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Feb 3

Audio MultiChallenge: A Multi-Turn Evaluation of Spoken Dialogue Systems on Natural Human Interaction

End-to-end (E2E) spoken dialogue systems are increasingly replacing cascaded pipelines for voice-based human-AI interaction, processing raw audio directly without intermediate transcription. Existing benchmarks primarily evaluate these models on synthetic speech and single-turn tasks, leaving realistic multi-turn conversational ability underexplored. We introduce Audio MultiChallenge, an open-source benchmark to evaluate E2E spoken dialogue systems under natural multi-turn interaction patterns. Building on the text-based MultiChallenge framework, which evaluates Inference Memory, Instruction Retention, and Self Coherence, we introduce a new axis Voice Editing that tests robustness to mid-utterance speech repairs and backtracking. We further augment each axis to the audio modality, such as introducing Audio-Cue challenges for Inference Memory that require recalling ambient sounds and paralinguistic signals beyond semantic content. We curate 452 conversations from 47 speakers with 1,712 instance-specific rubrics through a hybrid audio-native agentic and human-in-the-loop pipeline that exposes model failures at scale while preserving natural disfluencies found in unscripted human speech. Our evaluation of proprietary and open-source models reveals that even frontier models struggle on our benchmark, with Gemini 3 Pro Preview (Thinking), our highest-performing model achieving a 54.65% pass rate. Error analysis shows that models fail most often on our new axes and that Self Coherence degrades with longer audio context. These failures reflect difficulty of tracking edits, audio cues, and long-range context in natural spoken dialogue. Audio MultiChallenge provides a reproducible testbed to quantify them and drive improvements in audio-native multi-turn interaction capability.

  • 11 authors
·
Dec 16, 2025

IMAGINE-E: Image Generation Intelligence Evaluation of State-of-the-art Text-to-Image Models

With the rapid development of diffusion models, text-to-image(T2I) models have made significant progress, showcasing impressive abilities in prompt following and image generation. Recently launched models such as FLUX.1 and Ideogram2.0, along with others like Dall-E3 and Stable Diffusion 3, have demonstrated exceptional performance across various complex tasks, raising questions about whether T2I models are moving towards general-purpose applicability. Beyond traditional image generation, these models exhibit capabilities across a range of fields, including controllable generation, image editing, video, audio, 3D, and motion generation, as well as computer vision tasks like semantic segmentation and depth estimation. However, current evaluation frameworks are insufficient to comprehensively assess these models' performance across expanding domains. To thoroughly evaluate these models, we developed the IMAGINE-E and tested six prominent models: FLUX.1, Ideogram2.0, Midjourney, Dall-E3, Stable Diffusion 3, and Jimeng. Our evaluation is divided into five key domains: structured output generation, realism, and physical consistency, specific domain generation, challenging scenario generation, and multi-style creation tasks. This comprehensive assessment highlights each model's strengths and limitations, particularly the outstanding performance of FLUX.1 and Ideogram2.0 in structured and specific domain tasks, underscoring the expanding applications and potential of T2I models as foundational AI tools. This study provides valuable insights into the current state and future trajectory of T2I models as they evolve towards general-purpose usability. Evaluation scripts will be released at https://github.com/jylei16/Imagine-e.

  • 15 authors
·
Jan 23, 2025 2

Ming-UniAudio: Speech LLM for Joint Understanding, Generation and Editing with Unified Representation

Existing speech models suffer from competing requirements on token representations by understanding and generation tasks. This discrepancy in representation prevents speech language models from performing instruction-based free-form editing. To solve this challenge, we introduce a novel framework that unifies speech understanding, generation, and editing. The core of our unified model is a unified continuous speech tokenizer MingTok-Audio, the first continuous tokenizer to effectively integrate semantic and acoustic features, which makes it suitable for both understanding and generation tasks. Based on this unified continuous audio tokenizer, we developed the speech language model Ming-UniAudio, which achieved a balance between generation and understanding capabilities. Ming-UniAudio sets new state-of-the-art (SOTA) records on 8 out of 12 metrics on the ContextASR benchmark. Notably, for Chinese voice cloning, it achieves a highly competitive Seed-TTS-WER of 0.95. Leveraging this foundational model, we further trained a dedicated speech editing model Ming-UniAudio-Edit, the first speech language model that enables universal, free-form speech editing guided solely by natural language instructions, handling both semantic and acoustic modifications without timestamp condition. To rigorously assess the editing capability and establish a foundation for future research, we introduce Ming-Freeform-Audio-Edit, the first comprehensive benchmark tailored for instruction-based free-form speech editing, featuring diverse scenarios and evaluation dimensions spanning semantic correctness, acoustic quality, and instruction alignment. We open-sourced the continuous audio tokenizer, the unified foundational model, and the free-form instruction-based editing model to facilitate the development of unified audio understanding, generation, and manipulation.

inclusionAI inclusionAI
·
Oct 26, 2025

AUDIT: Audio Editing by Following Instructions with Latent Diffusion Models

Audio editing is applicable for various purposes, such as adding background sound effects, replacing a musical instrument, and repairing damaged audio. Recently, some diffusion-based methods achieved zero-shot audio editing by using a diffusion and denoising process conditioned on the text description of the output audio. However, these methods still have some problems: 1) they have not been trained on editing tasks and cannot ensure good editing effects; 2) they can erroneously modify audio segments that do not require editing; 3) they need a complete description of the output audio, which is not always available or necessary in practical scenarios. In this work, we propose AUDIT, an instruction-guided audio editing model based on latent diffusion models. Specifically, AUDIT has three main design features: 1) we construct triplet training data (instruction, input audio, output audio) for different audio editing tasks and train a diffusion model using instruction and input (to be edited) audio as conditions and generating output (edited) audio; 2) it can automatically learn to only modify segments that need to be edited by comparing the difference between the input and output audio; 3) it only needs edit instructions instead of full target audio descriptions as text input. AUDIT achieves state-of-the-art results in both objective and subjective metrics for several audio editing tasks (e.g., adding, dropping, replacement, inpainting, super-resolution). Demo samples are available at https://audit-demo.github.io/.

  • 7 authors
·
Apr 3, 2023 1

AudioJudge: Understanding What Works in Large Audio Model Based Speech Evaluation

Current speech evaluation suffers from two critical limitations: the need and difficulty of designing specialized systems targeting individual audio characteristics, and poor correlation between automatic evaluation methods and human preferences. This work presents a systematic study of Large Audio Model (LAM) as a Judge, AudioJudge, investigating whether it can provide a unified evaluation framework that addresses both challenges. We systematically explore AudioJudge across audio characteristic detection tasks, including pronunciation, speaking rate, speaker identification and speech quality, and system-level human preference simulation for automated benchmarking. We investigate different prompt engineering strategies, finding that audio concatenation combined with in-context learning significantly improves performance across both audio characteristic detection and human preference simulation tasks. We further introduce a multi-aspect ensemble AudioJudge to enable general-purpose multi-aspect audio evaluation. This method decomposes speech assessment into specialized judges for lexical content, speech quality, and paralinguistic features, achieving up to 0.91 Spearman correlation with human preferences on our system ranking benchmark. Robustness analysis reveals that while LAMs maintain strong performance under acoustic noise, they exhibit significant verbosity and positional biases that require careful mitigation.

  • 8 authors
·
Jul 16, 2025

Learning to Highlight Audio by Watching Movies

Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal viewpoint selection or post-editing, has been central to media production, its natural counterpart, audio, has not undergone equivalent advancements. This often results in a disconnect between visual and acoustic saliency. To bridge this gap, we introduce a novel task: visually-guided acoustic highlighting, which aims to transform audio to deliver appropriate highlighting effects guided by the accompanying video, ultimately creating a more harmonious audio-visual experience. We propose a flexible, transformer-based multimodal framework to solve this task. To train our model, we also introduce a new dataset -- the muddy mix dataset, leveraging the meticulous audio and video crafting found in movies, which provides a form of free supervision. We develop a pseudo-data generation process to simulate poorly mixed audio, mimicking real-world scenarios through a three-step process -- separation, adjustment, and remixing. Our approach consistently outperforms several baselines in both quantitative and subjective evaluation. We also systematically study the impact of different types of contextual guidance and difficulty levels of the dataset. Our project page is here: https://wikichao.github.io/VisAH/.

  • 8 authors
·
May 17, 2025 2

UltraEval-Audio: A Unified Framework for Comprehensive Evaluation of Audio Foundation Models

The development of audio foundation models has accelerated rapidly since the emergence of GPT-4o. However, the lack of comprehensive evaluation has become a critical bottleneck for further progress in the field, particularly in audio generation. Current audio evaluation faces three major challenges: (1) audio evaluation lacks a unified framework, with datasets and code scattered across various sources, hindering fair and efficient cross-model comparison;(2) audio codecs, as a key component of audio foundation models, lack a widely accepted and holistic evaluation methodology; (3) existing speech benchmarks are heavily reliant on English, making it challenging to objectively assess models' performance on Chinese. To address the first issue, we introduce UltraEval-Audio, a unified evaluation framework for audio foundation models, specifically designed for both audio understanding and generation tasks. UltraEval-Audio features a modular architecture, supporting 10 languages and 14 core task categories, while seamlessly integrating 24 mainstream models and 36 authoritative benchmarks. To enhance research efficiency, the framework provides a one-command evaluation feature, accompanied by real-time public leaderboards. For the second challenge, UltraEval-Audio adopts a novel comprehensive evaluation scheme for audio codecs, evaluating performance across three key dimensions: semantic accuracy, timbre fidelity, and acoustic quality. To address the third issue, we propose two new Chinese benchmarks, SpeechCMMLU and SpeechHSK, designed to assess Chinese knowledge proficiency and language fluency. We wish that UltraEval-Audio will provide both academia and industry with a transparent, efficient, and fair platform for comparison of audio models. Our code, benchmarks, and leaderboards are available at https://github.com/OpenBMB/UltraEval-Audio.

  • 11 authors
·
Jan 3

AIR-Bench: Benchmarking Large Audio-Language Models via Generative Comprehension

Recently, instruction-following audio-language models have received broad attention for human-audio interaction. However, the absence of benchmarks capable of evaluating audio-centric interaction capabilities has impeded advancements in this field. Previous models primarily focus on assessing different fundamental tasks, such as Automatic Speech Recognition (ASR), and lack an assessment of the open-ended generative capabilities centered around audio. Thus, it is challenging to track the progression in the Large Audio-Language Models (LALMs) domain and to provide guidance for future improvement. In this paper, we introduce AIR-Bench (Audio InstRuction Benchmark), the first benchmark designed to evaluate the ability of LALMs to understand various types of audio signals (including human speech, natural sounds, and music), and furthermore, to interact with humans in the textual format. AIR-Bench encompasses two dimensions: foundation and chat benchmarks. The former consists of 19 tasks with approximately 19k single-choice questions, intending to inspect the basic single-task ability of LALMs. The latter one contains 2k instances of open-ended question-and-answer data, directly assessing the comprehension of the model on complex audio and its capacity to follow instructions. Both benchmarks require the model to generate hypotheses directly. We design a unified framework that leverages advanced language models, such as GPT-4, to evaluate the scores of generated hypotheses given the meta-information of the audio. Experimental results demonstrate a high level of consistency between GPT-4-based evaluation and human evaluation. By revealing the limitations of existing LALMs through evaluation results, AIR-Bench can provide insights into the direction of future research.

  • 11 authors
·
Feb 12, 2024

SonicMaster: Towards Controllable All-in-One Music Restoration and Mastering

Music recordings often suffer from audio quality issues such as excessive reverberation, distortion, clipping, tonal imbalances, and a narrowed stereo image, especially when created in non-professional settings without specialized equipment or expertise. These problems are typically corrected using separate specialized tools and manual adjustments. In this paper, we introduce SonicMaster, the first unified generative model for music restoration and mastering that addresses a broad spectrum of audio artifacts with text-based control. SonicMaster is conditioned on natural language instructions to apply targeted enhancements, or can operate in an automatic mode for general restoration. To train this model, we construct the SonicMaster dataset, a large dataset of paired degraded and high-quality tracks by simulating common degradation types with nineteen degradation functions belonging to five enhancements groups: equalization, dynamics, reverb, amplitude, and stereo. Our approach leverages a flow-matching generative training paradigm to learn an audio transformation that maps degraded inputs to their cleaned, mastered versions guided by text prompts. Objective audio quality metrics demonstrate that SonicMaster significantly improves sound quality across all artifact categories. Furthermore, subjective listening tests confirm that listeners prefer SonicMaster's enhanced outputs over the original degraded audio, highlighting the effectiveness of our unified approach.

  • 3 authors
·
Aug 5, 2025 3

Audiobox TTA-RAG: Improving Zero-Shot and Few-Shot Text-To-Audio with Retrieval-Augmented Generation

Current leading Text-To-Audio (TTA) generation models suffer from degraded performance on zero-shot and few-shot settings. It is often challenging to generate high-quality audio for audio events that are unseen or uncommon in the training set. Inspired by the success of Retrieval-Augmented Generation (RAG) in Large Language Model (LLM)-based knowledge-intensive tasks, we extend the TTA process with additional conditioning contexts. We propose Audiobox TTA-RAG, a novel retrieval-augmented TTA approach based on Audiobox, a conditional flow-matching audio generation model. Unlike the vanilla Audiobox TTA solution which generates audio conditioned on text, we augmented the conditioning input with retrieved audio samples that provide additional acoustic information to generate the target audio. Our retrieval method does not require the external database to have labeled audio, offering more practical use cases. To evaluate our proposed method, we curated test sets in zero-shot and few-shot settings. Our empirical results show that the proposed model can effectively leverage the retrieved audio samples and significantly improve zero-shot and few-shot TTA performance, with large margins on multiple evaluation metrics, while maintaining the ability to generate semantically aligned audio for the in-domain setting. In addition, we investigate the effect of different retrieval methods and data sources.

  • 5 authors
·
Nov 7, 2024

OpenBEATs: A Fully Open-Source General-Purpose Audio Encoder

Masked token prediction has emerged as a powerful pre-training objective across language, vision, and speech, offering the potential to unify these diverse modalities through a single pre-training task. However, its application for general audio understanding remains underexplored, with BEATs being the only notable example. BEATs has seen limited modifications due to the absence of open-source pre-training code. Furthermore, BEATs was trained only on AudioSet, restricting its broader downstream applicability. To address these gaps, we present OpenBEATs, an open-source framework that extends BEATs via multi-domain audio pre-training. We conduct comprehensive evaluations across six types of tasks, twenty five datasets, and three audio domains, including audio reasoning tasks such as audio question answering, entailment, and captioning. OpenBEATs achieves state-of-the-art performance on six bioacoustics datasets, two environmental sound datasets and five reasoning datasets, performing better than models exceeding a billion parameters at one-fourth their parameter size. These results demonstrate the effectiveness of multi-domain datasets and masked token prediction task to learn general-purpose audio representations. To promote further research and reproducibility, we release all pre-training and evaluation code, pretrained and fine-tuned checkpoints, and training logs at https://shikhar-s.github.io/OpenBEATs

  • 7 authors
·
Jul 18, 2025 1

Unifying Speech Editing Detection and Content Localization via Prior-Enhanced Audio LLMs

Speech editing achieves semantic inversion by performing fine-grained segment-level manipulation on original utterances, while preserving global perceptual naturalness. Existing detection studies mainly focus on manually edited speech with explicit splicing artifacts, and therefore struggle to cope with emerging end-to-end neural speech editing techniques that generate seamless acoustic transitions. To address this challenge, we first construct a large-scale bilingual dataset, AiEdit, which leverages large language models to drive precise semantic tampering logic and employs multiple advanced neural speech editing methods for data synthesis, thereby filling the gap of high-quality speech editing datasets. Building upon this foundation, we propose PELM (Prior-Enhanced Audio Large Language Model), the first large-model framework that unifies speech editing detection and content localization by formulating them as an audio question answering task. To mitigate the inherent forgery bias and semantic-priority bias observed in existing audio large models, PELM incorporates word-level probability priors to provide explicit acoustic cues, and further designs a centroid-aggregation-based acoustic consistency perception loss to explicitly enforce the modeling of subtle local distribution anomalies. Extensive experimental results demonstrate that PELM significantly outperforms state-of-the-art methods on both the HumanEdit and AiEdit datasets, achieving equal error rates (EER) of 0.57\% and 9.28\% (localization), respectively.

  • 9 authors
·
Jan 29

Sparks of Large Audio Models: A Survey and Outlook

This survey paper provides a comprehensive overview of the recent advancements and challenges in applying large language models to the field of audio signal processing. Audio processing, with its diverse signal representations and a wide range of sources--from human voices to musical instruments and environmental sounds--poses challenges distinct from those found in traditional Natural Language Processing scenarios. Nevertheless, Large Audio Models, epitomized by transformer-based architectures, have shown marked efficacy in this sphere. By leveraging massive amount of data, these models have demonstrated prowess in a variety of audio tasks, spanning from Automatic Speech Recognition and Text-To-Speech to Music Generation, among others. Notably, recently these Foundational Audio Models, like SeamlessM4T, have started showing abilities to act as universal translators, supporting multiple speech tasks for up to 100 languages without any reliance on separate task-specific systems. This paper presents an in-depth analysis of state-of-the-art methodologies regarding Foundational Large Audio Models, their performance benchmarks, and their applicability to real-world scenarios. We also highlight current limitations and provide insights into potential future research directions in the realm of Large Audio Models with the intent to spark further discussion, thereby fostering innovation in the next generation of audio-processing systems. Furthermore, to cope with the rapid development in this area, we will consistently update the relevant repository with relevant recent articles and their open-source implementations at https://github.com/EmulationAI/awesome-large-audio-models.

  • 11 authors
·
Aug 24, 2023

Instruct-MusicGen: Unlocking Text-to-Music Editing for Music Language Models via Instruction Tuning

Recent advances in text-to-music editing, which employ text queries to modify music (e.g.\ by changing its style or adjusting instrumental components), present unique challenges and opportunities for AI-assisted music creation. Previous approaches in this domain have been constrained by the necessity to train specific editing models from scratch, which is both resource-intensive and inefficient; other research uses large language models to predict edited music, resulting in imprecise audio reconstruction. To Combine the strengths and address these limitations, we introduce Instruct-MusicGen, a novel approach that finetunes a pretrained MusicGen model to efficiently follow editing instructions such as adding, removing, or separating stems. Our approach involves a modification of the original MusicGen architecture by incorporating a text fusion module and an audio fusion module, which allow the model to process instruction texts and audio inputs concurrently and yield the desired edited music. Remarkably, Instruct-MusicGen only introduces 8% new parameters to the original MusicGen model and only trains for 5K steps, yet it achieves superior performance across all tasks compared to existing baselines, and demonstrates performance comparable to the models trained for specific tasks. This advancement not only enhances the efficiency of text-to-music editing but also broadens the applicability of music language models in dynamic music production environments.

  • 10 authors
·
May 28, 2024 3

Tango 2: Aligning Diffusion-based Text-to-Audio Generations through Direct Preference Optimization

Generative multimodal content is increasingly prevalent in much of the content creation arena, as it has the potential to allow artists and media personnel to create pre-production mockups by quickly bringing their ideas to life. The generation of audio from text prompts is an important aspect of such processes in the music and film industry. Many of the recent diffusion-based text-to-audio models focus on training increasingly sophisticated diffusion models on a large set of datasets of prompt-audio pairs. These models do not explicitly focus on the presence of concepts or events and their temporal ordering in the output audio with respect to the input prompt. Our hypothesis is focusing on how these aspects of audio generation could improve audio generation performance in the presence of limited data. As such, in this work, using an existing text-to-audio model Tango, we synthetically create a preference dataset where each prompt has a winner audio output and some loser audio outputs for the diffusion model to learn from. The loser outputs, in theory, have some concepts from the prompt missing or in an incorrect order. We fine-tune the publicly available Tango text-to-audio model using diffusion-DPO (direct preference optimization) loss on our preference dataset and show that it leads to improved audio output over Tango and AudioLDM2, in terms of both automatic- and manual-evaluation metrics.

  • 6 authors
·
Apr 15, 2024

Evaluating Podcast Recommendations with Profile-Aware LLM-as-a-Judge

Evaluating personalized recommendations remains a central challenge, especially in long-form audio domains like podcasts, where traditional offline metrics suffer from exposure bias and online methods such as A/B testing are costly and operationally constrained. In this paper, we propose a novel framework that leverages Large Language Models (LLMs) as offline judges to assess the quality of podcast recommendations in a scalable and interpretable manner. Our two-stage profile-aware approach first constructs natural-language user profiles distilled from 90 days of listening history. These profiles summarize both topical interests and behavioral patterns, serving as compact, interpretable representations of user preferences. Rather than prompting the LLM with raw data, we use these profiles to provide high-level, semantically rich context-enabling the LLM to reason more effectively about alignment between a user's interests and recommended episodes. This reduces input complexity and improves interpretability. The LLM is then prompted to deliver fine-grained pointwise and pairwise judgments based on the profile-episode match. In a controlled study with 47 participants, our profile-aware judge matched human judgments with high fidelity and outperformed or matched a variant using raw listening histories. The framework enables efficient, profile-aware evaluation for iterative testing and model selection in recommender systems.

  • 10 authors
·
Aug 12, 2025 2

AudioTrust: Benchmarking the Multifaceted Trustworthiness of Audio Large Language Models

The rapid advancement and expanding applications of Audio Large Language Models (ALLMs) demand a rigorous understanding of their trustworthiness. However, systematic research on evaluating these models, particularly concerning risks unique to the audio modality, remains largely unexplored. Existing evaluation frameworks primarily focus on the text modality or address only a restricted set of safety dimensions, failing to adequately account for the unique characteristics and application scenarios inherent to the audio modality. We introduce AudioTrust-the first multifaceted trustworthiness evaluation framework and benchmark specifically designed for ALLMs. AudioTrust facilitates assessments across six key dimensions: fairness, hallucination, safety, privacy, robustness, and authentication. To comprehensively evaluate these dimensions, AudioTrust is structured around 18 distinct experimental setups. Its core is a meticulously constructed dataset of over 4,420 audio/text samples, drawn from real-world scenarios (e.g., daily conversations, emergency calls, voice assistant interactions), specifically designed to probe the multifaceted trustworthiness of ALLMs. For assessment, the benchmark carefully designs 9 audio-specific evaluation metrics, and we employ a large-scale automated pipeline for objective and scalable scoring of model outputs. Experimental results reveal the trustworthiness boundaries and limitations of current state-of-the-art open-source and closed-source ALLMs when confronted with various high-risk audio scenarios, offering valuable insights for the secure and trustworthy deployment of future audio models. Our platform and benchmark are available at https://github.com/JusperLee/AudioTrust.

  • 32 authors
·
May 22, 2025 2

Music Arena: Live Evaluation for Text-to-Music

We present Music Arena, an open platform for scalable human preference evaluation of text-to-music (TTM) models. Soliciting human preferences via listening studies is the gold standard for evaluation in TTM, but these studies are expensive to conduct and difficult to compare, as study protocols may differ across systems. Moreover, human preferences might help researchers align their TTM systems or improve automatic evaluation metrics, but an open and renewable source of preferences does not currently exist. We aim to fill these gaps by offering *live* evaluation for TTM. In Music Arena, real-world users input text prompts of their choosing and compare outputs from two TTM systems, and their preferences are used to compile a leaderboard. While Music Arena follows recent evaluation trends in other AI domains, we also design it with key features tailored to music: an LLM-based routing system to navigate the heterogeneous type signatures of TTM systems, and the collection of *detailed* preferences including listening data and natural language feedback. We also propose a rolling data release policy with user privacy guarantees, providing a renewable source of preference data and increasing platform transparency. Through its standardized evaluation protocol, transparent data access policies, and music-specific features, Music Arena not only addresses key challenges in the TTM ecosystem but also demonstrates how live evaluation can be thoughtfully adapted to unique characteristics of specific AI domains. Music Arena is available at: https://music-arena.org

  • 8 authors
·
Jul 28, 2025 2

VoiceAssistant-Eval: Benchmarking AI Assistants across Listening, Speaking, and Viewing

The growing capabilities of large language models and multimodal systems have spurred interest in voice-first AI assistants, yet existing benchmarks are inadequate for evaluating the full range of these systems' capabilities. We introduce VoiceAssistant-Eval, a comprehensive benchmark designed to assess AI assistants across listening, speaking, and viewing. VoiceAssistant-Eval comprises 10,497 curated examples spanning 13 task categories. These tasks include natural sounds, music, and spoken dialogue for listening; multi-turn dialogue, role-play imitation, and various scenarios for speaking; and highly heterogeneous images for viewing. To demonstrate its utility, we evaluate 21 open-source models and GPT-4o-Audio, measuring the quality of the response content and speech, as well as their consistency. The results reveal three key findings: (1) proprietary models do not universally outperform open-source models; (2) most models excel at speaking tasks but lag in audio understanding; and (3) well-designed smaller models can rival much larger ones. Notably, the mid-sized Step-Audio-2-mini (7B) achieves more than double the listening accuracy of LLaMA-Omni2-32B-Bilingual. However, challenges remain: multimodal (audio plus visual) input and role-play voice imitation tasks are difficult for current models, and significant gaps persist in robustness and safety alignment. VoiceAssistant-Eval identifies these gaps and establishes a rigorous framework for evaluating and guiding the development of next-generation AI assistants. Code and data will be released at https://mathllm.github.io/VoiceAssistantEval/ .

MathLLMs LLMs for Reasoning
·
Sep 26, 2025 2

AHELM: A Holistic Evaluation of Audio-Language Models

Evaluations of audio-language models (ALMs) -- multimodal models that take interleaved audio and text as input and output text -- are hindered by the lack of standardized benchmarks; most benchmarks measure only one or two capabilities and omit evaluative aspects such as fairness or safety. Furthermore, comparison across models is difficult as separate evaluations test a limited number of models and use different prompting methods and inference parameters. To address these shortfalls, we introduce AHELM, a benchmark that aggregates various datasets -- including 2 new synthetic audio-text datasets called PARADE, which evaluates the ALMs on avoiding stereotypes, and CoRe-Bench, which measures reasoning over conversational audio through inferential multi-turn question answering -- to holistically measure the performance of ALMs across 10 aspects we have identified as important to the development and usage of ALMs: audio perception, knowledge, reasoning, emotion detection, bias, fairness, multilinguality, robustness, toxicity, and safety. We also standardize the prompts, inference parameters, and evaluation metrics to ensure equitable comparisons across models. We test 14 open-weight and closed-API ALMs from 3 developers and 3 additional simple baseline systems each consisting of an automatic speech recognizer and a language model. Our results show that while Gemini 2.5 Pro ranks top in 5 out of 10 aspects, it exhibits group unfairness (p=0.01) on ASR tasks whereas most of the other models do not. We also find that the baseline systems perform reasonably well on AHELM, with one ranking 5th overall despite having only speech-to-text capabilities. For transparency, all raw prompts, model generations, and outputs are available on our website at https://crfm.stanford.edu/helm/audio/v1.0.0. AHELM is intended to be a living benchmark and new datasets and models will be added over time.

  • 9 authors
·
Aug 29, 2025 5

AU-Harness: An Open-Source Toolkit for Holistic Evaluation of Audio LLMs

Large Audio Language Models (LALMs) are rapidly advancing, but evaluating them remains challenging due to inefficient toolkits that limit fair comparison and systematic assessment. Current frameworks suffer from three critical issues: slow processing that bottlenecks large-scale studies, inconsistent prompting that hurts reproducibility, and narrow task coverage that misses important audio reasoning capabilities. We introduce AU-Harness, an efficient and comprehensive evaluation framework for LALMs. Our system achieves a speedup of up to 127% over existing toolkits through optimized batch processing and parallel execution, enabling large-scale evaluations previously impractical. We provide standardized prompting protocols and flexible configurations for fair model comparison across diverse scenarios. Additionally, we introduce two new evaluation categories: LLM-Adaptive Diarization for temporal audio understanding and Spoken Language Reasoning for complex audio-based cognitive tasks. Through evaluation across 380+ tasks, we reveal significant gaps in current LALMs, particularly in temporal understanding and complex spoken language reasoning tasks. Our findings also highlight a lack of standardization in instruction modality existent across audio benchmarks, which can lead up performance differences up to 9.5 absolute points on the challenging complex instruction following downstream tasks. AU-Harness provides both practical evaluation tools and insights into model limitations, advancing systematic LALM development.

  • 8 authors
·
Sep 9, 2025 3

BLAB: Brutally Long Audio Bench

Developing large audio language models (LMs) capable of understanding diverse spoken interactions is essential for accommodating the multimodal nature of human communication and can increase the accessibility of language technologies across different user populations. Recent work on audio LMs has primarily evaluated their performance on short audio segments, typically under 30 seconds, with limited exploration of long-form conversational speech segments that more closely reflect natural user interactions with these models. We introduce Brutally Long Audio Bench (BLAB), a challenging long-form audio benchmark that evaluates audio LMs on localization, duration estimation, emotion, and counting tasks using audio segments averaging 51 minutes in length. BLAB consists of 833+ hours of diverse, full-length audio clips, each paired with human-annotated, text-based natural language questions and answers. Our audio data were collected from permissively licensed sources and underwent a human-assisted filtering process to ensure task compliance. We evaluate six open-source and proprietary audio LMs on BLAB and find that all of them, including advanced models such as Gemini 2.0 Pro and GPT-4o, struggle with the tasks in BLAB. Our comprehensive analysis reveals key insights into the trade-offs between task difficulty and audio duration. In general, we find that audio LMs struggle with long-form speech, with performance declining as duration increases. They perform poorly on localization, temporal reasoning, counting, and struggle to understand non-phonemic information, relying more on prompts than audio content. BLAB serves as a challenging evaluation framework to develop audio LMs with robust long-form audio understanding capabilities.

  • 16 authors
·
May 5, 2025

FoleyBench: A Benchmark For Video-to-Audio Models

Video-to-audio generation (V2A) is of increasing importance in domains such as film post-production, AR/VR, and sound design, particularly for the creation of Foley sound effects synchronized with on-screen actions. Foley requires generating audio that is both semantically aligned with visible events and temporally aligned with their timing. Yet, there is a mismatch between evaluation and downstream applications due to the absence of a benchmark tailored to Foley-style scenarios. We find that 74% of videos from past evaluation datasets have poor audio-visual correspondence. Moreover, they are dominated by speech and music, domains that lie outside the use case for Foley. To address this gap, we introduce FoleyBench, the first large-scale benchmark explicitly designed for Foley-style V2A evaluation. FoleyBench contains 5,000 (video, ground-truth audio, text caption) triplets, each featuring visible sound sources with audio causally tied to on-screen events. The dataset is built using an automated, scalable pipeline applied to in-the-wild internet videos from YouTube-based and Vimeo-based sources. Compared to past datasets, we show that videos from FoleyBench have stronger coverage of sound categories from a taxonomy specifically designed for Foley sound. Each clip is further labeled with metadata capturing source complexity, UCS/AudioSet category, and video length, enabling fine-grained analysis of model performance and failure modes. We benchmark several state-of-the-art V2A models, evaluating them on audio quality, audio-video alignment, temporal synchronization, and audio-text consistency. Samples are available at: https://gclef-cmu.org/foleybench

  • 5 authors
·
Nov 17, 2025

MMAU-Pro: A Challenging and Comprehensive Benchmark for Holistic Evaluation of Audio General Intelligence

Audio comprehension-including speech, non-speech sounds, and music-is essential for achieving human-level intelligence. Consequently, AI agents must demonstrate holistic audio understanding to qualify as generally intelligent. However, evaluating auditory intelligence comprehensively remains challenging. To address this gap, we introduce MMAU-Pro, the most comprehensive and rigorously curated benchmark for assessing audio intelligence in AI systems. MMAU-Pro contains 5,305 instances, where each instance has one or more audios paired with human expert-generated question-answer pairs, spanning speech, sound, music, and their combinations. Unlike existing benchmarks, MMAU-Pro evaluates auditory intelligence across 49 unique skills and multiple complex dimensions, including long-form audio comprehension, spatial audio reasoning, multi-audio understanding, among others. All questions are meticulously designed to require deliberate multi-hop reasoning, including both multiple-choice and open-ended response formats. Importantly, audio data is sourced directly ``from the wild" rather than from existing datasets with known distributions. We evaluate 22 leading open-source and proprietary multimodal AI models, revealing significant limitations: even state-of-the-art models such as Gemini 2.5 Flash and Audio Flamingo 3 achieve only 59.2% and 51.7% accuracy, respectively, approaching random performance in multiple categories. Our extensive analysis highlights specific shortcomings and provides novel insights, offering actionable perspectives for the community to enhance future AI systems' progression toward audio general intelligence. The benchmark and code is available at https://sonalkum.github.io/mmau-pro.

  • 34 authors
·
Aug 19, 2025 2

P.808 Multilingual Speech Enhancement Testing: Approach and Results of URGENT 2025 Challenge

In speech quality estimation for speech enhancement (SE) systems, subjective listening tests so far are considered as the gold standard. This should be even more true considering the large influx of new generative or hybrid methods into the field, revealing issues of some objective metrics. Efforts such as the Interspeech 2025 URGENT Speech Enhancement Challenge also involving non-English datasets add the aspect of multilinguality to the testing procedure. In this paper, we provide a brief recap of the ITU-T P.808 crowdsourced subjective listening test method. A first novel contribution is our proposed process of localizing both text and audio components of Naderi and Cutler's implementation of crowdsourced subjective absolute category rating (ACR) listening tests involving text-to-speech (TTS). Further, we provide surprising analyses of and insights into URGENT Challenge results, tackling the reliability of (P.808) ACR subjective testing as gold standard in the age of generative AI. Particularly, it seems that for generative SE methods, subjective (ACR MOS) and objective (DNSMOS, NISQA) reference-free metrics should be accompanied by objective phone fidelity metrics to reliably detect hallucinations. Finally, in the accepted version, we will release our localization scripts and methods for easy deployment for new multilingual speech enhancement subjective evaluations according to ITU-T P.808.

  • 12 authors
·
Jul 15, 2025

Step-Audio: Unified Understanding and Generation in Intelligent Speech Interaction

Real-time speech interaction, serving as a fundamental interface for human-machine collaboration, holds immense potential. However, current open-source models face limitations such as high costs in voice data collection, weakness in dynamic control, and limited intelligence. To address these challenges, this paper introduces Step-Audio, the first production-ready open-source solution. Key contributions include: 1) a 130B-parameter unified speech-text multi-modal model that achieves unified understanding and generation, with the Step-Audio-Chat version open-sourced; 2) a generative speech data engine that establishes an affordable voice cloning framework and produces the open-sourced lightweight Step-Audio-TTS-3B model through distillation; 3) an instruction-driven fine control system enabling dynamic adjustments across dialects, emotions, singing, and RAP; 4) an enhanced cognitive architecture augmented with tool calling and role-playing abilities to manage complex tasks effectively. Based on our new StepEval-Audio-360 evaluation benchmark, Step-Audio achieves state-of-the-art performance in human evaluations, especially in terms of instruction following. On open-source benchmarks like LLaMA Question, shows 9.3% average performance improvement, demonstrating our commitment to advancing the development of open-source multi-modal language technologies. Our code and models are available at https://github.com/stepfun-ai/Step-Audio.

  • 121 authors
·
Feb 17, 2025

MMAR: A Challenging Benchmark for Deep Reasoning in Speech, Audio, Music, and Their Mix

We introduce MMAR, a new benchmark designed to evaluate the deep reasoning capabilities of Audio-Language Models (ALMs) across massive multi-disciplinary tasks. MMAR comprises 1,000 meticulously curated audio-question-answer triplets, collected from real-world internet videos and refined through iterative error corrections and quality checks to ensure high quality. Unlike existing benchmarks that are limited to specific domains of sound, music, or speech, MMAR extends them to a broad spectrum of real-world audio scenarios, including mixed-modality combinations of sound, music, and speech. Each question in MMAR is hierarchically categorized across four reasoning layers: Signal, Perception, Semantic, and Cultural, with additional sub-categories within each layer to reflect task diversity and complexity. To further foster research in this area, we annotate every question with a Chain-of-Thought (CoT) rationale to promote future advancements in audio reasoning. Each item in the benchmark demands multi-step deep reasoning beyond surface-level understanding. Moreover, a part of the questions requires graduate-level perceptual and domain-specific knowledge, elevating the benchmark's difficulty and depth. We evaluate MMAR using a broad set of models, including Large Audio-Language Models (LALMs), Large Audio Reasoning Models (LARMs), Omni Language Models (OLMs), Large Language Models (LLMs), and Large Reasoning Models (LRMs), with audio caption inputs. The performance of these models on MMAR highlights the benchmark's challenging nature, and our analysis further reveals critical limitations of understanding and reasoning capabilities among current models. We hope MMAR will serve as a catalyst for future advances in this important but little-explored area.

  • 34 authors
·
May 19, 2025

Auto-Regressive vs Flow-Matching: a Comparative Study of Modeling Paradigms for Text-to-Music Generation

Recent progress in text-to-music generation has enabled models to synthesize high-quality musical segments, full compositions, and even respond to fine-grained control signals, e.g. chord progressions. State-of-the-art (SOTA) systems differ significantly across many dimensions, such as training datasets, modeling paradigms, and architectural choices. This diversity complicates efforts to evaluate models fairly and pinpoint which design choices most influence performance. While factors like data and architecture are important, in this study we focus exclusively on the modeling paradigm. We conduct a systematic empirical analysis to isolate its effects, offering insights into associated trade-offs and emergent behaviors that can guide future text-to-music generation systems. Specifically, we compare the two arguably most common modeling paradigms: Auto-Regressive decoding and Conditional Flow-Matching. We conduct a controlled comparison by training all models from scratch using identical datasets, training configurations, and similar backbone architectures. Performance is evaluated across multiple axes, including generation quality, robustness to inference configurations, scalability, adherence to both textual and temporally aligned conditioning, and editing capabilities in the form of audio inpainting. This comparative study sheds light on distinct strengths and limitations of each paradigm, providing actionable insights that can inform future architectural and training decisions in the evolving landscape of text-to-music generation. Audio sampled examples are available at: https://huggingface.co/spaces/ortal1602/ARvsFM

  • 3 authors
·
Jun 10, 2025 2

QuarkAudio Technical Report

Many existing audio processing and generation models rely on task-specific architectures, resulting in fragmented development efforts and limited extensibility. It is therefore promising to design a unified framework capable of handling multiple tasks, while providing robust instruction and audio understanding and high-quality audio generation. This requires a compatible paradigm design, a powerful backbone, and a high-fidelity audio reconstruction module. To meet these requirements, this technical report introduces QuarkAudio, a decoder-only autoregressive (AR) LM-based generative framework that unifies multiple tasks. The framework includes a unified discrete audio tokenizer, H-Codec, which incorporates self-supervised learning (SSL) representations into the tokenization and reconstruction process. We further propose several improvements to H-Codec, such as a dynamic frame-rate mechanism and extending the audio sampling rate to 48 kHz. QuarkAudio unifies tasks by using task-specific conditional information as the conditioning sequence of the decoder-only LM, and predicting discrete target audio tokens in an AR manner. The framework supports a wide range of audio processing and generation tasks, including speech restoration (SR), target speaker extraction (TSE), speech separation (SS), voice conversion (VC), and language-queried audio source separation (LASS). In addition, we extend downstream tasks to universal free-form audio editing guided by natural language instructions (including speech semantic editing and audio event editing). Experimental results show that H-Codec achieves high-quality audio reconstruction with a low frame rate, improving both the efficiency and performance of downstream audio generation, and that QuarkAudio delivers competitive or comparable performance to state-of-the-art task-specific or multi-task systems across multiple tasks.

  • 8 authors
·
Dec 23, 2025

Auffusion: Leveraging the Power of Diffusion and Large Language Models for Text-to-Audio Generation

Recent advancements in diffusion models and large language models (LLMs) have significantly propelled the field of AIGC. Text-to-Audio (TTA), a burgeoning AIGC application designed to generate audio from natural language prompts, is attracting increasing attention. However, existing TTA studies often struggle with generation quality and text-audio alignment, especially for complex textual inputs. Drawing inspiration from state-of-the-art Text-to-Image (T2I) diffusion models, we introduce Auffusion, a TTA system adapting T2I model frameworks to TTA task, by effectively leveraging their inherent generative strengths and precise cross-modal alignment. Our objective and subjective evaluations demonstrate that Auffusion surpasses previous TTA approaches using limited data and computational resource. Furthermore, previous studies in T2I recognizes the significant impact of encoder choice on cross-modal alignment, like fine-grained details and object bindings, while similar evaluation is lacking in prior TTA works. Through comprehensive ablation studies and innovative cross-attention map visualizations, we provide insightful assessments of text-audio alignment in TTA. Our findings reveal Auffusion's superior capability in generating audios that accurately match textual descriptions, which further demonstrated in several related tasks, such as audio style transfer, inpainting and other manipulations. Our implementation and demos are available at https://auffusion.github.io.

  • 4 authors
·
Jan 2, 2024