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test/e905c0a9-237b-4878-97e2-a9c1440b7110/metadata.jsonl
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{"id": 0, "uuid": "e905c0a9-237b-4878-97e2-a9c1440b7110", "scenario_name": "Reversing Gravity", "difficulty": "easy", "rules": "['gravity_reverse']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Reversing Gravity\", \"description\": \"Objects defy gravity and fall upward due to a peculiar force.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 240, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, 10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114691/64b379b3-4f6f-5495-9e20-fb683a621a32/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114691/64b379b3-4f6f-5495-9e20-fb683a621a32/attempt_01/scratch\"}, \"random_seed\": 1771354657, \"rule_config\": {\"rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Reversing Gravity\", \"difficulty\": \"easy\", \"primary_rule\": \"gravity_reverse\", \"rules\": [\"gravity_reverse\"], \"num_collisions\": 0, \"collisions\": [], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 7, \"final_objects\": 7, \"rule_stats\": {\"gravity_reverse\": 1}, \"gravity\": [0.0, 0.0, 10.0]}", "q0_1_type": "perception", "q0_1_question": "How many objects are initially present in the scene?", "q0_1_correct_answer": "8", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q0_2_correct_answers": "[1]", "q0_2_correct_answer": "Upward", "q0_2_is_multiselect": false, "q0_3_type": "perception", "q0_3_question": "Did any collisions occur in the video?", "q0_3_options": "['Yes', 'No']", "q0_3_correct_answers": "[1]", "q0_3_correct_answer": "No", "q0_3_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": "['This is a rendering glitch in the simulation.', 'Gravity is reversed: objects fall upward instead of downward.', 'In a certain area, objects float upward as if gravity is reversed locally.', 'After collision, objects freeze in place and stop moving.', 'Gravity acts vertically downward toward the floor.', 'Normal gravity applies: objects fall downward.']", "q1_correct_answers": "[1]", "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"gravity_reverse\"], \"structured_descriptions\": [{\"affected_entities\": \"All objects in the scene\", \"trigger_condition\": \"Always active\", \"state_transition\": \"Objects accelerate upward instead of downward\", \"contrast_to_real_physics\": \"In real physics, gravity pulls objects downward\", \"rule_id\": \"gravity_reverse\"}]}", "q2_is_multiselect": false, "q2_max_new_tokens": 256, "q3_type": "explanatory_reasoning", "q3_question": "Why are objects falling upward? (Select ALL that apply.)", "q3_options": "['Gravity is reversed in this environment.', 'The video was edited or manipulated.', 'The object was destroyed by the high impact force.', 'Friction gradually slowed the object down.', 'A rule causes objects to disappear upon collision.']", "q3_correct_answers": "[0]", "q3_is_multiselect": true, "file_name": "output.mp4"}
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test/e905c0a9-237b-4878-97e2-a9c1440b7110/output.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:b0436f1e79bc1b72622ab72a787cdf059030fd1ad6b1be887a4b38b50d5ed724
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size 116244
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test/fb359804-cdd2-4dad-b36e-43ded25087e5/metadata.jsonl
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{"id": 0, "uuid": "fb359804-cdd2-4dad-b36e-43ded25087e5", "scenario_name": "Gravity Reversal Lab", "difficulty": "medium", "rules": "['gravity_reverse']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Gravity Reversal Lab\", \"description\": \"Objects in this scenario are subject to upward gravity, behaving as if they are floating in mid-air. Observe how objects interact with each other and their surroundings in this unique gravitational environment.\", \"difficulty\": \"medium\", \"unreal_rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 240, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, 10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 10, \"max_objects\": 16, \"allowed_shapes\": [\"sphere\", \"cube\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114691/d334d25e-a1a0-56cc-9bb4-717489e5de96/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114691/d334d25e-a1a0-56cc-9bb4-717489e5de96/attempt_01/scratch\"}, \"random_seed\": 1771354658, \"rule_config\": {\"rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Gravity Reversal Lab\", \"difficulty\": \"medium\", \"primary_rule\": \"gravity_reverse\", \"rules\": [\"gravity_reverse\"], \"num_collisions\": 0, \"collisions\": [], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 12, \"final_objects\": 12, \"rule_stats\": {\"gravity_reverse\": 1}, \"gravity\": [0.0, 0.0, 10.0]}", "q0_1_type": "perception", "q0_1_question": "How many objects are initially present in the scene?", "q0_1_correct_answer": "13", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q0_2_correct_answers": "[1]", "q0_2_correct_answer": "Upward", "q0_2_is_multiselect": false, "q0_3_type": "perception", "q0_3_question": "Did any collisions occur in the video?", "q0_3_options": "['Yes', 'No']", "q0_3_correct_answers": "[1]", "q0_3_correct_answer": "No", "q0_3_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": "['Gravity pulls sideways instead of downward.', 'After a collision, the colliding objects change color.', 'Standard gravity: objects accelerate at a constant rate.', 'Gravity is reversed: objects fall upward instead of downward.', 'This is a camera malfunction or video recording error.', 'Objects do not vanish upon collision.']", "q1_correct_answers": "[3]", "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"gravity_reverse\"], \"structured_descriptions\": [{\"affected_entities\": \"All objects in the scene\", \"trigger_condition\": \"Always active\", \"state_transition\": \"Objects accelerate upward instead of downward\", \"contrast_to_real_physics\": \"In real physics, gravity pulls objects downward\", \"rule_id\": \"gravity_reverse\"}]}", "q2_is_multiselect": false, "q2_max_new_tokens": 256, "q3_type": "explanatory_reasoning", "q3_question": "Why are objects falling upward? (Select ALL that apply.)", "q3_options": "['There is zero gravity.', 'Normal gravity caused the object to fall.', \"Air resistance affected the object's motion.\", 'Gravity is reversed in this environment.', 'The video was edited or manipulated.']", "q3_correct_answers": "[3]", "q3_is_multiselect": true, "file_name": "output.mp4"}
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test/fb359804-cdd2-4dad-b36e-43ded25087e5/output.mp4
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version https://git-lfs.github.com/spec/v1
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oid sha256:ddd0e20de30f8396cd43f8b2b84ab8ddba9de1906e534588cfd13c9f9deaeabd
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size 148409
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