Frequency-Adaptive Sharpness Regularization for Improving 3D Gaussian Splatting Generalization
Abstract
Frequency-Adaptive Sharpness Regularization (FASR) enhances 3D Gaussian Splatting's generalization to novel viewpoints by adaptively adjusting regularization based on local image frequency.
Despite 3D Gaussian Splatting (3DGS) excelling in most configurations, it lacks generalization across novel viewpoints in a few-shot scenario because it overfits to the sparse observations. We revisit 3DGS optimization from a machine learning perspective, framing novel view synthesis as a generalization problem to unseen viewpoints-an underexplored direction. We propose Frequency-Adaptive Sharpness Regularization (FASR), which reformulates the 3DGS training objective, thereby guiding 3DGS to converge toward a better generalization solution. Although Sharpness-Aware Minimization (SAM) similarly reduces the sharpness of the loss landscape to improve generalization of classification models, directly employing it to 3DGS is suboptimal due to the discrepancy between the tasks. Specifically, it hinders reconstructing high-frequency details due to excessive regularization, while reducing its strength leads to under-penalizing sharpness. To address this, we reflect the local frequency of images to set the regularization weight and the neighborhood radius when estimating the local sharpness. It prevents floater artifacts in novel viewpoints and reconstructs fine details that SAM tends to oversmooth. Across datasets with various configurations, our method consistently improves a wide range of baselines. Code will be available at https://bbangsik13.github.io/FASR.
Community
This is an automated message from the Librarian Bot. I found the following papers similar to this paper.
The following papers were recommended by the Semantic Scholar API
- CuriGS: Curriculum-Guided Gaussian Splatting for Sparse View Synthesis (2025)
- Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splatting (2025)
- VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment (2025)
- D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction (2025)
- Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic Reconstruction (2025)
- Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGS (2025)
- Re-Activating Frozen Primitives for 3D Gaussian Splatting (2025)
Please give a thumbs up to this comment if you found it helpful!
If you want recommendations for any Paper on Hugging Face checkout this Space
You can directly ask Librarian Bot for paper recommendations by tagging it in a comment:
@librarian-bot
recommend
Models citing this paper 0
No model linking this paper
Datasets citing this paper 0
No dataset linking this paper
Spaces citing this paper 0
No Space linking this paper
Collections including this paper 0
No Collection including this paper