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test/187d1dca-a9e5-4831-82ed-8a14362c4349/metadata.jsonl
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{"id": 0, "uuid": "187d1dca-a9e5-4831-82ed-8a14362c4349", "scenario_name": "Gravity Reversal", "difficulty": "medium", "rules": "['gravity_reverse']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Gravity Reversal\", \"description\": \"Objects fall upwards in a gravity-reversed environment\", \"difficulty\": \"medium\", \"unreal_rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\", \"counterfactual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 240, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, 10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [9.0, 0.0, 4.0], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 12, \"max_objects\": 14, \"allowed_shapes\": [\"cube\", \"cylinder\", \"torus\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"teal\": [0.0, 0.5, 0.5], \"pink\": [1.0, 0.0, 1.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114649/a8194eb9-efc7-5eee-a928-7fab113a0bd0/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114649/a8194eb9-efc7-5eee-a928-7fab113a0bd0/attempt_01/scratch\"}, \"random_seed\": 1771349524, \"rule_config\": {\"rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Gravity Reversal\", \"difficulty\": \"medium\", \"primary_rule\": \"gravity_reverse\", \"rules\": [\"gravity_reverse\"], \"num_collisions\": 0, \"collisions\": [], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 13, \"final_objects\": 13, \"rule_stats\": {\"gravity_reverse\": 1}, \"gravity\": [0.0, 0.0, 10.0]}", "q0_1_type": "perception", "q0_1_question": "How many objects are initially present in the scene?", "q0_1_correct_answer": "14", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q0_2_correct_answers": "[1]", "q0_2_correct_answer": "Upward", "q0_2_is_multiselect": false, "q0_3_type": "perception", "q0_3_question": "Did any collisions occur in the video?", "q0_3_options": "['Yes', 'No']", "q0_3_correct_answers": "[1]", "q0_3_correct_answer": "No", "q0_3_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": "['After collision, an object teleports to a random location.', 'Objects change color periodically over time.', 'This is a camera malfunction or video recording error.', 'Standard gravity: objects accelerate at a constant rate.', 'Gravity is uniform across the entire scene.', 'Gravity is reversed: objects fall upward instead of downward.']", "q1_correct_answers": "[5]", "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"gravity_reverse\"], \"structured_descriptions\": [{\"affected_entities\": \"All objects in the scene\", \"trigger_condition\": \"Always active\", \"state_transition\": \"Objects accelerate upward instead of downward\", \"contrast_to_real_physics\": \"In real physics, gravity pulls objects downward\", \"rule_id\": \"gravity_reverse\"}]}", "q2_is_multiselect": false, "q2_max_new_tokens": 256, "q3_type": "explanatory_reasoning", "q3_question": "Why are objects falling upward? (Select ALL that apply.)", "q3_options": "['Friction gradually slowed the object down.', 'This is a video recording error.', 'Objects teleport on collision.', 'The collision followed conservation of momentum.', 'Gravity is reversed in this environment.']", "q3_correct_answers": "[4]", "q3_is_multiselect": true, "file_name": "output.mp4"}
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test/187d1dca-a9e5-4831-82ed-8a14362c4349/output.mp4
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oid sha256:fb197ebecf0952d5953236ac2351e43997580a6224cb54ba5f81664ff6fa8b13
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test/d47a59dc-bd01-45fc-9fb2-71e70ca855da/metadata.jsonl
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{"id": 0, "uuid": "d47a59dc-bd01-45fc-9fb2-71e70ca855da", "scenario_name": "Gravity Reversal", "difficulty": "easy", "rules": "['gravity_reverse']", "is_realistic": false, "plan": "{\"scenario\": {\"name\": \"Gravity Reversal\", \"description\": \"Objects fall upward in a world with reversed gravity.\", \"difficulty\": \"easy\", \"unreal_rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"collision_required\": true, \"max_collisions\": 100, \"question_types\": [\"factual\"]}, \"simulation\": {\"resolution\": [640, 480], \"frame_start\": 1, \"frame_end\": 240, \"frame_rate\": 24, \"step_rate\": 240, \"gravity\": [0.0, 0.0, 10.0], \"ambient_illumination\": [0.2, 0.2, 0.2], \"camera_position\": [4.484416931731396, 4.484416931731396, 7.731753330571374], \"camera_look_at\": [0.0, 0.0, 0.0], \"field_of_view\": 90}, \"objects\": {\"min_objects\": 6, \"max_objects\": 10, \"allowed_shapes\": [\"sphere\", \"cylinder\", \"capsule\", \"gear\"], \"allowed_sizes\": [0.5, 0.7, 0.9], \"allowed_colors\": {\"red\": [1.0, 0.0, 0.0], \"green\": [0.0, 1.0, 0.0], \"blue\": [0.0, 0.0, 1.0], \"yellow\": [1.0, 1.0, 0.0], \"cyan\": [0.0, 1.0, 1.0], \"magenta\": [1.0, 0.0, 1.0], \"white\": [1.0, 1.0, 1.0], \"gray\": [0.5, 0.5, 0.5], \"orange\": [1.0, 0.5, 0.0]}, \"position_range\": [-4.0, 4.0], \"material_roughness\": 0.3}, \"collision\": {\"min_force_threshold\": 0.1, \"ignore_floor\": true, \"max_collisions\": 100, \"removal_offset_position\": [1000.0, 1000.0, 1000.0], \"keyframe_offset\": 2}, \"paths\": {\"output_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114649/bd4156df-ccc3-54c0-981b-b626c2c93d78/attempt_01\", \"scratch_dir\": \"/data7/sunggeunan/UNREAL/outputs/batch_114649/bd4156df-ccc3-54c0-981b-b626c2c93d78/attempt_01/scratch\"}, \"random_seed\": 1771349525, \"rule_config\": {\"rules\": [\"gravity_reverse\"], \"primary_rule\": \"gravity_reverse\", \"expected_events\": [\"collision\"]}}", "metadata": "{\"scenario_name\": \"Gravity Reversal\", \"difficulty\": \"easy\", \"primary_rule\": \"gravity_reverse\", \"rules\": [\"gravity_reverse\"], \"num_collisions\": 0, \"collisions\": [], \"disappearances\": [], \"creation_events\": [], \"initial_objects\": 9, \"final_objects\": 9, \"rule_stats\": {\"gravity_reverse\": 1}, \"gravity\": [0.0, 0.0, 10.0]}", "q0_1_type": "perception", "q0_1_question": "How many objects are initially present in the scene?", "q0_1_correct_answer": "10", "q0_1_is_multiselect": false, "q0_2_type": "perception", "q0_2_question": "In which direction are objects falling?", "q0_2_options": "['Downward', 'Upward', 'Sideways', 'Objects are floating (no gravity)']", "q0_2_correct_answers": "[1]", "q0_2_correct_answer": "Upward", "q0_2_is_multiselect": false, "q0_3_type": "perception", "q0_3_question": "Did any collisions occur in the video?", "q0_3_options": "['Yes', 'No']", "q0_3_correct_answers": "[1]", "q0_3_correct_answer": "No", "q0_3_is_multiselect": false, "q1_type": "rule_identification", "q1_question": "Which world assumptions are NECESSARY to explain the observed video? (Select ALL that apply.)", "q1_options": "['There is no gravity: objects float instead of falling.', 'After a collision, one of the colliding objects disappears.', 'Gravity is reversed: objects fall upward instead of downward.', 'Gravity acts vertically downward toward the floor.', 'This is a camera malfunction or video recording error.', 'Objects move along continuous paths without teleporting.']", "q1_correct_answers": "[2]", "q1_is_multiselect": true, "q2_type": "rule_description", "q2_question": "Describe the governing physics in this video. For each unusual behavior, explain: (1) affected entities, (2) trigger condition, (3) state transition, and (4) how it differs from real physics. 짧고 간결하게 3문장 이내로 서술하세요.", "q2_correct_answer": "{\"version\": \"v2.1\", \"applied_rule_ids\": [\"gravity_reverse\"], \"structured_descriptions\": [{\"affected_entities\": \"All objects in the scene\", \"trigger_condition\": \"Always active\", \"state_transition\": \"Objects accelerate upward instead of downward\", \"contrast_to_real_physics\": \"In real physics, gravity pulls objects downward\", \"rule_id\": \"gravity_reverse\"}]}", "q2_is_multiselect": false, "q2_max_new_tokens": 256, "q3_type": "explanatory_reasoning", "q3_question": "Why are objects falling upward? (Select ALL that apply.)", "q3_options": "['The video was edited or manipulated.', 'The object was destroyed by the high impact force.', 'Objects teleport on collision.', 'The object bounced due to elastic collision.', 'Gravity is reversed in this environment.']", "q3_correct_answers": "[4]", "q3_is_multiselect": true, "file_name": "output.mp4"}
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test/d47a59dc-bd01-45fc-9fb2-71e70ca855da/output.mp4
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size 122665
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