Get trending papers in your email inbox once a day!
Get trending papers in your email inbox!
SubscribeFew-Shot Unsupervised Image-to-Image Translation
Unsupervised image-to-image translation methods learn to map images in a given class to an analogous image in a different class, drawing on unstructured (non-registered) datasets of images. While remarkably successful, current methods require access to many images in both source and destination classes at training time. We argue this greatly limits their use. Drawing inspiration from the human capability of picking up the essence of a novel object from a small number of examples and generalizing from there, we seek a few-shot, unsupervised image-to-image translation algorithm that works on previously unseen target classes that are specified, at test time, only by a few example images. Our model achieves this few-shot generation capability by coupling an adversarial training scheme with a novel network design. Through extensive experimental validation and comparisons to several baseline methods on benchmark datasets, we verify the effectiveness of the proposed framework. Our implementation and datasets are available at https://github.com/NVlabs/FUNIT .
DACTYL: Diverse Adversarial Corpus of Texts Yielded from Large Language Models
Existing AIG (AI-generated) text detectors struggle in real-world settings despite succeeding in internal testing, suggesting that they may not be robust enough. We rigorously examine the machine-learning procedure to build these detectors to address this. Most current AIG text detection datasets focus on zero-shot generations, but little work has been done on few-shot or one-shot generations, where LLMs are given human texts as an example. In response, we introduce the Diverse Adversarial Corpus of Texts Yielded from Language models (DACTYL), a challenging AIG text detection dataset focusing on one-shot/few-shot generations. We also include texts from domain-specific continued-pre-trained (CPT) language models, where we fully train all parameters using a memory-efficient optimization approach. Many existing AIG text detectors struggle significantly on our dataset, indicating a potential vulnerability to one-shot/few-shot and CPT-generated texts. We also train our own classifiers using two approaches: standard binary cross-entropy (BCE) optimization and a more recent approach, deep X-risk optimization (DXO). While BCE-trained classifiers marginally outperform DXO classifiers on the DACTYL test set, the latter excels on out-of-distribution (OOD) texts. In our mock deployment scenario in student essay detection with an OOD student essay dataset, the best DXO classifier outscored the best BCE-trained classifier by 50.56 macro-F1 score points at the lowest false positive rates for both. Our results indicate that DXO classifiers generalize better without overfitting to the test set. Our experiments highlight several areas of improvement for AIG text detectors.
Augmenting Knowledge Graph Hierarchies Using Neural Transformers
Knowledge graphs are useful tools to organize, recommend and sort data. Hierarchies in knowledge graphs provide significant benefit in improving understanding and compartmentalization of the data within a knowledge graph. This work leverages large language models to generate and augment hierarchies in an existing knowledge graph. For small (<100,000 node) domain-specific KGs, we find that a combination of few-shot prompting with one-shot generation works well, while larger KG may require cyclical generation. We present techniques for augmenting hierarchies, which led to coverage increase by 98% for intents and 99% for colors in our knowledge graph.
Understanding and Improving Adversarial Attacks on Latent Diffusion Model
Latent Diffusion Model (LDM) achieves state-of-the-art performances in image generation yet raising copyright and privacy concerns. Adversarial attacks on LDM are then born to protect unauthorized images from being used in LDM-driven few-shot generation. However, these attacks suffer from moderate performance and excessive computational cost, especially in GPU memory. In this paper, we propose an effective adversarial attack on LDM that shows superior performance against state-of-the-art few-shot generation pipeline of LDM, for example, LoRA. We implement the attack with memory efficiency by introducing several mechanisms and decrease the memory cost of the attack to less than 6GB, which allows individual users to run the attack on a majority of consumer GPUs. Our proposed attack can be a practical tool for people facing the copyright and privacy risk brought by LDM to protect themselves.
Few shot font generation via transferring similarity guided global style and quantization local style
Automatic few-shot font generation (AFFG), aiming at generating new fonts with only a few glyph references, reduces the labor cost of manually designing fonts. However, the traditional AFFG paradigm of style-content disentanglement cannot capture the diverse local details of different fonts. So, many component-based approaches are proposed to tackle this problem. The issue with component-based approaches is that they usually require special pre-defined glyph components, e.g., strokes and radicals, which is infeasible for AFFG of different languages. In this paper, we present a novel font generation approach by aggregating styles from character similarity-guided global features and stylized component-level representations. We calculate the similarity scores of the target character and the referenced samples by measuring the distance along the corresponding channels from the content features, and assigning them as the weights for aggregating the global style features. To better capture the local styles, a cross-attention-based style transfer module is adopted to transfer the styles of reference glyphs to the components, where the components are self-learned discrete latent codes through vector quantization without manual definition. With these designs, our AFFG method could obtain a complete set of component-level style representations, and also control the global glyph characteristics. The experimental results reflect the effectiveness and generalization of the proposed method on different linguistic scripts, and also show its superiority when compared with other state-of-the-art methods. The source code can be found at https://github.com/awei669/VQ-Font.
Few-shot Image Generation via Adaptation-Aware Kernel Modulation
Few-shot image generation (FSIG) aims to learn to generate new and diverse samples given an extremely limited number of samples from a domain, e.g., 10 training samples. Recent work has addressed the problem using transfer learning approach, leveraging a GAN pretrained on a large-scale source domain dataset and adapting that model to the target domain based on very limited target domain samples. Central to recent FSIG methods are knowledge preserving criteria, which aim to select a subset of source model's knowledge to be preserved into the adapted model. However, a major limitation of existing methods is that their knowledge preserving criteria consider only source domain/source task, and they fail to consider target domain/adaptation task in selecting source model's knowledge, casting doubt on their suitability for setups of different proximity between source and target domain. Our work makes two contributions. As our first contribution, we re-visit recent FSIG works and their experiments. Our important finding is that, under setups which assumption of close proximity between source and target domains is relaxed, existing state-of-the-art (SOTA) methods which consider only source domain/source task in knowledge preserving perform no better than a baseline fine-tuning method. To address the limitation of existing methods, as our second contribution, we propose Adaptation-Aware kernel Modulation (AdAM) to address general FSIG of different source-target domain proximity. Extensive experimental results show that the proposed method consistently achieves SOTA performance across source/target domains of different proximity, including challenging setups when source and target domains are more apart. Project Page: https://yunqing-me.github.io/AdAM/
The Euclidean Space is Evil: Hyperbolic Attribute Editing for Few-shot Image Generation
Few-shot image generation is a challenging task since it aims to generate diverse new images for an unseen category with only a few images. Existing methods suffer from the trade-off between the quality and diversity of generated images. To tackle this problem, we propose Hyperbolic Attribute Editing~(HAE), a simple yet effective method. Unlike other methods that work in Euclidean space, HAE captures the hierarchy among images using data from seen categories in hyperbolic space. Given a well-trained HAE, images of unseen categories can be generated by moving the latent code of a given image toward any meaningful directions in the Poincar\'e disk with a fixing radius. Most importantly, the hyperbolic space allows us to control the semantic diversity of the generated images by setting different radii in the disk. Extensive experiments and visualizations demonstrate that HAE is capable of not only generating images with promising quality and diversity using limited data but achieving a highly controllable and interpretable editing process.
Few-Shot Font Generation by Learning Fine-Grained Local Styles
Few-shot font generation (FFG), which aims to generate a new font with a few examples, is gaining increasing attention due to the significant reduction in labor cost. A typical FFG pipeline considers characters in a standard font library as content glyphs and transfers them to a new target font by extracting style information from the reference glyphs. Most existing solutions explicitly disentangle content and style of reference glyphs globally or component-wisely. However, the style of glyphs mainly lies in the local details, i.e. the styles of radicals, components, and strokes together depict the style of a glyph. Therefore, even a single character can contain different styles distributed over spatial locations. In this paper, we propose a new font generation approach by learning 1) the fine-grained local styles from references, and 2) the spatial correspondence between the content and reference glyphs. Therefore, each spatial location in the content glyph can be assigned with the right fine-grained style. To this end, we adopt cross-attention over the representation of the content glyphs as the queries and the representations of the reference glyphs as the keys and values. Instead of explicitly disentangling global or component-wise modeling, the cross-attention mechanism can attend to the right local styles in the reference glyphs and aggregate the reference styles into a fine-grained style representation for the given content glyphs. The experiments show that the proposed method outperforms the state-of-the-art methods in FFG. In particular, the user studies also demonstrate the style consistency of our approach significantly outperforms previous methods.
Multiple Heads are Better than One: Few-shot Font Generation with Multiple Localized Experts
A few-shot font generation (FFG) method has to satisfy two objectives: the generated images should preserve the underlying global structure of the target character and present the diverse local reference style. Existing FFG methods aim to disentangle content and style either by extracting a universal representation style or extracting multiple component-wise style representations. However, previous methods either fail to capture diverse local styles or cannot be generalized to a character with unseen components, e.g., unseen language systems. To mitigate the issues, we propose a novel FFG method, named Multiple Localized Experts Few-shot Font Generation Network (MX-Font). MX-Font extracts multiple style features not explicitly conditioned on component labels, but automatically by multiple experts to represent different local concepts, e.g., left-side sub-glyph. Owing to the multiple experts, MX-Font can capture diverse local concepts and show the generalizability to unseen languages. During training, we utilize component labels as weak supervision to guide each expert to be specialized for different local concepts. We formulate the component assign problem to each expert as the graph matching problem, and solve it by the Hungarian algorithm. We also employ the independence loss and the content-style adversarial loss to impose the content-style disentanglement. In our experiments, MX-Font outperforms previous state-of-the-art FFG methods in the Chinese generation and cross-lingual, e.g., Chinese to Korean, generation. Source code is available at https://github.com/clovaai/mxfont.
FIGR: Few-shot Image Generation with Reptile
Generative Adversarial Networks (GAN) boast impressive capacity to generate realistic images. However, like much of the field of deep learning, they require an inordinate amount of data to produce results, thereby limiting their usefulness in generating novelty. In the same vein, recent advances in meta-learning have opened the door to many few-shot learning applications. In the present work, we propose Few-shot Image Generation using Reptile (FIGR), a GAN meta-trained with Reptile. Our model successfully generates novel images on both MNIST and Omniglot with as little as 4 images from an unseen class. We further contribute FIGR-8, a new dataset for few-shot image generation, which contains 1,548,944 icons categorized in over 18,409 classes. Trained on FIGR-8, initial results show that our model can generalize to more advanced concepts (such as "bird" and "knife") from as few as 8 samples from a previously unseen class of images and as little as 10 training steps through those 8 images. This work demonstrates the potential of training a GAN for few-shot image generation and aims to set a new benchmark for future work in the domain.
LFS-GAN: Lifelong Few-Shot Image Generation
We address a challenging lifelong few-shot image generation task for the first time. In this situation, a generative model learns a sequence of tasks using only a few samples per task. Consequently, the learned model encounters both catastrophic forgetting and overfitting problems at a time. Existing studies on lifelong GANs have proposed modulation-based methods to prevent catastrophic forgetting. However, they require considerable additional parameters and cannot generate high-fidelity and diverse images from limited data. On the other hand, the existing few-shot GANs suffer from severe catastrophic forgetting when learning multiple tasks. To alleviate these issues, we propose a framework called Lifelong Few-Shot GAN (LFS-GAN) that can generate high-quality and diverse images in lifelong few-shot image generation task. Our proposed framework learns each task using an efficient task-specific modulator - Learnable Factorized Tensor (LeFT). LeFT is rank-constrained and has a rich representation ability due to its unique reconstruction technique. Furthermore, we propose a novel mode seeking loss to improve the diversity of our model in low-data circumstances. Extensive experiments demonstrate that the proposed LFS-GAN can generate high-fidelity and diverse images without any forgetting and mode collapse in various domains, achieving state-of-the-art in lifelong few-shot image generation task. Surprisingly, we find that our LFS-GAN even outperforms the existing few-shot GANs in the few-shot image generation task. The code is available at Github.
Prompting Large Language Models with Chain-of-Thought for Few-Shot Knowledge Base Question Generation
The task of Question Generation over Knowledge Bases (KBQG) aims to convert a logical form into a natural language question. For the sake of expensive cost of large-scale question annotation, the methods of KBQG under low-resource scenarios urgently need to be developed. However, current methods heavily rely on annotated data for fine-tuning, which is not well-suited for few-shot question generation. The emergence of Large Language Models (LLMs) has shown their impressive generalization ability in few-shot tasks. Inspired by Chain-of-Thought (CoT) prompting, which is an in-context learning strategy for reasoning, we formulate KBQG task as a reasoning problem, where the generation of a complete question is splitted into a series of sub-question generation. Our proposed prompting method KQG-CoT first retrieves supportive logical forms from the unlabeled data pool taking account of the characteristics of the logical form. Then, we write a prompt to explicit the reasoning chain of generating complicated questions based on the selected demonstrations. To further ensure prompt quality, we extend KQG-CoT into KQG-CoT+ via sorting the logical forms by their complexity. We conduct extensive experiments over three public KBQG datasets. The results demonstrate that our prompting method consistently outperforms other prompting baselines on the evaluated datasets. Remarkably, our KQG-CoT+ method could surpass existing few-shot SoTA results of the PathQuestions dataset by 18.25, 10.72, and 10.18 absolute points on BLEU-4, METEOR, and ROUGE-L, respectively.
Rejection Sampling IMLE: Designing Priors for Better Few-Shot Image Synthesis
An emerging area of research aims to learn deep generative models with limited training data. Prior generative models like GANs and diffusion models require a lot of data to perform well, and their performance degrades when they are trained on only a small amount of data. A recent technique called Implicit Maximum Likelihood Estimation (IMLE) has been adapted to the few-shot setting, achieving state-of-the-art performance. However, current IMLE-based approaches encounter challenges due to inadequate correspondence between the latent codes selected for training and those drawn during inference. This results in suboptimal test-time performance. We theoretically show a way to address this issue and propose RS-IMLE, a novel approach that changes the prior distribution used for training. This leads to substantially higher quality image generation compared to existing GAN and IMLE-based methods, as validated by comprehensive experiments conducted on nine few-shot image datasets.
Diff-Font: Diffusion Model for Robust One-Shot Font Generation
Font generation is a difficult and time-consuming task, especially in those languages using ideograms that have complicated structures with a large number of characters, such as Chinese. To solve this problem, few-shot font generation and even one-shot font generation have attracted a lot of attention. However, most existing font generation methods may still suffer from (i) large cross-font gap challenge; (ii) subtle cross-font variation problem; and (iii) incorrect generation of complicated characters. In this paper, we propose a novel one-shot font generation method based on a diffusion model, named Diff-Font, which can be stably trained on large datasets. The proposed model aims to generate the entire font library by giving only one sample as the reference. Specifically, a large stroke-wise dataset is constructed, and a stroke-wise diffusion model is proposed to preserve the structure and the completion of each generated character. To our best knowledge, the proposed Diff-Font is the first work that developed diffusion models to handle the font generation task. The well-trained Diff-Font is not only robust to font gap and font variation, but also achieved promising performance on difficult character generation. Compared to previous font generation methods, our model reaches state-of-the-art performance both qualitatively and quantitatively.
UniGen: Universal Domain Generalization for Sentiment Classification via Zero-shot Dataset Generation
Although pre-trained language models have exhibited great flexibility and versatility with prompt-based few-shot learning, they suffer from the extensive parameter size and limited applicability for inference. Recent studies have suggested that PLMs be used as dataset generators and a tiny task-specific model be trained to achieve efficient inference. However, their applicability to various domains is limited because they tend to generate domain-specific datasets. In this work, we propose a novel approach to universal domain generalization that generates a dataset regardless of the target domain. This allows for generalization of the tiny task model to any domain that shares the label space, thus enhancing the real-world applicability of the dataset generation paradigm. Our experiments indicate that the proposed method accomplishes generalizability across various domains while using a parameter set that is orders of magnitude smaller than PLMs.
ProCreate, Dont Reproduce! Propulsive Energy Diffusion for Creative Generation
In this paper, we propose ProCreate, a simple and easy-to-implement method to improve sample diversity and creativity of diffusion-based image generative models and to prevent training data reproduction. ProCreate operates on a set of reference images and actively propels the generated image embedding away from the reference embeddings during the generation process. We propose FSCG-8 (Few-Shot Creative Generation 8), a few-shot creative generation dataset on eight different categories -- encompassing different concepts, styles, and settings -- in which ProCreate achieves the highest sample diversity and fidelity. Furthermore, we show that ProCreate is effective at preventing replicating training data in a large-scale evaluation using training text prompts. Code and FSCG-8 are available at https://github.com/Agentic-Learning-AI-Lab/procreate-diffusion-public. The project page is available at https://procreate-diffusion.github.io.
DomainStudio: Fine-Tuning Diffusion Models for Domain-Driven Image Generation using Limited Data
Denoising diffusion probabilistic models (DDPMs) have been proven capable of synthesizing high-quality images with remarkable diversity when trained on large amounts of data. Typical diffusion models and modern large-scale conditional generative models like text-to-image generative models are vulnerable to overfitting when fine-tuned on extremely limited data. Existing works have explored subject-driven generation using a reference set containing a few images. However, few prior works explore DDPM-based domain-driven generation, which aims to learn the common features of target domains while maintaining diversity. This paper proposes a novel DomainStudio approach to adapt DDPMs pre-trained on large-scale source datasets to target domains using limited data. It is designed to keep the diversity of subjects provided by source domains and get high-quality and diverse adapted samples in target domains. We propose to keep the relative distances between adapted samples to achieve considerable generation diversity. In addition, we further enhance the learning of high-frequency details for better generation quality. Our approach is compatible with both unconditional and conditional diffusion models. This work makes the first attempt to realize unconditional few-shot image generation with diffusion models, achieving better quality and greater diversity than current state-of-the-art GAN-based approaches. Moreover, this work also significantly relieves overfitting for conditional generation and realizes high-quality domain-driven generation, further expanding the applicable scenarios of modern large-scale text-to-image models.
Solving and Generating NPR Sunday Puzzles with Large Language Models
We explore the ability of large language models to solve and generate puzzles from the NPR Sunday Puzzle game show using PUZZLEQA, a dataset comprising 15 years of on-air puzzles. We evaluate four large language models using PUZZLEQA, in both multiple choice and free response formats, and explore two prompt engineering techniques to improve free response performance: chain-of-thought reasoning and prompt summarization. We find that state-of-the-art large language models can solve many PUZZLEQA puzzles: the best model, GPT-3.5, achieves 50.2% loose accuracy. However, in our few-shot puzzle generation experiment, we find no evidence that models can generate puzzles: GPT-3.5 generates puzzles with answers that do not conform to the generated rules. Puzzle generation remains a challenging task for future work.
COSMO: COntrastive Streamlined MultimOdal Model with Interleaved Pre-Training
In the evolution of Vision-Language Pre-training, shifting from short-text comprehension to encompassing extended textual contexts is pivotal. Recent autoregressive vision-language models like flamingo, palme, leveraging the long-context capability of Large Language Models, have excelled in few-shot text generation tasks but face challenges in alignment tasks. Addressing this gap, we introduce the contrastive loss into text generation models, presenting the COntrastive-Streamlined MultimOdal framework (\ModelName), strategically partitioning the language model into dedicated unimodal text processing and adept multimodal data handling components. \ModelName, our unified framework, merges unimodal and multimodal elements, enhancing model performance for tasks involving textual and visual data while notably reducing learnable parameters. However, these models demand extensive long-text datasets, yet the availability of high-quality long-text video datasets remains limited. To bridge this gap, this work introduces \VideoDatasetName, an inaugural interleaved video-text dataset featuring comprehensive captions, marking a significant step forward. Demonstrating its impact, we illustrate how enhances model performance in image-text tasks. With 34% learnable parameters and utilizing 72\% of the available data, our model demonstrates significant superiority over OpenFlamingo~openflamingo. For instance, in the 4-shot flickr captioning task, performance notably improves from 57.2% to 65.\%. The contributions of and are underscored by notable performance gains across 14 diverse downstream datasets encompassing both image-text and video-text tasks.
AutoCodeBench: Large Language Models are Automatic Code Benchmark Generators
Large Language Models (LLMs) have demonstrated remarkable capabilities across various domains, with code generation emerging as a key area of focus. While numerous benchmarks have been proposed to evaluate their code generation abilities, these benchmarks face several critical limitations. First, they often rely on manual annotations, which are time-consuming and difficult to scale across different programming languages and problem complexities. Second, most existing benchmarks focus primarily on Python, while the few multilingual benchmarks suffer from limited difficulty and uneven language distribution. To address these challenges, we propose AutoCodeGen, an automated method for generating high-difficulty multilingual code generation datasets without manual annotations. AutoCodeGen ensures the correctness and completeness of test cases by generating test inputs with LLMs and obtaining test outputs through a multilingual sandbox, while achieving high data quality through reverse-order problem generation and multiple filtering steps. Using this novel method, we introduce AutoCodeBench, a large-scale code generation benchmark comprising 3,920 problems evenly distributed across 20 programming languages. It is specifically designed to evaluate LLMs on challenging, diverse, and practical multilingual tasks. We evaluate over 30 leading open-source and proprietary LLMs on AutoCodeBench and its simplified version AutoCodeBench-Lite. The results show that even the most advanced LLMs struggle with the complexity, diversity, and multilingual nature of these tasks. Besides, we introduce AutoCodeBench-Complete, specifically designed for base models to assess their few-shot code generation capabilities. We hope the AutoCodeBench series will serve as a valuable resource and inspire the community to focus on more challenging and practical multilingual code generation scenarios.
Few-Shot Anomaly-Driven Generation for Anomaly Classification and Segmentation
Anomaly detection is a practical and challenging task due to the scarcity of anomaly samples in industrial inspection. Some existing anomaly detection methods address this issue by synthesizing anomalies with noise or external data. However, there is always a large semantic gap between synthetic and real-world anomalies, resulting in weak performance in anomaly detection. To solve the problem, we propose a few-shot Anomaly-driven Generation (AnoGen) method, which guides the diffusion model to generate realistic and diverse anomalies with only a few real anomalies, thereby benefiting training anomaly detection models. Specifically, our work is divided into three stages. In the first stage, we learn the anomaly distribution based on a few given real anomalies and inject the learned knowledge into an embedding. In the second stage, we use the embedding and given bounding boxes to guide the diffusion model to generate realistic and diverse anomalies on specific objects (or textures). In the final stage, we propose a weakly-supervised anomaly detection method to train a more powerful model with generated anomalies. Our method builds upon DRAEM and DesTSeg as the foundation model and conducts experiments on the commonly used industrial anomaly detection dataset, MVTec. The experiments demonstrate that our generated anomalies effectively improve the model performance of both anomaly classification and segmentation tasks simultaneously, \eg, DRAEM and DseTSeg achieved a 5.8\% and 1.5\% improvement in AU-PR metric on segmentation task, respectively. The code and generated anomalous data are available at https://github.com/gaobb/AnoGen.
Few-shot Natural Language Generation for Task-Oriented Dialog
As a crucial component in task-oriented dialog systems, the Natural Language Generation (NLG) module converts a dialog act represented in a semantic form into a response in natural language. The success of traditional template-based or statistical models typically relies on heavily annotated data, which is infeasible for new domains. Therefore, it is pivotal for an NLG system to generalize well with limited labelled data in real applications. To this end, we present FewShotWoz, the first NLG benchmark to simulate the few-shot learning setting in task-oriented dialog systems. Further, we develop the SC-GPT model. It is pre-trained on a large set of annotated NLG corpus to acquire the controllable generation ability, and fine-tuned with only a few domain-specific labels to adapt to new domains. Experiments on FewShotWoz and the large Multi-Domain-WOZ datasets show that the proposed SC-GPT significantly outperforms existing methods, measured by various automatic metrics and human evaluations.
DataDream: Few-shot Guided Dataset Generation
While text-to-image diffusion models have been shown to achieve state-of-the-art results in image synthesis, they have yet to prove their effectiveness in downstream applications. Previous work has proposed to generate data for image classifier training given limited real data access. However, these methods struggle to generate in-distribution images or depict fine-grained features, thereby hindering the generalization of classification models trained on synthetic datasets. We propose DataDream, a framework for synthesizing classification datasets that more faithfully represents the real data distribution when guided by few-shot examples of the target classes. DataDream fine-tunes LoRA weights for the image generation model on the few real images before generating the training data using the adapted model. We then fine-tune LoRA weights for CLIP using the synthetic data to improve downstream image classification over previous approaches on a large variety of datasets. We demonstrate the efficacy of DataDream through extensive experiments, surpassing state-of-the-art classification accuracy with few-shot data across 7 out of 10 datasets, while being competitive on the other 3. Additionally, we provide insights into the impact of various factors, such as the number of real-shot and generated images as well as the fine-tuning compute on model performance. The code is available at https://github.com/ExplainableML/DataDream.
Selective Token Generation for Few-shot Natural Language Generation
Natural language modeling with limited training data is a challenging problem, and many algorithms make use of large-scale pretrained language models (PLMs) for this due to its great generalization ability. Among them, additive learning that incorporates a task-specific adapter on top of the fixed large-scale PLM has been popularly used in the few-shot setting. However, this added adapter is still easy to disregard the knowledge of the PLM especially for few-shot natural language generation (NLG) since an entire sequence is usually generated by only the newly trained adapter. Therefore, in this work, we develop a novel additive learning algorithm based on reinforcement learning (RL) that selectively outputs language tokens between the task-general PLM and the task-specific adapter during both training and inference. This output token selection over the two generators allows the adapter to take into account solely the task-relevant parts in sequence generation, and therefore makes it more robust to overfitting as well as more stable in RL training. In addition, to obtain the complementary adapter from the PLM for each few-shot task, we exploit a separate selecting module that is also simultaneously trained using RL. Experimental results on various few-shot NLG tasks including question answering, data-to-text generation and text summarization demonstrate that the proposed selective token generation significantly outperforms the previous additive learning algorithms based on the PLMs.
Scaled Prompt-Tuning for Few-Shot Natural Language Generation
The increasingly Large Language Models (LLMs) demonstrate stronger language understanding and generation capabilities, while the memory demand and computation cost of fine-tuning LLMs on downstream tasks are non-negligible. Besides, fine-tuning generally requires a certain amount of data from individual tasks whilst data collection cost is another issue to consider in real-world applications. In this work, we focus on Parameter-Efficient Fine-Tuning (PEFT) methods for few-shot Natural Language Generation (NLG), which freeze most parameters in LLMs and tune a small subset of parameters in few-shot cases so that memory footprint, training cost, and labeling cost are reduced while maintaining or even improving the performance. We propose a Scaled Prompt-Tuning (SPT) method which surpasses conventional PT with better performance and generalization ability but without an obvious increase in training cost. Further study on intermediate SPT suggests the superior transferability of SPT in few-shot scenarios, providing a recipe for data-deficient and computation-limited circumstances. Moreover, a comprehensive comparison of existing PEFT methods reveals that certain approaches exhibiting decent performance with modest training cost such as Prefix-Tuning in prior study could struggle in few-shot NLG tasks, especially on challenging datasets.
LAMP: Learn A Motion Pattern for Few-Shot-Based Video Generation
With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number of training resources or learn motions that are precisely aligned with template videos. It is non-trivial to balance a trade-off between the degree of generation freedom and the resource costs for video generation. In our study, we present a few-shot-based tuning framework, LAMP, which enables text-to-image diffusion model Learn A specific Motion Pattern with 8~16 videos on a single GPU. Specifically, we design a first-frame-conditioned pipeline that uses an off-the-shelf text-to-image model for content generation so that our tuned video diffusion model mainly focuses on motion learning. The well-developed text-to-image techniques can provide visually pleasing and diverse content as generation conditions, which highly improves video quality and generation freedom. To capture the features of temporal dimension, we expand the pretrained 2D convolution layers of the T2I model to our novel temporal-spatial motion learning layers and modify the attention blocks to the temporal level. Additionally, we develop an effective inference trick, shared-noise sampling, which can improve the stability of videos with computational costs. Our method can also be flexibly applied to other tasks, e.g. real-world image animation and video editing. Extensive experiments demonstrate that LAMP can effectively learn the motion pattern on limited data and generate high-quality videos. The code and models are available at https://rq-wu.github.io/projects/LAMP.
Time Series Generation Under Data Scarcity: A Unified Generative Modeling Approach
Generative modeling of time series is a central challenge in time series analysis, particularly under data-scarce conditions. Despite recent advances in generative modeling, a comprehensive understanding of how state-of-the-art generative models perform under limited supervision remains lacking. In this work, we conduct the first large-scale study evaluating leading generative models in data-scarce settings, revealing a substantial performance gap between full-data and data-scarce regimes. To close this gap, we propose a unified diffusion-based generative framework that can synthesize high-fidelity time series across diverse domains using just a few examples. Our model is pre-trained on a large, heterogeneous collection of time series datasets, enabling it to learn generalizable temporal representations. It further incorporates architectural innovations such as dynamic convolutional layers for flexible channel adaptation and dataset token conditioning for domain-aware generation. Without requiring abundant supervision, our unified model achieves state-of-the-art performance in few-shot settings-outperforming domain-specific baselines across a wide range of subset sizes. Remarkably, it also surpasses all baselines even when tested on full datasets benchmarks, highlighting the strength of pre-training and cross-domain generalization. We hope this work encourages the community to revisit few-shot generative modeling as a key problem in time series research and pursue unified solutions that scale efficiently across domains. Code is available at https://github.com/azencot-group/ImagenFew.
In-Context Learning for Preserving Patient Privacy: A Framework for Synthesizing Realistic Patient Portal Messages
Since the COVID-19 pandemic, clinicians have seen a large and sustained influx in patient portal messages, significantly contributing to clinician burnout. To the best of our knowledge, there are no large-scale public patient portal messages corpora researchers can use to build tools to optimize clinician portal workflows. Informed by our ongoing work with a regional hospital, this study introduces an LLM-powered framework for configurable and realistic patient portal message generation. Our approach leverages few-shot grounded text generation, requiring only a small number of de-identified patient portal messages to help LLMs better match the true style and tone of real data. Clinical experts in our team deem this framework as HIPAA-friendly, unlike existing privacy-preserving approaches to synthetic text generation which cannot guarantee all sensitive attributes will be protected. Through extensive quantitative and human evaluation, we show that our framework produces data of higher quality than comparable generation methods as well as all related datasets. We believe this work provides a path forward for (i) the release of large-scale synthetic patient message datasets that are stylistically similar to ground-truth samples and (ii) HIPAA-friendly data generation which requires minimal human de-identification efforts.
Few-Shot Physically-Aware Articulated Mesh Generation via Hierarchical Deformation
We study the problem of few-shot physically-aware articulated mesh generation. By observing an articulated object dataset containing only a few examples, we wish to learn a model that can generate diverse meshes with high visual fidelity and physical validity. Previous mesh generative models either have difficulties in depicting a diverse data space from only a few examples or fail to ensure physical validity of their samples. Regarding the above challenges, we propose two key innovations, including 1) a hierarchical mesh deformation-based generative model based upon the divide-and-conquer philosophy to alleviate the few-shot challenge by borrowing transferrable deformation patterns from large scale rigid meshes and 2) a physics-aware deformation correction scheme to encourage physically plausible generations. We conduct extensive experiments on 6 articulated categories to demonstrate the superiority of our method in generating articulated meshes with better diversity, higher visual fidelity, and better physical validity over previous methods in the few-shot setting. Further, we validate solid contributions of our two innovations in the ablation study. Project page with code is available at https://meowuu7.github.io/few-arti-obj-gen.
Large Language Models are Few-Shot Summarizers: Multi-Intent Comment Generation via In-Context Learning
Code comment generation aims at generating natural language descriptions for a code snippet to facilitate developers' program comprehension activities. Despite being studied for a long time, a bottleneck for existing approaches is that given a code snippet, they can only generate one comment while developers usually need to know information from diverse perspectives such as what is the functionality of this code snippet and how to use it. To tackle this limitation, this study empirically investigates the feasibility of utilizing large language models (LLMs) to generate comments that can fulfill developers' diverse intents. Our intuition is based on the facts that (1) the code and its pairwise comment are used during the pre-training process of LLMs to build the semantic connection between the natural language and programming language, and (2) comments in the real-world projects, which are collected for the pre-training, usually contain different developers' intents. We thus postulate that the LLMs can already understand the code from different perspectives after the pre-training. Indeed, experiments on two large-scale datasets demonstrate the rationale of our insights: by adopting the in-context learning paradigm and giving adequate prompts to the LLM (e.g., providing it with ten or more examples), the LLM can significantly outperform a state-of-the-art supervised learning approach on generating comments with multiple intents. Results also show that customized strategies for constructing the prompts and post-processing strategies for reranking the results can both boost the LLM's performances, which shed light on future research directions for using LLMs to achieve comment generation.
SeaS: Few-shot Industrial Anomaly Image Generation with Separation and Sharing Fine-tuning
We introduce SeaS, a unified industrial generative model for automatically creating diverse anomalies, authentic normal products, and precise anomaly masks. While extensive research exists, most efforts either focus on specific tasks, i.e., anomalies or normal products only, or require separate models for each anomaly type. Consequently, prior methods either offer limited generative capability or depend on a vast array of anomaly-specific models. We demonstrate that U-Net's differentiated learning ability captures the distinct visual traits of slightly-varied normal products and diverse anomalies, enabling us to construct a unified model for all tasks. Specifically, we first introduce an Unbalanced Abnormal (UA) Text Prompt, comprising one normal token and multiple anomaly tokens. More importantly, our Decoupled Anomaly Alignment (DA) loss decouples anomaly attributes and binds them to distinct anomaly tokens of UA, enabling SeaS to create unseen anomalies by recombining these attributes. Furthermore, our Normal-image Alignment (NA) loss aligns the normal token to normal patterns, making generated normal products globally consistent and locally varied. Finally, SeaS produces accurate anomaly masks by fusing discriminative U-Net features with high-resolution VAE features. SeaS sets a new benchmark for industrial generation, significantly enhancing downstream applications, with average improvements of +8.66% pixel-level AP for synthesis-based AD approaches, +1.10% image-level AP for unsupervised AD methods, and +12.79% IoU for supervised segmentation models. Code is available at https://github.com/HUST-SLOW/SeaS{https://github.com/HUST-SLOW/SeaS}.
Jurassic is (almost) All You Need: Few-Shot Meaning-to-Text Generation for Open-Domain Dialogue
One challenge with open-domain dialogue systems is the need to produce truthful, high-quality responses on any topic. We aim to improve the quality and coverage of Athena, an Alexa Prize dialogue system. We experiment with few-shot prompt-based learning, comparing GPT-Neo to Jurassic-1, for the movies, music, TV, sports, and video game domains, both within and cross-domain, with different prompt set sizes (2, 3, 10), formats, and meaning representations consisting of either sets of WikiData KG triples, or dialogue acts. Our evaluation uses BLEURT and human metrics, and shows that with 10-shot prompting, Athena-Jurassic's performance is significantly better for coherence and semantic accuracy. Experiments with 2-shot cross-domain prompts results in a huge performance drop for Athena-GPT-Neo, whose semantic accuracy falls to 0.41, and whose untrue hallucination rate increases to 12%. Experiments with dialogue acts for video games show that with 10-shot prompting, both models learn to control dialogue acts, but Athena-Jurassic has significantly higher coherence, and only 4% untrue hallucinations. Our results suggest that Athena-Jurassic produces high enough quality outputs to be useful in live systems with real users. To our knowledge, these are the first results demonstrating that few-shot semantic prompt-based learning can create NLGs that generalize to new domains, and produce high-quality, semantically-controlled, conversational responses directly from meaning representations.
CONVERSER: Few-Shot Conversational Dense Retrieval with Synthetic Data Generation
Conversational search provides a natural interface for information retrieval (IR). Recent approaches have demonstrated promising results in applying dense retrieval to conversational IR. However, training dense retrievers requires large amounts of in-domain paired data. This hinders the development of conversational dense retrievers, as abundant in-domain conversations are expensive to collect. In this paper, we propose CONVERSER, a framework for training conversational dense retrievers with at most 6 examples of in-domain dialogues. Specifically, we utilize the in-context learning capability of large language models to generate conversational queries given a passage in the retrieval corpus. Experimental results on conversational retrieval benchmarks OR-QuAC and TREC CAsT 19 show that the proposed CONVERSER achieves comparable performance to fully-supervised models, demonstrating the effectiveness of our proposed framework in few-shot conversational dense retrieval. All source code and generated datasets are available at https://github.com/MiuLab/CONVERSER
Audiobox TTA-RAG: Improving Zero-Shot and Few-Shot Text-To-Audio with Retrieval-Augmented Generation
Current leading Text-To-Audio (TTA) generation models suffer from degraded performance on zero-shot and few-shot settings. It is often challenging to generate high-quality audio for audio events that are unseen or uncommon in the training set. Inspired by the success of Retrieval-Augmented Generation (RAG) in Large Language Model (LLM)-based knowledge-intensive tasks, we extend the TTA process with additional conditioning contexts. We propose Audiobox TTA-RAG, a novel retrieval-augmented TTA approach based on Audiobox, a conditional flow-matching audio generation model. Unlike the vanilla Audiobox TTA solution which generates audio conditioned on text, we augmented the conditioning input with retrieved audio samples that provide additional acoustic information to generate the target audio. Our retrieval method does not require the external database to have labeled audio, offering more practical use cases. To evaluate our proposed method, we curated test sets in zero-shot and few-shot settings. Our empirical results show that the proposed model can effectively leverage the retrieved audio samples and significantly improve zero-shot and few-shot TTA performance, with large margins on multiple evaluation metrics, while maintaining the ability to generate semantically aligned audio for the in-domain setting. In addition, we investigate the effect of different retrieval methods and data sources.
CodeIE: Large Code Generation Models are Better Few-Shot Information Extractors
Large language models (LLMs) pre-trained on massive corpora have demonstrated impressive few-shot learning ability on many NLP tasks. A common practice is to recast the task into a text-to-text format such that generative LLMs of natural language (NL-LLMs) like GPT-3 can be prompted to solve it. However, it is nontrivial to perform information extraction (IE) tasks with NL-LLMs since the output of the IE task is usually structured and therefore is hard to be converted into plain text. In this paper, we propose to recast the structured output in the form of code instead of natural language and utilize generative LLMs of code (Code-LLMs) such as Codex to perform IE tasks, in particular, named entity recognition and relation extraction. In contrast to NL-LLMs, we show that Code-LLMs can be well-aligned with these IE tasks by designing code-style prompts and formulating these IE tasks as code generation tasks. Experiment results on seven benchmarks show that our method consistently outperforms fine-tuning moderate-size pre-trained models specially designed for IE tasks (e.g., UIE) and prompting NL-LLMs under few-shot settings. We further conduct a series of in-depth analyses to demonstrate the merits of leveraging Code-LLMs for IE tasks.
Spatio-Temporal Few-Shot Learning via Diffusive Neural Network Generation
Spatio-temporal modeling is foundational for smart city applications, yet it is often hindered by data scarcity in many cities and regions. To bridge this gap, we propose a novel generative pre-training framework, GPD, for spatio-temporal few-shot learning with urban knowledge transfer. Unlike conventional approaches that heavily rely on common feature extraction or intricate few-shot learning designs, our solution takes a novel approach by performing generative pre-training on a collection of neural network parameters optimized with data from source cities. We recast spatio-temporal few-shot learning as pre-training a generative diffusion model, which generates tailored neural networks guided by prompts, allowing for adaptability to diverse data distributions and city-specific characteristics. GPD employs a Transformer-based denoising diffusion model, which is model-agnostic to integrate with powerful spatio-temporal neural networks. By addressing challenges arising from data gaps and the complexity of generalizing knowledge across cities, our framework consistently outperforms state-of-the-art baselines on multiple real-world datasets for tasks such as traffic speed prediction and crowd flow prediction. The implementation of our approach is available: https://github.com/tsinghua-fib-lab/GPD.
Exploring Prompt-based Few-shot Learning for Grounded Dialog Generation
Dialog models can be greatly strengthened through grounding on various external information, but grounded dialog corpora are usually not naturally accessible. In this work, we focus on the few-shot learning for grounded dialog generation (GDG). We first propose a simple prompting method for GDG tasks, where different constructs of model input, such as the grounding source and the conversation context, are distinguished through continuous or discrete prompts. On three typical GDG tasks, we empirically demonstrate and analyze in-depth the effectiveness of our method. We then conduct extensive experiments to thoroughly investigate how our prompting method works with different pre-trained models. We show that prompted language models perform superiorly to conversational models, and further analyze various factors that influence the effects of prompting. Overall, our work introduces a prompt-based perspective to the few-shot learning for GDG tasks, and provides valuable findings and insights for future research.
From Few to Many: Self-Improving Many-Shot Reasoners Through Iterative Optimization and Generation
Recent advances in long-context large language models (LLMs) have led to the emerging paradigm of many-shot in-context learning (ICL), where it is observed that scaling many more demonstrating examples beyond the conventional few-shot setup in the context can lead to performance benefits. However, despite its promise, it is unclear what aspects dominate the benefits and whether simply scaling to more examples is the most effective way of improving many-shot ICL. In this work, we first provide an analysis of the factors driving many-shot ICL, and we find that 1) many-shot performance can still be attributed to often a few disproportionately influential examples and 2) identifying such influential examples ("optimize") and using them as demonstrations to regenerate new examples ("generate") can lead to further improvements. Inspired by the findings, we propose BRIDGE, an algorithm that alternates between the optimize step with Bayesian optimization to discover the influential sets of examples and the generate step to reuse this set to expand the reasoning paths of the examples back to the many-shot regime automatically. On Gemini, Claude, and Mistral LLMs of different sizes, we show that BRIDGE to significant improvements across a diverse set of tasks, including symbolic reasoning, numerical reasoning, and code generation.
Prompting-based Synthetic Data Generation for Few-Shot Question Answering
Although language models (LMs) have boosted the performance of Question Answering, they still need plenty of data. Data annotation, in contrast, is a time-consuming process. This especially applies to Question Answering, where possibly large documents have to be parsed and annotated with questions and their corresponding answers. Furthermore, Question Answering models often only work well for the domain they were trained on. Since annotation is costly, we argue that domain-agnostic knowledge from LMs, such as linguistic understanding, is sufficient to create a well-curated dataset. With this motivation, we show that using large language models can improve Question Answering performance on various datasets in the few-shot setting compared to state-of-the-art approaches. For this, we perform data generation leveraging the Prompting framework, suggesting that language models contain valuable task-agnostic knowledge that can be used beyond the common pre-training/fine-tuning scheme. As a result, we consistently outperform previous approaches on few-shot Question Answering.
Leveraging Large Language Models for Node Generation in Few-Shot Learning on Text-Attributed Graphs
Text-attributed graphs have recently garnered significant attention due to their wide range of applications in web domains. Existing methodologies employ word embedding models for acquiring text representations as node features, which are subsequently fed into Graph Neural Networks (GNNs) for training. Recently, the advent of Large Language Models (LLMs) has introduced their powerful capabilities in information retrieval and text generation, which can greatly enhance the text attributes of graph data. Furthermore, the acquisition and labeling of extensive datasets are both costly and time-consuming endeavors. Consequently, few-shot learning has emerged as a crucial problem in the context of graph learning tasks. In order to tackle this challenge, we propose a lightweight paradigm called LLM4NG, which adopts a plug-and-play approach to empower text-attributed graphs through node generation using LLMs. Specifically, we utilize LLMs to extract semantic information from the labels and generate samples that belong to these categories as exemplars. Subsequently, we employ an edge predictor to capture the structural information inherent in the raw dataset and integrate the newly generated samples into the original graph. This approach harnesses LLMs for enhancing class-level information and seamlessly introduces labeled nodes and edges without modifying the raw dataset, thereby facilitating the node classification task in few-shot scenarios. Extensive experiments demonstrate the outstanding performance of our proposed paradigm, particularly in low-shot scenarios. For instance, in the 1-shot setting of the ogbn-arxiv dataset, LLM4NG achieves a 76% improvement over the baseline model.
Few-Shot Bot: Prompt-Based Learning for Dialogue Systems
Learning to converse using only a few examples is a great challenge in conversational AI. The current best conversational models, which are either good chit-chatters (e.g., BlenderBot) or goal-oriented systems (e.g., MinTL), are language models (LMs) fine-tuned on large conversational datasets. Training these models is expensive, both in terms of computational resources and time, and it is hard to keep them up to date with new conversational skills. A simple yet unexplored solution is prompt-based few-shot learning (Brown et al. 2020) which does not require gradient-based fine-tuning but instead uses a few examples in the LM context as the only source of learning. In this paper, we explore prompt-based few-shot learning in dialogue tasks. We benchmark LMs of different sizes in nine response generation tasks, which include four knowledge-grounded tasks, a task-oriented generations task, three open-chat tasks, and controlled stylistic generation, and five conversational parsing tasks, which include dialogue state tracking, graph path generation, persona information extraction, document retrieval, and internet query generation. The current largest released LM (GPT-J-6B) using prompt-based few-shot learning, and thus requiring no training, achieves competitive performance to fully trained state-of-the-art models. Moreover, we propose a novel prompt-based few-shot classifier, that also does not require any fine-tuning, to select the most appropriate prompt given a dialogue history. Finally, by combining the power of prompt-based few-shot learning and a Skill Selector, we create an end-to-end chatbot named the Few-Shot Bot (FSB), which automatically selects the most appropriate conversational skill, queries different knowledge bases or the internet, and uses the retrieved knowledge to generate a human-like response, all using only few dialogue examples per skill.
Promptagator: Few-shot Dense Retrieval From 8 Examples
Much recent research on information retrieval has focused on how to transfer from one task (typically with abundant supervised data) to various other tasks where supervision is limited, with the implicit assumption that it is possible to generalize from one task to all the rest. However, this overlooks the fact that there are many diverse and unique retrieval tasks, each targeting different search intents, queries, and search domains. In this paper, we suggest to work on Few-shot Dense Retrieval, a setting where each task comes with a short description and a few examples. To amplify the power of a few examples, we propose Prompt-base Query Generation for Retriever (Promptagator), which leverages large language models (LLM) as a few-shot query generator, and creates task-specific retrievers based on the generated data. Powered by LLM's generalization ability, Promptagator makes it possible to create task-specific end-to-end retrievers solely based on a few examples {without} using Natural Questions or MS MARCO to train %question generators or dual encoders. Surprisingly, LLM prompting with no more than 8 examples allows dual encoders to outperform heavily engineered models trained on MS MARCO like ColBERT v2 by more than 1.2 nDCG on average on 11 retrieval sets. Further training standard-size re-rankers using the same generated data yields another 5.0 point nDCG improvement. Our studies determine that query generation can be far more effective than previously observed, especially when a small amount of task-specific knowledge is given.
FSPO: Few-Shot Preference Optimization of Synthetic Preference Data in LLMs Elicits Effective Personalization to Real Users
Effective personalization of LLMs is critical for a broad range of user-interfacing applications such as virtual assistants and content curation. Inspired by the strong in-context learning capabilities of LLMs, we propose Few-Shot Preference Optimization (FSPO), which reframes reward modeling as a meta-learning problem. Under this framework, an LLM learns to quickly adapt to a user via a few labeled preferences from that user, constructing a personalized reward function for them. Additionally, since real-world preference data is scarce and challenging to collect at scale, we propose careful design choices to construct synthetic preference datasets for personalization, generating over 1M synthetic personalized preferences using publicly available LLMs. In particular, to successfully transfer from synthetic data to real users, we find it crucial for the data to exhibit both high diversity and coherent, self-consistent structure. We evaluate FSPO on personalized open-ended generation for up to 1,500 synthetic users across across three domains: movie reviews, pedagogical adaptation based on educational background, and general question answering, along with a controlled human study. Overall, FSPO achieves an 87% Alpaca Eval winrate on average in generating responses that are personalized to synthetic users and a 72% winrate with real human users in open-ended question answering.
LLM Distillation for Efficient Few-Shot Multiple Choice Question Answering
Multiple Choice Question Answering (MCQA) is an important problem with numerous real-world applications, such as medicine, law, and education. The high cost of building MCQA datasets makes few-shot learning pivotal in this domain. While Large Language Models (LLMs) can enable few-shot learning, their direct application in real-world scenarios is often hindered by their high computational cost. To address this challenge, we propose a simple yet effective approach that uses LLMs for data generation and scoring. Our approach utilizes LLMs to create MCQA data which contains questions and choices, and to assign probability scores to the generated choices. We then use the generated data and LLM-assigned scores to finetune a smaller and more efficient encoder-only model, DeBERTa-v3-base by leveraging distillation loss. Extensive experiments on the Massive Multitask Language Understanding (MMLU) benchmark demonstrate that our method improves accuracy from 28.9% to 39.3%, representing a gain of over 10% compared to a baseline finetuned directly on 5-shot examples. This shows the effectiveness of LLM-driven data generation and knowledge distillation for few-shot MCQA.
Does Few-Shot Learning Help LLM Performance in Code Synthesis?
Large language models (LLMs) have made significant strides at code generation through improved model design, training, and chain-of-thought. However, prompt-level optimizations remain an important yet under-explored aspect of LLMs for coding. This work focuses on the few-shot examples present in most code generation prompts, offering a systematic study on whether few-shot examples improve LLM's coding capabilities, which few-shot examples have the largest impact, and how to select impactful examples. Our work offers 2 approaches for selecting few-shot examples, a model-free method, CODEEXEMPLAR-FREE, and a model-based method, CODEEXEMPLAR-BASED. The 2 methods offer a trade-off between improved performance and reliance on training data and interpretability. Both methods significantly improve CodeLlama's coding ability across the popular HumanEval+ coding benchmark. In summary, our work provides valuable insights into how to pick few-shot examples in code generation prompts to improve LLM code generation capabilities.
Few-shot Model Extraction Attacks against Sequential Recommender Systems
Among adversarial attacks against sequential recommender systems, model extraction attacks represent a method to attack sequential recommendation models without prior knowledge. Existing research has primarily concentrated on the adversary's execution of black-box attacks through data-free model extraction. However, a significant gap remains in the literature concerning the development of surrogate models by adversaries with access to few-shot raw data (10\% even less). That is, the challenge of how to construct a surrogate model with high functional similarity within the context of few-shot data scenarios remains an issue that requires resolution.This study addresses this gap by introducing a novel few-shot model extraction framework against sequential recommenders, which is designed to construct a superior surrogate model with the utilization of few-shot data. The proposed few-shot model extraction framework is comprised of two components: an autoregressive augmentation generation strategy and a bidirectional repair loss-facilitated model distillation procedure. Specifically, to generate synthetic data that closely approximate the distribution of raw data, autoregressive augmentation generation strategy integrates a probabilistic interaction sampler to extract inherent dependencies and a synthesis determinant signal module to characterize user behavioral patterns. Subsequently, bidirectional repair loss, which target the discrepancies between the recommendation lists, is designed as auxiliary loss to rectify erroneous predictions from surrogate models, transferring knowledge from the victim model to the surrogate model effectively. Experiments on three datasets show that the proposed few-shot model extraction framework yields superior surrogate models.
Discriminative Diffusion Models as Few-shot Vision and Language Learners
Diffusion models, such as Stable Diffusion, have shown incredible performance on text-to-image generation. Since text-to-image generation often requires models to generate visual concepts with fine-grained details and attributes specified in text prompts, can we leverage the powerful representations learned by pre-trained diffusion models for discriminative tasks such as image-text matching? To answer this question, we propose a novel approach, Discriminative Stable Diffusion (DSD), which turns pre-trained text-to-image diffusion models into few-shot discriminative learners. Our approach uses the cross-attention score of a Stable Diffusion model to capture the mutual influence between visual and textual information and fine-tune the model via attention-based prompt learning to perform image-text matching. By comparing DSD with state-of-the-art methods on several benchmark datasets, we demonstrate the potential of using pre-trained diffusion models for discriminative tasks with superior results on few-shot image-text matching.
Language Models of Code are Few-Shot Commonsense Learners
We address the general task of structured commonsense reasoning: given a natural language input, the goal is to generate a graph such as an event -- or a reasoning-graph. To employ large language models (LMs) for this task, existing approaches ``serialize'' the output graph as a flat list of nodes and edges. Although feasible, these serialized graphs strongly deviate from the natural language corpora that LMs were pre-trained on, hindering LMs from generating them correctly. In this paper, we show that when we instead frame structured commonsense reasoning tasks as code generation tasks, pre-trained LMs of code are better structured commonsense reasoners than LMs of natural language, even when the downstream task does not involve source code at all. We demonstrate our approach across three diverse structured commonsense reasoning tasks. In all these natural language tasks, we show that using our approach, a code generation LM (CODEX) outperforms natural-LMs that are fine-tuned on the target task (e.g., T5) and other strong LMs such as GPT-3 in the few-shot setting.
Large Language Models are Few-Shot Clinical Information Extractors
A long-running goal of the clinical NLP community is the extraction of important variables trapped in clinical notes. However, roadblocks have included dataset shift from the general domain and a lack of public clinical corpora and annotations. In this work, we show that large language models, such as InstructGPT, perform well at zero- and few-shot information extraction from clinical text despite not being trained specifically for the clinical domain. Whereas text classification and generation performance have already been studied extensively in such models, here we additionally demonstrate how to leverage them to tackle a diverse set of NLP tasks which require more structured outputs, including span identification, token-level sequence classification, and relation extraction. Further, due to the dearth of available data to evaluate these systems, we introduce new datasets for benchmarking few-shot clinical information extraction based on a manual re-annotation of the CASI dataset for new tasks. On the clinical extraction tasks we studied, the GPT-3 systems significantly outperform existing zero- and few-shot baselines.
Few-shot Named Entity Recognition with Self-describing Networks
Few-shot NER needs to effectively capture information from limited instances and transfer useful knowledge from external resources. In this paper, we propose a self-describing mechanism for few-shot NER, which can effectively leverage illustrative instances and precisely transfer knowledge from external resources by describing both entity types and mentions using a universal concept set. Specifically, we design Self-describing Networks (SDNet), a Seq2Seq generation model which can universally describe mentions using concepts, automatically map novel entity types to concepts, and adaptively recognize entities on-demand. We pre-train SDNet with large-scale corpus, and conduct experiments on 8 benchmarks from different domains. Experiments show that SDNet achieves competitive performances on all benchmarks and achieves the new state-of-the-art on 6 benchmarks, which demonstrates its effectiveness and robustness.
FMI-TAL: Few-shot Multiple Instances Temporal Action Localization by Probability Distribution Learning and Interval Cluster Refinement
The present few-shot temporal action localization model can't handle the situation where videos contain multiple action instances. So the purpose of this paper is to achieve manifold action instances localization in a lengthy untrimmed query video using limited trimmed support videos. To address this challenging problem effectively, we proposed a novel solution involving a spatial-channel relation transformer with probability learning and cluster refinement. This method can accurately identify the start and end boundaries of actions in the query video, utilizing only a limited number of labeled videos. Our proposed method is adept at capturing both temporal and spatial contexts to effectively classify and precisely locate actions in videos, enabling a more comprehensive utilization of these crucial details. The selective cosine penalization algorithm is designed to suppress temporal boundaries that do not include action scene switches. The probability learning combined with the label generation algorithm alleviates the problem of action duration diversity and enhances the model's ability to handle fuzzy action boundaries. The interval cluster can help us get the final results with multiple instances situations in few-shot temporal action localization. Our model achieves competitive performance through meticulous experimentation utilizing the benchmark datasets ActivityNet1.3 and THUMOS14. Our code is readily available at https://github.com/ycwfs/FMI-TAL.
Few-shot Adaptation of Multi-modal Foundation Models: A Survey
Multi-modal (vision-language) models, such as CLIP, are replacing traditional supervised pre-training models (e.g., ImageNet-based pre-training) as the new generation of visual foundation models. These models with robust and aligned semantic representations learned from billions of internet image-text pairs and can be applied to various downstream tasks in a zero-shot manner. However, in some fine-grained domains like medical imaging and remote sensing, the performance of multi-modal foundation models often leaves much to be desired. Consequently, many researchers have begun to explore few-shot adaptation methods for these models, gradually deriving three main technical approaches: 1) prompt-based methods, 2) adapter-based methods, and 3) external knowledge-based methods. Nevertheless, this rapidly developing field has produced numerous results without a comprehensive survey to systematically organize the research progress. Therefore, in this survey, we introduce and analyze the research advancements in few-shot adaptation methods for multi-modal models, summarizing commonly used datasets and experimental setups, and comparing the results of different methods. In addition, due to the lack of reliable theoretical support for existing methods, we derive the few-shot adaptation generalization error bound for multi-modal models. The theorem reveals that the generalization error of multi-modal foundation models is constrained by three factors: domain gap, model capacity, and sample size. Based on this, we propose three possible solutions from the following aspects: 1) adaptive domain generalization, 2) adaptive model selection, and 3) adaptive knowledge utilization.
Artistic Glyph Image Synthesis via One-Stage Few-Shot Learning
Automatic generation of artistic glyph images is a challenging task that attracts many research interests. Previous methods either are specifically designed for shape synthesis or focus on texture transfer. In this paper, we propose a novel model, AGIS-Net, to transfer both shape and texture styles in one-stage with only a few stylized samples. To achieve this goal, we first disentangle the representations for content and style by using two encoders, ensuring the multi-content and multi-style generation. Then we utilize two collaboratively working decoders to generate the glyph shape image and its texture image simultaneously. In addition, we introduce a local texture refinement loss to further improve the quality of the synthesized textures. In this manner, our one-stage model is much more efficient and effective than other multi-stage stacked methods. We also propose a large-scale dataset with Chinese glyph images in various shape and texture styles, rendered from 35 professional-designed artistic fonts with 7,326 characters and 2,460 synthetic artistic fonts with 639 characters, to validate the effectiveness and extendability of our method. Extensive experiments on both English and Chinese artistic glyph image datasets demonstrate the superiority of our model in generating high-quality stylized glyph images against other state-of-the-art methods.
Dynamic Few-Shot Learning for Knowledge Graph Question Answering
Large language models present opportunities for innovative Question Answering over Knowledge Graphs (KGQA). However, they are not inherently designed for query generation. To bridge this gap, solutions have been proposed that rely on fine-tuning or ad-hoc architectures, achieving good results but limited out-of-domain distribution generalization. In this study, we introduce a novel approach called Dynamic Few-Shot Learning (DFSL). DFSL integrates the efficiency of in-context learning and semantic similarity and provides a generally applicable solution for KGQA with state-of-the-art performance. We run an extensive evaluation across multiple benchmark datasets and architecture configurations.
VietMEAgent: Culturally-Aware Few-Shot Multimodal Explanation for Vietnamese Visual Question Answering
Contemporary Visual Question Answering (VQA) systems remain constrained when confronted with culturally specific content, largely because cultural knowledge is under-represented in training corpora and the reasoning process is not rendered interpretable to end users. This paper introduces VietMEAgent, a multimodal explainable framework engineered for Vietnamese cultural understanding. The method integrates a cultural object detection backbone with a structured program generation layer, yielding a pipeline in which answer prediction and explanation are tightly coupled. A curated knowledge base of Vietnamese cultural entities serves as an explicit source of background information, while a dual-modality explanation module combines attention-based visual evidence with structured, human-readable textual rationales. We further construct a Vietnamese Cultural VQA dataset sourced from public repositories and use it to demonstrate the practicality of programming-based methodologies for cultural AI. The resulting system provides transparent explanations that disclose both the computational rationale and the underlying cultural context, supporting education and cultural preservation with an emphasis on interpretability and cultural sensitivity.
Self-Verification Improves Few-Shot Clinical Information Extraction
Extracting patient information from unstructured text is a critical task in health decision-support and clinical research. Large language models (LLMs) have shown the potential to accelerate clinical curation via few-shot in-context learning, in contrast to supervised learning which requires much more costly human annotations. However, despite drastic advances in modern LLMs such as GPT-4, they still struggle with issues regarding accuracy and interpretability, especially in mission-critical domains such as health. Here, we explore a general mitigation framework using self-verification, which leverages the LLM to provide provenance for its own extraction and check its own outputs. This is made possible by the asymmetry between verification and generation, where the latter is often much easier than the former. Experimental results show that our method consistently improves accuracy for various LLMs in standard clinical information extraction tasks. Additionally, self-verification yields interpretations in the form of a short text span corresponding to each output, which makes it very efficient for human experts to audit the results, paving the way towards trustworthy extraction of clinical information in resource-constrained scenarios. To facilitate future research in this direction, we release our code and prompts.
Generalized Zero- and Few-Shot Learning via Aligned Variational Autoencoders
Many approaches in generalized zero-shot learning rely on cross-modal mapping between the image feature space and the class embedding space. As labeled images are expensive, one direction is to augment the dataset by generating either images or image features. However, the former misses fine-grained details and the latter requires learning a mapping associated with class embeddings. In this work, we take feature generation one step further and propose a model where a shared latent space of image features and class embeddings is learned by modality-specific aligned variational autoencoders. This leaves us with the required discriminative information about the image and classes in the latent features, on which we train a softmax classifier. The key to our approach is that we align the distributions learned from images and from side-information to construct latent features that contain the essential multi-modal information associated with unseen classes. We evaluate our learned latent features on several benchmark datasets, i.e. CUB, SUN, AWA1 and AWA2, and establish a new state of the art on generalized zero-shot as well as on few-shot learning. Moreover, our results on ImageNet with various zero-shot splits show that our latent features generalize well in large-scale settings.
A Few-Shot Approach for Relation Extraction Domain Adaptation using Large Language Models
Knowledge graphs (KGs) have been successfully applied to the analysis of complex scientific and technological domains, with automatic KG generation methods typically building upon relation extraction models capturing fine-grained relations between domain entities in text. While these relations are fully applicable across scientific areas, existing models are trained on few domain-specific datasets such as SciERC and do not perform well on new target domains. In this paper, we experiment with leveraging in-context learning capabilities of Large Language Models to perform schema-constrained data annotation, collecting in-domain training instances for a Transformer-based relation extraction model deployed on titles and abstracts of research papers in the Architecture, Construction, Engineering and Operations (AECO) domain. By assessing the performance gain with respect to a baseline Deep Learning architecture trained on off-domain data, we show that by using a few-shot learning strategy with structured prompts and only minimal expert annotation the presented approach can potentially support domain adaptation of a science KG generation model.
SPARSEFIT: Few-shot Prompting with Sparse Fine-tuning for Jointly Generating Predictions and Natural Language Explanations
Explaining the decisions of neural models is crucial for ensuring their trustworthiness at deployment time. Using Natural Language Explanations (NLEs) to justify a model's predictions has recently gained increasing interest. However, this approach usually demands large datasets of human-written NLEs for the ground-truth answers, which are expensive and potentially infeasible for some applications. For models to generate high-quality NLEs when only a few NLEs are available, the fine-tuning of Pre-trained Language Models (PLMs) in conjunction with prompt-based learning recently emerged. However, PLMs typically have billions of parameters, making fine-tuning expensive. We propose SparseFit, a sparse few-shot fine-tuning strategy that leverages discrete prompts to jointly generate predictions and NLEs. We experiment with SparseFit on the T5 model and four datasets and compare it against state-of-the-art parameter-efficient fine-tuning techniques. We perform automatic and human evaluations to assess the quality of the model-generated NLEs, finding that fine-tuning only 6.8% of the model parameters leads to competitive results for both the task performance and the quality of the NLEs.
Heterogeneous LLM Methods for Ontology Learning (Few-Shot Prompting, Ensemble Typing, and Attention-Based Taxonomies)
We present a comprehensive system for addressing Tasks A, B, and C of the LLMs4OL 2025 challenge, which together span the full ontology construction pipeline: term extraction, typing, and taxonomy discovery. Our approach combines retrieval-augmented prompting, zero-shot classification, and attention-based graph modeling -- each tailored to the demands of the respective task. For Task A, we jointly extract domain-specific terms and their ontological types using a retrieval-augmented generation (RAG) pipeline. Training data was reformulated into a document to terms and types correspondence, while test-time inference leverages semantically similar training examples. This single-pass method requires no model finetuning and improves overall performance through lexical augmentation Task B, which involves assigning types to given terms, is handled via a dual strategy. In the few-shot setting (for domains with labeled training data), we reuse the RAG scheme with few-shot prompting. In the zero-shot setting (for previously unseen domains), we use a zero-shot classifier that combines cosine similarity scores from multiple embedding models using confidence-based weighting. In Task C, we model taxonomy discovery as graph inference. Using embeddings of type labels, we train a lightweight cross-attention layer to predict is-a relations by approximating a soft adjacency matrix. These modular, task-specific solutions enabled us to achieve top-ranking results in the official leaderboard across all three tasks. Taken together these strategies showcase the scalability, adaptability, and robustness of LLM-based architectures for ontology learning across heterogeneous domains. Code is available at: https://github.com/BelyaevaAlex/LLMs4OL-Challenge-Alexbek
SynthDetoxM: Modern LLMs are Few-Shot Parallel Detoxification Data Annotators
Existing approaches to multilingual text detoxification are hampered by the scarcity of parallel multilingual datasets. In this work, we introduce a pipeline for the generation of multilingual parallel detoxification data. We also introduce SynthDetoxM, a manually collected and synthetically generated multilingual parallel text detoxification dataset comprising 16,000 high-quality detoxification sentence pairs across German, French, Spanish and Russian. The data was sourced from different toxicity evaluation datasets and then rewritten with nine modern open-source LLMs in few-shot setting. Our experiments demonstrate that models trained on the produced synthetic datasets have superior performance to those trained on the human-annotated MultiParaDetox dataset even in data limited setting. Models trained on SynthDetoxM outperform all evaluated LLMs in few-shot setting. We release our dataset and code to help further research in multilingual text detoxification.
Making Text Embedders Few-Shot Learners
Large language models (LLMs) with decoder-only architectures demonstrate remarkable in-context learning (ICL) capabilities. This feature enables them to effectively handle both familiar and novel tasks by utilizing examples provided within their input context. Recognizing the potential of this capability, we propose leveraging the ICL feature in LLMs to enhance the process of text embedding generation. To this end, we introduce a novel model bge-en-icl, which employs few-shot examples to produce high-quality text embeddings. Our approach integrates task-related examples directly into the query side, resulting in significant improvements across various tasks. Additionally, we have investigated how to effectively utilize LLMs as embedding models, including various attention mechanisms, pooling methods, etc. Our findings suggest that retaining the original framework often yields the best results, underscoring that simplicity is best. Experimental results on the MTEB and AIR-Bench benchmarks demonstrate that our approach sets new state-of-the-art (SOTA) performance. Our model, code and dataset are freely available at https://github.com/FlagOpen/FlagEmbedding .
TinyStyler: Efficient Few-Shot Text Style Transfer with Authorship Embeddings
The goal of text style transfer is to transform the style of texts while preserving their original meaning, often with only a few examples of the target style. Existing style transfer methods generally rely on the few-shot capabilities of large language models or on complex controllable text generation approaches that are inefficient and underperform on fluency metrics. We introduce TinyStyler, a lightweight but effective approach, which leverages a small language model (800M params) and pre-trained authorship embeddings to perform efficient, few-shot text style transfer. We evaluate on the challenging task of authorship style transfer and find TinyStyler outperforms strong approaches such as GPT-4. We also evaluate TinyStyler's ability to perform text attribute style transfer (formal leftrightarrow informal) with automatic and human evaluations and find that the approach outperforms recent controllable text generation methods. Our model has been made publicly available at https://huggingface.co/tinystyler/tinystyler .
Diffusion Meets Few-shot Class Incremental Learning
Few-shot class-incremental learning (FSCIL) is challenging due to extremely limited training data; while aiming to reduce catastrophic forgetting and learn new information. We propose Diffusion-FSCIL, a novel approach that employs a text-to-image diffusion model as a frozen backbone. Our conjecture is that FSCIL can be tackled using a large generative model's capabilities benefiting from 1) generation ability via large-scale pre-training; 2) multi-scale representation; 3) representational flexibility through the text encoder. To maximize the representation capability, we propose to extract multiple complementary diffusion features to play roles as latent replay with slight support from feature distillation for preventing generative biases. Our framework realizes efficiency through 1) using a frozen backbone; 2) minimal trainable components; 3) batch processing of multiple feature extractions. Extensive experiments on CUB-200, miniImageNet, and CIFAR-100 show that Diffusion-FSCIL surpasses state-of-the-art methods, preserving performance on previously learned classes and adapting effectively to new ones.
Self-Convinced Prompting: Few-Shot Question Answering with Repeated Introspection
While large language models (LLMs) such as ChatGPT and PaLM have demonstrated remarkable performance in various language understanding and generation tasks, their capabilities in complex reasoning and intricate knowledge utilization still fall short of human-level proficiency. Recent studies have established the effectiveness of prompts in steering LLMs towards generating desired outputs. Building on these insights, we introduce a novel framework that harnesses the potential of large-scale pre-trained language models, to iteratively enhance performance of the LLMs. Our framework incorporates three components: Normal CoT, a Convincer, and an Answerer. It processes the output of a typical few-shot chain-of-thought prompt, assesses the correctness of the response, scrutinizes the answer, refines the reasoning, and ultimately produces a new solution. Experimental results on the 7 datasets of miscellaneous problems validate the efficacy of the Self-Convince framework, achieving substantial improvements compared to the baselines. This study contributes to the burgeoning body of research focused on integrating pre-trained language models with tailored prompts and iterative refinement processes to augment their performance in complex tasks.
The Solution for CVPR2024 Foundational Few-Shot Object Detection Challenge
This report introduces an enhanced method for the Foundational Few-Shot Object Detection (FSOD) task, leveraging the vision-language model (VLM) for object detection. However, on specific datasets, VLM may encounter the problem where the detected targets are misaligned with the target concepts of interest. This misalignment hinders the zero-shot performance of VLM and the application of fine-tuning methods based on pseudo-labels. To address this issue, we propose the VLM+ framework, which integrates the multimodal large language model (MM-LLM). Specifically, we use MM-LLM to generate a series of referential expressions for each category. Based on the VLM predictions and the given annotations, we select the best referential expression for each category by matching the maximum IoU. Subsequently, we use these referential expressions to generate pseudo-labels for all images in the training set and then combine them with the original labeled data to fine-tune the VLM. Additionally, we employ iterative pseudo-label generation and optimization to further enhance the performance of the VLM. Our approach achieve 32.56 mAP in the final test.
ILLUMINER: Instruction-tuned Large Language Models as Few-shot Intent Classifier and Slot Filler
State-of-the-art intent classification (IC) and slot filling (SF) methods often rely on data-intensive deep learning models, limiting their practicality for industry applications. Large language models on the other hand, particularly instruction-tuned models (Instruct-LLMs), exhibit remarkable zero-shot performance across various natural language tasks. This study evaluates Instruct-LLMs on popular benchmark datasets for IC and SF, emphasizing their capacity to learn from fewer examples. We introduce ILLUMINER, an approach framing IC and SF as language generation tasks for Instruct-LLMs, with a more efficient SF-prompting method compared to prior work. A comprehensive comparison with multiple baselines shows that our approach, using the FLAN-T5 11B model, outperforms the state-of-the-art joint IC+SF method and in-context learning with GPT3.5 (175B), particularly in slot filling by 11.1--32.2 percentage points. Additionally, our in-depth ablation study demonstrates that parameter-efficient fine-tuning requires less than 6% of training data to yield comparable performance with traditional full-weight fine-tuning.
How to Unleash the Power of Large Language Models for Few-shot Relation Extraction?
Scaling language models have revolutionized widespread NLP tasks, yet little comprehensively explored few-shot relation extraction with large language models. In this paper, we investigate principal methodologies, in-context learning and data generation, for few-shot relation extraction via GPT-3.5 through exhaustive experiments. To enhance few-shot performance, we further propose task-related instructions and schema-constrained data generation. We observe that in-context learning can achieve performance on par with previous prompt learning approaches, and data generation with the large language model can boost previous solutions to obtain new state-of-the-art few-shot results on four widely-studied relation extraction datasets. We hope our work can inspire future research for the capabilities of large language models in few-shot relation extraction. Code is available in https://github.com/zjunlp/DeepKE/tree/main/example/llm.
HyperFields: Towards Zero-Shot Generation of NeRFs from Text
We introduce HyperFields, a method for generating text-conditioned Neural Radiance Fields (NeRFs) with a single forward pass and (optionally) some fine-tuning. Key to our approach are: (i) a dynamic hypernetwork, which learns a smooth mapping from text token embeddings to the space of NeRFs; (ii) NeRF distillation training, which distills scenes encoded in individual NeRFs into one dynamic hypernetwork. These techniques enable a single network to fit over a hundred unique scenes. We further demonstrate that HyperFields learns a more general map between text and NeRFs, and consequently is capable of predicting novel in-distribution and out-of-distribution scenes -- either zero-shot or with a few finetuning steps. Finetuning HyperFields benefits from accelerated convergence thanks to the learned general map, and is capable of synthesizing novel scenes 5 to 10 times faster than existing neural optimization-based methods. Our ablation experiments show that both the dynamic architecture and NeRF distillation are critical to the expressivity of HyperFields.
Learning by Analogy: Enhancing Few-Shot Prompting for Math Word Problem Solving with Computational Graph-Based Retrieval
Large language models (LLMs) are known to struggle with complicated reasoning tasks such as math word problems (MWPs). In this paper, we present how analogy from similarly structured questions can improve LLMs' problem-solving capabilities for MWPs. Specifically, we rely on the retrieval of problems with similar computational graphs to the given question to serve as exemplars in the prompt, providing the correct reasoning path for the generation model to refer to. Empirical results across six math word problem datasets demonstrate the effectiveness of our proposed method, which achieves a significant improvement of up to 6.7 percent on average in absolute value, compared to baseline methods. These results highlight our method's potential in addressing the reasoning challenges in current LLMs.
Ada-adapter:Fast Few-shot Style Personlization of Diffusion Model with Pre-trained Image Encoder
Fine-tuning advanced diffusion models for high-quality image stylization usually requires large training datasets and substantial computational resources, hindering their practical applicability. We propose Ada-Adapter, a novel framework for few-shot style personalization of diffusion models. Ada-Adapter leverages off-the-shelf diffusion models and pre-trained image feature encoders to learn a compact style representation from a limited set of source images. Our method enables efficient zero-shot style transfer utilizing a single reference image. Furthermore, with a small number of source images (three to five are sufficient) and a few minutes of fine-tuning, our method can capture intricate style details and conceptual characteristics, generating high-fidelity stylized images that align well with the provided text prompts. We demonstrate the effectiveness of our approach on various artistic styles, including flat art, 3D rendering, and logo design. Our experimental results show that Ada-Adapter outperforms existing zero-shot and few-shot stylization methods in terms of output quality, diversity, and training efficiency.
InstructDial: Improving Zero and Few-shot Generalization in Dialogue through Instruction Tuning
Instruction tuning is an emergent paradigm in NLP wherein natural language instructions are leveraged with language models to induce zero-shot performance on unseen tasks. Instructions have been shown to enable good performance on unseen tasks and datasets in both large and small language models. Dialogue is an especially interesting area to explore instruction tuning because dialogue systems perform multiple kinds of tasks related to language (e.g., natural language understanding and generation, domain-specific interaction), yet instruction tuning has not been systematically explored for dialogue-related tasks. We introduce InstructDial, an instruction tuning framework for dialogue, which consists of a repository of 48 diverse dialogue tasks in a unified text-to-text format created from 59 openly available dialogue datasets. Next, we explore cross-task generalization ability on models tuned on InstructDial across diverse dialogue tasks. Our analysis reveals that InstructDial enables good zero-shot performance on unseen datasets and tasks such as dialogue evaluation and intent detection, and even better performance in a few-shot setting. To ensure that models adhere to instructions, we introduce novel meta-tasks. We establish benchmark zero-shot and few-shot performance of models trained using the proposed framework on multiple dialogue tasks.
Group Preference Optimization: Few-Shot Alignment of Large Language Models
Many applications of large language models (LLMs), ranging from chatbots to creative writing, require nuanced subjective judgments that can differ significantly across different groups. Existing alignment algorithms can be expensive to align for each group, requiring prohibitive amounts of group-specific preference data and computation for real-world use cases. We introduce Group Preference Optimization (GPO), an alignment framework that steers language models to preferences of individual groups in a few-shot manner. In GPO, we augment the base LLM with an independent transformer module trained to predict the preferences of a group for the LLM generations. For few-shot learning, we parameterize this module as an in-context autoregressive transformer and train it via meta-learning on several groups. We empirically validate the efficacy of GPO through rigorous evaluations using LLMs with varied sizes on three human opinion adaptation tasks. These tasks involve adapting to the preferences of US demographic groups, global countries, and individual users. Our results demonstrate that GPO not only aligns models more accurately but also requires fewer group-specific preferences, and less training and inference computing resources, outperforming existing strategies such as in-context steering and fine-tuning methods.
Towards Efficient and General-Purpose Few-Shot Misclassification Detection for Vision-Language Models
Reliable prediction by classifiers is crucial for their deployment in high security and dynamically changing situations. However, modern neural networks often exhibit overconfidence for misclassified predictions, highlighting the need for confidence estimation to detect errors. Despite the achievements obtained by existing methods on small-scale datasets, they all require training from scratch and there are no efficient and effective misclassification detection (MisD) methods, hindering practical application towards large-scale and ever-changing datasets. In this paper, we pave the way to exploit vision language model (VLM) leveraging text information to establish an efficient and general-purpose misclassification detection framework. By harnessing the power of VLM, we construct FSMisD, a Few-Shot prompt learning framework for MisD to refrain from training from scratch and therefore improve tuning efficiency. To enhance misclassification detection ability, we use adaptive pseudo sample generation and a novel negative loss to mitigate the issue of overconfidence by pushing category prompts away from pseudo features. We conduct comprehensive experiments with prompt learning methods and validate the generalization ability across various datasets with domain shift. Significant and consistent improvement demonstrates the effectiveness, efficiency and generalizability of our approach.
Label-Driven Denoising Framework for Multi-Label Few-Shot Aspect Category Detection
Multi-Label Few-Shot Aspect Category Detection (FS-ACD) is a new sub-task of aspect-based sentiment analysis, which aims to detect aspect categories accurately with limited training instances. Recently, dominant works use the prototypical network to accomplish this task, and employ the attention mechanism to extract keywords of aspect category from the sentences to produce the prototype for each aspect. However, they still suffer from serious noise problems: (1) due to lack of sufficient supervised data, the previous methods easily catch noisy words irrelevant to the current aspect category, which largely affects the quality of the generated prototype; (2) the semantically-close aspect categories usually generate similar prototypes, which are mutually noisy and confuse the classifier seriously. In this paper, we resort to the label information of each aspect to tackle the above problems, along with proposing a novel Label-Driven Denoising Framework (LDF). Extensive experimental results show that our framework achieves better performance than other state-of-the-art methods.
Yuan 1.0: Large-Scale Pre-trained Language Model in Zero-Shot and Few-Shot Learning
Recent work like GPT-3 has demonstrated excellent performance of Zero-Shot and Few-Shot learning on many natural language processing (NLP) tasks by scaling up model size, dataset size and the amount of computation. However, training a model like GPT-3 requires huge amount of computational resources which makes it challengeable to researchers. In this work, we propose a method that incorporates large-scale distributed training performance into model architecture design. With this method, Yuan 1.0, the current largest singleton language model with 245B parameters, achieves excellent performance on thousands GPUs during training, and the state-of-the-art results on NLP tasks. A data processing method is designed to efficiently filter massive amount of raw data. The current largest high-quality Chinese corpus with 5TB high quality texts is built based on this method. In addition, a calibration and label expansion method is proposed to improve the Zero-Shot and Few-Shot performance, and steady improvement is observed on the accuracy of various tasks. Yuan 1.0 presents strong capacity of natural language generation, and the generated articles are difficult to distinguish from the human-written ones.
Making Pre-trained Language Models Better Few-shot Learners
The recent GPT-3 model (Brown et al., 2020) achieves remarkable few-shot performance solely by leveraging a natural-language prompt and a few task demonstrations as input context. Inspired by their findings, we study few-shot learning in a more practical scenario, where we use smaller language models for which fine-tuning is computationally efficient. We present LM-BFF--better few-shot fine-tuning of language models--a suite of simple and complementary techniques for fine-tuning language models on a small number of annotated examples. Our approach includes (1) prompt-based fine-tuning together with a novel pipeline for automating prompt generation; and (2) a refined strategy for dynamically and selectively incorporating demonstrations into each context. Finally, we present a systematic evaluation for analyzing few-shot performance on a range of NLP tasks, including classification and regression. Our experiments demonstrate that our methods combine to dramatically outperform standard fine-tuning procedures in this low resource setting, achieving up to 30% absolute improvement, and 11% on average across all tasks. Our approach makes minimal assumptions on task resources and domain expertise, and hence constitutes a strong task-agnostic method for few-shot learning.
Unleashing the Potential of the Diffusion Model in Few-shot Semantic Segmentation
The Diffusion Model has not only garnered noteworthy achievements in the realm of image generation but has also demonstrated its potential as an effective pretraining method utilizing unlabeled data. Drawing from the extensive potential unveiled by the Diffusion Model in both semantic correspondence and open vocabulary segmentation, our work initiates an investigation into employing the Latent Diffusion Model for Few-shot Semantic Segmentation. Recently, inspired by the in-context learning ability of large language models, Few-shot Semantic Segmentation has evolved into In-context Segmentation tasks, morphing into a crucial element in assessing generalist segmentation models. In this context, we concentrate on Few-shot Semantic Segmentation, establishing a solid foundation for the future development of a Diffusion-based generalist model for segmentation. Our initial focus lies in understanding how to facilitate interaction between the query image and the support image, resulting in the proposal of a KV fusion method within the self-attention framework. Subsequently, we delve deeper into optimizing the infusion of information from the support mask and simultaneously re-evaluating how to provide reasonable supervision from the query mask. Based on our analysis, we establish a simple and effective framework named DiffewS, maximally retaining the original Latent Diffusion Model's generative framework and effectively utilizing the pre-training prior. Experimental results demonstrate that our method significantly outperforms the previous SOTA models in multiple settings.
Bridging Generative and Discriminative Learning: Few-Shot Relation Extraction via Two-Stage Knowledge-Guided Pre-training
Few-Shot Relation Extraction (FSRE) remains a challenging task due to the scarcity of annotated data and the limited generalization capabilities of existing models. Although large language models (LLMs) have demonstrated potential in FSRE through in-context learning (ICL), their general-purpose training objectives often result in suboptimal performance for task-specific relation extraction. To overcome these challenges, we propose TKRE (Two-Stage Knowledge-Guided Pre-training for Relation Extraction), a novel framework that synergistically integrates LLMs with traditional relation extraction models, bridging generative and discriminative learning paradigms. TKRE introduces two key innovations: (1) leveraging LLMs to generate explanation-driven knowledge and schema-constrained synthetic data, addressing the issue of data scarcity; and (2) a two-stage pre-training strategy combining Masked Span Language Modeling (MSLM) and Span-Level Contrastive Learning (SCL) to enhance relational reasoning and generalization. Together, these components enable TKRE to effectively tackle FSRE tasks. Comprehensive experiments on benchmark datasets demonstrate the efficacy of TKRE, achieving new state-of-the-art performance in FSRE and underscoring its potential for broader application in low-resource scenarios. \footnote{The code and data are released on https://github.com/UESTC-GQJ/TKRE.
U-DIADS-Bib: a full and few-shot pixel-precise dataset for document layout analysis of ancient manuscripts
Document Layout Analysis, which is the task of identifying different semantic regions inside of a document page, is a subject of great interest for both computer scientists and humanities scholars as it represents a fundamental step towards further analysis tasks for the former and a powerful tool to improve and facilitate the study of the documents for the latter. However, many of the works currently present in the literature, especially when it comes to the available datasets, fail to meet the needs of both worlds and, in particular, tend to lean towards the needs and common practices of the computer science side, leading to resources that are not representative of the humanities real needs. For this reason, the present paper introduces U-DIADS-Bib, a novel, pixel-precise, non-overlapping and noiseless document layout analysis dataset developed in close collaboration between specialists in the fields of computer vision and humanities. Furthermore, we propose a novel, computer-aided, segmentation pipeline in order to alleviate the burden represented by the time-consuming process of manual annotation, necessary for the generation of the ground truth segmentation maps. Finally, we present a standardized few-shot version of the dataset (U-DIADS-BibFS), with the aim of encouraging the development of models and solutions able to address this task with as few samples as possible, which would allow for more effective use in a real-world scenario, where collecting a large number of segmentations is not always feasible.
Diversified in-domain synthesis with efficient fine-tuning for few-shot classification
Few-shot image classification aims to learn an image classifier using only a small set of labeled examples per class. A recent research direction for improving few-shot classifiers involves augmenting the labelled samples with synthetic images created by state-of-the-art text-to-image generation models. Following this trend, we propose Diversified In-domain Synthesis with Efficient Fine-tuning (DISEF), a novel approach which addresses the generalization challenge in few-shot learning using synthetic data. DISEF consists of two main components. First, we propose a novel text-to-image augmentation pipeline that, by leveraging the real samples and their rich semantics coming from an advanced captioning model, promotes in-domain sample diversity for better generalization. Second, we emphasize the importance of effective model fine-tuning in few-shot recognition, proposing to use Low-Rank Adaptation (LoRA) for joint adaptation of the text and image encoders in a Vision Language Model. We validate our method in ten different benchmarks, consistently outperforming baselines and establishing a new state-of-the-art for few-shot classification. Code is available at https://github.com/vturrisi/disef.
Selective Annotation Makes Language Models Better Few-Shot Learners
Many recent approaches to natural language tasks are built on the remarkable abilities of large language models. Large language models can perform in-context learning, where they learn a new task from a few task demonstrations, without any parameter updates. This work examines the implications of in-context learning for the creation of datasets for new natural language tasks. Departing from recent in-context learning methods, we formulate an annotation-efficient, two-step framework: selective annotation that chooses a pool of examples to annotate from unlabeled data in advance, followed by prompt retrieval that retrieves task examples from the annotated pool at test time. Based on this framework, we propose an unsupervised, graph-based selective annotation method, voke-k, to select diverse, representative examples to annotate. Extensive experiments on 10 datasets (covering classification, commonsense reasoning, dialogue, and text/code generation) demonstrate that our selective annotation method improves the task performance by a large margin. On average, vote-k achieves a 12.9%/11.4% relative gain under an annotation budget of 18/100, as compared to randomly selecting examples to annotate. Compared to state-of-the-art supervised finetuning approaches, it yields similar performance with 10-100x less annotation cost across 10 tasks. We further analyze the effectiveness of our framework in various scenarios: language models with varying sizes, alternative selective annotation methods, and cases where there is a test data domain shift. We hope that our studies will serve as a basis for data annotations as large language models are increasingly applied to new tasks. Our code is available at https://github.com/HKUNLP/icl-selective-annotation.
InstructionNER: A Multi-Task Instruction-Based Generative Framework for Few-shot NER
Recently, prompt-based methods have achieved significant performance in few-shot learning scenarios by bridging the gap between language model pre-training and fine-tuning for downstream tasks. However, existing prompt templates are mostly designed for sentence-level tasks and are inappropriate for sequence labeling objectives. To address the above issue, we propose a multi-task instruction-based generative framework, named InstructionNER, for low-resource named entity recognition. Specifically, we reformulate the NER task as a generation problem, which enriches source sentences with task-specific instructions and answer options, then inferences the entities and types in natural language. We further propose two auxiliary tasks, including entity extraction and entity typing, which enable the model to capture more boundary information of entities and deepen the understanding of entity type semantics, respectively. Experimental results show that our method consistently outperforms other baselines on five datasets in few-shot settings.
Med-Flamingo: a Multimodal Medical Few-shot Learner
Medicine, by its nature, is a multifaceted domain that requires the synthesis of information across various modalities. Medical generative vision-language models (VLMs) make a first step in this direction and promise many exciting clinical applications. However, existing models typically have to be fine-tuned on sizeable down-stream datasets, which poses a significant limitation as in many medical applications data is scarce, necessitating models that are capable of learning from few examples in real-time. Here we propose Med-Flamingo, a multimodal few-shot learner adapted to the medical domain. Based on OpenFlamingo-9B, we continue pre-training on paired and interleaved medical image-text data from publications and textbooks. Med-Flamingo unlocks few-shot generative medical visual question answering (VQA) abilities, which we evaluate on several datasets including a novel challenging open-ended VQA dataset of visual USMLE-style problems. Furthermore, we conduct the first human evaluation for generative medical VQA where physicians review the problems and blinded generations in an interactive app. Med-Flamingo improves performance in generative medical VQA by up to 20\% in clinician's rating and firstly enables multimodal medical few-shot adaptations, such as rationale generation. We release our model, code, and evaluation app under https://github.com/snap-stanford/med-flamingo.
Can Open-Source LLMs Compete with Commercial Models? Exploring the Few-Shot Performance of Current GPT Models in Biomedical Tasks
Commercial large language models (LLMs), like OpenAI's GPT-4 powering ChatGPT and Anthropic's Claude 3 Opus, have dominated natural language processing (NLP) benchmarks across different domains. New competing Open-Source alternatives like Mixtral 8x7B or Llama 3 have emerged and seem to be closing the gap while often offering higher throughput and being less costly to use. Open-Source LLMs can also be self-hosted, which makes them interesting for enterprise and clinical use cases where sensitive data should not be processed by third parties. We participated in the 12th BioASQ challenge, which is a retrieval augmented generation (RAG) setting, and explored the performance of current GPT models Claude 3 Opus, GPT-3.5-turbo and Mixtral 8x7b with in-context learning (zero-shot, few-shot) and QLoRa fine-tuning. We also explored how additional relevant knowledge from Wikipedia added to the context-window of the LLM might improve their performance. Mixtral 8x7b was competitive in the 10-shot setting, both with and without fine-tuning, but failed to produce usable results in the zero-shot setting. QLoRa fine-tuning and Wikipedia context did not lead to measurable performance gains. Our results indicate that the performance gap between commercial and open-source models in RAG setups exists mainly in the zero-shot setting and can be closed by simply collecting few-shot examples for domain-specific use cases. The code needed to rerun these experiments is available through GitHub.
GeMQuAD : Generating Multilingual Question Answering Datasets from Large Language Models using Few Shot Learning
The emergence of Large Language Models (LLMs) with capabilities like In-Context Learning (ICL) has ushered in new possibilities for data generation across various domains while minimizing the need for extensive data collection and modeling techniques. Researchers have explored ways to use this generated synthetic data to optimize smaller student models for reduced deployment costs and lower latency in downstream tasks. However, ICL-generated data often suffers from low quality as the task specificity is limited with few examples used in ICL. In this paper, we propose GeMQuAD - a semi-supervised learning approach, extending the WeakDAP framework, applied to a dataset generated through ICL with just one example in the target language using AlexaTM 20B Seq2Seq LLM. Through our approach, we iteratively identify high-quality data to enhance model performance, especially for low-resource multilingual setting in the context of Extractive Question Answering task. Our framework outperforms the machine translation-augmented model by 0.22/1.68 F1/EM (Exact Match) points for Hindi and 0.82/1.37 F1/EM points for Spanish on the MLQA dataset, and it surpasses the performance of model trained on an English-only dataset by 5.05/6.50 F1/EM points for Hindi and 3.81/3.69 points F1/EM for Spanish on the same dataset. Notably, our approach uses a pre-trained LLM for generation with no fine-tuning (FT), utilizing just a single annotated example in ICL to generate data, providing a cost-effective development process.
SPARSE Data, Rich Results: Few-Shot Semi-Supervised Learning via Class-Conditioned Image Translation
Deep learning has revolutionized medical imaging, but its effectiveness is severely limited by insufficient labeled training data. This paper introduces a novel GAN-based semi-supervised learning framework specifically designed for low labeled-data regimes, evaluated across settings with 5 to 50 labeled samples per class. Our approach integrates three specialized neural networks -- a generator for class-conditioned image translation, a discriminator for authenticity assessment and classification, and a dedicated classifier -- within a three-phase training framework. The method alternates between supervised training on limited labeled data and unsupervised learning that leverages abundant unlabeled images through image-to-image translation rather than generation from noise. We employ ensemble-based pseudo-labeling that combines confidence-weighted predictions from the discriminator and classifier with temporal consistency through exponential moving averaging, enabling reliable label estimation for unlabeled data. Comprehensive evaluation across eleven MedMNIST datasets demonstrates that our approach achieves statistically significant improvements over six state-of-the-art GAN-based semi-supervised methods, with particularly strong performance in the extreme 5-shot setting where the scarcity of labeled data is most challenging. The framework maintains its superiority across all evaluated settings (5, 10, 20, and 50 shots per class). Our approach offers a practical solution for medical imaging applications where annotation costs are prohibitive, enabling robust classification performance even with minimal labeled data. Code is available at https://github.com/GuidoManni/SPARSE.
An h-space Based Adversarial Attack for Protection Against Few-shot Personalization
The versatility of diffusion models in generating customized images from few samples raises significant privacy concerns, particularly regarding unauthorized modifications of private content. This concerning issue has renewed the efforts in developing protection mechanisms based on adversarial attacks, which generate effective perturbations to poison diffusion models. Our work is motivated by the observation that these models exhibit a high degree of abstraction within their semantic latent space (`h-space'), which encodes critical high-level features for generating coherent and meaningful content. In this paper, we propose a novel anti-customization approach, called HAAD (h-space based Adversarial Attack for Diffusion models), that leverages adversarial attacks to craft perturbations based on the h-space that can efficiently degrade the image generation process. Building upon HAAD, we further introduce a more efficient variant, HAAD-KV, that constructs perturbations solely based on the KV parameters of the h-space. This strategy offers a stronger protection, that is computationally less expensive. Despite their simplicity, our methods outperform state-of-the-art adversarial attacks, highlighting their effectiveness.
SynthDST: Synthetic Data is All You Need for Few-Shot Dialog State Tracking
In-context learning with Large Language Models (LLMs) has emerged as a promising avenue of research in Dialog State Tracking (DST). However, the best-performing in-context learning methods involve retrieving and adding similar examples to the prompt, requiring access to labeled training data. Procuring such training data for a wide range of domains and applications is time-consuming, expensive, and, at times, infeasible. While zero-shot learning requires no training data, it significantly lags behind the few-shot setup. Thus, `Can we efficiently generate synthetic data for any dialogue schema to enable few-shot prompting?' Addressing this question, we propose \method, a data generation framework tailored for DST, utilizing LLMs. Our approach only requires the dialogue schema and a few hand-crafted dialogue templates to synthesize natural, coherent, and free-flowing dialogues with DST annotations. Few-shot learning using data from {\method} results in 4-5% improvement in Joint Goal Accuracy over the zero-shot baseline on MultiWOZ 2.1 and 2.4. Remarkably, our few-shot learning approach recovers nearly 98% of the performance compared to the few-shot setup using human-annotated training data. Our synthetic data and code can be accessed at https://github.com/apple/ml-synthdst
SHROOM-INDElab at SemEval-2024 Task 6: Zero- and Few-Shot LLM-Based Classification for Hallucination Detection
We describe the University of Amsterdam Intelligent Data Engineering Lab team's entry for the SemEval-2024 Task 6 competition. The SHROOM-INDElab system builds on previous work on using prompt programming and in-context learning with large language models (LLMs) to build classifiers for hallucination detection, and extends that work through the incorporation of context-specific definition of task, role, and target concept, and automated generation of examples for use in a few-shot prompting approach. The resulting system achieved fourth-best and sixth-best performance in the model-agnostic track and model-aware tracks for Task 6, respectively, and evaluation using the validation sets showed that the system's classification decisions were consistent with those of the crowd-sourced human labellers. We further found that a zero-shot approach provided better accuracy than a few-shot approach using automatically generated examples. Code for the system described in this paper is available on Github.
Prompt, Generate, then Cache: Cascade of Foundation Models makes Strong Few-shot Learners
Visual recognition in low-data regimes requires deep neural networks to learn generalized representations from limited training samples. Recently, CLIP-based methods have shown promising few-shot performance benefited from the contrastive language-image pre-training. We then question, if the more diverse pre-training knowledge can be cascaded to further assist few-shot representation learning. In this paper, we propose CaFo, a Cascade of Foundation models that incorporates diverse prior knowledge of various pre-training paradigms for better few-shot learning. Our CaFo incorporates CLIP's language-contrastive knowledge, DINO's vision-contrastive knowledge, DALL-E's vision-generative knowledge, and GPT-3's language-generative knowledge. Specifically, CaFo works by 'Prompt, Generate, then Cache'. Firstly, we leverage GPT-3 to produce textual inputs for prompting CLIP with rich downstream linguistic semantics. Then, we generate synthetic images via DALL-E to expand the few-shot training data without any manpower. At last, we introduce a learnable cache model to adaptively blend the predictions from CLIP and DINO. By such collaboration, CaFo can fully unleash the potential of different pre-training methods and unify them to perform state-of-the-art for few-shot classification. Code is available at https://github.com/ZrrSkywalker/CaFo.
Dialogue Summaries as Dialogue States (DS2), Template-Guided Summarization for Few-shot Dialogue State Tracking
Annotating task-oriented dialogues is notorious for the expensive and difficult data collection process. Few-shot dialogue state tracking (DST) is a realistic solution to this problem. In this paper, we hypothesize that dialogue summaries are essentially unstructured dialogue states; hence, we propose to reformulate dialogue state tracking as a dialogue summarization problem. To elaborate, we train a text-to-text language model with synthetic template-based dialogue summaries, generated by a set of rules from the dialogue states. Then, the dialogue states can be recovered by inversely applying the summary generation rules. We empirically show that our method DS2 outperforms previous works on few-shot DST in MultiWoZ 2.0 and 2.1, in both cross-domain and multi-domain settings. Our method also exhibits vast speedup during both training and inference as it can generate all states at once. Finally, based on our analysis, we discover that the naturalness of the summary templates plays a key role for successful training.
CoLLEGe: Concept Embedding Generation for Large Language Models
Current language models are unable to quickly learn new concepts on the fly, often requiring a more involved finetuning process to learn robustly. Prompting in-context is not robust to context distractions, and often fails to confer much information about the new concepts. Classic methods for few-shot word learning in NLP, relying on global word vectors, are less applicable to large language models. In this paper, we introduce a novel approach named CoLLEGe (Concept Learning with Language Embedding Generation) to modernize few-shot concept learning. CoLLEGe is a meta-learning framework capable of generating flexible embeddings for new concepts using a small number of example sentences or definitions. Our primary meta-learning objective is simply to facilitate a language model to make next word predictions in forthcoming sentences, making it compatible with language model pretraining. We design a series of tasks to test new concept learning in challenging real-world scenarios, including new word acquisition, definition inference, and verbal reasoning, and demonstrate that our method succeeds in each setting without task-specific training.
Video-Bench: Human-Aligned Video Generation Benchmark
Video generation assessment is essential for ensuring that generative models produce visually realistic, high-quality videos while aligning with human expectations. Current video generation benchmarks fall into two main categories: traditional benchmarks, which use metrics and embeddings to evaluate generated video quality across multiple dimensions but often lack alignment with human judgments; and large language model (LLM)-based benchmarks, though capable of human-like reasoning, are constrained by a limited understanding of video quality metrics and cross-modal consistency. To address these challenges and establish a benchmark that better aligns with human preferences, this paper introduces Video-Bench, a comprehensive benchmark featuring a rich prompt suite and extensive evaluation dimensions. This benchmark represents the first attempt to systematically leverage MLLMs across all dimensions relevant to video generation assessment in generative models. By incorporating few-shot scoring and chain-of-query techniques, Video-Bench provides a structured, scalable approach to generated video evaluation. Experiments on advanced models including Sora demonstrate that Video-Bench achieves superior alignment with human preferences across all dimensions. Moreover, in instances where our framework's assessments diverge from human evaluations, it consistently offers more objective and accurate insights, suggesting an even greater potential advantage over traditional human judgment.
Auto-RAG: Autonomous Retrieval-Augmented Generation for Large Language Models
Iterative retrieval refers to the process in which the model continuously queries the retriever during generation to enhance the relevance of the retrieved knowledge, thereby improving the performance of Retrieval-Augmented Generation (RAG). Existing work typically employs few-shot prompting or manually constructed rules to implement iterative retrieval. This introduces additional inference overhead and overlooks the remarkable reasoning capabilities of Large Language Models (LLMs). In this paper, we introduce Auto-RAG, an autonomous iterative retrieval model centered on the LLM's powerful decision-making capabilities. Auto-RAG engages in multi-turn dialogues with the retriever, systematically planning retrievals and refining queries to acquire valuable knowledge. This process continues until sufficient external information is gathered, at which point the results are presented to the user. To this end, we develop a method for autonomously synthesizing reasoning-based decision-making instructions in iterative retrieval and fine-tuned the latest open-source LLMs. The experimental results indicate that Auto-RAG is capable of autonomous iterative interaction with the retriever, effectively leveraging the remarkable reasoning and decision-making abilities of LLMs, which lead to outstanding performance across six benchmarks. Further analysis reveals that Auto-RAG can autonomously adjust the number of iterations based on the difficulty of the questions and the utility of the retrieved knowledge, without requiring any human intervention. Moreover, Auto-RAG expresses the iterative retrieval process in natural language, enhancing interpretability while providing users with a more intuitive experienceCode is available at \url{https://github.com/ictnlp/Auto-RAG.
DivControl: Knowledge Diversion for Controllable Image Generation
Diffusion models have advanced from text-to-image (T2I) to image-to-image (I2I) generation by incorporating structured inputs such as depth maps, enabling fine-grained spatial control. However, existing methods either train separate models for each condition or rely on unified architectures with entangled representations, resulting in poor generalization and high adaptation costs for novel conditions. To this end, we propose DivControl, a decomposable pretraining framework for unified controllable generation and efficient adaptation. DivControl factorizes ControlNet via SVD into basic components-pairs of singular vectors-which are disentangled into condition-agnostic learngenes and condition-specific tailors through knowledge diversion during multi-condition training. Knowledge diversion is implemented via a dynamic gate that performs soft routing over tailors based on the semantics of condition instructions, enabling zero-shot generalization and parameter-efficient adaptation to novel conditions. To further improve condition fidelity and training efficiency, we introduce a representation alignment loss that aligns condition embeddings with early diffusion features. Extensive experiments demonstrate that DivControl achieves state-of-the-art controllability with 36.4times less training cost, while simultaneously improving average performance on basic conditions. It also delivers strong zero-shot and few-shot performance on unseen conditions, demonstrating superior scalability, modularity, and transferability.
CRAFT Your Dataset: Task-Specific Synthetic Dataset Generation Through Corpus Retrieval and Augmentation
Building high-quality datasets for specialized tasks is a time-consuming and resource-intensive process that often requires specialized domain knowledge. We propose Corpus Retrieval and Augmentation for Fine-Tuning (CRAFT), a method for generating synthetic datasets, given a small number of user-written few-shots that demonstrate the task to be performed. Given the few-shot examples, we use large-scale public web-crawled corpora and similarity-based document retrieval to find other relevant human-written documents. Lastly, instruction-tuned large language models (LLMs) augment the retrieved documents into custom-formatted task samples, which then can be used for fine-tuning. We demonstrate that CRAFT can efficiently generate large-scale task-specific training datasets for four diverse tasks: biology question-answering (QA), medicine QA and commonsense QA as well as summarization. Our experiments show that CRAFT-based models outperform or achieve comparable performance to general LLMs for QA tasks, while CRAFT-based summarization models outperform models trained on human-curated data by 46 preference points.
ExpertGenQA: Open-ended QA generation in Specialized Domains
Generating high-quality question-answer pairs for specialized technical domains remains challenging, with existing approaches facing a tradeoff between leveraging expert examples and achieving topical diversity. We present ExpertGenQA, a protocol that combines few-shot learning with structured topic and style categorization to generate comprehensive domain-specific QA pairs. Using U.S. Federal Railroad Administration documents as a test bed, we demonstrate that ExpertGenQA achieves twice the efficiency of baseline few-shot approaches while maintaining 94.4% topic coverage. Through systematic evaluation, we show that current LLM-based judges and reward models exhibit strong bias toward superficial writing styles rather than content quality. Our analysis using Bloom's Taxonomy reveals that ExpertGenQA better preserves the cognitive complexity distribution of expert-written questions compared to template-based approaches. When used to train retrieval models, our generated queries improve top-1 accuracy by 13.02% over baseline performance, demonstrating their effectiveness for downstream applications in technical domains.
BARE: Combining Base and Instruction-Tuned Language Models for Better Synthetic Data Generation
As the demand for high-quality data in model training grows, researchers and developers are increasingly generating synthetic data to tune and train LLMs. A common assumption about synthetic data is that sampling from instruct-tuned models is sufficient; however, these models struggle to produce diverse outputs-a key requirement for generalization. Despite various prompting methods, in this work we show that achieving meaningful diversity from instruct-tuned models remains challenging. In contrast, we find base models without post-training exhibit greater diversity, but are less capable at instruction following and hence of lower quality. Leveraging this insight, we propose Base-Refine (BARE), a synthetic data generation method that combines the diversity of base models with the quality of instruct-tuned models through a two-stage process. With minimal few-shot examples and curation, BARE generates diverse and high-quality datasets, improving downstream task performance. We show that fine-tuning with as few as 1,000 BARE-generated samples can reach performance comparable to the best similarly sized models on LiveCodeBench tasks. Furthermore, fine-tuning with BARE-generated data achieves a 101% improvement over instruct-only data on GSM8K and a 18.4% improvement over SOTA methods on RAFT.
CoMM: A Coherent Interleaved Image-Text Dataset for Multimodal Understanding and Generation
Interleaved image-text generation has emerged as a crucial multimodal task, aiming at creating sequences of interleaved visual and textual content given a query. Despite notable advancements in recent multimodal large language models (MLLMs), generating integrated image-text sequences that exhibit narrative coherence and entity and style consistency remains challenging due to poor training data quality. To address this gap, we introduce CoMM, a high-quality Coherent interleaved image-text MultiModal dataset designed to enhance the coherence, consistency, and alignment of generated multimodal content. Initially, CoMM harnesses raw data from diverse sources, focusing on instructional content and visual storytelling, establishing a foundation for coherent and consistent content. To further refine the data quality, we devise a multi-perspective filter strategy that leverages advanced pre-trained models to ensure the development of sentences, consistency of inserted images, and semantic alignment between them. Various quality evaluation metrics are designed to prove the high quality of the filtered dataset. Meanwhile, extensive few-shot experiments on various downstream tasks demonstrate CoMM's effectiveness in significantly enhancing the in-context learning capabilities of MLLMs. Moreover, we propose four new tasks to evaluate MLLMs' interleaved generation abilities, supported by a comprehensive evaluation framework. We believe CoMM opens a new avenue for advanced MLLMs with superior multimodal in-context learning and understanding ability.
A Comparative Analysis of Conversational Large Language Models in Knowledge-Based Text Generation
Generating natural language text from graph-structured data is essential for conversational information seeking. Semantic triples derived from knowledge graphs can serve as a valuable source for grounding responses from conversational agents by providing a factual basis for the information they communicate. This is especially relevant in the context of large language models, which offer great potential for conversational interaction but are prone to hallucinating, omitting, or producing conflicting information. In this study, we conduct an empirical analysis of conversational large language models in generating natural language text from semantic triples. We compare four large language models of varying sizes with different prompting techniques. Through a series of benchmark experiments on the WebNLG dataset, we analyze the models' performance and identify the most common issues in the generated predictions. Our findings show that the capabilities of large language models in triple verbalization can be significantly improved through few-shot prompting, post-processing, and efficient fine-tuning techniques, particularly for smaller models that exhibit lower zero-shot performance.
MDIA: A Benchmark for Multilingual Dialogue Generation in 46 Languages
Owing to the lack of corpora for low-resource languages, current works on dialogue generation have mainly focused on English. In this paper, we present mDIA, the first large-scale multilingual benchmark for dialogue generation across low- to high-resource languages. It covers real-life conversations in 46 languages across 19 language families. We present baseline results obtained by fine-tuning the multilingual, non-dialogue-focused pre-trained model mT5 as well as English-centric, dialogue-focused pre-trained chatbot DialoGPT. The results show that mT5-based models perform better on sacreBLEU and BertScore but worse on diversity. Even though promising results are found in few-shot and zero-shot scenarios, there is a large gap between the generation quality in English and other languages. We hope that the release of mDIA could encourage more works on multilingual dialogue generation to promote language diversity.
LegalViz: Legal Text Visualization by Text To Diagram Generation
Legal documents including judgments and court orders require highly sophisticated legal knowledge for understanding. To disclose expert knowledge for non-experts, we explore the problem of visualizing legal texts with easy-to-understand diagrams and propose a novel dataset of LegalViz with 23 languages and 7,010 cases of legal document and visualization pairs, using the DOT graph description language of Graphviz. LegalViz provides a simple diagram from a complicated legal corpus identifying legal entities, transactions, legal sources, and statements at a glance, that are essential in each judgment. In addition, we provide new evaluation metrics for the legal diagram visualization by considering graph structures, textual similarities, and legal contents. We conducted empirical studies on few-shot and finetuning large language models for generating legal diagrams and evaluated them with these metrics, including legal content-based evaluation within 23 languages. Models trained with LegalViz outperform existing models including GPTs, confirming the effectiveness of our dataset.
GROVE: A Retrieval-augmented Complex Story Generation Framework with A Forest of Evidence
Conditional story generation is significant in human-machine interaction, particularly in producing stories with complex plots. While Large language models (LLMs) perform well on multiple NLP tasks, including story generation, it is challenging to generate stories with both complex and creative plots. Existing methods often rely on detailed prompts to guide LLMs to meet target conditions, which inadvertently restrict the creative potential of the generated stories. We argue that leveraging information from exemplary human-written stories facilitates generating more diverse plotlines. Delving deeper into story details helps build complex and credible plots. In this paper, we propose a retrieval-auGmented stoRy generation framework with a fOrest of eVidEnce (GROVE) to enhance stories' complexity. We build a retrieval repository for target conditions to produce few-shot examples to prompt LLMs. Additionally, we design an ``asking-why'' prompting scheme that extracts a forest of evidence, providing compensation for the ambiguities that may occur in the generated story. This iterative process uncovers underlying story backgrounds. Finally, we select the most fitting chains of evidence from the evidence forest and integrate them into the generated story, thereby enhancing the narrative's complexity and credibility. Experimental results and numerous examples verify the effectiveness of our method.
Relation Extraction in underexplored biomedical domains: A diversity-optimised sampling and synthetic data generation approach
The sparsity of labelled data is an obstacle to the development of Relation Extraction models and the completion of databases in various biomedical areas. While being of high interest in drug-discovery, the natural-products literature, reporting the identification of potential bioactive compounds from organisms, is a concrete example of such an overlooked topic. To mark the start of this new task, we created the first curated evaluation dataset and extracted literature items from the LOTUS database to build training sets. To this end, we developed a new sampler inspired by diversity metrics in ecology, named Greedy Maximum Entropy sampler, or GME-sampler (https://github.com/idiap/gme-sampler). The strategic optimization of both balance and diversity of the selected items in the evaluation set is important given the resource-intensive nature of manual curation. After quantifying the noise in the training set, in the form of discrepancies between the input abstracts text and the expected output labels, we explored different strategies accordingly. Framing the task as an end-to-end Relation Extraction, we evaluated the performance of standard fine-tuning as a generative task and few-shot learning with open Large Language Models (LLaMA 7B-65B). In addition to their evaluation in few-shot settings, we explore the potential of open Large Language Models (Vicuna-13B) as synthetic data generator and propose a new workflow for this purpose. All evaluated models exhibited substantial improvements when fine-tuned on synthetic abstracts rather than the original noisy data. We provide our best performing (f1-score=59.0) BioGPT-Large model for end-to-end RE of natural-products relationships along with all the generated synthetic data and the evaluation dataset. See more details at https://github.com/idiap/abroad-re.
HILGEN: Hierarchically-Informed Data Generation for Biomedical NER Using Knowledgebases and Large Language Models
We present HILGEN, a Hierarchically-Informed Data Generation approach that combines domain knowledge from the Unified Medical Language System (UMLS) with synthetic data generated by large language models (LLMs), specifically GPT-3.5. Our approach leverages UMLS's hierarchical structure to expand training data with related concepts, while incorporating contextual information from LLMs through targeted prompts aimed at automatically generating synthetic examples for sparsely occurring named entities. The performance of the HILGEN approach was evaluated across four biomedical NER datasets (MIMIC III, BC5CDR, NCBI-Disease, and Med-Mentions) using BERT-Large and DANN (Data Augmentation with Nearest Neighbor Classifier) models, applying various data generation strategies, including UMLS, GPT-3.5, and their best ensemble. For the BERT-Large model, incorporating UMLS led to an average F1 score improvement of 40.36%, while using GPT-3.5 resulted in a comparable average increase of 40.52%. The Best-Ensemble approach using BERT-Large achieved the highest improvement, with an average increase of 42.29%. DANN model's F1 score improved by 22.74% on average using the UMLS-only approach. The GPT-3.5-based method resulted in a 21.53% increase, and the Best-Ensemble DANN model showed a more notable improvement, with an average increase of 25.03%. Our proposed HILGEN approach improves NER performance in few-shot settings without requiring additional manually annotated data. Our experiments demonstrate that an effective strategy for optimizing biomedical NER is to combine biomedical knowledge curated in the past, such as the UMLS, and generative LLMs to create synthetic training instances. Our future research will focus on exploring additional innovative synthetic data generation strategies for further improving NER performance.
From Tarzan to Tolkien: Controlling the Language Proficiency Level of LLMs for Content Generation
We study the problem of controlling the difficulty level of text generated by Large Language Models (LLMs) for contexts where end-users are not fully proficient, such as language learners. Using a novel framework, we evaluate the effectiveness of several key approaches for this task, including few-shot prompting, supervised finetuning, and reinforcement learning (RL), utilising both GPT-4 and open source alternatives like LLama2-7B and Mistral-7B. Our findings reveal a large performance gap between GPT-4 and the open source models when using prompt-based strategies. However, we show how to bridge this gap with a careful combination of finetuning and RL alignment. Our best model, CALM (CEFR-Aligned Language Model), surpasses the performance of GPT-4 and other strategies, at only a fraction of the cost. We further validate the quality of our results through a small-scale human study.
DiaSynth -- Synthetic Dialogue Generation Framework
The scarcity of domain specific dialogue datasets across various domains, from academic topics to everyday conversations, limits the development of dialogue systems for various applications. Existing research is often constrained either by dialogue datasets that are too general or by niche domain dialogue datasets whose scale does not match the required scale for training dialogue systems. To address this gap, we introduce DiaSynth - a synthetic dialogue generation framework capable of generating high quality, contextually rich dialogues across a wide range of domains. Our approach differs from existing frameworks by dynamically generating dialogues that incorporate simulated personas, subtopics, and diverse conversational characteristics, using a Large Language Model (LLM) with Chain of Thought (CoT) reasoning to create contextually rich, domain-specific dialogues that closely mimic natural human interactions. DiaSynth produces tailored dialogues that emulate realistic conversations. We perform our experiments by generating synthetic data using different LLMs and few-shot examples from DialogSum and SAMSum. The pretrained language models fine-tuned on the synthetic data outperform the base models by 16.47%, while the comparison between models fine-tuned on in-domain data and synthetic data shows that the synthetic data is able to capture 90.48% of the distribution of the in-domain data. The quality of the data generated also scales with the size of LLMs. These results validate DiaSynth's potential as a robust alternative to traditional data collection methods.
MotionMaster: Training-free Camera Motion Transfer For Video Generation
The emergence of diffusion models has greatly propelled the progress in image and video generation. Recently, some efforts have been made in controllable video generation, including text-to-video generation and video motion control, among which camera motion control is an important topic. However, existing camera motion control methods rely on training a temporal camera module, and necessitate substantial computation resources due to the large amount of parameters in video generation models. Moreover, existing methods pre-define camera motion types during training, which limits their flexibility in camera control. Therefore, to reduce training costs and achieve flexible camera control, we propose COMD, a novel training-free video motion transfer model, which disentangles camera motions and object motions in source videos and transfers the extracted camera motions to new videos. We first propose a one-shot camera motion disentanglement method to extract camera motion from a single source video, which separates the moving objects from the background and estimates the camera motion in the moving objects region based on the motion in the background by solving a Poisson equation. Furthermore, we propose a few-shot camera motion disentanglement method to extract the common camera motion from multiple videos with similar camera motions, which employs a window-based clustering technique to extract the common features in temporal attention maps of multiple videos. Finally, we propose a motion combination method to combine different types of camera motions together, enabling our model a more controllable and flexible camera control. Extensive experiments demonstrate that our training-free approach can effectively decouple camera-object motion and apply the decoupled camera motion to a wide range of controllable video generation tasks, achieving flexible and diverse camera motion control.
Mixture of Soft Prompts for Controllable Data Generation
Large language models (LLMs) effectively generate fluent text when the target output follows natural language patterns. However, structured prediction tasks confine the output format to a limited ontology, causing even very large models to struggle since they were never trained with such restrictions in mind. The difficulty of using LLMs for direct prediction is exacerbated in few-shot learning scenarios, which commonly arise due to domain shift and resource limitations. We flip the problem on its head by leveraging the LLM as a tool for data augmentation rather than direct prediction. Our proposed Mixture of Soft Prompts (MSP) serves as a parameter-efficient procedure for generating data in a controlled manner. Denoising mechanisms are further applied to improve the quality of synthesized data. Automatic metrics show our method is capable of producing diverse and natural text, while preserving label semantics. Moreover, MSP achieves state-of-the-art results on three benchmarks when compared against strong baselines. Our method offers an alternate data-centric approach for applying LLMs to complex prediction tasks.
CLEVER: A Curated Benchmark for Formally Verified Code Generation
We introduce {rm C{small LEVER}}, a high-quality, curated benchmark of 161 problems for end-to-end verified code generation in Lean. Each problem consists of (1) the task of generating a specification that matches a held-out ground-truth specification, and (2) the task of generating a Lean implementation that provably satisfies this specification. Unlike prior benchmarks, {rm C{small LEVER}} avoids test-case supervision, LLM-generated annotations, and specifications that leak implementation logic or allow vacuous solutions. All outputs are verified post-hoc using Lean's type checker to ensure machine-checkable correctness. We use {rm C{small LEVER}} to evaluate several few-shot and agentic approaches based on state-of-the-art language models. These methods all struggle to achieve full verification, establishing it as a challenging frontier benchmark for program synthesis and formal reasoning. Our benchmark can be found on GitHub(https://github.com/trishullab/clever) as well as HuggingFace(https://huggingface.co/datasets/amitayusht/clever). All our evaluation code is also available online(https://github.com/trishullab/clever-prover).
PERC: Plan-As-Query Example Retrieval for Underrepresented Code Generation
Code generation with large language models has shown significant promise, especially when employing retrieval-augmented generation (RAG) with few-shot examples. However, selecting effective examples that enhance generation quality remains a challenging task, particularly when the target programming language (PL) is underrepresented. In this study, we present two key findings: (1) retrieving examples whose presented algorithmic plans can be referenced for generating the desired behavior significantly improves generation accuracy, and (2) converting code into pseudocode effectively captures such algorithmic plans, enhancing retrieval quality even when the source and the target PLs are different. Based on these findings, we propose Plan-as-query Example Retrieval for few-shot prompting in Code generation (PERC), a novel framework that utilizes algorithmic plans to identify and retrieve effective examples. We validate the effectiveness of PERC through extensive experiments on the CodeContests, HumanEval and MultiPL-E benchmarks: PERC consistently outperforms the state-of-the-art RAG methods in code generation, both when the source and target programming languages match or differ, highlighting its adaptability and robustness in diverse coding environments.
StyleLipSync: Style-based Personalized Lip-sync Video Generation
In this paper, we present StyleLipSync, a style-based personalized lip-sync video generative model that can generate identity-agnostic lip-synchronizing video from arbitrary audio. To generate a video of arbitrary identities, we leverage expressive lip prior from the semantically rich latent space of a pre-trained StyleGAN, where we can also design a video consistency with a linear transformation. In contrast to the previous lip-sync methods, we introduce pose-aware masking that dynamically locates the mask to improve the naturalness over frames by utilizing a 3D parametric mesh predictor frame by frame. Moreover, we propose a few-shot lip-sync adaptation method for an arbitrary person by introducing a sync regularizer that preserves lips-sync generalization while enhancing the person-specific visual information. Extensive experiments demonstrate that our model can generate accurate lip-sync videos even with the zero-shot setting and enhance characteristics of an unseen face using a few seconds of target video through the proposed adaptation method. Please refer to our project page.
Context Diffusion: In-Context Aware Image Generation
We propose Context Diffusion, a diffusion-based framework that enables image generation models to learn from visual examples presented in context. Recent work tackles such in-context learning for image generation, where a query image is provided alongside context examples and text prompts. However, the quality and fidelity of the generated images deteriorate when the prompt is not present, demonstrating that these models are unable to truly learn from the visual context. To address this, we propose a novel framework that separates the encoding of the visual context and preserving the structure of the query images. This results in the ability to learn from the visual context and text prompts, but also from either one of them. Furthermore, we enable our model to handle few-shot settings, to effectively address diverse in-context learning scenarios. Our experiments and user study demonstrate that Context Diffusion excels in both in-domain and out-of-domain tasks, resulting in an overall enhancement in image quality and fidelity compared to counterpart models.
CoRAG: Collaborative Retrieval-Augmented Generation
Retrieval-Augmented Generation (RAG) models excel in knowledge-intensive tasks, especially under few-shot learning constraints. We introduce CoRAG, a framework extending RAG to collaborative settings, where clients jointly train a shared model using a collaborative passage store. To evaluate CoRAG, we introduce CRAB, a benchmark for collaborative homogeneous open-domain question answering. Our experiments demonstrate that CoRAG consistently outperforms both parametric collaborative learning methods and locally trained RAG models in low-resource scenarios. Further analysis reveals the critical importance of relevant passages within the shared store, the surprising benefits of incorporating irrelevant passages, and the potential for hard negatives to negatively impact performance. This introduces a novel consideration in collaborative RAG: the trade-off between leveraging a collectively enriched knowledge base and the potential risk of incorporating detrimental passages from other clients. Our findings underscore the viability of CoRAG, while also highlighting key design challenges and promising avenues for future research.
Evaluating Instruction-Tuned Large Language Models on Code Comprehension and Generation
In this work, we evaluate 10 open-source instructed LLMs on four representative code comprehension and generation tasks. We have the following main findings. First, for the zero-shot setting, instructed LLMs are very competitive on code comprehension and generation tasks and sometimes even better than small SOTA models specifically fine-tuned on each downstream task. We also find that larger instructed LLMs are not always better on code-related tasks. Second, for the few-shot setting, we find that adding demonstration examples substantially helps instructed LLMs perform better on most code comprehension and generation tasks; however, the examples would sometimes induce unstable or even worse performance. Furthermore, we find widely-used BM25-based shot selection strategy significantly outperforms the basic random selection or fixed selection only on generation problems. Third, for the fine-tuning setting, we find that fine-tuning could further improve the model performance on downstream code comprehension and generation tasks compared to the zero-shot/one-shot performance. In addition, after being fine-tuned on the same downstream task dataset, instructed LLMs outperform both the small SOTA models and similar-scaled LLMs without instruction tuning. Based on our findings, we further present practical implications on model and usage recommendation, performance and cost trade-offs, and future direction.
Pistis-RAG: A Scalable Cascading Framework Towards Trustworthy Retrieval-Augmented Generation
In Greek mythology, Pistis symbolized good faith, trust, and reliability, echoing the core principles of RAG in LLM systems. Pistis-RAG, a scalable multi-stage framework, effectively addresses the challenges of large-scale retrieval-augmented generation (RAG). Each stage plays a distinct role: matching refines the search space, pre-ranking prioritizes semantically relevant documents, and ranking aligns with the large language model's (LLM) preferences. The reasoning and aggregating stage supports the implementation of complex chain-of-thought (CoT) methods within this cascading structure. We argue that the lack of strong alignment between LLMs and the external knowledge ranking methods used in RAG tasks is relevant to the reliance on the model-centric paradigm in RAG frameworks. A content-centric approach would prioritize seamless integration between the LLMs and external information sources, optimizing the content transformation process for each specific task. Critically, our ranking stage deviates from traditional RAG approaches by recognizing that semantic relevance alone may not directly translate to improved generation. This is due to the sensitivity of the few-shot prompt order, as highlighted in prior work lu2021fantastically. Current RAG frameworks fail to account for this crucial factor. We introduce a novel ranking stage specifically designed for RAG systems. It adheres to information retrieval principles while considering the unique business scenario captured by LLM preferences and user feedback. Our approach integrates in-context learning (ICL) methods and reasoning steps to incorporate user feedback, ensuring efficient alignment. Experiments on the MMLU benchmark demonstrate a 9.3\% performance improvement. The model and code will be open-sourced on GitHub. Experiments on real-world, large-scale data validate our framework's scalability.
Toward Unified Controllable Text Generation via Regular Expression Instruction
Controllable text generation is a fundamental aspect of natural language generation, with numerous methods proposed for different constraint types. However, these approaches often require significant architectural or decoding modifications, making them challenging to apply to additional constraints or resolve different constraint combinations. To address this, our paper introduces Regular Expression Instruction (REI), which utilizes an instruction-based mechanism to fully exploit regular expressions' advantages to uniformly model diverse constraints. Specifically, our REI supports all popular fine-grained controllable generation constraints, i.e., lexical, positional, and length, as well as their complex combinations, via regular expression-style instructions. Our method only requires fine-tuning on medium-scale language models or few-shot, in-context learning on large language models, and requires no further adjustment when applied to various constraint combinations. Experiments demonstrate that our straightforward approach yields high success rates and adaptability to various constraints while maintaining competitiveness in automatic metrics and outperforming most previous baselines.
REPA: Russian Error Types Annotation for Evaluating Text Generation and Judgment Capabilities
Recent advances in large language models (LLMs) have introduced the novel paradigm of using LLMs as judges, where an LLM evaluates and scores the outputs of another LLM, which often correlates highly with human preferences. However, the use of LLM-as-a-judge has been primarily studied in English. In this paper, we evaluate this framework in Russian by introducing the Russian Error tyPes Annotation dataset (REPA), a dataset of 1k user queries and 2k LLM-generated responses. Human annotators labeled each response pair expressing their preferences across ten specific error types, as well as selecting an overall preference. We rank six generative LLMs across the error types using three rating systems based on human preferences. We also evaluate responses using eight LLM judges in zero-shot and few-shot settings. We describe the results of analyzing the judges and position and length biases. Our findings reveal a notable gap between LLM judge performance in Russian and English. However, rankings based on human and LLM preferences show partial alignment, suggesting that while current LLM judges struggle with fine-grained evaluation in Russian, there is potential for improvement.
Holistic Semantic Representation for Navigational Trajectory Generation
Trajectory generation has garnered significant attention from researchers in the field of spatio-temporal analysis, as it can generate substantial synthesized human mobility trajectories that enhance user privacy and alleviate data scarcity. However, existing trajectory generation methods often focus on improving trajectory generation quality from a singular perspective, lacking a comprehensive semantic understanding across various scales. Consequently, we are inspired to develop a HOlistic SEmantic Representation (HOSER) framework for navigational trajectory generation. Given an origin-and-destination (OD) pair and the starting time point of a latent trajectory, we first propose a Road Network Encoder to expand the receptive field of road- and zone-level semantics. Second, we design a Multi-Granularity Trajectory Encoder to integrate the spatio-temporal semantics of the generated trajectory at both the point and trajectory levels. Finally, we employ a Destination-Oriented Navigator to seamlessly integrate destination-oriented guidance. Extensive experiments on three real-world datasets demonstrate that HOSER outperforms state-of-the-art baselines by a significant margin. Moreover, the model's performance in few-shot learning and zero-shot learning scenarios further verifies the effectiveness of our holistic semantic representation.
Prompting and Fine-tuning Large Language Models for Automated Code Review Comment Generation
Generating accurate code review comments remains a significant challenge due to the inherently diverse and non-unique nature of the task output. Large language models pretrained on both programming and natural language data tend to perform well in code-oriented tasks. However, large-scale pretraining is not always feasible due to its environmental impact and project-specific generalizability issues. In this work, first we fine-tune open-source Large language models (LLM) in parameter-efficient, quantized low-rank (QLoRA) fashion on consumer-grade hardware to improve review comment generation. Recent studies demonstrate the efficacy of augmenting semantic metadata information into prompts to boost performance in other code-related tasks. To explore this in code review activities, we also prompt proprietary, closed-source LLMs augmenting the input code patch with function call graphs and code summaries. Both of our strategies improve the review comment generation performance, with function call graph augmented few-shot prompting on the GPT-3.5 model surpassing the pretrained baseline by around 90% BLEU-4 score on the CodeReviewer dataset. Moreover, few-shot prompted Gemini-1.0 Pro, QLoRA fine-tuned Code Llama and Llama 3.1 models achieve competitive results (ranging from 25% to 83% performance improvement) on this task. An additional human evaluation study further validates our experimental findings, reflecting real-world developers' perceptions of LLM-generated code review comments based on relevant qualitative metrics.
Handwritten Text Generation from Visual Archetypes
Generating synthetic images of handwritten text in a writer-specific style is a challenging task, especially in the case of unseen styles and new words, and even more when these latter contain characters that are rarely encountered during training. While emulating a writer's style has been recently addressed by generative models, the generalization towards rare characters has been disregarded. In this work, we devise a Transformer-based model for Few-Shot styled handwritten text generation and focus on obtaining a robust and informative representation of both the text and the style. In particular, we propose a novel representation of the textual content as a sequence of dense vectors obtained from images of symbols written as standard GNU Unifont glyphs, which can be considered their visual archetypes. This strategy is more suitable for generating characters that, despite having been seen rarely during training, possibly share visual details with the frequently observed ones. As for the style, we obtain a robust representation of unseen writers' calligraphy by exploiting specific pre-training on a large synthetic dataset. Quantitative and qualitative results demonstrate the effectiveness of our proposal in generating words in unseen styles and with rare characters more faithfully than existing approaches relying on independent one-hot encodings of the characters.
NeuroLogic A*esque Decoding: Constrained Text Generation with Lookahead Heuristics
The dominant paradigm for neural text generation is left-to-right decoding from autoregressive language models. Constrained or controllable generation under complex lexical constraints, however, requires foresight to plan ahead feasible future paths. Drawing inspiration from the A* search algorithm, we propose NeuroLogic A*esque, a decoding algorithm that incorporates heuristic estimates of future cost. We develop efficient lookahead heuristics that are efficient for large-scale language models, making our method a drop-in replacement for common techniques such as beam search and top-k sampling. To enable constrained generation, we build on NeuroLogic decoding (Lu et al., 2021), combining its flexibility in incorporating logical constraints with A*esque estimates of future constraint satisfaction. Our approach outperforms competitive baselines on five generation tasks, and achieves new state-of-the-art performance on table-to-text generation, constrained machine translation, and keyword-constrained generation. The improvements are particularly notable on tasks that require complex constraint satisfaction or in few-shot or zero-shot settings. NeuroLogic A*esque illustrates the power of decoding for improving and enabling new capabilities of large-scale language models.
Augmented Conditioning Is Enough For Effective Training Image Generation
Image generation abilities of text-to-image diffusion models have significantly advanced, yielding highly photo-realistic images from descriptive text and increasing the viability of leveraging synthetic images to train computer vision models. To serve as effective training data, generated images must be highly realistic while also sufficiently diverse within the support of the target data distribution. Yet, state-of-the-art conditional image generation models have been primarily optimized for creative applications, prioritizing image realism and prompt adherence over conditional diversity. In this paper, we investigate how to improve the diversity of generated images with the goal of increasing their effectiveness to train downstream image classification models, without fine-tuning the image generation model. We find that conditioning the generation process on an augmented real image and text prompt produces generations that serve as effective synthetic datasets for downstream training. Conditioning on real training images contextualizes the generation process to produce images that are in-domain with the real image distribution, while data augmentations introduce visual diversity that improves the performance of the downstream classifier. We validate augmentation-conditioning on a total of five established long-tail and few-shot image classification benchmarks and show that leveraging augmentations to condition the generation process results in consistent improvements over the state-of-the-art on the long-tailed benchmark and remarkable gains in extreme few-shot regimes of the remaining four benchmarks. These results constitute an important step towards effectively leveraging synthetic data for downstream training.
CorrSynth -- A Correlated Sampling Method for Diverse Dataset Generation from LLMs
Large language models (LLMs) have demonstrated remarkable performance in diverse tasks using zero-shot and few-shot prompting. Even though their capabilities of data synthesis have been studied well in recent years, the generated data suffers from a lack of diversity, less adherence to the prompt, and potential biases that creep into the data from the generator model. In this work, we tackle the challenge of generating datasets with high diversity, upon which a student model is trained for downstream tasks. Taking the route of decoding-time guidance-based approaches, we propose CorrSynth, which generates data that is more diverse and faithful to the input prompt using a correlated sampling strategy. Further, our method overcomes the complexity drawbacks of some other guidance-based techniques like classifier-based guidance. With extensive experiments, we show the effectiveness of our approach and substantiate our claims. In particular, we perform intrinsic evaluation to show the improvements in diversity. Our experiments show that CorrSynth improves both student metrics and intrinsic metrics upon competitive baselines across four datasets, showing the innate advantage of our method.
Graph Density-Aware Losses for Novel Compositions in Scene Graph Generation
Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and language. Here, it is important - yet challenging - to perform well on novel (zero-shot) or rare (few-shot) compositions of objects and relationships. In this paper, we identify two key issues that limit such generalization. Firstly, we show that the standard loss used in this task is unintentionally a function of scene graph density. This leads to the neglect of individual edges in large sparse graphs during training, even though these contain diverse few-shot examples that are important for generalization. Secondly, the frequency of relationships can create a strong bias in this task, such that a blind model predicting the most frequent relationship achieves good performance. Consequently, some state-of-the-art models exploit this bias to improve results. We show that such models can suffer the most in their ability to generalize to rare compositions, evaluating two different models on the Visual Genome dataset and its more recent, improved version, GQA. To address these issues, we introduce a density-normalized edge loss, which provides more than a two-fold improvement in certain generalization metrics. Compared to other works in this direction, our enhancements require only a few lines of code and no added computational cost. We also highlight the difficulty of accurately evaluating models using existing metrics, especially on zero/few shots, and introduce a novel weighted metric.
Effective Test Generation Using Pre-trained Large Language Models and Mutation Testing
One of the critical phases in software development is software testing. Testing helps with identifying potential bugs and reducing maintenance costs. The goal of automated test generation tools is to ease the development of tests by suggesting efficient bug-revealing tests. Recently, researchers have leveraged Large Language Models (LLMs) of code to generate unit tests. While the code coverage of generated tests was usually assessed, the literature has acknowledged that the coverage is weakly correlated with the efficiency of tests in bug detection. To improve over this limitation, in this paper, we introduce MuTAP for improving the effectiveness of test cases generated by LLMs in terms of revealing bugs by leveraging mutation testing. Our goal is achieved by augmenting prompts with surviving mutants, as those mutants highlight the limitations of test cases in detecting bugs. MuTAP is capable of generating effective test cases in the absence of natural language descriptions of the Program Under Test (PUTs). We employ different LLMs within MuTAP and evaluate their performance on different benchmarks. Our results show that our proposed method is able to detect up to 28% more faulty human-written code snippets. Among these, 17% remained undetected by both the current state-of-the-art fully automated test generation tool (i.e., Pynguin) and zero-shot/few-shot learning approaches on LLMs. Furthermore, MuTAP achieves a Mutation Score (MS) of 93.57% on synthetic buggy code, outperforming all other approaches in our evaluation. Our findings suggest that although LLMs can serve as a useful tool to generate test cases, they require specific post-processing steps to enhance the effectiveness of the generated test cases which may suffer from syntactic or functional errors and may be ineffective in detecting certain types of bugs and testing corner cases PUTs.
Controlled Text Generation with Natural Language Instructions
Large language models generate fluent texts and can follow natural language instructions to solve a wide range of tasks without task-specific training. Nevertheless, it is notoriously difficult to control their generation to satisfy the various constraints required by different applications. In this work, we present InstructCTG, a controlled text generation framework that incorporates different constraints by conditioning on natural language descriptions and demonstrations of the constraints. In particular, we first extract the underlying constraints of natural texts through a combination of off-the-shelf NLP tools and simple heuristics. We then verbalize the constraints into natural language instructions to form weakly supervised training data. By prepending natural language descriptions of the constraints and a few demonstrations, we fine-tune a pre-trained language model to incorporate various types of constraints. Compared to existing search-based or score-based methods, InstructCTG is more flexible to different constraint types and has a much smaller impact on the generation quality and speed because it does not modify the decoding procedure. Additionally, InstructCTG allows the model to adapt to new constraints without re-training through the use of few-shot task generalization and in-context learning abilities of instruction-tuned language models.
Can LLMs Simulate Social Media Engagement? A Study on Action-Guided Response Generation
Social media enables dynamic user engagement with trending topics, and recent research has explored the potential of large language models (LLMs) for response generation. While some studies investigate LLMs as agents for simulating user behavior on social media, their focus remains on practical viability and scalability rather than a deeper understanding of how well LLM aligns with human behavior. This paper analyzes LLMs' ability to simulate social media engagement through action guided response generation, where a model first predicts a user's most likely engagement action-retweet, quote, or rewrite-towards a trending post before generating a personalized response conditioned on the predicted action. We benchmark GPT-4o-mini, O1-mini, and DeepSeek-R1 in social media engagement simulation regarding a major societal event discussed on X. Our findings reveal that zero-shot LLMs underperform BERT in action prediction, while few-shot prompting initially degrades the prediction accuracy of LLMs with limited examples. However, in response generation, few-shot LLMs achieve stronger semantic alignment with ground truth posts.
Unified Structure Generation for Universal Information Extraction
Information extraction suffers from its varying targets, heterogeneous structures, and demand-specific schemas. In this paper, we propose a unified text-to-structure generation framework, namely UIE, which can universally model different IE tasks, adaptively generate targeted structures, and collaboratively learn general IE abilities from different knowledge sources. Specifically, UIE uniformly encodes different extraction structures via a structured extraction language, adaptively generates target extractions via a schema-based prompt mechanism - structural schema instructor, and captures the common IE abilities via a large-scale pre-trained text-to-structure model. Experiments show that UIE achieved the state-of-the-art performance on 4 IE tasks, 13 datasets, and on all supervised, low-resource, and few-shot settings for a wide range of entity, relation, event and sentiment extraction tasks and their unification. These results verified the effectiveness, universality, and transferability of UIE.
Generating Training Data with Language Models: Towards Zero-Shot Language Understanding
Pretrained language models (PLMs) have demonstrated remarkable performance in various natural language processing tasks: Unidirectional PLMs (e.g., GPT) are well known for their superior text generation capabilities; bidirectional PLMs (e.g., BERT) have been the prominent choice for natural language understanding (NLU) tasks. While both types of models have achieved promising few-shot learning performance, their potential for zero-shot learning has been underexplored. In this paper, we present a simple approach that uses both types of PLMs for fully zero-shot learning of NLU tasks without requiring any task-specific data: A unidirectional PLM generates class-conditioned texts guided by prompts, which are used as the training data for fine-tuning a bidirectional PLM. With quality training data selected based on the generation probability and regularization techniques (label smoothing and temporal ensembling) applied to the fine-tuning stage for better generalization and stability, our approach demonstrates strong performance across seven classification tasks of the GLUE benchmark (e.g., 72.3/73.8 on MNLI-m/mm and 92.8 on SST-2), significantly outperforming zero-shot prompting methods and achieving even comparable results to strong few-shot approaches using 32 training samples per class.
Logic2Text: High-Fidelity Natural Language Generation from Logical Forms
Previous works on Natural Language Generation (NLG) from structured data have primarily focused on surface-level descriptions of record sequences. However, for complex structured data, e.g., multi-row tables, it is often desirable for an NLG system to describe interesting facts from logical inferences across records. If only provided with the table, it is hard for existing models to produce controllable and high-fidelity logical generations. In this work, we formulate logical level NLG as generation from logical forms in order to obtain controllable, high-fidelity, and faithful generations. We present a new large-scale dataset, Logic2Text, with 10,753 descriptions involving common logic types paired with the underlying logical forms. The logical forms show diversified graph structure of free schema, which poses great challenges on the model's ability to understand the semantics. We experiment on (1) Fully-supervised training with the full datasets, and (2) Few-shot setting, provided with hundreds of paired examples; We compare several popular generation models and analyze their performances. We hope our dataset can encourage research towards building an advanced NLG system capable of natural, faithful, and human-like generation. The dataset and code are available at https://github.com/czyssrs/Logic2Text.
MVDream: Multi-view Diffusion for 3D Generation
We propose MVDream, a multi-view diffusion model that is able to generate geometrically consistent multi-view images from a given text prompt. By leveraging image diffusion models pre-trained on large-scale web datasets and a multi-view dataset rendered from 3D assets, the resulting multi-view diffusion model can achieve both the generalizability of 2D diffusion and the consistency of 3D data. Such a model can thus be applied as a multi-view prior for 3D generation via Score Distillation Sampling, where it greatly improves the stability of existing 2D-lifting methods by solving the 3D consistency problem. Finally, we show that the multi-view diffusion model can also be fine-tuned under a few shot setting for personalized 3D generation, i.e. DreamBooth3D application, where the consistency can be maintained after learning the subject identity.
Benchmarking Large Language Model Capabilities for Conditional Generation
Pre-trained large language models (PLMs) underlie most new developments in natural language processing. They have shifted the field from application-specific model pipelines to a single model that is adapted to a wide range of tasks. Autoregressive PLMs like GPT-3 or PaLM, alongside techniques like few-shot learning, have additionally shifted the output modality to generation instead of classification or regression. Despite their ubiquitous use, the generation quality of language models is rarely evaluated when these models are introduced. Additionally, it is unclear how existing generation tasks--while they can be used to compare systems at a high level--relate to the real world use cases for which people have been adopting them. In this work, we discuss how to adapt existing application-specific generation benchmarks to PLMs and provide an in-depth, empirical study of the limitations and capabilities of PLMs in natural language generation tasks along dimensions such as scale, architecture, input and output language. Our results show that PLMs differ in their applicability to different data regimes and their generalization to multiple languages and inform which PLMs to use for a given generation task setup. We share best practices to be taken into consideration when benchmarking generation capabilities during the development of upcoming PLMs.
Literature Meets Data: A Synergistic Approach to Hypothesis Generation
AI holds promise for transforming scientific processes, including hypothesis generation. Prior work on hypothesis generation can be broadly categorized into theory-driven and data-driven approaches. While both have proven effective in generating novel and plausible hypotheses, it remains an open question whether they can complement each other. To address this, we develop the first method that combines literature-based insights with data to perform LLM-powered hypothesis generation. We apply our method on five different datasets and demonstrate that integrating literature and data outperforms other baselines (8.97\% over few-shot, 15.75\% over literature-based alone, and 3.37\% over data-driven alone). Additionally, we conduct the first human evaluation to assess the utility of LLM-generated hypotheses in assisting human decision-making on two challenging tasks: deception detection and AI generated content detection. Our results show that human accuracy improves significantly by 7.44\% and 14.19\% on these tasks, respectively. These findings suggest that integrating literature-based and data-driven approaches provides a comprehensive and nuanced framework for hypothesis generation and could open new avenues for scientific inquiry.
Modular Visual Question Answering via Code Generation
We present a framework that formulates visual question answering as modular code generation. In contrast to prior work on modular approaches to VQA, our approach requires no additional training and relies on pre-trained language models (LMs), visual models pre-trained on image-caption pairs, and fifty VQA examples used for in-context learning. The generated Python programs invoke and compose the outputs of the visual models using arithmetic and conditional logic. Our approach improves accuracy on the COVR dataset by at least 3% and on the GQA dataset by roughly 2% compared to the few-shot baseline that does not employ code generation.
Step Guided Reasoning: Improving Mathematical Reasoning using Guidance Generation and Step Reasoning
Mathematical reasoning has been challenging for large language models (LLMs). However, the introduction of step-by-step Chain-of-Thought (CoT) inference has significantly advanced the mathematical capabilities of LLMs. Despite this progress, current approaches either necessitate extensive inference datasets for training or depend on few-shot methods that frequently compromise computational accuracy. To address these bottlenecks in mathematical reasoning, we propose a novel method called Step Guidied Reasoning, which is more stable and generalizable than few-shot methods and does not involve further fine-tuning of the model. In this approach, LLMs reflect on small reasoning steps, similar to how humans deliberate and focus attention on what to do next. By incorporating this reflective process into the inference stage, LLMs can effectively guide their reasoning from one step to the next. Through extensive experiments, we demonstrate the significant effect of Step Guidied Reasoning in augmenting mathematical performance in state-of-the-art language models. Qwen2-72B-Instruct outperforms its math-specific counterpart, Qwen2.5-72B-Math-Instruct, on MMLU- STEM with a score of 90.9%, compared to 87.3%. The average scores of Qwen2-7B-Instruct and Qwen2-72B-Instruct increase from 27.1% to 36.3% and from 36.5% to 47.4% on the mathematics domain, respectively.
Answering Unseen Questions With Smaller Language Models Using Rationale Generation and Dense Retrieval
When provided with sufficient explanatory context, smaller Language Models have been shown to exhibit strong reasoning ability on challenging short-answer question-answering tasks where the questions are unseen in training. We evaluate two methods for further improvement in this setting. Both methods focus on combining rationales generated by a larger Language Model with longer contexts created from a multi-hop dense retrieval system. The first method (RR) involves training a Rationale Ranking model to score both generated rationales and retrieved contexts with respect to relevance and truthfulness. We then use the scores to derive combined contexts from both knowledge sources using a number of combinatory strategies. For the second method (RATD) we utilise retrieval-augmented training datasets developed by Hartill et al. 2023 to train a smaller Reasoning model such that it becomes proficient at utilising relevant information from longer text sequences that may be only partially evidential and frequently contain many irrelevant sentences. We find that both methods significantly improve results. Our single best Reasoning model materially improves upon strong comparable prior baselines for unseen evaluation datasets (StrategyQA 58.9 rightarrow 61.7 acc., CommonsenseQA 63.6 rightarrow 72.7 acc., ARC-DA 31.6 rightarrow 52.1 F1, IIRC 25.5 rightarrow 27.3 F1) and a version utilising our prior knowledge of each type of question in selecting a context combination strategy does even better. Our proposed models also generally outperform direct prompts against much larger models (BLOOM 175B and StableVicuna 13B) in both few-shot chain-of-thought and standard few-shot settings.
Dream4D: Lifting Camera-Controlled I2V towards Spatiotemporally Consistent 4D Generation
The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current approaches often struggle to maintain view consistency while handling complex scene dynamics, particularly in large-scale environments with multiple interacting elements. This work introduces Dream4D, a novel framework that bridges this gap through a synergy of controllable video generation and neural 4D reconstruction. Our approach seamlessly combines a two-stage architecture: it first predicts optimal camera trajectories from a single image using few-shot learning, then generates geometrically consistent multi-view sequences via a specialized pose-conditioned diffusion process, which are finally converted into a persistent 4D representation. This framework is the first to leverage both rich temporal priors from video diffusion models and geometric awareness of the reconstruction models, which significantly facilitates 4D generation and shows higher quality (e.g., mPSNR, mSSIM) over existing methods.
GreenMind: A Next-Generation Vietnamese Large Language Model for Structured and Logical Reasoning
Chain-of-Thought (CoT) is a robust approach for tackling LLM tasks that require intermediate reasoning steps prior to generating a final answer. In this paper, we present GreenMind-Medium-14B-R1, the Vietnamese reasoning model inspired by the finetuning strategy based on Group Relative Policy Optimization. We also leverage a high-quality Vietnamese synthesized reasoning dataset and design two reward functions to tackle the main limitations of this technique: (i) language mixing, where we explicitly detect the presence of biased language characters during the process of sampling tokens, and (ii) we leverage Sentence Transformer-based models to ensure that the generated reasoning content maintains factual correctness and does not distort the final output. Experimental results on the Vietnamese dataset from the VLSP 2023 Challenge demonstrate that our model outperforms prior works and enhances linguistic consistency in its responses. Furthermore, we extend our evaluation to SeaExam-a multilingual multiple-choice dataset, showing the effectiveness of our reasoning method compared to few-shot prompting techniques.
FLEURS-R: A Restored Multilingual Speech Corpus for Generation Tasks
This paper introduces FLEURS-R, a speech restoration applied version of the Few-shot Learning Evaluation of Universal Representations of Speech (FLEURS) corpus. FLEURS-R maintains an N-way parallel speech corpus in 102 languages as FLEURS, with improved audio quality and fidelity by applying the speech restoration model Miipher. The aim of FLEURS-R is to advance speech technology in more languages and catalyze research including text-to-speech (TTS) and other speech generation tasks in low-resource languages. Comprehensive evaluations with the restored speech and TTS baseline models trained from the new corpus show that the new corpus obtained significantly improved speech quality while maintaining the semantic contents of the speech. The corpus is publicly released via Hugging Face.
Text-to-Audio Generation using Instruction-Tuned LLM and Latent Diffusion Model
The immense scale of the recent large language models (LLM) allows many interesting properties, such as, instruction- and chain-of-thought-based fine-tuning, that has significantly improved zero- and few-shot performance in many natural language processing (NLP) tasks. Inspired by such successes, we adopt such an instruction-tuned LLM Flan-T5 as the text encoder for text-to-audio (TTA) generation -- a task where the goal is to generate an audio from its textual description. The prior works on TTA either pre-trained a joint text-audio encoder or used a non-instruction-tuned model, such as, T5. Consequently, our latent diffusion model (LDM)-based approach TANGO outperforms the state-of-the-art AudioLDM on most metrics and stays comparable on the rest on AudioCaps test set, despite training the LDM on a 63 times smaller dataset and keeping the text encoder frozen. This improvement might also be attributed to the adoption of audio pressure level-based sound mixing for training set augmentation, whereas the prior methods take a random mix.
YoChameleon: Personalized Vision and Language Generation
Large Multimodal Models (e.g., GPT-4, Gemini, Chameleon) have evolved into powerful tools with millions of users. However, they remain generic models and lack personalized knowledge of specific user concepts. Previous work has explored personalization for text generation, yet it remains unclear how these methods can be adapted to new modalities, such as image generation. In this paper, we introduce Yo'Chameleon, the first attempt to study personalization for large multimodal models. Given 3-5 images of a particular concept, Yo'Chameleon leverages soft-prompt tuning to embed subject-specific information to (i) answer questions about the subject and (ii) recreate pixel-level details to produce images of the subject in new contexts. Yo'Chameleon is trained with (i) a self-prompting optimization mechanism to balance performance across multiple modalities, and (ii) a ``soft-positive" image generation approach to enhance image quality in a few-shot setting.
VL-GPT: A Generative Pre-trained Transformer for Vision and Language Understanding and Generation
In this work, we introduce Vision-Language Generative Pre-trained Transformer (VL-GPT), a transformer model proficient at concurrently perceiving and generating visual and linguistic data. VL-GPT achieves a unified pre-training approach for both image and text modalities by employing a straightforward auto-regressive objective, thereby enabling the model to process image and text as seamlessly as a language model processes text. To accomplish this, we initially propose a novel image tokenizer-detokenizer framework for visual data, specifically designed to transform raw images into a sequence of continuous embeddings and reconstruct them accordingly. In combination with the existing text tokenizer and detokenizer, this framework allows for the encoding of interleaved image-text data into a multimodal sequence, which can subsequently be fed into the transformer model. Consequently, VL-GPT can perform large-scale pre-training on multimodal corpora utilizing a unified auto-regressive objective (i.e., next-token prediction). Upon completion of pre-training, VL-GPT exhibits remarkable zero-shot and few-shot performance across a diverse range of vision and language understanding and generation tasks, including image captioning, visual question answering, text-to-image generation, and more. Additionally, the pre-trained model retrains in-context learning capabilities when provided with multimodal prompts. We further conduct instruction tuning on our VL-GPT, highlighting its exceptional potential for multimodal assistance. The source code and model weights shall be released.
Enhancing Code Generation for Low-Resource Languages: No Silver Bullet
The advent of Large Language Models (LLMs) has significantly advanced the field of automated code generation. LLMs rely on large and diverse datasets to learn syntax, semantics, and usage patterns of programming languages. For low-resource languages (i.e., niche programming languages characterized by the scarcity of training data), the limited availability of such data hampers the models' ability to generalize effectively, resulting in poorer code generation performance as compared to high-resource languages. For this reason, there is a quest for techniques able to close this performance gap. We present an empirical study investigating the effectiveness of several approaches for boosting LLMs' performance on low-resource languages, namely: (i) a classic fine-tuning, which is however capped in size by the scarcity of training data; (ii) three variants of in-context learning, with prompts crafted to provide the LLM with additional information about the low-resource language (e.g., few-shot examples showcasing features of the targeted language); and (iii) a pre-training objective teaching the model how to translate between high- and low-resource languages. The context of our study are two low-resource languages (R and Racket) and six LLMs having different architectures and sizes. Our findings reveal that a fine-tuning is usually the best choice for smaller LLMs, possibly due to the fact that even a small dataset is sufficient to train their limited number of parameters. With the increase in size of the models, in-context learning becomes more and more effective, representing a safe and cheap bet (i.e., it always helps, but with different magnitudes). Differently, very large LLMs may deteriorate their performance on low-resource languages when fine-tuning is performed, possibly due to the lack of enough data needed to effectively update their weights.
Increasing Diversity While Maintaining Accuracy: Text Data Generation with Large Language Models and Human Interventions
Large language models (LLMs) can be used to generate text data for training and evaluating other models. However, creating high-quality datasets with LLMs can be challenging. In this work, we explore human-AI partnerships to facilitate high diversity and accuracy in LLM-based text data generation. We first examine two approaches to diversify text generation: 1) logit suppression, which minimizes the generation of languages that have already been frequently generated, and 2) temperature sampling, which flattens the token sampling probability. We found that diversification approaches can increase data diversity but often at the cost of data accuracy (i.e., text and labels being appropriate for the target domain). To address this issue, we examined two human interventions, 1) label replacement (LR), correcting misaligned labels, and 2) out-of-scope filtering (OOSF), removing instances that are out of the user's domain of interest or to which no considered label applies. With oracle studies, we found that LR increases the absolute accuracy of models trained with diversified datasets by 14.4%. Moreover, we found that some models trained with data generated with LR interventions outperformed LLM-based few-shot classification. In contrast, OOSF was not effective in increasing model accuracy, implying the need for future work in human-in-the-loop text data generation.
P-RAG: Progressive Retrieval Augmented Generation For Planning on Embodied Everyday Task
Embodied Everyday Task is a popular task in the embodied AI community, requiring agents to make a sequence of actions based on natural language instructions and visual observations. Traditional learning-based approaches face two challenges. Firstly, natural language instructions often lack explicit task planning. Secondly, extensive training is required to equip models with knowledge of the task environment. Previous works based on Large Language Model (LLM) either suffer from poor performance due to the lack of task-specific knowledge or rely on ground truth as few-shot samples. To address the above limitations, we propose a novel approach called Progressive Retrieval Augmented Generation (P-RAG), which not only effectively leverages the powerful language processing capabilities of LLMs but also progressively accumulates task-specific knowledge without ground-truth. Compared to the conventional RAG methods, which retrieve relevant information from the database in a one-shot manner to assist generation, P-RAG introduces an iterative approach to progressively update the database. In each iteration, P-RAG retrieves the latest database and obtains historical information from the previous interaction as experiential references for the current interaction. Moreover, we also introduce a more granular retrieval scheme that not only retrieves similar tasks but also incorporates retrieval of similar situations to provide more valuable reference experiences. Extensive experiments reveal that P-RAG achieves competitive results without utilizing ground truth and can even further improve performance through self-iterations.
Weakly Supervised Fine-grained Scene Graph Generation via Large Language Model
Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard, studies on WSSGG have utilized image captions to obtain unlocalized triplets while primarily focusing on grounding the unlocalized triplets over image regions. However, they have overlooked the two issues involved in the triplet formation process from the captions: 1) Semantic over-simplification issue arises when extracting triplets from captions, where fine-grained predicates in captions are undesirably converted into coarse-grained predicates, resulting in a long-tailed predicate distribution, and 2) Low-density scene graph issue arises when aligning the triplets in the caption with entity/predicate classes of interest, where many triplets are discarded and not used in training, leading to insufficient supervision. To tackle the two issues, we propose a new approach, i.e., Large Language Model for weakly-supervised SGG (LLM4SGG), where we mitigate the two issues by leveraging the LLM's in-depth understanding of language and reasoning ability during the extraction of triplets from captions and alignment of entity/predicate classes with target data. To further engage the LLM in these processes, we adopt the idea of Chain-of-Thought and the in-context few-shot learning strategy. To validate the effectiveness of LLM4SGG, we conduct extensive experiments on Visual Genome and GQA datasets, showing significant improvements in both Recall@K and mean Recall@K compared to the state-of-the-art WSSGG methods. A further appeal is that LLM4SGG is data-efficient, enabling effective model training with a small amount of training images.
L2CEval: Evaluating Language-to-Code Generation Capabilities of Large Language Models
Recently, large language models (LLMs), especially those that are pretrained on code, have demonstrated strong capabilities in generating programs from natural language inputs in a few-shot or even zero-shot manner. Despite promising results, there is a notable lack of a comprehensive evaluation of these models language-to-code generation capabilities. Existing studies often focus on specific tasks, model architectures, or learning paradigms, leading to a fragmented understanding of the overall landscape. In this work, we present L2CEval, a systematic evaluation of the language-to-code generation capabilities of LLMs on 7 tasks across the domain spectrum of semantic parsing, math reasoning and Python programming, analyzing the factors that potentially affect their performance, such as model size, pretraining data, instruction tuning, and different prompting methods. In addition to assessing model performance, we measure confidence calibration for the models and conduct human evaluations of the output programs. This enables us to identify and analyze the typical failure modes across various tasks and models. L2CEval offers a comprehensive understanding of the capabilities and limitations of LLMs in language-to-code generation. We also release the evaluation framework and all model outputs, hoping to lay the groundwork for further future research in this domain.
An Empirical Evaluation of Using Large Language Models for Automated Unit Test Generation
Unit tests play a key role in ensuring the correctness of software. However, manually creating unit tests is a laborious task, motivating the need for automation. Large Language Models (LLMs) have recently been applied to this problem, utilizing additional training or few-shot learning on examples of existing tests. This paper presents a large-scale empirical evaluation on the effectiveness of LLMs for automated unit test generation without additional training or manual effort, providing the LLM with the signature and implementation of the function under test, along with usage examples extracted from documentation. We also attempt to repair failed generated tests by re-prompting the model with the failing test and error message. We implement our approach in TestPilot, a test generation tool for JavaScript that automatically generates unit tests for all API functions in an npm package. We evaluate TestPilot using OpenAI's gpt3.5-turbo LLM on 25 npm packages with a total of 1,684 API functions. The generated tests achieve a median statement coverage of 70.2% and branch coverage of 52.8%, significantly improving on Nessie, a recent feedback-directed JavaScript test generation technique, which achieves only 51.3% statement coverage and 25.6% branch coverage. We also find that 92.8% of TestPilot's generated tests have no more than 50% similarity with existing tests (as measured by normalized edit distance), with none of them being exact copies. Finally, we run TestPilot with two additional LLMs, OpenAI's older code-cushman-002 LLM and the open LLM StarCoder. Overall, we observed similar results with the former (68.2% median statement coverage), and somewhat worse results with the latter (54.0% median statement coverage), suggesting that the effectiveness of the approach is influenced by the size and training set of the LLM, but does not fundamentally depend on the specific model.
Leveraging Domain Knowledge at Inference Time for LLM Translation: Retrieval versus Generation
While large language models (LLMs) have been increasingly adopted for machine translation (MT), their performance for specialist domains such as medicine and law remains an open challenge. Prior work has shown that LLMs can be domain-adapted at test-time by retrieving targeted few-shot demonstrations or terminologies for inclusion in the prompt. Meanwhile, for general-purpose LLM MT, recent studies have found some success in generating similarly useful domain knowledge from an LLM itself, prior to translation. Our work studies domain-adapted MT with LLMs through a careful prompting setup, finding that demonstrations consistently outperform terminology, and retrieval consistently outperforms generation. We find that generating demonstrations with weaker models can close the gap with larger model's zero-shot performance. Given the effectiveness of demonstrations, we perform detailed analyses to understand their value. We find that domain-specificity is particularly important, and that the popular multi-domain benchmark is testing adaptation to a particular writing style more so than to a specific domain.
$\mathbb{USCD}$: Improving Code Generation of LLMs by Uncertainty-Aware Selective Contrastive Decoding
Large language models (LLMs) have shown remarkable capabilities in code generation. However, the effects of hallucinations (e.g., output noise) make it particularly challenging for LLMs to generate high-quality code in one pass. In this work, we propose a simple and effective uncertainty-aware selective contrastive decoding (USCD) mechanism to improve the quality of one-pass code generation in LLMs and reduce the impact of output noise. To be specific, we first elaborately designed a negative prompt (namely lame prompt) to output noise by removing input-output examples from the standard few-shot prompt. Our preliminary study shows that the Jensen-Shannon divergence (JS divergence) between token distribution uncertainty and the output noise is relatively low (approximately 0.25), indicating their high relevance. Then, we selectively eliminate output noise induced by lame prompts based on the uncertainty of the prediction distribution from the standard prompt. Notably, our proposed plug-and-play mechanism is an inference-only method, enjoying appealing flexibility. Extensive experiments on widely used benchmarks, e.g., HumanEval, MBPP, and MultiPL-E, upon several LLMs (i.e., Inocder-6b, CodeLlama-7b, WizardCoder-15b, StarCoder, and Llama2-7b), demonstrate that our proposed USCD significantly improves one-pass code generation, with an average pass@1 scores increase of 16.59\%. We will release code and data on GitHub.
Pre-Avatar: An Automatic Presentation Generation Framework Leveraging Talking Avatar
Since the beginning of the COVID-19 pandemic, remote conferencing and school-teaching have become important tools. The previous applications aim to save the commuting cost with real-time interactions. However, our application is going to lower the production and reproduction costs when preparing the communication materials. This paper proposes a system called Pre-Avatar, generating a presentation video with a talking face of a target speaker with 1 front-face photo and a 3-minute voice recording. Technically, the system consists of three main modules, user experience interface (UEI), talking face module and few-shot text-to-speech (TTS) module. The system firstly clones the target speaker's voice, and then generates the speech, and finally generate an avatar with appropriate lip and head movements. Under any scenario, users only need to replace slides with different notes to generate another new video. The demo has been released here and will be published as free software for use.
ERNIE 3.0: Large-scale Knowledge Enhanced Pre-training for Language Understanding and Generation
Pre-trained models have achieved state-of-the-art results in various Natural Language Processing (NLP) tasks. Recent works such as T5 and GPT-3 have shown that scaling up pre-trained language models can improve their generalization abilities. Particularly, the GPT-3 model with 175 billion parameters shows its strong task-agnostic zero-shot/few-shot learning capabilities. Despite their success, these large-scale models are trained on plain texts without introducing knowledge such as linguistic knowledge and world knowledge. In addition, most large-scale models are trained in an auto-regressive way. As a result, this kind of traditional fine-tuning approach demonstrates relatively weak performance when solving downstream language understanding tasks. In order to solve the above problems, we propose a unified framework named ERNIE 3.0 for pre-training large-scale knowledge enhanced models. It fuses auto-regressive network and auto-encoding network, so that the trained model can be easily tailored for both natural language understanding and generation tasks with zero-shot learning, few-shot learning or fine-tuning. We trained the model with 10 billion parameters on a 4TB corpus consisting of plain texts and a large-scale knowledge graph. Empirical results show that the model outperforms the state-of-the-art models on 54 Chinese NLP tasks, and its English version achieves the first place on the SuperGLUE benchmark (July 3, 2021), surpassing the human performance by +0.8% (90.6% vs. 89.8%).
Beyond In-Context Learning: Aligning Long-form Generation of Large Language Models via Task-Inherent Attribute Guidelines
In-context learning (ICL) is an important yet not fully understood ability of pre-trained large language models (LLMs). It can greatly enhance task performance using a few examples, termed demonstrations, without fine-tuning. Although effective in question answering, ICL often underperforms in long-form generation tasks such as summarization. Under appropriately realistic assumptions, we empirically and theoretically show that ICL demonstrations alone are insufficient to teach LLMs the task language and format distributions for generation. We argue for explicit exposure to the task distributions and hypothesize that defining them by prompting enhances model performance. To this end, we present LongGuide, which efficiently generates two parallel streams of guidelines capturing task language and format properties: (i) Metric Guidelines (MGs) that instruct models to optimize self-evaluated metrics; and (ii) Output Constraint Guidelines (OCGs) that constrain generation at both token and sentence levels. LongGuide automatically selects the best combination of guidelines, improving both strong open- and closed-source LLMs by over 5% in both zero- and few-shot settings. We show that LongGuide is generalizable, learnable by weak models to enhance strong ones, and integrates synergistically with automatic prompt optimizers.
Visual Prompting with Iterative Refinement for Design Critique Generation
Feedback is crucial for every design process, such as user interface (UI) design, and automating design critiques can significantly improve the efficiency of the design workflow. Although existing multimodal large language models (LLMs) excel in many tasks, they often struggle with generating high-quality design critiques -- a complex task that requires producing detailed design comments that are visually grounded in a given design's image. Building on recent advancements in iterative refinement of text output and visual prompting methods, we propose an iterative visual prompting approach for UI critique that takes an input UI screenshot and design guidelines and generates a list of design comments, along with corresponding bounding boxes that map each comment to a specific region in the screenshot. The entire process is driven completely by LLMs, which iteratively refine both the text output and bounding boxes using few-shot samples tailored for each step. We evaluated our approach using Gemini-1.5-pro and GPT-4o, and found that human experts generally preferred the design critiques generated by our pipeline over those by the baseline, with the pipeline reducing the gap from human performance by 50% for one rating metric. To assess the generalizability of our approach to other multimodal tasks, we applied our pipeline to open-vocabulary object and attribute detection, and experiments showed that our method also outperformed the baseline.
Analysis and Applications of Deep Learning with Finite Samples in Full Life-Cycle Intelligence of Nuclear Power Generation
The advent of Industry 4.0 has precipitated the incorporation of Artificial Intelligence (AI) methods within industrial contexts, aiming to realize intelligent manufacturing, operation as well as maintenance, also known as industrial intelligence. However, intricate industrial milieus, particularly those relating to energy exploration and production, frequently encompass data characterized by long-tailed class distribution, sample imbalance, and domain shift. These attributes pose noteworthy challenges to data-centric Deep Learning (DL) techniques, crucial for the realization of industrial intelligence. The present study centers on the intricate and distinctive industrial scenarios of Nuclear Power Generation (NPG), meticulously scrutinizing the application of DL techniques under the constraints of finite data samples. Initially, the paper expounds on potential employment scenarios for AI across the full life-cycle of NPG. Subsequently, we delve into an evaluative exposition of DL's advancement, grounded in the finite sample perspective. This encompasses aspects such as small-sample learning, few-shot learning, zero-shot learning, and open-set recognition, also referring to the unique data characteristics of NPG. The paper then proceeds to present two specific case studies. The first revolves around the automatic recognition of zirconium alloy metallography, while the second pertains to open-set recognition for signal diagnosis of machinery sensors. These cases, spanning the entirety of NPG's life-cycle, are accompanied by constructive outcomes and insightful deliberations. By exploring and applying DL methodologies within the constraints of finite sample availability, this paper not only furnishes a robust technical foundation but also introduces a fresh perspective toward the secure and efficient advancement and exploitation of this advanced energy source.
TFHE-Coder: Evaluating LLM-agentic Fully Homomorphic Encryption Code Generation
Fully Homomorphic Encryption over the torus (TFHE) enables computation on encrypted data without decryption, making it a cornerstone of secure and confidential computing. Despite its potential in privacy preserving machine learning, secure multi party computation, private blockchain transactions, and secure medical diagnostics, its adoption remains limited due to cryptographic complexity and usability challenges. While various TFHE libraries and compilers exist, practical code generation remains a hurdle. We propose a compiler integrated framework to evaluate LLM inference and agentic optimization for TFHE code generation, focusing on logic gates and ReLU activation. Our methodology assesses error rates, compilability, and structural similarity across open and closedsource LLMs. Results highlight significant limitations in off-the-shelf models, while agentic optimizations such as retrieval augmented generation (RAG) and few-shot prompting reduce errors and enhance code fidelity. This work establishes the first benchmark for TFHE code generation, demonstrating how LLMs, when augmented with domain-specific feedback, can bridge the expertise gap in FHE code generation.
The Impact of Prompt Programming on Function-Level Code Generation
Large Language Models (LLMs) are increasingly used by software engineers for code generation. However, limitations of LLMs such as irrelevant or incorrect code have highlighted the need for prompt programming (or prompt engineering) where engineers apply specific prompt techniques (e.g., chain-of-thought or input-output examples) to improve the generated code. Despite this, the impact of different prompt techniques -- and their combinations -- on code generation remains underexplored. In this study, we introduce CodePromptEval, a dataset of 7072 prompts designed to evaluate five prompt techniques (few-shot, persona, chain-of-thought, function signature, list of packages) and their effect on the correctness, similarity, and quality of complete functions generated by three LLMs (GPT-4o, Llama3, and Mistral). Our findings show that while certain prompt techniques significantly influence the generated code, combining multiple techniques does not necessarily improve the outcome. Additionally, we observed a trade-off between correctness and quality when using prompt techniques. Our dataset and replication package enable future research on improving LLM-generated code and evaluating new prompt techniques.
SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generation
Our goal is to synthesize 3D human motions given textual inputs describing simultaneous actions, for example 'waving hand' while 'walking' at the same time. We refer to generating such simultaneous movements as performing 'spatial compositions'. In contrast to temporal compositions that seek to transition from one action to another, spatial compositing requires understanding which body parts are involved in which action, to be able to move them simultaneously. Motivated by the observation that the correspondence between actions and body parts is encoded in powerful language models, we extract this knowledge by prompting GPT-3 with text such as "what are the body parts involved in the action <action name>?", while also providing the parts list and few-shot examples. Given this action-part mapping, we combine body parts from two motions together and establish the first automated method to spatially compose two actions. However, training data with compositional actions is always limited by the combinatorics. Hence, we further create synthetic data with this approach, and use it to train a new state-of-the-art text-to-motion generation model, called SINC ("SImultaneous actioN Compositions for 3D human motions"). In our experiments, that training with such GPT-guided synthetic data improves spatial composition generation over baselines. Our code is publicly available at https://sinc.is.tue.mpg.de/.
Multi-lingual Evaluation of Code Generation Models
We present MBXP, an execution-based code completion benchmark in 10+ programming languages. This collection of datasets is generated by our conversion framework that translates prompts and test cases from the original MBPP dataset to the corresponding data in a target language. Based on this benchmark, we are able to evaluate code generation models in a multi-lingual fashion, and in particular discover generalization ability of language models on out-of-domain languages, advantages of large multi-lingual models over mono-lingual, benefits of few-shot prompting, and zero-shot translation abilities. In addition, we use our code generation model to perform large-scale bootstrapping to obtain synthetic canonical solutions in several languages. These solutions can be used for other code-related evaluations such as insertion-based, summarization, or code translation tasks where we demonstrate results and release as part of our benchmark.
Can Large Language Models Help Developers with Robotic Finite State Machine Modification?
Finite state machines (FSMs) are widely used to manage robot behavior logic, particularly in real-world applications that require a high degree of reliability and structure. However, traditional manual FSM design and modification processes can be time-consuming and error-prone. We propose that large language models (LLMs) can assist developers in editing FSM code for real-world robotic use cases. LLMs, with their ability to use context and process natural language, offer a solution for FSM modification with high correctness, allowing developers to update complex control logic through natural language instructions. Our approach leverages few-shot prompting and language-guided code generation to reduce the amount of time it takes to edit an FSM. To validate this approach, we evaluate it on a real-world robotics dataset, demonstrating its effectiveness in practical scenarios.
The language of prompting: What linguistic properties make a prompt successful?
The latest generation of LLMs can be prompted to achieve impressive zero-shot or few-shot performance in many NLP tasks. However, since performance is highly sensitive to the choice of prompts, considerable effort has been devoted to crowd-sourcing prompts or designing methods for prompt optimisation. Yet, we still lack a systematic understanding of how linguistic properties of prompts correlate with task performance. In this work, we investigate how LLMs of different sizes, pre-trained and instruction-tuned, perform on prompts that are semantically equivalent, but vary in linguistic structure. We investigate both grammatical properties such as mood, tense, aspect and modality, as well as lexico-semantic variation through the use of synonyms. Our findings contradict the common assumption that LLMs achieve optimal performance on lower perplexity prompts that reflect language use in pretraining or instruction-tuning data. Prompts transfer poorly between datasets or models, and performance cannot generally be explained by perplexity, word frequency, ambiguity or prompt length. Based on our results, we put forward a proposal for a more robust and comprehensive evaluation standard for prompting research.
Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization
We present ATOP (Articulate That Object Part), a novel few-shot method based on motion personalization to articulate a static 3D object with respect to a part and its motion as prescribed in a text prompt. Given the scarcity of available datasets with motion attribute annotations, existing methods struggle to generalize well in this task. In our work, the text input allows us to tap into the power of modern-day diffusion models to generate plausible motion samples for the right object category and part. In turn, the input 3D object provides image prompting to personalize the generated video to that very object we wish to articulate. Our method starts with a few-shot finetuning for category-specific motion generation, a key first step to compensate for the lack of articulation awareness by current diffusion models. For this, we finetune a pre-trained multi-view image generation model for controllable multi-view video generation, using a small collection of video samples obtained for the target object category. This is followed by motion video personalization that is realized by multi-view rendered images of the target 3D object. At last, we transfer the personalized video motion to the target 3D object via differentiable rendering to optimize part motion parameters by a score distillation sampling loss. Experimental results on PartNet-Sapien and ACD datasets show that our method is capable of generating realistic motion videos and predicting 3D motion parameters in a more accurate and generalizable way, compared to prior works in the few-shot setting.
Generative Pretraining in Multimodality
We present Emu, a Transformer-based multimodal foundation model, which can seamlessly generate images and texts in multimodal context. This omnivore model can take in any single-modality or multimodal data input indiscriminately (e.g., interleaved image, text and video) through a one-model-for-all autoregressive training process. First, visual signals are encoded into embeddings, and together with text tokens form an interleaved input sequence. Emu is then end-to-end trained with a unified objective of classifying the next text token or regressing the next visual embedding in the multimodal sequence. This versatile multimodality empowers the exploration of diverse pretraining data sources at scale, such as videos with interleaved frames and text, webpages with interleaved images and text, as well as web-scale image-text pairs and video-text pairs. Emu can serve as a generalist multimodal interface for both image-to-text and text-to-image tasks, and supports in-context image and text generation. Across a broad range of zero-shot/few-shot tasks including image captioning, visual question answering, video question answering and text-to-image generation, Emu demonstrates superb performance compared to state-of-the-art large multimodal models. Extended capabilities such as multimodal assistants via instruction tuning are also demonstrated with impressive performance.
Generative Compositional Augmentations for Scene Graph Prediction
Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges in this task due to a long tail data distribution. Current scene graph generation models are trained on a tiny fraction of the distribution corresponding to the most frequent compositions, e.g. <cup, on, table>. However, test images might contain zero- and few-shot compositions of objects and relationships, e.g. <cup, on, surfboard>. Despite each of the object categories and the predicate (e.g. 'on') being frequent in the training data, the models often fail to properly understand such unseen or rare compositions. To improve generalization, it is natural to attempt increasing the diversity of the training distribution. However, in the graph domain this is non-trivial. To that end, we propose a method to synthesize rare yet plausible scene graphs by perturbing real ones. We then propose and empirically study a model based on conditional generative adversarial networks (GANs) that allows us to generate visual features of perturbed scene graphs and learn from them in a joint fashion. When evaluated on the Visual Genome dataset, our approach yields marginal, but consistent improvements in zero- and few-shot metrics. We analyze the limitations of our approach indicating promising directions for future research.
MAC-SQL: A Multi-Agent Collaborative Framework for Text-to-SQL
Recent LLM-based Text-to-SQL methods usually suffer from significant performance degradation on "huge" databases and complex user questions that require multi-step reasoning. Moreover, most existing methods neglect the crucial significance of LLMs utilizing external tools and model collaboration. To address these challenges, we introduce MAC-SQL, a novel LLM-based multi-agent collaborative framework. Our framework comprises a core decomposer agent for Text-to-SQL generation with few-shot chain-of-thought reasoning, accompanied by two auxiliary agents that utilize external tools or models to acquire smaller sub-databases and refine erroneous SQL queries. The decomposer agent collaborates with auxiliary agents, which are activated as needed and can be expanded to accommodate new features or tools for effective Text-to-SQL parsing. In our framework, We initially leverage GPT-4 as the strong backbone LLM for all agent tasks to determine the upper bound of our framework. We then fine-tune an open-sourced instruction-followed model, SQL-Llama, by leveraging Code Llama 7B, to accomplish all tasks as GPT-4 does. Experiments show that SQL-Llama achieves a comparable execution accuracy of 43.94, compared to the baseline accuracy of 46.35 for vanilla GPT-4. At the time of writing, MAC-SQL+GPT-4 achieves an execution accuracy of 59.59 when evaluated on the BIRD benchmark, establishing a new state-of-the-art (SOTA) on its holdout test set (https://github.com/wbbeyourself/MAC-SQL).
Distilling Internet-Scale Vision-Language Models into Embodied Agents
Instruction-following agents must ground language into their observation and action spaces. Learning to ground language is challenging, typically requiring domain-specific engineering or large quantities of human interaction data. To address this challenge, we propose using pretrained vision-language models (VLMs) to supervise embodied agents. We combine ideas from model distillation and hindsight experience replay (HER), using a VLM to retroactively generate language describing the agent's behavior. Simple prompting allows us to control the supervision signal, teaching an agent to interact with novel objects based on their names (e.g., planes) or their features (e.g., colors) in a 3D rendered environment. Fewshot prompting lets us teach abstract category membership, including pre-existing categories (food vs toys) and ad-hoc ones (arbitrary preferences over objects). Our work outlines a new and effective way to use internet-scale VLMs, repurposing the generic language grounding acquired by such models to teach task-relevant groundings to embodied agents.
Large Language Models as Analogical Reasoners
Chain-of-thought (CoT) prompting for language models demonstrates impressive performance across reasoning tasks, but typically needs labeled exemplars of the reasoning process. In this work, we introduce a new prompting approach, Analogical Prompting, designed to automatically guide the reasoning process of large language models. Inspired by analogical reasoning, a cognitive process in which humans draw from relevant past experiences to tackle new problems, our approach prompts language models to self-generate relevant exemplars or knowledge in the context, before proceeding to solve the given problem. This method presents several advantages: it obviates the need for labeling or retrieving exemplars, offering generality and convenience; it can also tailor the generated exemplars and knowledge to each problem, offering adaptability. Experimental results show that our approach outperforms 0-shot CoT and manual few-shot CoT in a variety of reasoning tasks, including math problem solving in GSM8K and MATH, code generation in Codeforces, and other reasoning tasks in BIG-Bench.
OASum: Large-Scale Open Domain Aspect-based Summarization
Aspect or query-based summarization has recently caught more attention, as it can generate differentiated summaries based on users' interests. However, the current dataset for aspect or query-based summarization either focuses on specific domains, contains relatively small-scale instances, or includes only a few aspect types. Such limitations hinder further explorations in this direction. In this work, we take advantage of crowd-sourcing knowledge on Wikipedia.org and automatically create a high-quality, large-scale open-domain aspect-based summarization dataset named OASum, which contains more than 3.7 million instances with around 1 million different aspects on 2 million Wikipedia pages. We provide benchmark results on OASum and demonstrate its ability for diverse aspect-based summarization generation. To overcome the data scarcity problem on specific domains, we also perform zero-shot, few-shot, and fine-tuning on seven downstream datasets. Specifically, zero/few-shot and fine-tuning results show that the model pre-trained on our corpus demonstrates a strong aspect or query-focused generation ability compared with the backbone model. Our dataset and pre-trained checkpoints are publicly available.
Scalable Language Models with Posterior Inference of Latent Thought Vectors
We propose a novel family of language models, Latent-Thought Language Models (LTMs), which incorporate explicit latent thought vectors that follow an explicit prior model in latent space. These latent thought vectors guide the autoregressive generation of ground tokens through a Transformer decoder. Training employs a dual-rate optimization process within the classical variational Bayes framework: fast learning of local variational parameters for the posterior distribution of latent vectors, and slow learning of global decoder parameters. Empirical studies reveal that LTMs possess additional scaling dimensions beyond traditional LLMs, yielding a structured design space. Higher sample efficiency can be achieved by increasing training compute per token, with further gains possible by trading model size for more inference steps. Designed based on these scaling properties, LTMs demonstrate superior sample and parameter efficiency compared to conventional autoregressive models and discrete diffusion models. They significantly outperform these counterparts in validation perplexity and zero-shot language modeling. Additionally, LTMs exhibit emergent few-shot in-context reasoning capabilities that scale with model and latent size, and achieve competitive performance in conditional and unconditional text generation.
PaLM: Scaling Language Modeling with Pathways
Large language models have been shown to achieve remarkable performance across a variety of natural language tasks using few-shot learning, which drastically reduces the number of task-specific training examples needed to adapt the model to a particular application. To further our understanding of the impact of scale on few-shot learning, we trained a 540-billion parameter, densely activated, Transformer language model, which we call Pathways Language Model PaLM. We trained PaLM on 6144 TPU v4 chips using Pathways, a new ML system which enables highly efficient training across multiple TPU Pods. We demonstrate continued benefits of scaling by achieving state-of-the-art few-shot learning results on hundreds of language understanding and generation benchmarks. On a number of these tasks, PaLM 540B achieves breakthrough performance, outperforming the finetuned state-of-the-art on a suite of multi-step reasoning tasks, and outperforming average human performance on the recently released BIG-bench benchmark. A significant number of BIG-bench tasks showed discontinuous improvements from model scale, meaning that performance steeply increased as we scaled to our largest model. PaLM also has strong capabilities in multilingual tasks and source code generation, which we demonstrate on a wide array of benchmarks. We additionally provide a comprehensive analysis on bias and toxicity, and study the extent of training data memorization with respect to model scale. Finally, we discuss the ethical considerations related to large language models and discuss potential mitigation strategies.
Efficacy of Synthetic Data as a Benchmark
Large language models (LLMs) have enabled a range of applications in zero-shot and few-shot learning settings, including the generation of synthetic datasets for training and testing. However, to reliably use these synthetic datasets, it is essential to understand how representative they are of real-world data. We investigate this by assessing the effectiveness of generating synthetic data through LLM and using it as a benchmark for various NLP tasks. Our experiments across six datasets, and three different tasks, show that while synthetic data can effectively capture performance of various methods for simpler tasks, such as intent classification, it falls short for more complex tasks like named entity recognition. Additionally, we propose a new metric called the bias factor, which evaluates the biases introduced when the same LLM is used to both generate benchmarking data and to perform the tasks. We find that smaller LLMs exhibit biases towards their own generated data, whereas larger models do not. Overall, our findings suggest that the effectiveness of synthetic data as a benchmark varies depending on the task, and that practitioners should rely on data generated from multiple larger models whenever possible.
Mechanistic Behavior Editing of Language Models
Large Language Models trained on web-scale text acquire language generation abilities that can solve a wide range of tasks, particularly when task knowledge is refined into the generative prior using in-context examples. However, spurious features learned from noisy data hinder their generalizability. Supervised finetuning can introduce task specificity, but introduce data inefficiency. Prior studies indicate that (i) noisy neural circuitries coexist with generalizable ones within LLMs, and (ii) finetuning typically enhances (or suppresses) existing abilities without introducing newer ones. Building upon these, we propose TaRot, a novel method for task adaptation. TaRot intervenes in the neural circuitries using learnable rotation matrices that are optimized using Bayesian Optimization, on labelled samples in the order of standard few-shot prompting examples. Experiments on multiple classification and generation tasks using LLMs of varying sizes reveal the efficacy of TaRot, improving upon both zero- as well as few-shot performance, with average improvements (across models and tasks) of 23.81% and 11.15%, respectively. The source code is available at https://github.com/joykirat18/TaRot
Large Language Models as Biomedical Hypothesis Generators: A Comprehensive Evaluation
The rapid growth of biomedical knowledge has outpaced our ability to efficiently extract insights and generate novel hypotheses. Large language models (LLMs) have emerged as a promising tool to revolutionize knowledge interaction and potentially accelerate biomedical discovery. In this paper, we present a comprehensive evaluation of LLMs as biomedical hypothesis generators. We construct a dataset of background-hypothesis pairs from biomedical literature, carefully partitioned into training, seen, and unseen test sets based on publication date to mitigate data contamination. Using this dataset, we assess the hypothesis generation capabilities of top-tier instructed models in zero-shot, few-shot, and fine-tuning settings. To enhance the exploration of uncertainty, a crucial aspect of scientific discovery, we incorporate tool use and multi-agent interactions in our evaluation framework. Furthermore, we propose four novel metrics grounded in extensive literature review to evaluate the quality of generated hypotheses, considering both LLM-based and human assessments. Our experiments yield two key findings: 1) LLMs can generate novel and validated hypotheses, even when tested on literature unseen during training, and 2) Increasing uncertainty through multi-agent interactions and tool use can facilitate diverse candidate generation and improve zero-shot hypothesis generation performance. However, we also observe that the integration of additional knowledge through few-shot learning and tool use may not always lead to performance gains, highlighting the need for careful consideration of the type and scope of external knowledge incorporated. These findings underscore the potential of LLMs as powerful aids in biomedical hypothesis generation and provide valuable insights to guide further research in this area.
Deformation-Recovery Diffusion Model (DRDM): Instance Deformation for Image Manipulation and Synthesis
In medical imaging, the diffusion models have shown great potential in synthetic image generation tasks. However, these models often struggle with the interpretable connections between the generated and existing images and could create illusions. To address these challenges, our research proposes a novel diffusion-based generative model based on deformation diffusion and recovery. This model, named Deformation-Recovery Diffusion Model (DRDM), diverges from traditional score/intensity and latent feature-based approaches, emphasizing morphological changes through deformation fields rather than direct image synthesis. This is achieved by introducing a topological-preserving deformation field generation method, which randomly samples and integrates a set of multi-scale Deformation Vector Fields (DVF). DRDM is trained to learn to recover unreasonable deformation components, thereby restoring each randomly deformed image to a realistic distribution. These innovations facilitate the generation of diverse and anatomically plausible deformations, enhancing data augmentation and synthesis for further analysis in downstream tasks, such as few-shot learning and image registration. Experimental results in cardiac MRI and pulmonary CT show DRDM is capable of creating diverse, large (over 10\% image size deformation scale), and high-quality (negative rate of the Jacobian matrix's determinant is lower than 1\%) deformation fields. The further experimental results in downstream tasks, 2D image segmentation and 3D image registration, indicate significant improvements resulting from DRDM, showcasing the potential of our model to advance image manipulation and synthesis in medical imaging and beyond. Project page: https://jianqingzheng.github.io/def_diff_rec/
COVR: A test-bed for Visually Grounded Compositional Generalization with real images
While interest in models that generalize at test time to new compositions has risen in recent years, benchmarks in the visually-grounded domain have thus far been restricted to synthetic images. In this work, we propose COVR, a new test-bed for visually-grounded compositional generalization with real images. To create COVR, we use real images annotated with scene graphs, and propose an almost fully automatic procedure for generating question-answer pairs along with a set of context images. COVR focuses on questions that require complex reasoning, including higher-order operations such as quantification and aggregation. Due to the automatic generation process, COVR facilitates the creation of compositional splits, where models at test time need to generalize to new concepts and compositions in a zero- or few-shot setting. We construct compositional splits using COVR and demonstrate a myriad of cases where state-of-the-art pre-trained language-and-vision models struggle to compositionally generalize.
STaR: Bootstrapping Reasoning With Reasoning
Generating step-by-step "chain-of-thought" rationales improves language model performance on complex reasoning tasks like mathematics or commonsense question-answering. However, inducing language model rationale generation currently requires either constructing massive rationale datasets or sacrificing accuracy by using only few-shot inference. We propose a technique to iteratively leverage a small number of rationale examples and a large dataset without rationales, to bootstrap the ability to perform successively more complex reasoning. This technique, the "Self-Taught Reasoner" (STaR), relies on a simple loop: generate rationales to answer many questions, prompted with a few rationale examples; if the generated answers are wrong, try again to generate a rationale given the correct answer; fine-tune on all the rationales that ultimately yielded correct answers; repeat. We show that STaR significantly improves performance on multiple datasets compared to a model fine-tuned to directly predict final answers, and performs comparably to fine-tuning a 30times larger state-of-the-art language model on CommensenseQA. Thus, STaR lets a model improve itself by learning from its own generated reasoning.
ASTRAL: Automated Safety Testing of Large Language Models
Large Language Models (LLMs) have recently gained attention due to their ability to understand and generate sophisticated human-like content. However, ensuring their safety is paramount as they might provide harmful and unsafe responses. Existing LLM testing frameworks address various safety-related concerns (e.g., drugs, terrorism, animal abuse) but often face challenges due to unbalanced and obsolete datasets. In this paper, we present ASTRAL, a tool that automates the generation and execution of test cases (i.e., prompts) for testing the safety of LLMs. First, we introduce a novel black-box coverage criterion to generate balanced and diverse unsafe test inputs across a diverse set of safety categories as well as linguistic writing characteristics (i.e., different style and persuasive writing techniques). Second, we propose an LLM-based approach that leverages Retrieval Augmented Generation (RAG), few-shot prompting strategies and web browsing to generate up-to-date test inputs. Lastly, similar to current LLM test automation techniques, we leverage LLMs as test oracles to distinguish between safe and unsafe test outputs, allowing a fully automated testing approach. We conduct an extensive evaluation on well-known LLMs, revealing the following key findings: i) GPT3.5 outperforms other LLMs when acting as the test oracle, accurately detecting unsafe responses, and even surpassing more recent LLMs (e.g., GPT-4), as well as LLMs that are specifically tailored to detect unsafe LLM outputs (e.g., LlamaGuard); ii) the results confirm that our approach can uncover nearly twice as many unsafe LLM behaviors with the same number of test inputs compared to currently used static datasets; and iii) our black-box coverage criterion combined with web browsing can effectively guide the LLM on generating up-to-date unsafe test inputs, significantly increasing the number of unsafe LLM behaviors.
Improving Factuality and Reasoning in Language Models through Multiagent Debate
Large language models (LLMs) have demonstrated remarkable capabilities in language generation, understanding, and few-shot learning in recent years. An extensive body of work has explored how their performance may be further improved through the tools of prompting, ranging from verification, self-consistency, or intermediate scratchpads. In this paper, we present a complementary approach to improve language responses where multiple language model instances propose and debate their individual responses and reasoning processes over multiple rounds to arrive at a common final answer. Our findings indicate that this approach significantly enhances mathematical and strategic reasoning across a number of tasks. We also demonstrate that our approach improves the factual validity of generated content, reducing fallacious answers and hallucinations that contemporary models are prone to. Our approach may be directly applied to existing black-box models and uses identical procedure and prompts for all tasks we investigate. Overall, our findings suggest that such "society of minds" approach has the potential to significantly advance the capabilities of LLMs and pave the way for further breakthroughs in language generation and understanding.
The Future of MLLM Prompting is Adaptive: A Comprehensive Experimental Evaluation of Prompt Engineering Methods for Robust Multimodal Performance
Multimodal Large Language Models (MLLMs) are set to transform how machines process and generate human-like responses by integrating diverse modalities such as text, images, and code. Yet, effectively harnessing their capabilities hinges on optimal prompt engineering. We present a comprehensive experimental evaluation of seven prompt engineering methods applied to 13 open-source MLLMs over 24 tasks spanning Reasoning and Compositionality, Multimodal Understanding and Alignment, Complex Code Generation and Execution, and Knowledge Retrieval and Integration. Our approach stratifies models by parameter count into Small (<4B), Medium (4B-10B), and Large (>10B) categories and compares prompting techniques including Zero-Shot, One-Shot, Few-Shot, Chain-of-Thought, Analogical, Generated Knowledge, and Tree-of-Thought. While Large MLLMs excel in structured tasks such as code generation, achieving accuracies up to 96.88% under Few-Shot prompting, all models struggle with complex reasoning and abstract understanding, often yielding accuracies below 60% and high hallucination rates. Structured reasoning prompts frequently increased hallucination up to 75% in small models and led to longer response times (over 20 seconds in Large MLLMs), while simpler prompting methods provided more concise and efficient outputs. No single prompting method uniformly optimises all task types. Instead, adaptive strategies combining example-based guidance with selective structured reasoning are essential to enhance robustness, efficiency, and factual accuracy. Our findings offer practical recommendations for prompt engineering and support more reliable deployment of MLLMs across applications including AI-assisted coding, knowledge retrieval, and multimodal content understanding.
ConCodeEval: Evaluating Large Language Models for Code Constraints in Domain-Specific Languages
Recent work shows Large Language Models (LLMs) struggle to understand natural language constraints for various text generation tasks in zero- and few-shot settings. While, in the code domain, there is wide usage of constraints in code format to maintain the integrity of code written in Domain-Specific Languages (DSLs) like JSON and YAML which are widely used for system-level programming tasks in enterprises. Given that LLMs are increasingly used for system-level code tasks, evaluating if they can comprehend these code constraints is crucial. However, no work has been done to evaluate their controllability over code constraints. Hence, we introduce ConCodeEval, a first-of-its-kind benchmark having two novel tasks for code constraints across five representations. Our findings suggest that language models struggle with code constraints. Code languages that perform excellently for normal code tasks do not perform well when the same languages represent fine-grained constraints.
KnowCoder: Coding Structured Knowledge into LLMs for Universal Information Extraction
In this paper, we propose KnowCoder, a Large Language Model (LLM) to conduct Universal Information Extraction (UIE) via code generation. KnowCoder aims to develop a kind of unified schema representation that LLMs can easily understand and an effective learning framework that encourages LLMs to follow schemas and extract structured knowledge accurately. To achieve these, KnowCoder introduces a code-style schema representation method to uniformly transform different schemas into Python classes, with which complex schema information, such as constraints among tasks in UIE, can be captured in an LLM-friendly manner. We further construct a code-style schema library covering over 30,000 types of knowledge, which is the largest one for UIE, to the best of our knowledge. To ease the learning process of LLMs, KnowCoder contains a two-phase learning framework that enhances its schema understanding ability via code pretraining and its schema following ability via instruction tuning. After code pretraining on around 1.5B automatically constructed data, KnowCoder already attains remarkable generalization ability and achieves relative improvements by 49.8% F1, compared to LLaMA2, under the few-shot setting. After instruction tuning, KnowCoder further exhibits strong generalization ability on unseen schemas and achieves up to 12.5% and 21.9%, compared to sota baselines, under the zero-shot setting and the low resource setting, respectively. Additionally, based on our unified schema representations, various human-annotated datasets can simultaneously be utilized to refine KnowCoder, which achieves significant improvements up to 7.5% under the supervised setting.
RLIPv2: Fast Scaling of Relational Language-Image Pre-training
Relational Language-Image Pre-training (RLIP) aims to align vision representations with relational texts, thereby advancing the capability of relational reasoning in computer vision tasks. However, hindered by the slow convergence of RLIPv1 architecture and the limited availability of existing scene graph data, scaling RLIPv1 is challenging. In this paper, we propose RLIPv2, a fast converging model that enables the scaling of relational pre-training to large-scale pseudo-labelled scene graph data. To enable fast scaling, RLIPv2 introduces Asymmetric Language-Image Fusion (ALIF), a mechanism that facilitates earlier and deeper gated cross-modal fusion with sparsified language encoding layers. ALIF leads to comparable or better performance than RLIPv1 in a fraction of the time for pre-training and fine-tuning. To obtain scene graph data at scale, we extend object detection datasets with free-form relation labels by introducing a captioner (e.g., BLIP) and a designed Relation Tagger. The Relation Tagger assigns BLIP-generated relation texts to region pairs, thus enabling larger-scale relational pre-training. Through extensive experiments conducted on Human-Object Interaction Detection and Scene Graph Generation, RLIPv2 shows state-of-the-art performance on three benchmarks under fully-finetuning, few-shot and zero-shot settings. Notably, the largest RLIPv2 achieves 23.29mAP on HICO-DET without any fine-tuning, yields 32.22mAP with just 1% data and yields 45.09mAP with 100% data. Code and models are publicly available at https://github.com/JacobYuan7/RLIPv2.
PanGu-$α$: Large-scale Autoregressive Pretrained Chinese Language Models with Auto-parallel Computation
Large-scale Pretrained Language Models (PLMs) have become the new paradigm for Natural Language Processing (NLP). PLMs with hundreds of billions parameters such as GPT-3 have demonstrated strong performances on natural language understanding and generation with few-shot in-context learning. In this work, we present our practice on training large-scale autoregressive language models named PanGu-alpha, with up to 200 billion parameters. PanGu-alpha is developed under the MindSpore and trained on a cluster of 2048 Ascend 910 AI processors. The training parallelism strategy is implemented based on MindSpore Auto-parallel, which composes five parallelism dimensions to scale the training task to 2048 processors efficiently, including data parallelism, op-level model parallelism, pipeline model parallelism, optimizer model parallelism and rematerialization. To enhance the generalization ability of PanGu-alpha, we collect 1.1TB high-quality Chinese data from a wide range of domains to pretrain the model. We empirically test the generation ability of PanGu-alpha in various scenarios including text summarization, question answering, dialogue generation, etc. Moreover, we investigate the effect of model scales on the few-shot performances across a broad range of Chinese NLP tasks. The experimental results demonstrate the superior capabilities of PanGu-alpha in performing various tasks under few-shot or zero-shot settings.
ALMA: Alignment with Minimal Annotation
Recent approaches to large language model (LLM) alignment typically require millions of human annotations or rely on external aligned models for synthetic data generation. This paper introduces ALMA: Alignment with Minimal Annotation, demonstrating that effective alignment can be achieved using only 9,000 labeled examples -- less than 1% of conventional approaches. ALMA generates large amounts of high-quality synthetic alignment data through new techniques: diverse prompt synthesis via few-shot learning, diverse response generation with multiple model checkpoints, and judge (reward model) enhancement through score aggregation and self-distillation. Using only a pretrained Llama3 base model, 5,000 SFT examples, and 4,000 judge annotations, ALMA achieves performance close to Llama3-Instruct across diverse alignment benchmarks (e.g., 0.1% difference on AlpacaEval 2.0 score). These results are achieved with a multi-round, self-bootstrapped data synthesis and training recipe that continues to improve for 10 rounds, surpassing the typical 3-round ceiling of previous methods. These results suggest that base models already possess sufficient knowledge for effective alignment, and that synthetic data generation methods can expose it.
Make-An-Agent: A Generalizable Policy Network Generator with Behavior-Prompted Diffusion
Can we generate a control policy for an agent using just one demonstration of desired behaviors as a prompt, as effortlessly as creating an image from a textual description? In this paper, we present Make-An-Agent, a novel policy parameter generator that leverages the power of conditional diffusion models for behavior-to-policy generation. Guided by behavior embeddings that encode trajectory information, our policy generator synthesizes latent parameter representations, which can then be decoded into policy networks. Trained on policy network checkpoints and their corresponding trajectories, our generation model demonstrates remarkable versatility and scalability on multiple tasks and has a strong generalization ability on unseen tasks to output well-performed policies with only few-shot demonstrations as inputs. We showcase its efficacy and efficiency on various domains and tasks, including varying objectives, behaviors, and even across different robot manipulators. Beyond simulation, we directly deploy policies generated by Make-An-Agent onto real-world robots on locomotion tasks.
Comparative Analysis of AI Agent Architectures for Entity Relationship Classification
Entity relationship classification remains a challenging task in information extraction, especially in scenarios with limited labeled data and complex relational structures. In this study, we conduct a comparative analysis of three distinct AI agent architectures designed to perform relation classification using large language models (LLMs). The agentic architectures explored include (1) reflective self-evaluation, (2) hierarchical task decomposition, and (3) a novel multi-agent dynamic example generation mechanism, each leveraging different modes of reasoning and prompt adaptation. In particular, our dynamic example generation approach introduces real-time cooperative and adversarial prompting. We systematically compare their performance across multiple domains and model backends. Our experiments demonstrate that multi-agent coordination consistently outperforms standard few-shot prompting and approaches the performance of fine-tuned models. These findings offer practical guidance for the design of modular, generalizable LLM-based systems for structured relation extraction. The source codes and dataset are available at https://github.com/maryambrj/ALIEN.git.
AutoConv: Automatically Generating Information-seeking Conversations with Large Language Models
Information-seeking conversation, which aims to help users gather information through conversation, has achieved great progress in recent years. However, the research is still stymied by the scarcity of training data. To alleviate this problem, we propose AutoConv for synthetic conversation generation, which takes advantage of the few-shot learning ability and generation capacity of large language models (LLM). Specifically, we formulate the conversation generation problem as a language modeling task, then finetune an LLM with a few human conversations to capture the characteristics of the information-seeking process and use it for generating synthetic conversations with high quality. Experimental results on two frequently-used datasets verify that AutoConv has substantial improvements over strong baselines and alleviates the dependence on human annotation. In addition, we also provide several analysis studies to promote future research.
Which Prompting Technique Should I Use? An Empirical Investigation of Prompting Techniques for Software Engineering Tasks
A growing variety of prompt engineering techniques has been proposed for Large Language Models (LLMs), yet systematic evaluation of each technique on individual software engineering (SE) tasks remains underexplored. In this study, we present a systematic evaluation of 14 established prompt techniques across 10 SE tasks using four LLM models. As identified in the prior literature, the selected prompting techniques span six core dimensions (Zero-Shot, Few-Shot, Thought Generation, Ensembling, Self-Criticism, and Decomposition). They are evaluated on tasks such as code generation, bug fixing, and code-oriented question answering, to name a few. Our results show which prompting techniques are most effective for SE tasks requiring complex logic and intensive reasoning versus those that rely more on contextual understanding and example-driven scenarios. We also analyze correlations between the linguistic characteristics of prompts and the factors that contribute to the effectiveness of prompting techniques in enhancing performance on SE tasks. Additionally, we report the time and token consumption for each prompting technique when applied to a specific task and model, offering guidance for practitioners in selecting the optimal prompting technique for their use cases.
Universal Self-Adaptive Prompting
A hallmark of modern large language models (LLMs) is their impressive general zero-shot and few-shot abilities, often elicited through in-context learning (ICL) via prompting. However, while highly coveted and being the most general, zero-shot performances in LLMs are still typically weaker due to the lack of guidance and the difficulty of applying existing automatic prompt design methods in general tasks when ground-truth labels are unavailable. In this study, we address this by presenting Universal Self-Adaptive Prompting (USP), an automatic prompt design approach specifically tailored for zero-shot learning (while compatible with few-shot). Requiring only a small amount of unlabeled data and an inference-only LLM, USP is highly versatile: to achieve universal prompting, USP categorizes a possible NLP task into one of the three possible task types and then uses a corresponding selector to select the most suitable queries and zero-shot model-generated responses as pseudo-demonstrations, thereby generalizing ICL to the zero-shot setup in a fully automated way. We evaluate USP with PaLM and PaLM 2 models and demonstrate performances that are considerably stronger than standard zero-shot baselines and often comparable to or even superior to few-shot baselines across more than 40 natural language understanding, natural language generation, and reasoning tasks.
GRILL: Grounded Vision-language Pre-training via Aligning Text and Image Regions
Generalization to unseen tasks is an important ability for few-shot learners to achieve better zero-/few-shot performance on diverse tasks. However, such generalization to vision-language tasks including grounding and generation tasks has been under-explored; existing few-shot VL models struggle to handle tasks that involve object grounding and multiple images such as visual commonsense reasoning or NLVR2. In this paper, we introduce GRILL, GRounded vIsion Language aLigning, a novel VL model that can be generalized to diverse tasks including visual question answering, captioning, and grounding tasks with no or very few training instances. Specifically, GRILL learns object grounding and localization by exploiting object-text alignments, which enables it to transfer to grounding tasks in a zero-/few-shot fashion. We evaluate our model on various zero-/few-shot VL tasks and show that it consistently surpasses the state-of-the-art few-shot methods.
Flexibly Scaling Large Language Models Contexts Through Extensible Tokenization
Large language models (LLMs) are in need of sufficient contexts to handle many critical applications, such as retrieval augmented generation and few-shot learning. However, due to the constrained window size, the LLMs can only access to the information within a limited context. Although the size of context window can be extended by fine-tuning, it will result in a substantial cost in both training and inference stage. In this paper, we present Extensible Tokenization as an alternative method which realizes the flexible scaling of LLMs' context. Extensible Tokenization stands as a midware in between of the tokenized context and the LLM, which transforms the raw token embeddings into the extensible embeddings. Such embeddings provide a more compact representation for the long context, on top of which the LLM is able to perceive more information with the same context window. Extensible Tokenization is also featured by its flexibility: the scaling factor can be flexibly determined within a feasible scope, leading to the extension of an arbitrary context length at the inference time. Besides, Extensible Tokenization is introduced as a drop-in component, which can be seamlessly plugged into not only the LLM itself and but also its fine-tuned derivatives, bringing in the extended contextual information while fully preserving the LLM's existing capabilities. We perform comprehensive experiments on long-context language modeling and understanding tasks, which verify Extensible Tokenization as an effective, efficient, flexible, and compatible method to extend LLM's context. Our model and source code will be made publicly available.
Improving the Language Understanding Capabilities of Large Language Models Using Reinforcement Learning
Large language models (LLMs), built on decoder-only transformers, excel in natural language generation and adapt to diverse tasks using zero-shot and few-shot prompting. However, these prompting methods often struggle on natural language understanding (NLU) tasks, where encoder-only models like BERT-base outperform LLMs on benchmarks like GLUE and SuperGLUE. This paper explores two approaches-supervised fine-tuning (SFT) and proximal policy optimization (PPO)-to enhance LLMs' NLU abilities. To reduce the cost of full-model fine-tuning, we integrate low-rank adaptation (LoRA) layers, limiting updates to these layers during both SFT and PPO. In SFT, task-specific prompts are concatenated with input queries and ground-truth labels, optimizing with next-token prediction. Despite this, LLMs still underperform compared to models like BERT-base on several NLU tasks. To close this gap, we apply PPO, a reinforcement learning technique that treats each token generation as an action and uses a reward function based on alignment with ground-truth answers. PPO then updates the model to maximize these rewards, aligning outputs with correct labels. Our experiments with LLAMA2-7B show that PPO improves performance, with a 6.3-point gain over SFT on GLUE. PPO exceeds zero-shot by 38.7 points and few-shot by 26.1 points on GLUE, while surpassing these by 28.8 and 28.5 points on SuperGLUE. Additionally, PPO outperforms BERT-large by 2.7 points on GLUE and 9.3 points on SuperGLUE. The improvements are consistent across models like Qwen2.5-7B and MPT-7B, highlighting PPO's robustness in enhancing LLMs' NLU capabilities.
Low-Resource Court Judgment Summarization for Common Law Systems
Common law courts need to refer to similar precedents' judgments to inform their current decisions. Generating high-quality summaries of court judgment documents can facilitate legal practitioners to efficiently review previous cases and assist the general public in accessing how the courts operate and how the law is applied. Previous court judgment summarization research focuses on civil law or a particular jurisdiction's judgments. However, judges can refer to the judgments from all common law jurisdictions. Current summarization datasets are insufficient to satisfy the demands of summarizing precedents across multiple jurisdictions, especially when labeled data are scarce for many jurisdictions. To address the lack of datasets, we present CLSum, the first dataset for summarizing multi-jurisdictional common law court judgment documents. Besides, this is the first court judgment summarization work adopting large language models (LLMs) in data augmentation, summary generation, and evaluation. Specifically, we design an LLM-based data augmentation method incorporating legal knowledge. We also propose a legal knowledge enhanced evaluation metric based on LLM to assess the quality of generated judgment summaries. Our experimental results verify that the LLM-based summarization methods can perform well in the few-shot and zero-shot settings. Our LLM-based data augmentation method can mitigate the impact of low data resources. Furthermore, we carry out comprehensive comparative experiments to find essential model components and settings that are capable of enhancing summarization performance.
Making LLMs Worth Every Penny: Resource-Limited Text Classification in Banking
Standard Full-Data classifiers in NLP demand thousands of labeled examples, which is impractical in data-limited domains. Few-shot methods offer an alternative, utilizing contrastive learning techniques that can be effective with as little as 20 examples per class. Similarly, Large Language Models (LLMs) like GPT-4 can perform effectively with just 1-5 examples per class. However, the performance-cost trade-offs of these methods remain underexplored, a critical concern for budget-limited organizations. Our work addresses this gap by studying the aforementioned approaches over the Banking77 financial intent detection dataset, including the evaluation of cutting-edge LLMs by OpenAI, Cohere, and Anthropic in a comprehensive set of few-shot scenarios. We complete the picture with two additional methods: first, a cost-effective querying method for LLMs based on retrieval-augmented generation (RAG), able to reduce operational costs multiple times compared to classic few-shot approaches, and second, a data augmentation method using GPT-4, able to improve performance in data-limited scenarios. Finally, to inspire future research, we provide a human expert's curated subset of Banking77, along with extensive error analysis.
Multimodal Whole Slide Foundation Model for Pathology
The field of computational pathology has been transformed with recent advances in foundation models that encode histopathology region-of-interests (ROIs) into versatile and transferable feature representations via self-supervised learning (SSL). However, translating these advancements to address complex clinical challenges at the patient and slide level remains constrained by limited clinical data in disease-specific cohorts, especially for rare clinical conditions. We propose TITAN, a multimodal whole slide foundation model pretrained using 335,645 WSIs via visual self-supervised learning and vision-language alignment with corresponding pathology reports and 423,122 synthetic captions generated from a multimodal generative AI copilot for pathology. Without any finetuning or requiring clinical labels, TITAN can extract general-purpose slide representations and generate pathology reports that generalize to resource-limited clinical scenarios such as rare disease retrieval and cancer prognosis. We evaluate TITAN on diverse clinical tasks and find that TITAN outperforms both ROI and slide foundation models across machine learning settings such as linear probing, few-shot and zero-shot classification, rare cancer retrieval and cross-modal retrieval, and pathology report generation.
ChatGPT for Arabic Grammatical Error Correction
Recently, large language models (LLMs) fine-tuned to follow human instruction have exhibited significant capabilities in various English NLP tasks. However, their performance in grammatical error correction (GEC) tasks, particularly in non-English languages, remains significantly unexplored. In this paper, we delve into abilities of instruction fine-tuned LLMs in Arabic GEC, a task made complex due to Arabic's rich morphology. Our findings suggest that various prompting methods, coupled with (in-context) few-shot learning, demonstrate considerable effectiveness, with GPT-4 achieving up to 65.49 F1 score under expert prompting (approximately 5 points higher than our established baseline). This highlights the potential of LLMs in low-resource settings, offering a viable approach for generating useful synthetic data for model training. Despite these positive results, we find that instruction fine-tuned models, regardless of their size, significantly underperform compared to fully fine-tuned models of significantly smaller sizes. This disparity highlights a substantial room for improvements for LLMs. Inspired by methods from low-resource machine translation, we also develop a method exploiting synthetic data that significantly outperforms previous models on two standard Arabic benchmarks. Our work sets new SoTA for Arabic GEC, with 72.19% and 73.26 F_{1} on the 2014 and 2015 QALB datasets, respectively.
Scaling Instruction-Finetuned Language Models
Finetuning language models on a collection of datasets phrased as instructions has been shown to improve model performance and generalization to unseen tasks. In this paper we explore instruction finetuning with a particular focus on (1) scaling the number of tasks, (2) scaling the model size, and (3) finetuning on chain-of-thought data. We find that instruction finetuning with the above aspects dramatically improves performance on a variety of model classes (PaLM, T5, U-PaLM), prompting setups (zero-shot, few-shot, CoT), and evaluation benchmarks (MMLU, BBH, TyDiQA, MGSM, open-ended generation). For instance, Flan-PaLM 540B instruction-finetuned on 1.8K tasks outperforms PALM 540B by a large margin (+9.4% on average). Flan-PaLM 540B achieves state-of-the-art performance on several benchmarks, such as 75.2% on five-shot MMLU. We also publicly release Flan-T5 checkpoints, which achieve strong few-shot performance even compared to much larger models, such as PaLM 62B. Overall, instruction finetuning is a general method for improving the performance and usability of pretrained language models.
CHASE-SQL: Multi-Path Reasoning and Preference Optimized Candidate Selection in Text-to-SQL
In tackling the challenges of large language model (LLM) performance for Text-to-SQL tasks, we introduce CHASE-SQL, a new framework that employs innovative strategies, using test-time compute in multi-agent modeling to improve candidate generation and selection. CHASE-SQL leverages LLMs' intrinsic knowledge to generate diverse and high-quality SQL candidates using different LLM generators with: (1) a divide-and-conquer method that decomposes complex queries into manageable sub-queries in a single LLM call; (2) chain-of-thought reasoning based on query execution plans, reflecting the steps a database engine takes during execution; and (3) a unique instance-aware synthetic example generation technique, which offers specific few-shot demonstrations tailored to test questions.To identify the best candidate, a selection agent is employed to rank the candidates through pairwise comparisons with a fine-tuned binary-candidates selection LLM. This selection approach has been demonstrated to be more robust over alternatives. The proposed generators-selector framework not only enhances the quality and diversity of SQL queries but also outperforms previous methods. Overall, our proposed CHASE-SQL achieves the state-of-the-art execution accuracy of 73.0% and 73.01% on the test set and development set of the notable BIRD Text-to-SQL dataset benchmark, rendering CHASE-SQL the top submission of the leaderboard (at the time of paper submission).
ShotAdapter: Text-to-Multi-Shot Video Generation with Diffusion Models
Current diffusion-based text-to-video methods are limited to producing short video clips of a single shot and lack the capability to generate multi-shot videos with discrete transitions where the same character performs distinct activities across the same or different backgrounds. To address this limitation we propose a framework that includes a dataset collection pipeline and architectural extensions to video diffusion models to enable text-to-multi-shot video generation. Our approach enables generation of multi-shot videos as a single video with full attention across all frames of all shots, ensuring character and background consistency, and allows users to control the number, duration, and content of shots through shot-specific conditioning. This is achieved by incorporating a transition token into the text-to-video model to control at which frames a new shot begins and a local attention masking strategy which controls the transition token's effect and allows shot-specific prompting. To obtain training data we propose a novel data collection pipeline to construct a multi-shot video dataset from existing single-shot video datasets. Extensive experiments demonstrate that fine-tuning a pre-trained text-to-video model for a few thousand iterations is enough for the model to subsequently be able to generate multi-shot videos with shot-specific control, outperforming the baselines. You can find more details in https://shotadapter.github.io/
ArabIcros: AI-Powered Arabic Crossword Puzzle Generation for Educational Applications
This paper presents the first Arabic crossword puzzle generator driven by advanced AI technology. Leveraging cutting-edge large language models including GPT4, GPT3-Davinci, GPT3-Curie, GPT3-Babbage, GPT3-Ada, and BERT, the system generates distinctive and challenging clues. Based on a dataset comprising over 50,000 clue-answer pairs, the generator employs fine-tuning, few/zero-shot learning strategies, and rigorous quality-checking protocols to enforce the generation of high-quality clue-answer pairs. Importantly, educational crosswords contribute to enhancing memory, expanding vocabulary, and promoting problem-solving skills, thereby augmenting the learning experience through a fun and engaging approach, reshaping the landscape of traditional learning methods. The overall system can be exploited as a powerful educational tool that amalgamates AI and innovative learning techniques, heralding a transformative era for Arabic crossword puzzles and the intersection of technology and education.
Self-Corrected Flow Distillation for Consistent One-Step and Few-Step Text-to-Image Generation
Flow matching has emerged as a promising framework for training generative models, demonstrating impressive empirical performance while offering relative ease of training compared to diffusion-based models. However, this method still requires numerous function evaluations in the sampling process. To address these limitations, we introduce a self-corrected flow distillation method that effectively integrates consistency models and adversarial training within the flow-matching framework. This work is a pioneer in achieving consistent generation quality in both few-step and one-step sampling. Our extensive experiments validate the effectiveness of our method, yielding superior results both quantitatively and qualitatively on CelebA-HQ and zero-shot benchmarks on the COCO dataset. Our implementation is released at https://github.com/VinAIResearch/SCFlow
WavMark: Watermarking for Audio Generation
Recent breakthroughs in zero-shot voice synthesis have enabled imitating a speaker's voice using just a few seconds of recording while maintaining a high level of realism. Alongside its potential benefits, this powerful technology introduces notable risks, including voice fraud and speaker impersonation. Unlike the conventional approach of solely relying on passive methods for detecting synthetic data, watermarking presents a proactive and robust defence mechanism against these looming risks. This paper introduces an innovative audio watermarking framework that encodes up to 32 bits of watermark within a mere 1-second audio snippet. The watermark is imperceptible to human senses and exhibits strong resilience against various attacks. It can serve as an effective identifier for synthesized voices and holds potential for broader applications in audio copyright protection. Moreover, this framework boasts high flexibility, allowing for the combination of multiple watermark segments to achieve heightened robustness and expanded capacity. Utilizing 10 to 20-second audio as the host, our approach demonstrates an average Bit Error Rate (BER) of 0.48\% across ten common attacks, a remarkable reduction of over 2800\% in BER compared to the state-of-the-art watermarking tool. See https://aka.ms/wavmark for demos of our work.
Zero-Shot Detection of LLM-Generated Text using Token Cohesiveness
The increasing capability and widespread usage of large language models (LLMs) highlight the desirability of automatic detection of LLM-generated text. Zero-shot detectors, due to their training-free nature, have received considerable attention and notable success. In this paper, we identify a new feature, token cohesiveness, that is useful for zero-shot detection, and we demonstrate that LLM-generated text tends to exhibit higher token cohesiveness than human-written text. Based on this observation, we devise TOCSIN, a generic dual-channel detection paradigm that uses token cohesiveness as a plug-and-play module to improve existing zero-shot detectors. To calculate token cohesiveness, TOCSIN only requires a few rounds of random token deletion and semantic difference measurement, making it particularly suitable for a practical black-box setting where the source model used for generation is not accessible. Extensive experiments with four state-of-the-art base detectors on various datasets, source models, and evaluation settings demonstrate the effectiveness and generality of the proposed approach. Code available at: https://github.com/Shixuan-Ma/TOCSIN.
FRESA:Feedforward Reconstruction of Personalized Skinned Avatars from Few Images
We present a novel method for reconstructing personalized 3D human avatars with realistic animation from only a few images. Due to the large variations in body shapes, poses, and cloth types, existing methods mostly require hours of per-subject optimization during inference, which limits their practical applications. In contrast, we learn a universal prior from over a thousand clothed humans to achieve instant feedforward generation and zero-shot generalization. Specifically, instead of rigging the avatar with shared skinning weights, we jointly infer personalized avatar shape, skinning weights, and pose-dependent deformations, which effectively improves overall geometric fidelity and reduces deformation artifacts. Moreover, to normalize pose variations and resolve coupled ambiguity between canonical shapes and skinning weights, we design a 3D canonicalization process to produce pixel-aligned initial conditions, which helps to reconstruct fine-grained geometric details. We then propose a multi-frame feature aggregation to robustly reduce artifacts introduced in canonicalization and fuse a plausible avatar preserving person-specific identities. Finally, we train the model in an end-to-end framework on a large-scale capture dataset, which contains diverse human subjects paired with high-quality 3D scans. Extensive experiments show that our method generates more authentic reconstruction and animation than state-of-the-arts, and can be directly generalized to inputs from casually taken phone photos. Project page and code is available at https://github.com/rongakowang/FRESA.
Can Few-shot Work in Long-Context? Recycling the Context to Generate Demonstrations
Despite recent advancements in Large Language Models (LLMs), their performance on tasks involving long contexts remains sub-optimal. In-Context Learning (ICL) with few-shot examples may be an appealing solution to enhance LLM performance in this scenario; However, naively adding ICL examples with long context introduces challenges, including substantial token overhead added for each few-shot example and context mismatch between the demonstrations and the target query. In this work, we propose to automatically generate few-shot examples for long context QA tasks by recycling contexts. Specifically, given a long input context (1-3k tokens) and a query, we generate additional query-output pairs from the given context as few-shot examples, while introducing the context only once. This ensures that the demonstrations are leveraging the same context as the target query while only adding a small number of tokens to the prompt. We further enhance each demonstration by instructing the model to explicitly identify the relevant paragraphs before the answer, which improves performance while providing fine-grained attribution to the answer source. We apply our method on multiple LLMs and obtain substantial improvements (+23\% on average across models) on various QA datasets with long context, especially when the answer lies within the middle of the context. Surprisingly, despite introducing only single-hop ICL examples, LLMs also successfully generalize to multi-hop long-context QA using our approach.
MSI: Maximize Support-Set Information for Few-Shot Segmentation
FSS(Few-shot segmentation) aims to segment a target class using a small number of labeled images (support set). To extract the information relevant to target class, a dominant approach in best performing FSS methods removes background features using a support mask. We observe that this feature excision through a limiting support mask introduces an information bottleneck in several challenging FSS cases, e.g., for small targets and/or inaccurate target boundaries. To this end, we present a novel method (MSI), which maximizes the support-set information by exploiting two complementary sources of features to generate super correlation maps. We validate the effectiveness of our approach by instantiating it into three recent and strong FSS methods. Experimental results on several publicly available FSS benchmarks show that our proposed method consistently improves the performance by visible margins and leads to faster convergence. Our code and models will be publicly released.
CARE: Contextual Adaptation of Recommenders for LLM-based Conversational Recommendation
We tackle the challenge of integrating large language models (LLMs) with external recommender systems to enhance domain expertise in conversational recommendation (CRS). Current LLM-based CRS approaches primarily rely on zero- or few-shot methods for generating item recommendations based on user queries, but this method faces two significant challenges: (1) without domain-specific adaptation, LLMs frequently recommend items not in the target item space, resulting in low recommendation accuracy; and (2) LLMs largely rely on dialogue context for content-based recommendations, neglecting the collaborative relationships among entities or item sequences. To address these limitations, we introduce the CARE (Contextual Adaptation of Recommenders) framework. CARE customizes LLMs for CRS tasks, and synergizes them with external recommendation systems. CARE (a) integrates external recommender systems as domain experts, producing recommendations through entity-level insights, and (b) enhances those recommendations by leveraging contextual information for more accurate and unbiased final recommendations using LLMs. Our results demonstrate that incorporating external recommender systems with entity-level information significantly enhances recommendation accuracy of LLM-based CRS by an average of 54% and 25% for ReDial and INSPIRED datasets. The most effective strategy in the CARE framework involves LLMs selecting and reranking candidate items that external recommenders provide based on contextual insights. Our analysis indicates that the CARE framework effectively addresses the identified challenges and mitigates the popularity bias in the external recommender.
BlendFields: Few-Shot Example-Driven Facial Modeling
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance. Existing methods are either data-driven, requiring an extensive corpus of data not publicly accessible to the research community, or fail to capture fine details because they rely on geometric face models that cannot represent fine-grained details in texture with a mesh discretization and linear deformation designed to model only a coarse face geometry. We introduce a method that bridges this gap by drawing inspiration from traditional computer graphics techniques. Unseen expressions are modeled by blending appearance from a sparse set of extreme poses. This blending is performed by measuring local volumetric changes in those expressions and locally reproducing their appearance whenever a similar expression is performed at test time. We show that our method generalizes to unseen expressions, adding fine-grained effects on top of smooth volumetric deformations of a face, and demonstrate how it generalizes beyond faces.
AutoReason: Automatic Few-Shot Reasoning Decomposition
Chain of Thought (CoT) was introduced in recent research as a method for improving step-by-step reasoning in Large Language Models. However, CoT has limited applications such as its need for hand-crafted few-shot exemplar prompts and no capability to adjust itself to different queries. In this work, we propose a system to automatically generate rationales using CoT. Our method improves multi-step implicit reasoning capabilities by decomposing the implicit query into several explicit questions. This provides interpretability for the model, improving reasoning in weaker LLMs. We test our approach with two Q\&A datasets: StrategyQA and HotpotQA. We show an increase in accuracy with both, especially on StrategyQA. To facilitate further research in this field, the complete source code for this study has been made publicly available on GitHub: https://github.com/miralab-ai/autoreason.
STUNT: Few-shot Tabular Learning with Self-generated Tasks from Unlabeled Tables
Learning with few labeled tabular samples is often an essential requirement for industrial machine learning applications as varieties of tabular data suffer from high annotation costs or have difficulties in collecting new samples for novel tasks. Despite the utter importance, such a problem is quite under-explored in the field of tabular learning, and existing few-shot learning schemes from other domains are not straightforward to apply, mainly due to the heterogeneous characteristics of tabular data. In this paper, we propose a simple yet effective framework for few-shot semi-supervised tabular learning, coined Self-generated Tasks from UNlabeled Tables (STUNT). Our key idea is to self-generate diverse few-shot tasks by treating randomly chosen columns as a target label. We then employ a meta-learning scheme to learn generalizable knowledge with the constructed tasks. Moreover, we introduce an unsupervised validation scheme for hyperparameter search (and early stopping) by generating a pseudo-validation set using STUNT from unlabeled data. Our experimental results demonstrate that our simple framework brings significant performance gain under various tabular few-shot learning benchmarks, compared to prior semi- and self-supervised baselines. Code is available at https://github.com/jaehyun513/STUNT.
FM2DS: Few-Shot Multimodal Multihop Data Synthesis with Knowledge Distillation for Question Answering
Multimodal multihop question answering is a complex task that requires reasoning over multiple sources of information, such as images and text, to answer questions. While there has been significant progress in visual question answering, the multihop setting remains unexplored due to the lack of high-quality datasets. Current methods focus on single-hop question answering or a single modality, which makes them unsuitable for real-world scenarios such as analyzing multimodal educational materials, summarizing lengthy academic articles, or interpreting scientific studies that combine charts, images, and text. To address this gap, we propose a novel methodology, introducing the first framework for creating a high-quality dataset that enables training models for multimodal multihop question answering. Our approach consists of a 5-stage pipeline that involves acquiring relevant multimodal documents from Wikipedia, synthetically generating high-level questions and answers, and validating them through rigorous criteria to ensure quality data. We evaluate our methodology by training models on our synthesized dataset and testing on two benchmarks, our results demonstrate that, with an equal sample size, models trained on our synthesized data outperform those trained on human-collected data by 1.9 in exact match (EM) on average. We believe our data synthesis method will serve as a strong foundation for training and evaluating multimodal multihop question answering models.
Erasing Concepts from Text-to-Image Diffusion Models with Few-shot Unlearning
Generating images from text has become easier because of the scaling of diffusion models and advancements in the field of vision and language. These models are trained using vast amounts of data from the Internet. Hence, they often contain undesirable content such as copyrighted material. As it is challenging to remove such data and retrain the models, methods for erasing specific concepts from pre-trained models have been investigated. We propose a novel concept-erasure method that updates the text encoder using few-shot unlearning in which a few real images are used. The discussion regarding the generated images after erasing a concept has been lacking. While there are methods for specifying the transition destination for concepts, the validity of the specified concepts is unclear. Our method implicitly achieves this by transitioning to the latent concepts inherent in the model or the images. Our method can erase a concept within 10 s, making concept erasure more accessible than ever before. Implicitly transitioning to related concepts leads to more natural concept erasure. We applied the proposed method to various concepts and confirmed that concept erasure can be achieved tens to hundreds of times faster than with current methods. By varying the parameters to be updated, we obtained results suggesting that, like previous research, knowledge is primarily accumulated in the feed-forward networks of the text encoder. Our code is available at https://github.com/fmp453/few-shot-erasing
Refactoring Programs Using Large Language Models with Few-Shot Examples
A less complex and more straightforward program is a crucial factor that enhances its maintainability and makes writing secure and bug-free programs easier. However, due to its heavy workload and the risks of breaking the working programs, programmers are reluctant to do code refactoring, and thus, it also causes the loss of potential learning experiences. To mitigate this, we demonstrate the application of using a large language model (LLM), GPT-3.5, to suggest less complex versions of the user-written Python program, aiming to encourage users to learn how to write better programs. We propose a method to leverage the prompting with few-shot examples of the LLM by selecting the best-suited code refactoring examples for each target programming problem based on the prior evaluation of prompting with the one-shot example. The quantitative evaluation shows that 95.68% of programs can be refactored by generating 10 candidates each, resulting in a 17.35% reduction in the average cyclomatic complexity and a 25.84% decrease in the average number of lines after filtering only generated programs that are semantically correct. Furthermore, the qualitative evaluation shows outstanding capability in code formatting, while unnecessary behaviors such as deleting or translating comments are also observed.
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in novel view synthesis (NVS). However, 3DGS tends to overfit when trained with sparse views, limiting its generalization to novel viewpoints. In this paper, we address this overfitting issue by introducing Self-Ensembling Gaussian Splatting (SE-GS). We achieve self-ensembling by incorporating an uncertainty-aware perturbation strategy during training. A Delta-model and a Sigma-model are jointly trained on the available images. The Delta-model is dynamically perturbed based on rendering uncertainty across training steps, generating diverse perturbed models with negligible computational overhead. Discrepancies between the Sigma-model and these perturbed models are minimized throughout training, forming a robust ensemble of 3DGS models. This ensemble, represented by the Sigma-model, is then used to generate novel-view images during inference. Experimental results on the LLFF, Mip-NeRF360, DTU, and MVImgNet datasets demonstrate that our approach enhances NVS quality under few-shot training conditions, outperforming existing state-of-the-art methods. The code is released at: https://sailor-z.github.io/projects/SEGS.html.
ALP: Data Augmentation using Lexicalized PCFGs for Few-Shot Text Classification
Data augmentation has been an important ingredient for boosting performances of learned models. Prior data augmentation methods for few-shot text classification have led to great performance boosts. However, they have not been designed to capture the intricate compositional structure of natural language. As a result, they fail to generate samples with plausible and diverse sentence structures. Motivated by this, we present the data Augmentation using Lexicalized Probabilistic context-free grammars (ALP) that generates augmented samples with diverse syntactic structures with plausible grammar. The lexicalized PCFG parse trees consider both the constituents and dependencies to produce a syntactic frame that maximizes a variety of word choices in a syntactically preservable manner without specific domain experts. Experiments on few-shot text classification tasks demonstrate that ALP enhances many state-of-the-art classification methods. As a second contribution, we delve into the train-val splitting methodologies when a data augmentation method comes into play. We argue empirically that the traditional splitting of training and validation sets is sub-optimal compared to our novel augmentation-based splitting strategies that further expand the training split with the same number of labeled data. Taken together, our contributions on the data augmentation strategies yield a strong training recipe for few-shot text classification tasks.
Self-Evolution Learning for Mixup: Enhance Data Augmentation on Few-Shot Text Classification Tasks
Text classification tasks often encounter few shot scenarios with limited labeled data, and addressing data scarcity is crucial. Data augmentation with mixup has shown to be effective on various text classification tasks. However, most of the mixup methods do not consider the varying degree of learning difficulty in different stages of training and generate new samples with one hot labels, resulting in the model over confidence. In this paper, we propose a self evolution learning (SE) based mixup approach for data augmentation in text classification, which can generate more adaptive and model friendly pesudo samples for the model training. SE focuses on the variation of the model's learning ability. To alleviate the model confidence, we introduce a novel instance specific label smoothing approach, which linearly interpolates the model's output and one hot labels of the original samples to generate new soft for label mixing up. Through experimental analysis, in addition to improving classification accuracy, we demonstrate that SE also enhances the model's generalize ability.
Guiding Generative Language Models for Data Augmentation in Few-Shot Text Classification
Data augmentation techniques are widely used for enhancing the performance of machine learning models by tackling class imbalance issues and data sparsity. State-of-the-art generative language models have been shown to provide significant gains across different NLP tasks. However, their applicability to data augmentation for text classification tasks in few-shot settings have not been fully explored, especially for specialised domains. In this paper, we leverage GPT-2 (Radford A et al, 2019) for generating artificial training instances in order to improve classification performance. Our aim is to analyse the impact the selection process of seed training examples have over the quality of GPT-generated samples and consequently the classifier performance. We perform experiments with several seed selection strategies that, among others, exploit class hierarchical structures and domain expert selection. Our results show that fine-tuning GPT-2 in a handful of label instances leads to consistent classification improvements and outperform competitive baselines. Finally, we show that guiding this process through domain expert selection can lead to further improvements, which opens up interesting research avenues for combining generative models and active learning.
A Neural Network Solves, Explains, and Generates University Math Problems by Program Synthesis and Few-Shot Learning at Human Level
We demonstrate that a neural network pre-trained on text and fine-tuned on code solves mathematics course problems, explains solutions, and generates new questions at a human level. We automatically synthesize programs using few-shot learning and OpenAI's Codex transformer and execute them to solve course problems at 81% automatic accuracy. We curate a new dataset of questions from MIT's largest mathematics courses (Single Variable and Multivariable Calculus, Differential Equations, Introduction to Probability and Statistics, Linear Algebra, and Mathematics for Computer Science) and Columbia University's Computational Linear Algebra. We solve questions from a MATH dataset (on Prealgebra, Algebra, Counting and Probability, Intermediate Algebra, Number Theory, and Precalculus), the latest benchmark of advanced mathematics problems designed to assess mathematical reasoning. We randomly sample questions and generate solutions with multiple modalities, including numbers, equations, and plots. The latest GPT-3 language model pre-trained on text automatically solves only 18.8% of these university questions using zero-shot learning and 30.8% using few-shot learning and the most recent chain of thought prompting. In contrast, program synthesis with few-shot learning using Codex fine-tuned on code generates programs that automatically solve 81% of these questions. Our approach improves the previous state-of-the-art automatic solution accuracy on the benchmark topics from 8.8% to 81.1%. We perform a survey to evaluate the quality and difficulty of generated questions. This work is the first to automatically solve university-level mathematics course questions at a human level and the first work to explain and generate university-level mathematics course questions at scale, a milestone for higher education.
SynthesizRR: Generating Diverse Datasets with Retrieval Augmentation
Large language models (LLMs) are versatile and can address many tasks, but for computational efficiency, it is often desirable to distill their capabilities into smaller student models. One way to do this for classification tasks is via dataset synthesis, which can be accomplished by generating examples of each label from the LLM. Prior approaches to synthesis use few-shot prompting, which relies on the LLM's parametric knowledge to generate usable examples. However, this leads to issues of repetition, bias towards popular entities, and stylistic differences from human text. In this work, we propose Synthesize by Retrieval and Refinement (SynthesizRR), which uses retrieval augmentation to introduce variety into the dataset synthesis process: as retrieved passages vary, the LLM is "seeded" with different content to generate its examples. We empirically study the synthesis of six datasets, covering topic classification, sentiment analysis, tone detection, and humor, requiring complex synthesis strategies. We find SynthesizRR greatly improves lexical and semantic diversity, similarity to human-written text, and distillation performance, when compared to standard 32-shot prompting and six baseline approaches.
GIST: Generating Image-Specific Text for Fine-grained Object Classification
Recent vision-language models outperform vision-only models on many image classification tasks. However, because of the absence of paired text/image descriptions, it remains difficult to fine-tune these models for fine-grained image classification. In this work, we propose a method, GIST, for generating image-specific fine-grained text descriptions from image-only datasets, and show that these text descriptions can be used to improve classification. Key parts of our method include 1. prompting a pretrained large language model with domain-specific prompts to generate diverse fine-grained text descriptions for each class and 2. using a pretrained vision-language model to match each image to label-preserving text descriptions that capture relevant visual features in the image. We demonstrate the utility of GIST by fine-tuning vision-language models on the image-and-generated-text pairs to learn an aligned vision-language representation space for improved classification. We evaluate our learned representation space in full-shot and few-shot scenarios across four diverse fine-grained classification datasets, each from a different domain. Our method achieves an average improvement of 4.1% in accuracy over CLIP linear probes and an average of 1.1% improvement in accuracy over the previous state-of-the-art image-text classification method on the full-shot datasets. Our method achieves similar improvements across few-shot regimes. Code is available at https://github.com/emu1729/GIST.
Impact of Large Language Models on Generating Software Specifications
Software specifications are essential for ensuring the reliability of software systems. Existing specification extraction approaches, however, suffer from limited generalizability and require manual efforts. The recent emergence of Large Language Models (LLMs), which have been successfully applied to numerous software engineering tasks, offers a promising avenue for automating this process. In this paper, we conduct the first empirical study to evaluate the capabilities of LLMs for generating software specifications from software comments or documentation. We evaluate LLMs' performance with Few Shot Learning (FSL), enabling LLMs to generalize from a small number of examples, as well as different prompt construction strategies, and compare the performance of LLMs with traditional approaches. Additionally, we conduct a comparative diagnosis of the failure cases from both LLMs and traditional methods, identifying their unique strengths and weaknesses. Lastly, we conduct extensive experiments on 15 state of the art LLMs, evaluating their performance and cost effectiveness for generating software specifications. Our results show that with FSL, LLMs outperform traditional methods (by 5.6%), and more sophisticated prompt construction strategies can further enlarge this performance gap (up to 5.1 to 10.0%). Yet, LLMs suffer from their unique challenges, such as ineffective prompts and the lack of domain knowledge, which together account for 53 to 60% of LLM unique failures. The strong performance of open source models (e.g., StarCoder) makes closed source models (e.g., GPT 3 Davinci) less desirable due to size and cost. Our study offers valuable insights for future research to improve specification generation.
The Potential of LLMs in Medical Education: Generating Questions and Answers for Qualification Exams
Recent research on large language models (LLMs) has primarily focused on their adaptation and application in specialized domains. The application of LLMs in the medical field is mainly concentrated on tasks such as the automation of medical report generation, summarization, diagnostic reasoning, and question-and-answer interactions between doctors and patients. The challenge of becoming a good teacher is more formidable than that of becoming a good student, and this study pioneers the application of LLMs in the field of medical education. In this work, we investigate the extent to which LLMs can generate medical qualification exam questions and corresponding answers based on few-shot prompts. Utilizing a real-world Chinese dataset of elderly chronic diseases, we tasked the LLMs with generating open-ended questions and answers based on a subset of sampled admission reports across eight widely used LLMs, including ERNIE 4, ChatGLM 4, Doubao, Hunyuan, Spark 4, Qwen, Llama 3, and Mistral. Furthermore, we engaged medical experts to manually evaluate these open-ended questions and answers across multiple dimensions. The study found that LLMs, after using few-shot prompts, can effectively mimic real-world medical qualification exam questions, whereas there is room for improvement in the correctness, evidence-based statements, and professionalism of the generated answers. Moreover, LLMs also demonstrate a decent level of ability to correct and rectify reference answers. Given the immense potential of artificial intelligence in the medical field, the task of generating questions and answers for medical qualification exams aimed at medical students, interns and residents can be a significant focus of future research.
Prompt2Model: Generating Deployable Models from Natural Language Instructions
Large language models (LLMs) enable system builders today to create competent NLP systems through prompting, where they only need to describe the task in natural language and provide a few examples. However, in other ways, LLMs are a step backward from traditional special-purpose NLP models; they require extensive computational resources for deployment and can be gated behind APIs. In this paper, we propose Prompt2Model, a general-purpose method that takes a natural language task description like the prompts provided to LLMs, and uses it to train a special-purpose model that is conducive to deployment. This is done through a multi-step process of retrieval of existing datasets and pretrained models, dataset generation using LLMs, and supervised fine-tuning on these retrieved and generated datasets. Over three tasks, we demonstrate that given the same few-shot prompt as input, Prompt2Model trains models that outperform the results of a strong LLM, gpt-3.5-turbo, by an average of 20% while being up to 700 times smaller. We also show that this data can be used to obtain reliable performance estimates of model performance, enabling model developers to assess model reliability before deployment. Prompt2Model is available open-source at https://github.com/neulab/prompt2model.
Generating Sequences by Learning to Self-Correct
Sequence generation applications require satisfying semantic constraints, such as ensuring that programs are correct, using certain keywords, or avoiding undesirable content. Language models, whether fine-tuned or prompted with few-shot demonstrations, frequently violate these constraints, and lack a mechanism to iteratively revise their outputs. Moreover, some powerful language models are of extreme scale or inaccessible, making it inefficient, if not infeasible, to update their parameters for task-specific adaptation. We present Self-Correction, an approach that decouples an imperfect base generator (an off-the-shelf language model or supervised sequence-to-sequence model) from a separate corrector that learns to iteratively correct imperfect generations. To train the corrector, we propose an online training procedure that can use either scalar or natural language feedback on intermediate imperfect generations. We show that Self-Correction improves upon the base generator in three diverse generation tasks - mathematical program synthesis, lexically-constrained generation, and toxicity control - even when the corrector is much smaller than the base generator.
Reframing Human-AI Collaboration for Generating Free-Text Explanations
Large language models are increasingly capable of generating fluent-appearing text with relatively little task-specific supervision. But can these models accurately explain classification decisions? We consider the task of generating free-text explanations using human-written examples in a few-shot manner. We find that (1) authoring higher quality prompts results in higher quality generations; and (2) surprisingly, in a head-to-head comparison, crowdworkers often prefer explanations generated by GPT-3 to crowdsourced explanations in existing datasets. Our human studies also show, however, that while models often produce factual, grammatical, and sufficient explanations, they have room to improve along axes such as providing novel information and supporting the label. We create a pipeline that combines GPT-3 with a supervised filter that incorporates binary acceptability judgments from humans in the loop. Despite the intrinsic subjectivity of acceptability judgments, we demonstrate that acceptability is partially correlated with various fine-grained attributes of explanations. Our approach is able to consistently filter GPT-3-generated explanations deemed acceptable by humans.
Generating Efficient Training Data via LLM-based Attribute Manipulation
In this paper, we propose a novel method, Chain-of-Thoughts Attribute Manipulation (CoTAM), to guide few-shot learning by carefully crafted data from Large Language Models (LLMs). The main idea is to create data with changes only in the attribute targeted by the task. Inspired by facial attribute manipulation, our approach generates label-switched data by leveraging LLMs to manipulate task-specific attributes and reconstruct new sentences in a controlled manner. Instead of conventional latent representation controlling, we implement chain-of-thoughts decomposition and reconstruction to adapt the procedure to LLMs. Extensive results on text classification and other tasks verify the advantage of CoTAM over other LLM-based text generation methods with the same number of training examples. Analysis visualizes the attribute manipulation effectiveness of CoTAM and presents the potential of LLM-guided learning with even less supervision.
Generating Continuations in Multilingual Idiomatic Contexts
The ability to process idiomatic or literal multiword expressions is a crucial aspect of understanding and generating any language. The task of generating contextually relevant continuations for narratives containing idiomatic (or literal) expressions can allow us to test the ability of generative language models (LMs) in understanding nuanced language containing non-compositional figurative text. We conduct a series of experiments using datasets in two distinct languages (English and Portuguese) under three different training settings (zero-shot, few-shot, and fine-tuned). Our results suggest that the models are only slightly better at generating continuations for literal contexts than idiomatic contexts, with exceedingly small margins. Furthermore, the models studied in this work perform equally well across both languages, indicating the robustness of generative models in performing this task.
Leveraging Large Language Models for Automated Proof Synthesis in Rust
Formal verification can provably guarantee the correctness of critical system software, but the high proof burden has long hindered its wide adoption. Recently, Large Language Models (LLMs) have shown success in code analysis and synthesis. In this paper, we present a combination of LLMs and static analysis to synthesize invariants, assertions, and other proof structures for a Rust-based formal verification framework called Verus. In a few-shot setting, LLMs demonstrate impressive logical ability in generating postconditions and loop invariants, especially when analyzing short code snippets. However, LLMs lack the ability to retain and propagate context information, a strength of traditional static analysis. Based on these observations, we developed a prototype based on OpenAI's GPT-4 model. Our prototype decomposes the verification task into multiple smaller ones, iteratively queries GPT-4, and combines its output with lightweight static analysis. We evaluated the prototype with a developer in the automation loop on 20 vector-manipulating programs. The results demonstrate that it significantly reduces human effort in writing entry-level proof code.
Rationalization Models for Text-to-SQL
We introduce a framework for generating Chain-of-Thought (CoT) rationales to enhance text-to-SQL model fine-tuning. These rationales consist of intermediate SQL statements and explanations, serving as incremental steps toward constructing the final SQL query. The process begins with manually annotating a small set of examples, which are then used to prompt a large language model in an iterative, dynamic few-shot knowledge distillation procedure from a teacher model. A rationalization model is subsequently trained on the validated decomposed queries, enabling extensive synthetic CoT annotations for text-to-SQL datasets. To evaluate the approach, we fine-tune small language models with and without these rationales on the BIRD dataset. Results indicate that step-by-step query generation improves execution accuracy, especially for moderately and highly complex queries, while also enhancing explainability.
Can Large Language Models Empower Molecular Property Prediction?
Molecular property prediction has gained significant attention due to its transformative potential in multiple scientific disciplines. Conventionally, a molecule graph can be represented either as a graph-structured data or a SMILES text. Recently, the rapid development of Large Language Models (LLMs) has revolutionized the field of NLP. Although it is natural to utilize LLMs to assist in understanding molecules represented by SMILES, the exploration of how LLMs will impact molecular property prediction is still in its early stage. In this work, we advance towards this objective through two perspectives: zero/few-shot molecular classification, and using the new explanations generated by LLMs as representations of molecules. To be specific, we first prompt LLMs to do in-context molecular classification and evaluate their performance. After that, we employ LLMs to generate semantically enriched explanations for the original SMILES and then leverage that to fine-tune a small-scale LM model for multiple downstream tasks. The experimental results highlight the superiority of text explanations as molecular representations across multiple benchmark datasets, and confirm the immense potential of LLMs in molecular property prediction tasks. Codes are available at https://github.com/ChnQ/LLM4Mol.
CycleDistill: Bootstrapping Machine Translation using LLMs with Cyclical Distillation
Large language models (LLMs), despite their ability to perform few-shot machine translation (MT), often lag behind dedicated MT systems trained on parallel corpora, which are crucial for high quality machine translation (MT). However, parallel corpora are often scarce or non-existent for low-resource languages. In this paper, we propose CycleDistill, a bootstrapping approach leveraging LLMs and few-shot translation to obtain high-quality MT systems. CycleDistill involves iteratively generating synthetic parallel corpora from monolingual corpora via zero- or few-shot MT, which is then used to fine-tune the model that was used for generating said data for MT. CycleDistill does not need parallel corpora beyond 1 to 4 few-shot examples, and in our experiments focusing on three Indian languages, by relying solely on monolingual corpora, it can achieve high-quality machine translation, improving upon a few-shot baseline model by over 20-30 chrF points on average in the first iteration. We also study the effect of leveraging softmax activations during the distillation process and observe mild improvements in translation quality.
PDDLEGO: Iterative Planning in Textual Environments
Planning in textual environments have been shown to be a long-standing challenge even for current models. A recent, promising line of work uses LLMs to generate a formal representation of the environment that can be solved by a symbolic planner. However, existing methods rely on a fully-observed environment where all entity states are initially known, so a one-off representation can be constructed, leading to a complete plan. In contrast, we tackle partially-observed environments where there is initially no sufficient information to plan for the end-goal. We propose PDDLEGO that iteratively construct a planning representation that can lead to a partial plan for a given sub-goal. By accomplishing the sub-goal, more information is acquired to augment the representation, eventually achieving the end-goal. We show that plans produced by few-shot PDDLEGO are 43% more efficient than generating plans end-to-end on the Coin Collector simulation, with strong performance (98%) on the more complex Cooking World simulation where end-to-end LLMs fail to generate coherent plans (4%).
Self-Adapting Language Models
Large language models (LLMs) are powerful but static; they lack mechanisms to adapt their weights in response to new tasks, knowledge, or examples. We introduce Self-Adapting LLMs (SEAL), a framework that enables LLMs to self-adapt by generating their own finetuning data and update directives. Given a new input, the model produces a self-edit-a generation that may restructure the information in different ways, specify optimization hyperparameters, or invoke tools for data augmentation and gradient-based updates. Through supervised finetuning (SFT), these self-edits result in persistent weight updates, enabling lasting adaptation. To train the model to produce effective self-edits, we use a reinforcement learning loop with the downstream performance of the updated model as the reward signal. Unlike prior approaches that rely on separate adaptation modules or auxiliary networks, SEAL directly uses the model's own generation to control its adaptation process. Experiments on knowledge incorporation and few-shot generalization show that SEAL is a promising step toward language models capable of self-directed adaptation. Our website and code is available at https://jyopari.github.io/posts/seal.
PLDR-LLM: Large Language Model from Power Law Decoder Representations
We present the Large Language Model from Power Law Decoder Representations (PLDR-LLM), a language model that leverages non-linear and linear transformations through Power Law Graph Attention mechanism to generate well-defined deductive and inductive outputs. We pretrain the PLDR-LLMs of varying layer sizes with a small batch size of 32 and sim8B tokens from the RefinedWeb dataset, and show that they achieve competitive performance in zero-shot and few-shot settings compared to scaled dot-product LLMs of similar model size reported in the literature. We show that deductive outputs of PLDR-LLMs can be used to compare model characteristics or improve the performance by introducing the Directed Acyclic Graph (DAG) loss as a metric and regularizer. Our results indicate that the initial maximum learning rate and warm-up steps have a lasting impact on deductive outputs throughout the pretraining. We provide a detailed description of PLDR-LLM architecture, its implementation and the pretraining procedure.
Evaluating Large Language Models in Semantic Parsing for Conversational Question Answering over Knowledge Graphs
Conversational question answering systems often rely on semantic parsing to enable interactive information retrieval, which involves the generation of structured database queries from a natural language input. For information-seeking conversations about facts stored within a knowledge graph, dialogue utterances are transformed into graph queries in a process that is called knowledge-based conversational question answering. This paper evaluates the performance of large language models that have not been explicitly pre-trained on this task. Through a series of experiments on an extensive benchmark dataset, we compare models of varying sizes with different prompting techniques and identify common issue types in the generated output. Our results demonstrate that large language models are capable of generating graph queries from dialogues, with significant improvements achievable through few-shot prompting and fine-tuning techniques, especially for smaller models that exhibit lower zero-shot performance.
Italian Crossword Generator: Enhancing Education through Interactive Word Puzzles
Educational crosswords offer numerous benefits for students, including increased engagement, improved understanding, critical thinking, and memory retention. Creating high-quality educational crosswords can be challenging, but recent advances in natural language processing and machine learning have made it possible to use language models to generate nice wordplays. The exploitation of cutting-edge language models like GPT3-DaVinci, GPT3-Curie, GPT3-Babbage, GPT3-Ada, and BERT-uncased has led to the development of a comprehensive system for generating and verifying crossword clues. A large dataset of clue-answer pairs was compiled to fine-tune the models in a supervised manner to generate original and challenging clues from a given keyword. On the other hand, for generating crossword clues from a given text, Zero/Few-shot learning techniques were used to extract clues from the input text, adding variety and creativity to the puzzles. We employed the fine-tuned model to generate data and labeled the acceptability of clue-answer parts with human supervision. To ensure quality, we developed a classifier by fine-tuning existing language models on the labeled dataset. Conversely, to assess the quality of clues generated from the given text using zero/few-shot learning, we employed a zero-shot learning approach to check the quality of generated clues. The results of the evaluation have been very promising, demonstrating the effectiveness of the approach in creating high-standard educational crosswords that offer students engaging and rewarding learning experiences.
Incorporating LLM Priors into Tabular Learners
We present a method to integrate Large Language Models (LLMs) and traditional tabular data classification techniques, addressing LLMs challenges like data serialization sensitivity and biases. We introduce two strategies utilizing LLMs for ranking categorical variables and generating priors on correlations between continuous variables and targets, enhancing performance in few-shot scenarios. We focus on Logistic Regression, introducing MonotonicLR that employs a non-linear monotonic function for mapping ordinals to cardinals while preserving LLM-determined orders. Validation against baseline models reveals the superior performance of our approach, especially in low-data scenarios, while remaining interpretable.
CrisiText: A dataset of warning messages for LLM training in emergency communication
Effectively identifying threats and mitigating their potential damage during crisis situations, such as natural disasters or violent attacks, is paramount for safeguarding endangered individuals. To tackle these challenges, AI has been used in assisting humans in emergency situations. Still, the use of NLP techniques remains limited and mostly focuses on classification tasks. The significant potential of timely warning message generation using NLG architectures, however, has been largely overlooked. In this paper we present CrisiText, the first large-scale dataset for the generation of warning messages across 13 different types of crisis scenarios. The dataset contains more than 400,000 warning messages (spanning almost 18,000 crisis situations) aimed at assisting civilians during and after such events. To generate the dataset, we started from existing crisis descriptions and created chains of events related to the scenarios. Each event was then paired with a warning message. The generations follow experts' written guidelines to ensure correct terminology and factuality of their suggestions. Additionally, each message is accompanied by three suboptimal warning types to allow for the study of different NLG approaches. To this end, we conducted a series of experiments comparing supervised fine-tuning setups with preference alignment, zero-shot, and few-shot approaches. We further assessed model performance in out-of-distribution scenarios and evaluated the effectiveness of an automatic post-editor.
AugGPT: Leveraging ChatGPT for Text Data Augmentation
Text data augmentation is an effective strategy for overcoming the challenge of limited sample sizes in many natural language processing (NLP) tasks. This challenge is especially prominent in the few-shot learning scenario, where the data in the target domain is generally much scarcer and of lowered quality. A natural and widely-used strategy to mitigate such challenges is to perform data augmentation to better capture the data invariance and increase the sample size. However, current text data augmentation methods either can't ensure the correct labeling of the generated data (lacking faithfulness) or can't ensure sufficient diversity in the generated data (lacking compactness), or both. Inspired by the recent success of large language models, especially the development of ChatGPT, which demonstrated improved language comprehension abilities, in this work, we propose a text data augmentation approach based on ChatGPT (named AugGPT). AugGPT rephrases each sentence in the training samples into multiple conceptually similar but semantically different samples. The augmented samples can then be used in downstream model training. Experiment results on few-shot learning text classification tasks show the superior performance of the proposed AugGPT approach over state-of-the-art text data augmentation methods in terms of testing accuracy and distribution of the augmented samples.
DINeMo: Learning Neural Mesh Models with no 3D Annotations
Category-level 3D/6D pose estimation is a crucial step towards comprehensive 3D scene understanding, which would enable a broad range of applications in robotics and embodied AI. Recent works explored neural mesh models that approach a range of 2D and 3D tasks from an analysis-by-synthesis perspective. Despite the largely enhanced robustness to partial occlusion and domain shifts, these methods depended heavily on 3D annotations for part-contrastive learning, which confines them to a narrow set of categories and hinders efficient scaling. In this work, we present DINeMo, a novel neural mesh model that is trained with no 3D annotations by leveraging pseudo-correspondence obtained from large visual foundation models. We adopt a bidirectional pseudo-correspondence generation method, which produce pseudo correspondence utilize both local appearance features and global context information. Experimental results on car datasets demonstrate that our DINeMo outperforms previous zero- and few-shot 3D pose estimation by a wide margin, narrowing the gap with fully-supervised methods by 67.3%. Our DINeMo also scales effectively and efficiently when incorporating more unlabeled images during training, which demonstrate the advantages over supervised learning methods that rely on 3D annotations. Our project page is available at https://analysis-by-synthesis.github.io/DINeMo/.
TerraMind: Large-Scale Generative Multimodality for Earth Observation
We present TerraMind, the first any-to-any generative, multimodal foundation model for Earth observation (EO). Unlike other multimodal models, TerraMind is pretrained on dual-scale representations combining both token-level and pixel-level data across modalities. On a token level, TerraMind encodes high-level contextual information to learn cross-modal relationships, while on a pixel level, TerraMind leverages fine-grained representations to capture critical spatial nuances. We pretrained TerraMind on nine geospatial modalities of a global, large-scale dataset. In this paper, we demonstrate that (i) TerraMind's dual-scale early fusion approach unlocks a range of zero-shot and few-shot applications for Earth observation, (ii) TerraMind introduces "Thinking-in-Modalities" (TiM) -- the capability of generating additional artificial data during finetuning and inference to improve the model output -- and (iii) TerraMind achieves beyond state-of-the-art performance in community-standard benchmarks for EO like PANGAEA. The pretraining dataset, the model weights, and our code is open-sourced under a permissive license.
Large Language Models are few(1)-shot Table Reasoners
Recent literature has shown that large language models (LLMs) are generally excellent few-shot reasoners to solve text reasoning tasks. However, the capability of LLMs on table reasoning tasks is yet to be explored. In this paper, we aim at understanding how well LLMs can perform table-related tasks with few-shot in-context learning. Specifically, we evaluated LLMs on popular table QA and fact verification datasets like WikiTableQuestion, FetaQA, TabFact, and FEVEROUS and found that LLMs are competent at complex reasoning over table structures, though these models are not pre-trained on any table corpus. When combined with `chain of thoughts' prompting, LLMs can achieve very strong performance with only a 1-shot demonstration, even on par with some SoTA models. We show that LLMs are even more competent at generating comprehensive long-form answers on FetaQA than tuned T5-large. We further manually studied the reasoning chains elicited from LLMs and found that these reasoning chains are highly consistent with the underlying semantic form. We believe that LLMs can serve as a simple yet generic baseline for future research. The code and data are released in https://github.com/wenhuchen/TableCoT.
ART: Automatic multi-step reasoning and tool-use for large language models
Large language models (LLMs) can perform complex reasoning in few- and zero-shot settings by generating intermediate chain of thought (CoT) reasoning steps. Further, each reasoning step can rely on external tools to support computation beyond the core LLM capabilities (e.g. search/running code). Prior work on CoT prompting and tool use typically requires hand-crafting task-specific demonstrations and carefully scripted interleaving of model generations with tool use. We introduce Automatic Reasoning and Tool-use (ART), a framework that uses frozen LLMs to automatically generate intermediate reasoning steps as a program. Given a new task to solve, ART selects demonstrations of multi-step reasoning and tool use from a task library. At test time, ART seamlessly pauses generation whenever external tools are called, and integrates their output before resuming generation. ART achieves a substantial improvement over few-shot prompting and automatic CoT on unseen tasks in the BigBench and MMLU benchmarks, and matches performance of hand-crafted CoT prompts on a majority of these tasks. ART is also extensible, and makes it easy for humans to improve performance by correcting errors in task-specific programs or incorporating new tools, which we demonstrate by drastically improving performance on select tasks with minimal human intervention.
Phasic Content Fusing Diffusion Model with Directional Distribution Consistency for Few-Shot Model Adaption
Training a generative model with limited number of samples is a challenging task. Current methods primarily rely on few-shot model adaption to train the network. However, in scenarios where data is extremely limited (less than 10), the generative network tends to overfit and suffers from content degradation. To address these problems, we propose a novel phasic content fusing few-shot diffusion model with directional distribution consistency loss, which targets different learning objectives at distinct training stages of the diffusion model. Specifically, we design a phasic training strategy with phasic content fusion to help our model learn content and style information when t is large, and learn local details of target domain when t is small, leading to an improvement in the capture of content, style and local details. Furthermore, we introduce a novel directional distribution consistency loss that ensures the consistency between the generated and source distributions more efficiently and stably than the prior methods, preventing our model from overfitting. Finally, we propose a cross-domain structure guidance strategy that enhances structure consistency during domain adaptation. Theoretical analysis, qualitative and quantitative experiments demonstrate the superiority of our approach in few-shot generative model adaption tasks compared to state-of-the-art methods. The source code is available at: https://github.com/sjtuplayer/few-shot-diffusion.
LM-CPPF: Paraphrasing-Guided Data Augmentation for Contrastive Prompt-Based Few-Shot Fine-Tuning
In recent years, there has been significant progress in developing pre-trained language models for NLP. However, these models often struggle when fine-tuned on small datasets. To address this issue, researchers have proposed various adaptation approaches. Prompt-based tuning is arguably the most common way, especially for larger models. Previous research shows that adding contrastive learning to prompt-based fine-tuning is effective as it helps the model generate embeddings that are more distinguishable between classes, and it can also be more sample-efficient as the model learns from positive and negative examples simultaneously. One of the most important components of contrastive learning is data augmentation, but unlike computer vision, effective data augmentation for NLP is still challenging. This paper proposes LM-CPPF, Contrastive Paraphrasing-guided Prompt-based Fine-tuning of Language Models, which leverages prompt-based few-shot paraphrasing using generative language models, especially large language models such as GPT-3 and OPT-175B, for data augmentation. Our experiments on multiple text classification benchmarks show that this augmentation method outperforms other methods, such as easy data augmentation, back translation, and multiple templates.
Few-shot Hybrid Domain Adaptation of Image Generators
Can a pre-trained generator be adapted to the hybrid of multiple target domains and generate images with integrated attributes of them? In this work, we introduce a new task -- Few-shot Hybrid Domain Adaptation (HDA). Given a source generator and several target domains, HDA aims to acquire an adapted generator that preserves the integrated attributes of all target domains, without overriding the source domain's characteristics. Compared with Domain Adaptation (DA), HDA offers greater flexibility and versatility to adapt generators to more composite and expansive domains. Simultaneously, HDA also presents more challenges than DA as we have access only to images from individual target domains and lack authentic images from the hybrid domain. To address this issue, we introduce a discriminator-free framework that directly encodes different domains' images into well-separable subspaces. To achieve HDA, we propose a novel directional subspace loss comprised of a distance loss and a direction loss. Concretely, the distance loss blends the attributes of all target domains by reducing the distances from generated images to all target subspaces. The direction loss preserves the characteristics from the source domain by guiding the adaptation along the perpendicular to subspaces. Experiments show that our method can obtain numerous domain-specific attributes in a single adapted generator, which surpasses the baseline methods in semantic similarity, image fidelity, and cross-domain consistency.
Tuning Language Models as Training Data Generators for Augmentation-Enhanced Few-Shot Learning
Recent studies have revealed the intriguing few-shot learning ability of pretrained language models (PLMs): They can quickly adapt to a new task when fine-tuned on a small amount of labeled data formulated as prompts, without requiring abundant task-specific annotations. Despite their promising performance, most existing few-shot approaches that only learn from the small training set still underperform fully supervised training by nontrivial margins. In this work, we study few-shot learning with PLMs from a different perspective: We first tune an autoregressive PLM on the few-shot samples and then use it as a generator to synthesize a large amount of novel training samples which augment the original training set. To encourage the generator to produce label-discriminative samples, we train it via weighted maximum likelihood where the weight of each token is automatically adjusted based on a discriminative meta-learning objective. A classification PLM can then be fine-tuned on both the few-shot and the synthetic samples with regularization for better generalization and stability. Our approach FewGen achieves an overall better result across seven classification tasks of the GLUE benchmark than existing few-shot learning methods, improving no-augmentation methods by 5+ average points, and outperforming augmentation methods by 3+ average points.
One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation
Traditional methods for constructing high-quality, personalized head avatars from monocular videos demand extensive face captures and training time, posing a significant challenge for scalability. This paper introduces a novel approach to create high quality head avatar utilizing only a single or a few images per user. We learn a generative model for 3D animatable photo-realistic head avatar from a multi-view dataset of expressions from 2407 subjects, and leverage it as a prior for creating personalized avatar from few-shot images. Different from previous 3D-aware face generative models, our prior is built with a 3DMM-anchored neural radiance field backbone, which we show to be more effective for avatar creation through auto-decoding based on few-shot inputs. We also handle unstable 3DMM fitting by jointly optimizing the 3DMM fitting and camera calibration that leads to better few-shot adaptation. Our method demonstrates compelling results and outperforms existing state-of-the-art methods for few-shot avatar adaptation, paving the way for more efficient and personalized avatar creation.
