--- library_name: transformers tags: [] --- ### Model Description CodeGen-Mono 350M Fine-Tuned for Phaser.js This model is a fine-tuned version of the CodeGen-Mono 350M, specifically optimized for generating Phaser.js code based on user prompts. Phaser.js is a popular 2D game framework used for creating web-based games, and this model aims to assist developers by generating relevant game code snippets, enhancing productivity and creativity. - **Developed by:** Toontech Ltd. - **Funded by:** Toontech Ltd. - **Language(s) (NLP):** English - **Finetuned from model:** CodeGen (CodeGen-Mono 350M) **Model Overview** Base Model: CodeGen-Mono 350M Training Data: Fine-tuned on a custom dataset of Phaser.js code examples, covering various aspects like User Input Handling, Audio Management, Text Display, Tilemap Handling, Scene Management, Camera Controls, and Particles and Effects. **Purpose:** To generate Phaser.js code snippets based on natural language prompts, helping developers to quickly prototype and implement game features. **Key Features** User-Friendly: Accepts plain English prompts and translates them into functional Phaser.js code. Versatile: Capable of handling a variety of game development tasks, from simple input handling to complex scene management. Optimized for Game Development: Specifically fine-tuned on a wide range of Phaser.js use cases to provide accurate and efficient code generation. **Use Cases** Game Development Prototyping: Quickly generate code snippets to prototype game mechanics and features. Learning Tool: A valuable resource for beginners learning Phaser.js, providing examples and code structure. Coding Assistance: Acts as an intelligent code assistant for experienced developers, helping to reduce development time and improve workflow. **How to Use** You can use this model with the Hugging Face transformers library or integrate it into your custom applications using the provided API. Here’s a basic example: from transformers import pipeline codegen_pipeline = pipeline("text2text-generation", model="your-huggingface-username/CodeGen-Mono-350M-Phaser") prompt = "Create a Phaser.js code snippet to move a sprite with arrow keys." response = codegen_pipeline(prompt) print(response[0]['generated_text']) **Model Limitations** Phaser.js Specific: The model is specialized for Phaser.js and may not generalize well to other frameworks or coding languages. Code Quality: Generated code might require additional refinement and testing for edge cases. **Future Work** Planned improvements include expanding the training dataset, incorporating more advanced game development scenarios, and enhancing model accuracy and usability. **Feedback and Contributions** Your feedback is invaluable! If you encounter any issues or have suggestions, please feel free to open an issue or contribute directly to the repository.