- Learning to Deceive in Multi-Agent Hidden Role Games Deception is prevalent in human social settings. However, studies into the effect of deception on reinforcement learning algorithms have been limited to simplistic settings, restricting their applicability to complex real-world problems. This paper addresses this by introducing a new mixed competitive-cooperative multi-agent reinforcement learning (MARL) environment inspired by popular role-based deception games such as Werewolf, Avalon, and Among Us. The environment's unique challenge lies in the necessity to cooperate with other agents despite not knowing if they are friend or foe. Furthermore, we introduce a model of deception, which we call Bayesian belief manipulation (BBM) and demonstrate its effectiveness at deceiving other agents in this environment while also increasing the deceiving agent's performance. 3 authors · Sep 4, 2022
- Persistent Pre-Training Poisoning of LLMs Large language models are pre-trained on uncurated text datasets consisting of trillions of tokens scraped from the Web. Prior work has shown that: (1) web-scraped pre-training datasets can be practically poisoned by malicious actors; and (2) adversaries can compromise language models after poisoning fine-tuning datasets. Our work evaluates for the first time whether language models can also be compromised during pre-training, with a focus on the persistence of pre-training attacks after models are fine-tuned as helpful and harmless chatbots (i.e., after SFT and DPO). We pre-train a series of LLMs from scratch to measure the impact of a potential poisoning adversary under four different attack objectives (denial-of-service, belief manipulation, jailbreaking, and prompt stealing), and across a wide range of model sizes (from 600M to 7B). Our main result is that poisoning only 0.1% of a model's pre-training dataset is sufficient for three out of four attacks to measurably persist through post-training. Moreover, simple attacks like denial-of-service persist through post-training with a poisoning rate of only 0.001%. 8 authors · Oct 17, 2024