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SubscribeVec-Tok Speech: speech vectorization and tokenization for neural speech generation
Language models (LMs) have recently flourished in natural language processing and computer vision, generating high-fidelity texts or images in various tasks. In contrast, the current speech generative models are still struggling regarding speech quality and task generalization. This paper presents Vec-Tok Speech, an extensible framework that resembles multiple speech generation tasks, generating expressive and high-fidelity speech. Specifically, we propose a novel speech codec based on speech vectors and semantic tokens. Speech vectors contain acoustic details contributing to high-fidelity speech reconstruction, while semantic tokens focus on the linguistic content of speech, facilitating language modeling. Based on the proposed speech codec, Vec-Tok Speech leverages an LM to undertake the core of speech generation. Moreover, Byte-Pair Encoding (BPE) is introduced to reduce the token length and bit rate for lower exposure bias and longer context coverage, improving the performance of LMs. Vec-Tok Speech can be used for intra- and cross-lingual zero-shot voice conversion (VC), zero-shot speaking style transfer text-to-speech (TTS), speech-to-speech translation (S2ST), speech denoising, and speaker de-identification and anonymization. Experiments show that Vec-Tok Speech, built on 50k hours of speech, performs better than other SOTA models. Code will be available at https://github.com/BakerBunker/VecTok .
Scaling Speech-Text Pre-training with Synthetic Interleaved Data
Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs). Traditional approaches for developing SpeechLMs are constrained by the limited availability of unsupervised speech data and parallel speech-text data, which are significantly less abundant than text pre-training data, thereby limiting their scalability as LLMs. We propose a novel approach to scaling speech-text pre-training by leveraging large-scale synthetic interleaved data derived from text corpora, eliminating the need for parallel speech-text datasets. Our method efficiently constructs speech-text interleaved data by sampling text spans from existing text corpora and synthesizing corresponding speech spans using a text-to-token model, bypassing the need to generate actual speech. We also employ a supervised speech tokenizer derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. This supervised training approach results in discrete speech tokens with strong semantic preservation even at lower sampling rates (e.g. 12.5Hz), while still maintaining speech reconstruction quality. Starting from a pre-trained language model and scaling our pre-training to 1 trillion tokens (with 600B synthetic interleaved speech-text data), we achieve state-of-the-art performance in speech language modeling and spoken question answering, improving performance on spoken questions tasks from the previous SOTA of 13% (Moshi) to 31%. We further demonstrate that by fine-tuning the pre-trained model with speech dialogue data, we can develop an end-to-end spoken chatbot that achieves competitive performance comparable to existing baselines in both conversational abilities and speech quality, even operating exclusively in the speech domain.
MSR-Codec: A Low-Bitrate Multi-Stream Residual Codec for High-Fidelity Speech Generation with Information Disentanglement
Audio codecs are a critical component of modern speech generation systems. This paper introduces a low-bitrate, multi-scale residual codec that encodes speech into four distinct streams: semantic, timbre, prosody, and residual. This architecture achieves high-fidelity speech reconstruction at competitive low bitrates while demonstrating an inherent ability for information disentanglement. We construct a two-stage language model for text-to-speech (TTS) synthesis using this codec, which, despite its lightweight design and minimal data requirements, achieves a state-of-the-art Word Error Rate (WER) and superior speaker similarity compared to several larger models. Furthermore, the codec's design proves highly effective for voice conversion, enabling independent manipulation of speaker timbre and prosody.
SpeechTokenizer: Unified Speech Tokenizer for Speech Large Language Models
Current speech large language models build upon discrete speech representations, which can be categorized into semantic tokens and acoustic tokens. However, existing speech tokens are not specifically designed for speech language modeling. To assess the suitability of speech tokens for building speech language models, we established the first benchmark, SLMTokBench. Our results indicate that neither semantic nor acoustic tokens are ideal for this purpose. Therefore, we propose SpeechTokenizer, a unified speech tokenizer for speech large language models. SpeechTokenizer adopts the Encoder-Decoder architecture with residual vector quantization (RVQ). Unifying semantic and acoustic tokens, SpeechTokenizer disentangles different aspects of speech information hierarchically across different RVQ layers. Furthermore, We construct a Unified Speech Language Model (USLM) leveraging SpeechTokenizer. Experiments show that SpeechTokenizer performs comparably to EnCodec in speech reconstruction and demonstrates strong performance on the SLMTokBench benchmark. Also, USLM outperforms VALL-E in zero-shot Text-to-Speech tasks. Code and models are available at https://github.com/ZhangXInFD/SpeechTokenizer/.
SECodec: Structural Entropy-based Compressive Speech Representation Codec for Speech Language Models
With the rapid advancement of large language models (LLMs), discrete speech representations have become crucial for integrating speech into LLMs. Existing methods for speech representation discretization rely on a predefined codebook size and Euclidean distance-based quantization. However, 1) the size of codebook is a critical parameter that affects both codec performance and downstream task training efficiency. 2) The Euclidean distance-based quantization may lead to audio distortion when the size of the codebook is controlled within a reasonable range. In fact, in the field of information compression, structural information and entropy guidance are crucial, but previous methods have largely overlooked these factors. Therefore, we address the above issues from an information-theoretic perspective, we present SECodec, a novel speech representation codec based on structural entropy (SE) for building speech language models. Specifically, we first model speech as a graph, clustering the speech features nodes within the graph and extracting the corresponding codebook by hierarchically and disentangledly minimizing 2D SE. Then, to address the issue of audio distortion, we propose a new quantization method. This method still adheres to the 2D SE minimization principle, adaptively selecting the most suitable token corresponding to the cluster for each incoming original speech node. Furthermore, we develop a Structural Entropy-based Speech Language Model (SESLM) that leverages SECodec. Experimental results demonstrate that SECodec performs comparably to EnCodec in speech reconstruction, and SESLM surpasses VALL-E in zero-shot text-to-speech tasks. Code, demo speeches, speech feature graph, SE codebook, and models are available at https://github.com/wlq2019/SECodec.
TASTE: Text-Aligned Speech Tokenization and Embedding for Spoken Language Modeling
Large Language Models (LLMs) excel in text-based natural language processing tasks but remain constrained by their reliance on textual inputs and outputs. To enable more natural human-LLM interaction, recent progress have focused on deriving a spoken language model (SLM) that can not only listen but also generate speech. To achieve this, a promising direction is to conduct speech-text joint modeling. However, recent SLM still lag behind text LLM due to the modality mismatch. One significant mismatch can be the sequence lengths between speech and text tokens. To address this, we introduce Text-Aligned Speech Tokenization and Embedding (TASTE), a method that directly addresses the modality gap by aligning speech token with the corresponding text transcription during the tokenization stage. We propose a method that can achieve this through the special aggregation mechanism and with speech reconstruction as the training objective. We conduct extensive experiments and show that TASTE can preserve essential paralinguistic information while dramatically reducing the token sequence length. Furthermore, by leveraging TASTE, we can adapt text-based LLMs into effective SLMs with parameter-efficient fine-tuning techniques such as Low-Rank Adaptation (LoRA). Experimental results on benchmark tasks, including SALMON and StoryCloze, demonstrate that TASTE-based SLMs perform similarly to previous full-finetuning methods. To our knowledge, TASTE is the first end-to-end approach that utilizes a reconstruction objective to automatically learn a text-aligned speech tokenization and embedding suitable for spoken language modeling. Our demo, code, and models are publicly available at https://github.com/mtkresearch/TASTE-SpokenLM.
Discrete Diffusion for Generative Modeling of Text-Aligned Speech Tokens
This paper introduces a discrete diffusion model (DDM) framework for text-aligned speech tokenization and reconstruction. By replacing the auto-regressive speech decoder with a discrete diffusion counterpart, our model achieves significantly better reconstruction quality, stronger ASR performance, and faster inference. We provide a comprehensive analysis of applying DDMs to speech reconstruction, examining sampler choices, inference steps, and robustness to length-scale estimation errors. Furthermore, we improve the original TASTE by systematically comparing vector quantization modules, showing that FSQ yields up to a 35% relative WER reduction and +0.14 UT-MOS improvement over RVQ for AR models, while also enhancing DDM performance. Our model generates speech in just 10 denoising steps and even supports single-step generation with only minor quality degradation.
SAC: Neural Speech Codec with Semantic-Acoustic Dual-Stream Quantization
Speech codecs that convert continuous speech signals into discrete tokens have become essential for speech language models (SLMs). However, existing codecs struggle to balance high-quality reconstruction with semantically rich representations, limiting their effectiveness in both generative and understanding tasks. In this work, we propose SAC, a neural speech codec with semantic-acoustic dual-stream quantization. By disentangling semantic and acoustic modeling into two dedicated streams, SAC enables each to be optimized for its respective role. Comprehensive evaluations show that SAC achieves strong reconstruction performance across diverse bitrates under both clean and noisy conditions, with particularly high scores on UTMOS and WER, demonstrating superior perceptual quality and intelligibility. Moreover, SAC substantially outperforms state-of-the-art codecs in semantic representation, achieving a level comparable to that of self-supervised learning (SSL) continuous embeddings. Finally, our analysis of speech disentanglement highlights the effectiveness of the dual-stream design, offering new potential for controllable speech applications.
PSCodec: A Series of High-Fidelity Low-bitrate Neural Speech Codecs Leveraging Prompt Encoders
Neural speech codecs have recently emerged as a focal point in the fields of speech compression and generation. Despite this progress, achieving high-quality speech reconstruction under low-bitrate scenarios remains a significant challenge. In this paper, we propose PSCodec, a series of neural speech codecs based on prompt encoders, comprising PSCodec-Base, PSCodec-DRL-ICT, and PSCodec-CasAN, which are capable of delivering high-performance speech reconstruction with low bandwidths. Specifically, we first introduce PSCodec-Base, which leverages a pretrained speaker verification model-based prompt encoder (VPP-Enc) and a learnable Mel-spectrogram-based prompt encoder (MelP-Enc) to effectively disentangle and integrate voiceprint and Mel-related features in utterances. To further enhance feature utilization efficiency, we propose PSCodec-DRL-ICT, incorporating a structural similarity (SSIM) based disentangled representation loss (DRL) and an incremental continuous training (ICT) strategy. While PSCodec-DRL-ICT demonstrates impressive performance, its reliance on extensive hyperparameter tuning and multi-stage training makes it somewhat labor-intensive. To circumvent these limitations, we propose PSCodec-CasAN, utilizing an advanced cascaded attention network (CasAN) to enhance representational capacity of the entire system. Extensive experiments show that our proposed PSCodec-Base, PSCodec-DRL-ICT, and PSCodec-CasAN all significantly outperform several state-of-the-art neural codecs, exhibiting substantial improvements in both speech reconstruction quality and speaker similarity under low-bitrate conditions.
PAST: Phonetic-Acoustic Speech Tokenizer
We present PAST, a novel end-to-end framework that jointly models phonetic information alongside signal reconstruction, eliminating the need for external pretrained models. Unlike previous approaches that rely on pretrained self-supervised models, PAST employs supervised phonetic data, directly integrating domain knowledge into the tokenization process via auxiliary tasks. Additionally, we introduce a streamable, causal variant of PAST, enabling real-time speech applications. Results demonstrate that PAST surpasses existing evaluated baseline tokenizers across common evaluation metrics, including phonetic representation and speech reconstruction. Notably, PAST also achieves superior performance when serving as a speech representation for speech language models, further highlighting its effectiveness as a foundation for spoken language generation. To foster further research, we release the full implementation. For code, model checkpoints, and samples see: https://pages.cs.huji.ac.il/adiyoss-lab/PAST
Semantic-preserved Communication System for Highly Efficient Speech Transmission
Deep learning (DL) based semantic communication methods have been explored for the efficient transmission of images, text, and speech in recent years. In contrast to traditional wireless communication methods that focus on the transmission of abstract symbols, semantic communication approaches attempt to achieve better transmission efficiency by only sending the semantic-related information of the source data. In this paper, we consider semantic-oriented speech transmission which transmits only the semantic-relevant information over the channel for the speech recognition task, and a compact additional set of semantic-irrelevant information for the speech reconstruction task. We propose a novel end-to-end DL-based transceiver which extracts and encodes the semantic information from the input speech spectrums at the transmitter and outputs the corresponding transcriptions from the decoded semantic information at the receiver. For the speech to speech transmission, we further include a CTC alignment module that extracts a small number of additional semantic-irrelevant but speech-related information for the better reconstruction of the original speech signals at the receiver. The simulation results confirm that our proposed method outperforms current methods in terms of the accuracy of the predicted text for the speech to text transmission and the quality of the recovered speech signals for the speech to speech transmission, and significantly improves transmission efficiency. More specifically, the proposed method only sends 16% of the amount of the transmitted symbols required by the existing methods while achieving about 10% reduction in WER for the speech to text transmission. For the speech to speech transmission, it results in an even more remarkable improvement in terms of transmission efficiency with only 0.2% of the amount of the transmitted symbols required by the existing method.
Sylber: Syllabic Embedding Representation of Speech from Raw Audio
Syllables are compositional units of spoken language that play a crucial role in human speech perception and production. However, current neural speech representations lack structure, resulting in dense token sequences that are costly to process. To bridge this gap, we propose a new model, Sylber, that produces speech representations with clean and robust syllabic structure. Specifically, we propose a self-supervised model that regresses features on syllabic segments distilled from a teacher model which is an exponential moving average of the model in training. This results in a highly structured representation of speech features, offering three key benefits: 1) a fast, linear-time syllable segmentation algorithm, 2) efficient syllabic tokenization with an average of 4.27 tokens per second, and 3) syllabic units better suited for lexical and syntactic understanding. We also train token-to-speech generative models with our syllabic units and show that fully intelligible speech can be reconstructed from these tokens. Lastly, we observe that categorical perception, a linguistic phenomenon of speech perception, emerges naturally in our model, making the embedding space more categorical and sparse than previous self-supervised learning approaches. Together, we present a novel self-supervised approach for representing speech as syllables, with significant potential for efficient speech tokenization and spoken language modeling.
A High-Quality and Low-Complexity Streamable Neural Speech Codec with Knowledge Distillation
While many current neural speech codecs achieve impressive reconstructed speech quality, they often neglect latency and complexity considerations, limiting their practical deployment in downstream tasks such as real-time speech communication and efficient speech compression. In our previous work, we proposed StreamCodec, which enables streamable speech coding by leveraging model causalization and a scalar-vector-combined quantization strategy, but its reconstructed quality and complexity still have room for improvement. Therefore, this paper proposes an improved iteration of StreamCodec, named StreamCodec2. The StreamCodec2 supports streamable and lightweight speech coding by adopting a fully causal architecture and reducing the convolutional channels. To compensate for the speech quality degradation caused by model causalization and pruning, we introduce a non-causal, high-complexity teacher codec to guide the training of StreamCodec2 through knowledge distillation. Experimental results demonstrate that our proposed StreamCodec2, trained with the knowledge distillation strategy, can achieve high-quality speech reconstruction while maintaining low latency (only 20 ms), low computational complexity (only 910 MFLOPs), and low model complexity (only 5.4 M parameters).
WESPER: Zero-shot and Realtime Whisper to Normal Voice Conversion for Whisper-based Speech Interactions
Recognizing whispered speech and converting it to normal speech creates many possibilities for speech interaction. Because the sound pressure of whispered speech is significantly lower than that of normal speech, it can be used as a semi-silent speech interaction in public places without being audible to others. Converting whispers to normal speech also improves the speech quality for people with speech or hearing impairments. However, conventional speech conversion techniques do not provide sufficient conversion quality or require speaker-dependent datasets consisting of pairs of whispered and normal speech utterances. To address these problems, we propose WESPER, a zero-shot, real-time whisper-to-normal speech conversion mechanism based on self-supervised learning. WESPER consists of a speech-to-unit (STU) encoder, which generates hidden speech units common to both whispered and normal speech, and a unit-to-speech (UTS) decoder, which reconstructs speech from the encoded speech units. Unlike the existing methods, this conversion is user-independent and does not require a paired dataset for whispered and normal speech. The UTS decoder can reconstruct speech in any target speaker's voice from speech units, and it requires only an unlabeled target speaker's speech data. We confirmed that the quality of the speech converted from a whisper was improved while preserving its natural prosody. Additionally, we confirmed the effectiveness of the proposed approach to perform speech reconstruction for people with speech or hearing disabilities. (project page: http://lab.rekimoto.org/projects/wesper )
FunCodec: A Fundamental, Reproducible and Integrable Open-source Toolkit for Neural Speech Codec
This paper presents FunCodec, a fundamental neural speech codec toolkit, which is an extension of the open-source speech processing toolkit FunASR. FunCodec provides reproducible training recipes and inference scripts for the latest neural speech codec models, such as SoundStream and Encodec. Thanks to the unified design with FunASR, FunCodec can be easily integrated into downstream tasks, such as speech recognition. Along with FunCodec, pre-trained models are also provided, which can be used for academic or generalized purposes. Based on the toolkit, we further propose the frequency-domain codec models, FreqCodec, which can achieve comparable speech quality with much lower computation and parameter complexity. Experimental results show that, under the same compression ratio, FunCodec can achieve better reconstruction quality compared with other toolkits and released models. We also demonstrate that the pre-trained models are suitable for downstream tasks, including automatic speech recognition and personalized text-to-speech synthesis. This toolkit is publicly available at https://github.com/alibaba-damo-academy/FunCodec.
HH-Codec: High Compression High-fidelity Discrete Neural Codec for Spoken Language Modeling
Discrete speech tokenization is a fundamental component in speech codecs. However, in large-scale speech-to-speech systems, the complexity of parallel streams from multiple quantizers and the computational cost of high-time-dimensional codecs pose significant challenges. In this paper, we introduce HH-Codec, a neural codec that achieves extreme compression at 24 tokens per second for 24 kHz audio while relying on single-quantizer inference. Our approach involves a carefully designed Vector Quantization space for Spoken Language Modeling, optimizing compression efficiency while minimizing information loss. Building on this, we propose an asymmetric encoder-decoder architecture (Audio-VQ-Mel-Audio) that leverages dual supervision and progressive training to enhance reconstruction stability and fidelity. HH-Codec achieves state-of-the-art performance in speech reconstruction with an ultra-low bandwidth of 0.3 kbps. We further evaluate its effectiveness in codebook utilization and generative model adaptation, with extensive ablations validating the necessity of each module. HH-Codec is available at https://github.com/opendilab/HH-Codec.
CoGenAV: Versatile Audio-Visual Representation Learning via Contrastive-Generative Synchronization
The inherent synchronization between a speaker's lip movements, voice, and the underlying linguistic content offers a rich source of information for improving speech processing tasks, especially in challenging conditions where traditional audio-only systems falter. We introduce CoGenAV, a powerful and data-efficient model designed to learn versatile audio-visual representations applicable across a wide range of speech and audio-visual tasks. CoGenAV is trained by optimizing a dual objective derived from natural audio-visual synchrony, contrastive feature alignment and generative text prediction, using only 223 hours of labeled data from the LRS2 dataset. This contrastive-generative synchronization strategy effectively captures fundamental cross-modal correlations. We showcase the effectiveness and versatility of the learned CoGenAV representations on multiple benchmarks. When utilized for Audio-Visual Speech Recognition (AVSR) on LRS2, these representations contribute to achieving a state-of-the-art Word Error Rate (WER) of 1.27. They also enable strong performance in Visual Speech Recognition (VSR) with a WER of 22.0 on LRS2, and significantly improve performance in noisy environments by over 70%. Furthermore, CoGenAV representations benefit speech reconstruction tasks, boosting performance in Speech Enhancement and Separation, and achieve competitive results in audio-visual synchronization tasks like Active Speaker Detection (ASD). Our model will be open-sourced to facilitate further development and collaboration within both academia and industry.
LongCat-Flash-Omni Technical Report
We introduce LongCat-Flash-Omni, a state-of-the-art open-source omni-modal model with 560 billion parameters, excelling at real-time audio-visual interaction. By adopting a curriculum-inspired progressive training strategy that transitions from simpler to increasingly complex modality sequence modeling tasks, LongCat-Flash-Omni attains comprehensive multimodal capabilities while maintaining strong unimodal capability. Building upon LongCat-Flash, which adopts a high-performance Shortcut-connected Mixture-of-Experts (MoE) architecture with zero-computation experts, LongCat-Flash-Omni integrates efficient multimodal perception and speech reconstruction modules. Despite its immense size of 560B parameters (with 27B activated), LongCat-Flash-Omni achieves low-latency real-time audio-visual interaction. For training infrastructure, we developed a modality-decoupled parallelism scheme specifically designed to manage the data and model heterogeneity inherent in large-scale multimodal training. This innovative approach demonstrates exceptional efficiency by sustaining over 90% of the throughput achieved by text-only training. Extensive evaluations show that LongCat-Flash-Omni achieves state-of-the-art performance on omni-modal benchmarks among open-source models. Furthermore, it delivers highly competitive results across a wide range of modality-specific tasks, including text, image, and video understanding, as well as audio understanding and generation. We provide a comprehensive overview of the model architecture design, training procedures, and data strategies, and open-source the model to foster future research and development in the community.
Fewer-token Neural Speech Codec with Time-invariant Codes
Language model based text-to-speech (TTS) models, like VALL-E, have gained attention for their outstanding in-context learning capability in zero-shot scenarios. Neural speech codec is a critical component of these models, which can convert speech into discrete token representations. However, excessive token sequences from the codec may negatively affect prediction accuracy and restrict the progression of Language model based TTS models. To address this issue, this paper proposes a novel neural speech codec with time-invariant codes named TiCodec. By encoding and quantizing time-invariant information into a separate code, TiCodec can reduce the amount of frame-level information that needs encoding, effectively decreasing the number of tokens as codes of speech. Furthermore, this paper introduces a time-invariant encoding consistency loss to enhance the consistency of time-invariant code within an utterance and force it to capture more global information, which can benefit the zero-shot TTS task. Experimental results demonstrate that TiCodec can not only enhance the quality of reconstruction speech with fewer tokens but also increase the similarity and naturalness, as well as reduce the word error rate of the synthesized speech by the TTS model.
Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videos
The recent state of the art on monocular 3D face reconstruction from image data has made some impressive advancements, thanks to the advent of Deep Learning. However, it has mostly focused on input coming from a single RGB image, overlooking the following important factors: a) Nowadays, the vast majority of facial image data of interest do not originate from single images but rather from videos, which contain rich dynamic information. b) Furthermore, these videos typically capture individuals in some form of verbal communication (public talks, teleconferences, audiovisual human-computer interactions, interviews, monologues/dialogues in movies, etc). When existing 3D face reconstruction methods are applied in such videos, the artifacts in the reconstruction of the shape and motion of the mouth area are often severe, since they do not match well with the speech audio. To overcome the aforementioned limitations, we present the first method for visual speech-aware perceptual reconstruction of 3D mouth expressions. We do this by proposing a "lipread" loss, which guides the fitting process so that the elicited perception from the 3D reconstructed talking head resembles that of the original video footage. We demonstrate that, interestingly, the lipread loss is better suited for 3D reconstruction of mouth movements compared to traditional landmark losses, and even direct 3D supervision. Furthermore, the devised method does not rely on any text transcriptions or corresponding audio, rendering it ideal for training in unlabeled datasets. We verify the efficiency of our method through exhaustive objective evaluations on three large-scale datasets, as well as subjective evaluation with two web-based user studies.
Integrating Recurrence Dynamics for Speech Emotion Recognition
We investigate the performance of features that can capture nonlinear recurrence dynamics embedded in the speech signal for the task of Speech Emotion Recognition (SER). Reconstruction of the phase space of each speech frame and the computation of its respective Recurrence Plot (RP) reveals complex structures which can be measured by performing Recurrence Quantification Analysis (RQA). These measures are aggregated by using statistical functionals over segment and utterance periods. We report SER results for the proposed feature set on three databases using different classification methods. When fusing the proposed features with traditional feature sets, we show an improvement in unweighted accuracy of up to 5.7% and 10.7% on Speaker-Dependent (SD) and Speaker-Independent (SI) SER tasks, respectively, over the baseline. Following a segment-based approach we demonstrate state-of-the-art performance on IEMOCAP using a Bidirectional Recurrent Neural Network.
AUV: Teaching Audio Universal Vector Quantization with Single Nested Codebook
We propose AUV, a unified neural audio codec with a single codebook, which enables a favourable reconstruction of speech and further extends to general audio, including vocal, music, and sound. AUV is capable of tackling any 16 kHz mixed-domain audio segment at bit rates around 700 bps. To accomplish this, we guide the matryoshka codebook with nested domain-specific partitions, assigned with corresponding teacher models to perform distillation, all in a single-stage training. A conformer-style encoder-decoder architecture with STFT features as audio representation is employed, yielding better audio quality. Comprehensive evaluations demonstrate that AUV exhibits comparable audio reconstruction ability to state-of-the-art domain-specific single-layer quantizer codecs, showcasing the potential of audio universal vector quantization with a single codebook. The pre-trained model and demo samples are available at https://swivid.github.io/AUV/.
FlowDec: A flow-based full-band general audio codec with high perceptual quality
We propose FlowDec, a neural full-band audio codec for general audio sampled at 48 kHz that combines non-adversarial codec training with a stochastic postfilter based on a novel conditional flow matching method. Compared to the prior work ScoreDec which is based on score matching, we generalize from speech to general audio and move from 24 kbit/s to as low as 4 kbit/s, while improving output quality and reducing the required postfilter DNN evaluations from 60 to 6 without any fine-tuning or distillation techniques. We provide theoretical insights and geometric intuitions for our approach in comparison to ScoreDec as well as another recent work that uses flow matching, and conduct ablation studies on our proposed components. We show that FlowDec is a competitive alternative to the recent GAN-dominated stream of neural codecs, achieving FAD scores better than those of the established GAN-based codec DAC and listening test scores that are on par, and producing qualitatively more natural reconstructions for speech and harmonic structures in music.
TIGER: Time-frequency Interleaved Gain Extraction and Reconstruction for Efficient Speech Separation
In recent years, much speech separation research has focused primarily on improving model performance. However, for low-latency speech processing systems, high efficiency is equally important. Therefore, we propose a speech separation model with significantly reduced parameters and computational costs: Time-frequency Interleaved Gain Extraction and Reconstruction network (TIGER). TIGER leverages prior knowledge to divide frequency bands and compresses frequency information. We employ a multi-scale selective attention module to extract contextual features, while introducing a full-frequency-frame attention module to capture both temporal and frequency contextual information. Additionally, to more realistically evaluate the performance of speech separation models in complex acoustic environments, we introduce a dataset called EchoSet. This dataset includes noise and more realistic reverberation (e.g., considering object occlusions and material properties), with speech from two speakers overlapping at random proportions. Experimental results showed that models trained on EchoSet had better generalization ability than those trained on other datasets to the data collected in the physical world, which validated the practical value of the EchoSet. On EchoSet and real-world data, TIGER significantly reduces the number of parameters by 94.3% and the MACs by 95.3% while achieving performance surpassing state-of-the-art (SOTA) model TF-GridNet. This is the first speech separation model with fewer than 1 million parameters that achieves performance comparable to the SOTA model.
LSCodec: Low-Bitrate and Speaker-Decoupled Discrete Speech Codec
Although discrete speech tokens have exhibited strong potential for language model-based speech generation, their high bitrates and redundant timbre information restrict the development of such models. In this work, we propose LSCodec, a discrete speech codec that has both low bitrate and speaker decoupling ability. LSCodec adopts a multi-stage unsupervised training framework with a speaker perturbation technique. A continuous information bottleneck is first established, followed by vector quantization that produces a discrete speaker-decoupled space. A discrete token vocoder finally refines acoustic details from LSCodec. By reconstruction evaluations, LSCodec demonstrates superior intelligibility and audio quality with only a single codebook and smaller vocabulary size than baselines. Voice conversion and speaker probing experiments prove the excellent speaker disentanglement of LSCodec, and ablation study verifies the effectiveness of the proposed training framework.
XY-Tokenizer: Mitigating the Semantic-Acoustic Conflict in Low-Bitrate Speech Codecs
Speech codecs serve as bridges between speech signals and large language models. An ideal codec for speech language models should not only preserve acoustic information but also capture rich semantic information. However, existing speech codecs struggle to balance high-quality audio reconstruction with ease of modeling by language models. In this study, we analyze the limitations of previous codecs in balancing semantic richness and acoustic fidelity. We propose XY-Tokenizer, a novel codec that mitigates the conflict between semantic and acoustic capabilities through multi-stage, multi-task learning. Experimental results demonstrate that XY-Tokenizer achieves performance in both semantic and acoustic tasks comparable to that of state-of-the-art codecs operating at similar bitrates, even though those existing codecs typically excel in only one aspect. Specifically, XY-Tokenizer achieves strong text alignment, surpassing distillation-based semantic modeling methods such as SpeechTokenizer and Mimi, while maintaining a speaker similarity score of 0.83 between reconstructed and original audio. The reconstruction performance of XY-Tokenizer is comparable to that of BigCodec, the current state-of-the-art among acoustic-only codecs, which achieves a speaker similarity score of 0.84 at a similar bitrate. Code and models are available at https://github.com/gyt1145028706/XY-Tokenizer.
Speech Resynthesis from Discrete Disentangled Self-Supervised Representations
We propose using self-supervised discrete representations for the task of speech resynthesis. To generate disentangled representation, we separately extract low-bitrate representations for speech content, prosodic information, and speaker identity. This allows to synthesize speech in a controllable manner. We analyze various state-of-the-art, self-supervised representation learning methods and shed light on the advantages of each method while considering reconstruction quality and disentanglement properties. Specifically, we evaluate the F0 reconstruction, speaker identification performance (for both resynthesis and voice conversion), recordings' intelligibility, and overall quality using subjective human evaluation. Lastly, we demonstrate how these representations can be used for an ultra-lightweight speech codec. Using the obtained representations, we can get to a rate of 365 bits per second while providing better speech quality than the baseline methods. Audio samples can be found under the following link: speechbot.github.io/resynthesis.
SSR-Speech: Towards Stable, Safe and Robust Zero-shot Text-based Speech Editing and Synthesis
In this paper, we introduce SSR-Speech, a neural codec autoregressive model designed for stable, safe, and robust zero-shot text-based speech editing and text-to-speech synthesis. SSR-Speech is built on a Transformer decoder and incorporates classifier-free guidance to enhance the stability of the generation process. A watermark Encodec is proposed to embed frame-level watermarks into the edited regions of the speech so that which parts were edited can be detected. In addition, the waveform reconstruction leverages the original unedited speech segments, providing superior recovery compared to the Encodec model. Our approach achieves the state-of-the-art performance in the RealEdit speech editing task and the LibriTTS text-to-speech task, surpassing previous methods. Furthermore, SSR-Speech excels in multi-span speech editing and also demonstrates remarkable robustness to background sounds. Source code and demos are released.
Autoregressive Diffusion Transformer for Text-to-Speech Synthesis
Audio language models have recently emerged as a promising approach for various audio generation tasks, relying on audio tokenizers to encode waveforms into sequences of discrete symbols. Audio tokenization often poses a necessary compromise between code bitrate and reconstruction accuracy. When dealing with low-bitrate audio codes, language models are constrained to process only a subset of the information embedded in the audio, which in turn restricts their generative capabilities. To circumvent these issues, we propose encoding audio as vector sequences in continuous space mathbb R^d and autoregressively generating these sequences using a decoder-only diffusion transformer (ARDiT). Our findings indicate that ARDiT excels in zero-shot text-to-speech and exhibits performance that compares to or even surpasses that of state-of-the-art models. High-bitrate continuous speech representation enables almost flawless reconstruction, allowing our model to achieve nearly perfect speech editing. Our experiments reveal that employing Integral Kullback-Leibler (IKL) divergence for distillation at each autoregressive step significantly boosts the perceived quality of the samples. Simultaneously, it condenses the iterative sampling process of the diffusion model into a single step. Furthermore, ARDiT can be trained to predict several continuous vectors in one step, significantly reducing latency during sampling. Impressively, one of our models can generate 170 ms of 24 kHz speech per evaluation step with minimal degradation in performance. Audio samples are available at http://ardit-tts.github.io/ .
SecoustiCodec: Cross-Modal Aligned Streaming Single-Codecbook Speech Codec
Speech codecs serve as a crucial bridge in unifying speech and text language models. Existing codec methods face several challenges in semantic encoding, such as residual paralinguistic information (e.g., timbre, emotion), insufficient semantic completeness, limited reconstruction capability, and lack of support for streaming. To address these challenges, we propose SecoustiCodec, a cross-modal aligned low-bitrate streaming speech codec that disentangles semantic and paralinguistic information in a single-codebook space. To ensure semantic completeness and reconstruction fidelity, paralinguistic encoding is introduced to bridge the information gap between semantic and acoustic encoding. A semantic-only efficient quantization method based on VAE (Variational Autoencoder) and FSQ (Finite Scalar Quantization) is proposed. This approach alleviates the long-tail distribution problem of tokens while maintaining high codebook utilization. A semantic disentanglement method based on contrastive learning is proposed, which aligns text and speech in a joint multimodal frame-level space, effectively removing paralinguistic information from semantic encoding. An acoustic-constrained multi-stage optimization strategy is proposed to ensure robust and stable convergence. Figure~fig:pesq_kbps_below_2kbps shows SecoustiCodec achieves SOTA (state-of-the-art) reconstruction quality (PESQ) of 1.77/2.58 at 0.27/1 kbps. The code and model weights for SecoustiCodec will be open-sourced upon the completion of the peer-review process. We've open-sourced SecoustiCodec's demo, code, and model weights.
FreeCodec: A disentangled neural speech codec with fewer tokens
Neural speech codecs have gained great attention for their outstanding reconstruction with discrete token representations. It is a crucial component in generative tasks such as speech coding and large language models (LLM). However, most works based on residual vector quantization perform worse with fewer tokens due to low coding efficiency for modeling complex coupled information. In this paper, we propose a neural speech codec named FreeCodec which employs a more effective encoding framework by decomposing intrinsic properties of speech into different components: 1) a global vector is extracted as the timbre information, 2) a prosody encoder with a long stride level is used to model the prosody information, 3) the content information is from a content encoder. Using different training strategies, FreeCodec achieves state-of-the-art performance in reconstruction and disentanglement scenarios. Results from subjective and objective experiments demonstrate that our framework outperforms existing methods.
TaDiCodec: Text-aware Diffusion Speech Tokenizer for Speech Language Modeling
Speech tokenizers serve as foundational components for speech language models, yet current designs exhibit several limitations, including: 1) dependence on multi-layer residual vector quantization structures or high frame rates, 2) reliance on auxiliary pre-trained models for semantic distillation, and 3) requirements for complex two-stage training processes. In this work, we introduce the Text-aware Diffusion Transformer Speech Codec (TaDiCodec), a novel approach designed to overcome these challenges. TaDiCodec employs end-to-end optimization for quantization and reconstruction through a diffusion autoencoder, while integrating text guidance into the diffusion decoder to enhance reconstruction quality and achieve optimal compression. TaDiCodec achieves an extremely low frame rate of 6.25 Hz and a corresponding bitrate of 0.0875 kbps with a single-layer codebook for 24 kHz speech, while maintaining superior performance on critical speech generation evaluation metrics such as Word Error Rate (WER), speaker similarity (SIM), and speech quality (UTMOS). Notably, TaDiCodec employs a single-stage, end-to-end training paradigm, and obviating the need for auxiliary pre-trained models. We also validate the compatibility of TaDiCodec in language model based zero-shot text-to-speech with both autoregressive modeling and masked generative modeling, demonstrating its effectiveness and efficiency for speech language modeling, as well as a significantly small reconstruction-generation gap. We will open source our code and model checkpoints. Audio samples are are available at https:/tadicodec.github.io/. We release code and model checkpoints at https:/github.com/HeCheng0625/Diffusion-Speech-Tokenizer.
FocalCodec-Stream: Streaming Low-Bitrate Speech Coding via Causal Distillation
Neural audio codecs are a fundamental component of modern generative audio pipelines. Although recent codecs achieve strong low-bitrate reconstruction and provide powerful representations for downstream tasks, most are non-streamable, limiting their use in real-time applications. We present FocalCodec-Stream, a hybrid codec based on focal modulation that compresses speech into a single binary codebook at 0.55 - 0.80 kbps with a theoretical latency of 80 ms. Our approach combines multi-stage causal distillation of WavLM with targeted architectural improvements, including a lightweight refiner module that enhances quality under latency constraints. Experiments show that FocalCodec-Stream outperforms existing streamable codecs at comparable bitrates, while preserving both semantic and acoustic information. The result is a favorable trade-off between reconstruction quality, downstream task performance, latency, and efficiency. Code and checkpoints will be released at https://github.com/lucadellalib/focalcodec.
Semantic-VAE: Semantic-Alignment Latent Representation for Better Speech Synthesis
While mel-spectrograms have been widely utilized as intermediate representations in zero-shot text-to-speech (TTS), their inherent redundancy leads to inefficiency in learning text-speech alignment. Compact VAE-based latent representations have recently emerged as a stronger alternative, but they also face a fundamental optimization dilemma: higher-dimensional latent spaces improve reconstruction quality and speaker similarity, but degrade intelligibility, while lower-dimensional spaces improve intelligibility at the expense of reconstruction fidelity. To overcome this dilemma, we propose Semantic-VAE, a novel VAE framework that utilizes semantic alignment regularization in the latent space. This design alleviates the reconstruction-generation trade-off by capturing semantic structure in high-dimensional latent representations. Extensive experiments demonstrate that Semantic-VAE significantly improves synthesis quality and training efficiency. When integrated into F5-TTS, our method achieves 2.10% WER and 0.64 speaker similarity on LibriSpeech-PC, outperforming mel-based systems (2.23%, 0.60) and vanilla acoustic VAE baselines (2.65%, 0.59). We also release the code and models to facilitate further research.
LM-SPT: LM-Aligned Semantic Distillation for Speech Tokenization
With the rapid progress of speech language models (SLMs), discrete speech tokens have emerged as a core interface between speech and text, enabling unified modeling across modalities. Recent speech tokenization approaches aim to isolate semantic information from low-level acoustics to better align with language models. In particular, previous methods use SSL teachers such as HuBERT to extract semantic representations, which are then distilled into a semantic quantizer to suppress acoustic redundancy as well as capture content-related latent structures. However, they still produce speech token sequences significantly longer than their textual counterparts, creating challenges for efficient speech-language modeling. Reducing the frame rate is a natural solution, but standard techniques, such as rigid average pooling across frames, can distort or dilute the semantic structure required for effective LM alignment. To address this, we propose LM-SPT, a speech tokenization method that introduces a novel semantic distillation. Instead of directly matching teacher and student features via pooling, we reconstruct speech solely from semantic tokens and minimize the discrepancy between the encoded representations of the original and reconstructed waveforms, obtained from a frozen automatic speech recognition (ASR) encoder. This indirect yet data-driven supervision enables the tokenizer to learn discrete units that are more semantically aligned with language models. LM-SPT further incorporates architectural improvements to the encoder and decoder for speech tokenization, and supports multiple frame rates, including 25Hz, 12.5Hz, and 6.25Hz. Experimental results show that LM-SPT achieves superior reconstruction fidelity compared to baselines, and that SLMs trained with LM-SPT tokens achieve competitive performances on speech-to-text and consistently outperform baselines on text-to-speech tasks.
TERA: Self-Supervised Learning of Transformer Encoder Representation for Speech
We introduce a self-supervised speech pre-training method called TERA, which stands for Transformer Encoder Representations from Alteration. Recent approaches often learn by using a single auxiliary task like contrastive prediction, autoregressive prediction, or masked reconstruction. Unlike previous methods, we use alteration along three orthogonal axes to pre-train Transformer Encoders on a large amount of unlabeled speech. The model learns through the reconstruction of acoustic frames from their altered counterpart, where we use a stochastic policy to alter along various dimensions: time, frequency, and magnitude. TERA can be used for speech representations extraction or fine-tuning with downstream models. We evaluate TERA on several downstream tasks, including phoneme classification, keyword spotting, speaker recognition, and speech recognition. We present a large-scale comparison of various self-supervised models. TERA achieves strong performance in the comparison by improving upon surface features and outperforming previous models. In our experiments, we study the effect of applying different alteration techniques, pre-training on more data, and pre-training on various features. We analyze different model sizes and find that smaller models are strong representation learners than larger models, while larger models are more effective for downstream fine-tuning than smaller models. Furthermore, we show the proposed method is transferable to downstream datasets not used in pre-training.
Realistic Speech-Driven Facial Animation with GANs
Speech-driven facial animation is the process that automatically synthesizes talking characters based on speech signals. The majority of work in this domain creates a mapping from audio features to visual features. This approach often requires post-processing using computer graphics techniques to produce realistic albeit subject dependent results. We present an end-to-end system that generates videos of a talking head, using only a still image of a person and an audio clip containing speech, without relying on handcrafted intermediate features. Our method generates videos which have (a) lip movements that are in sync with the audio and (b) natural facial expressions such as blinks and eyebrow movements. Our temporal GAN uses 3 discriminators focused on achieving detailed frames, audio-visual synchronization, and realistic expressions. We quantify the contribution of each component in our model using an ablation study and we provide insights into the latent representation of the model. The generated videos are evaluated based on sharpness, reconstruction quality, lip-reading accuracy, synchronization as well as their ability to generate natural blinks.
WMCodec: End-to-End Neural Speech Codec with Deep Watermarking for Authenticity Verification
Recent advances in speech spoofing necessitate stronger verification mechanisms in neural speech codecs to ensure authenticity. Current methods embed numerical watermarks before compression and extract them from reconstructed speech for verification, but face limitations such as separate training processes for the watermark and codec, and insufficient cross-modal information integration, leading to reduced watermark imperceptibility, extraction accuracy, and capacity. To address these issues, we propose WMCodec, the first neural speech codec to jointly train compression-reconstruction and watermark embedding-extraction in an end-to-end manner, optimizing both imperceptibility and extractability of the watermark. Furthermore, We design an iterative Attention Imprint Unit (AIU) for deeper feature integration of watermark and speech, reducing the impact of quantization noise on the watermark. Experimental results show WMCodec outperforms AudioSeal with Encodec in most quality metrics for watermark imperceptibility and consistently exceeds both AudioSeal with Encodec and reinforced TraceableSpeech in extraction accuracy of watermark. At bandwidth of 6 kbps with a watermark capacity of 16 bps, WMCodec maintains over 99% extraction accuracy under common attacks, demonstrating strong robustness.
Does Visual Self-Supervision Improve Learning of Speech Representations for Emotion Recognition?
Self-supervised learning has attracted plenty of recent research interest. However, most works for self-supervision in speech are typically unimodal and there has been limited work that studies the interaction between audio and visual modalities for cross-modal self-supervision. This work (1) investigates visual self-supervision via face reconstruction to guide the learning of audio representations; (2) proposes an audio-only self-supervision approach for speech representation learning; (3) shows that a multi-task combination of the proposed visual and audio self-supervision is beneficial for learning richer features that are more robust in noisy conditions; (4) shows that self-supervised pretraining can outperform fully supervised training and is especially useful to prevent overfitting on smaller sized datasets. We evaluate our learned audio representations for discrete emotion recognition, continuous affect recognition and automatic speech recognition. We outperform existing self-supervised methods for all tested downstream tasks. Our results demonstrate the potential of visual self-supervision for audio feature learning and suggest that joint visual and audio self-supervision leads to more informative audio representations for speech and emotion recognition.
Continuous Speech Synthesis using per-token Latent Diffusion
The success of autoregressive transformer models with discrete tokens has inspired quantization-based approaches for continuous modalities, though these often limit reconstruction quality. We therefore introduce SALAD, a per-token latent diffusion model for zero-shot text-to-speech, that operates on continuous representations. SALAD builds upon the recently proposed expressive diffusion head for image generation, and extends it to generate variable-length outputs. Our approach utilizes semantic tokens for providing contextual information and determining the stopping condition. We suggest three continuous variants for our method, extending popular discrete speech synthesis techniques. Additionally, we implement discrete baselines for each variant and conduct a comparative analysis of discrete versus continuous speech modeling techniques. Our results demonstrate that both continuous and discrete approaches are highly competent, and that SALAD achieves a superior intelligibility score while obtaining speech quality and speaker similarity on par with the ground-truth audio.
EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face Animation
Speech-driven 3D face animation aims to generate realistic facial expressions that match the speech content and emotion. However, existing methods often neglect emotional facial expressions or fail to disentangle them from speech content. To address this issue, this paper proposes an end-to-end neural network to disentangle different emotions in speech so as to generate rich 3D facial expressions. Specifically, we introduce the emotion disentangling encoder (EDE) to disentangle the emotion and content in the speech by cross-reconstructed speech signals with different emotion labels. Then an emotion-guided feature fusion decoder is employed to generate a 3D talking face with enhanced emotion. The decoder is driven by the disentangled identity, emotional, and content embeddings so as to generate controllable personal and emotional styles. Finally, considering the scarcity of the 3D emotional talking face data, we resort to the supervision of facial blendshapes, which enables the reconstruction of plausible 3D faces from 2D emotional data, and contribute a large-scale 3D emotional talking face dataset (3D-ETF) to train the network. Our experiments and user studies demonstrate that our approach outperforms state-of-the-art methods and exhibits more diverse facial movements. We recommend watching the supplementary video: https://ziqiaopeng.github.io/emotalk
Generative Speech Foundation Model Pretraining for High-Quality Speech Extraction and Restoration
This paper proposes a generative pretraining foundation model for high-quality speech restoration tasks. By directly operating on complex-valued short-time Fourier transform coefficients, our model does not rely on any vocoders for time-domain signal reconstruction. As a result, our model simplifies the synthesis process and removes the quality upper-bound introduced by any mel-spectrogram vocoder compared to prior work SpeechFlow. The proposed method is evaluated on multiple speech restoration tasks, including speech denoising, bandwidth extension, codec artifact removal, and target speaker extraction. In all scenarios, finetuning our pretrained model results in superior performance over strong baselines. Notably, in the target speaker extraction task, our model outperforms existing systems, including those leveraging SSL-pretrained encoders like WavLM. The code and the pretrained checkpoints are publicly available in the NVIDIA NeMo framework.
Neuro2Semantic: A Transfer Learning Framework for Semantic Reconstruction of Continuous Language from Human Intracranial EEG
Decoding continuous language from neural signals remains a significant challenge in the intersection of neuroscience and artificial intelligence. We introduce Neuro2Semantic, a novel framework that reconstructs the semantic content of perceived speech from intracranial EEG (iEEG) recordings. Our approach consists of two phases: first, an LSTM-based adapter aligns neural signals with pre-trained text embeddings; second, a corrector module generates continuous, natural text directly from these aligned embeddings. This flexible method overcomes the limitations of previous decoding approaches and enables unconstrained text generation. Neuro2Semantic achieves strong performance with as little as 30 minutes of neural data, outperforming a recent state-of-the-art method in low-data settings. These results highlight the potential for practical applications in brain-computer interfaces and neural decoding technologies.
EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modeling
We propose EMAGE, a framework to generate full-body human gestures from audio and masked gestures, encompassing facial, local body, hands, and global movements. To achieve this, we first introduce BEAT2 (BEAT-SMPLX-FLAME), a new mesh-level holistic co-speech dataset. BEAT2 combines MoShed SMPLX body with FLAME head parameters and further refines the modeling of head, neck, and finger movements, offering a community-standardized, high-quality 3D motion captured dataset. EMAGE leverages masked body gesture priors during training to boost inference performance. It involves a Masked Audio Gesture Transformer, facilitating joint training on audio-to-gesture generation and masked gesture reconstruction to effectively encode audio and body gesture hints. Encoded body hints from masked gestures are then separately employed to generate facial and body movements. Moreover, EMAGE adaptively merges speech features from the audio's rhythm and content and utilizes four compositional VQ-VAEs to enhance the results' fidelity and diversity. Experiments demonstrate that EMAGE generates holistic gestures with state-of-the-art performance and is flexible in accepting predefined spatial-temporal gesture inputs, generating complete, audio-synchronized results. Our code and dataset are available at https://pantomatrix.github.io/EMAGE/
Single-Codec: Single-Codebook Speech Codec towards High-Performance Speech Generation
The multi-codebook speech codec enables the application of large language models (LLM) in TTS but bottlenecks efficiency and robustness due to multi-sequence prediction. To avoid this obstacle, we propose Single-Codec, a single-codebook single-sequence codec, which employs a disentangled VQ-VAE to decouple speech into a time-invariant embedding and a phonetically-rich discrete sequence. Furthermore, the encoder is enhanced with 1) contextual modeling with a BLSTM module to exploit the temporal information, 2) a hybrid sampling module to alleviate distortion from upsampling and downsampling, and 3) a resampling module to encourage discrete units to carry more phonetic information. Compared with multi-codebook codecs, e.g., EnCodec and TiCodec, Single-Codec demonstrates higher reconstruction quality with a lower bandwidth of only 304bps. The effectiveness of Single-Code is further validated by LLM-TTS experiments, showing improved naturalness and intelligibility.
Continuous Speech Tokens Makes LLMs Robust Multi-Modality Learners
Recent advances in GPT-4o like multi-modality models have demonstrated remarkable progress for direct speech-to-speech conversation, with real-time speech interaction experience and strong speech understanding ability. However, current research focuses on discrete speech tokens to align with discrete text tokens for language modelling, which depends on an audio codec with residual connections or independent group tokens, such a codec usually leverages large scale and diverse datasets training to ensure that the discrete speech codes have good representation for varied domain, noise, style data reconstruction as well as a well-designed codec quantizer and encoder-decoder architecture for discrete token language modelling. This paper introduces Flow-Omni, a continuous speech token based GPT-4o like model, capable of real-time speech interaction and low streaming latency. Specifically, first, instead of cross-entropy loss only, we combine flow matching loss with a pretrained autoregressive LLM and a small MLP network to predict the probability distribution of the continuous-valued speech tokens from speech prompt. second, we incorporated the continuous speech tokens to Flow-Omni multi-modality training, thereby achieving robust speech-to-speech performance with discrete text tokens and continuous speech tokens together. Experiments demonstrate that, compared to discrete text and speech multi-modality training and its variants, the continuous speech tokens mitigate robustness issues by avoiding the inherent flaws of discrete speech code's representation loss for LLM.
SoloSpeech: Enhancing Intelligibility and Quality in Target Speech Extraction through a Cascaded Generative Pipeline
Target Speech Extraction (TSE) aims to isolate a target speaker's voice from a mixture of multiple speakers by leveraging speaker-specific cues, typically provided as auxiliary audio (a.k.a. cue audio). Although recent advancements in TSE have primarily employed discriminative models that offer high perceptual quality, these models often introduce unwanted artifacts, reduce naturalness, and are sensitive to discrepancies between training and testing environments. On the other hand, generative models for TSE lag in perceptual quality and intelligibility. To address these challenges, we present SoloSpeech, a novel cascaded generative pipeline that integrates compression, extraction, reconstruction, and correction processes. SoloSpeech features a speaker-embedding-free target extractor that utilizes conditional information from the cue audio's latent space, aligning it with the mixture audio's latent space to prevent mismatches. Evaluated on the widely-used Libri2Mix dataset, SoloSpeech achieves the new state-of-the-art intelligibility and quality in target speech extraction and speech separation tasks while demonstrating exceptional generalization on out-of-domain data and real-world scenarios.
NanoCodec: Towards High-Quality Ultra Fast Speech LLM Inference
Large Language Models (LLMs) have significantly advanced audio processing by leveraging audio codecs to discretize audio into tokens, enabling the application of language modeling techniques to speech data. However, existing audio codecs often operate at high frame rates, leading to slow training and inference, particularly for autoregressive models. To address this, there is growing interest in low frame-rate audio codecs, which reduce the number of autoregressive steps required to generate one second of audio. In this paper, we conduct ablation studies to examine the impact of frame rate, bitrate, and causality on codec reconstruction quality. Based on our findings, we introduce NanoCodec, a state-of-the-art audio codec that achieves high-quality compression at just 12.5 frames per second (FPS). NanoCodec outperforms related works across various bitrate ranges, establishing a new benchmark for low-latency and efficient Speech LLM training and inference.
A Multilinear Tongue Model Derived from Speech Related MRI Data of the Human Vocal Tract
We present a multilinear statistical model of the human tongue that captures anatomical and tongue pose related shape variations separately. The model is derived from 3D magnetic resonance imaging data of 11 speakers sustaining speech related vocal tract configurations. The extraction is performed by using a minimally supervised method that uses as basis an image segmentation approach and a template fitting technique. Furthermore, it uses image denoising to deal with possibly corrupt data, palate surface information reconstruction to handle palatal tongue contacts, and a bootstrap strategy to refine the obtained shapes. Our evaluation concludes that limiting the degrees of freedom for the anatomical and speech related variations to 5 and 4, respectively, produces a model that can reliably register unknown data while avoiding overfitting effects. Furthermore, we show that it can be used to generate a plausible tongue animation by tracking sparse motion capture data.
MARS6: A Small and Robust Hierarchical-Codec Text-to-Speech Model
Codec-based text-to-speech (TTS) models have shown impressive quality with zero-shot voice cloning abilities. However, they often struggle with more expressive references or complex text inputs. We present MARS6, a robust encoder-decoder transformer for rapid, expressive TTS. MARS6 is built on recent improvements in spoken language modelling. Utilizing a hierarchical setup for its decoder, new speech tokens are processed at a rate of only 12 Hz, enabling efficient modelling of long-form text while retaining reconstruction quality. We combine several recent training and inference techniques to reduce repetitive generation and improve output stability and quality. This enables the 70M-parameter MARS6 to achieve similar performance to models many times larger. We show this in objective and subjective evaluations, comparing TTS output quality and reference speaker cloning ability. Project page: https://camb-ai.github.io/mars6-turbo/
Language-Codec: Reducing the Gaps Between Discrete Codec Representation and Speech Language Models
In recent years, large language models have achieved significant success in generative tasks (e.g., speech cloning and audio generation) related to speech, audio, music, and other signal domains. A crucial element of these models is the discrete acoustic codecs, which serves as an intermediate representation replacing the mel-spectrogram. However, there exist several gaps between discrete codecs and downstream speech language models. Specifically, 1) most codec models are trained on only 1,000 hours of data, whereas most speech language models are trained on 60,000 hours; 2) Achieving good reconstruction performance requires the utilization of numerous codebooks, which increases the burden on downstream speech language models; 3) The initial channel of the codebooks contains excessive information, making it challenging to directly generate acoustic tokens from weakly supervised signals such as text in downstream tasks. Consequently, leveraging the characteristics of speech language models, we propose Language-Codec. In the Language-Codec, we introduce a Mask Channel Residual Vector Quantization (MCRVQ) mechanism along with improved Fourier transform structures and larger training datasets to address the aforementioned gaps. We compare our method with competing audio compression algorithms and observe significant outperformance across extensive evaluations. Furthermore, we also validate the efficiency of the Language-Codec on downstream speech language models. The source code and pre-trained models can be accessed at https://github.com/jishengpeng/languagecodec .
AQ-GT: a Temporally Aligned and Quantized GRU-Transformer for Co-Speech Gesture Synthesis
The generation of realistic and contextually relevant co-speech gestures is a challenging yet increasingly important task in the creation of multimodal artificial agents. Prior methods focused on learning a direct correspondence between co-speech gesture representations and produced motions, which created seemingly natural but often unconvincing gestures during human assessment. We present an approach to pre-train partial gesture sequences using a generative adversarial network with a quantization pipeline. The resulting codebook vectors serve as both input and output in our framework, forming the basis for the generation and reconstruction of gestures. By learning the mapping of a latent space representation as opposed to directly mapping it to a vector representation, this framework facilitates the generation of highly realistic and expressive gestures that closely replicate human movement and behavior, while simultaneously avoiding artifacts in the generation process. We evaluate our approach by comparing it with established methods for generating co-speech gestures as well as with existing datasets of human behavior. We also perform an ablation study to assess our findings. The results show that our approach outperforms the current state of the art by a clear margin and is partially indistinguishable from human gesturing. We make our data pipeline and the generation framework publicly available.
Grad-TTS: A Diffusion Probabilistic Model for Text-to-Speech
Recently, denoising diffusion probabilistic models and generative score matching have shown high potential in modelling complex data distributions while stochastic calculus has provided a unified point of view on these techniques allowing for flexible inference schemes. In this paper we introduce Grad-TTS, a novel text-to-speech model with score-based decoder producing mel-spectrograms by gradually transforming noise predicted by encoder and aligned with text input by means of Monotonic Alignment Search. The framework of stochastic differential equations helps us to generalize conventional diffusion probabilistic models to the case of reconstructing data from noise with different parameters and allows to make this reconstruction flexible by explicitly controlling trade-off between sound quality and inference speed. Subjective human evaluation shows that Grad-TTS is competitive with state-of-the-art text-to-speech approaches in terms of Mean Opinion Score. We will make the code publicly available shortly.
HiFi-SR: A Unified Generative Transformer-Convolutional Adversarial Network for High-Fidelity Speech Super-Resolution
The application of generative adversarial networks (GANs) has recently advanced speech super-resolution (SR) based on intermediate representations like mel-spectrograms. However, existing SR methods that typically rely on independently trained and concatenated networks may lead to inconsistent representations and poor speech quality, especially in out-of-domain scenarios. In this work, we propose HiFi-SR, a unified network that leverages end-to-end adversarial training to achieve high-fidelity speech super-resolution. Our model features a unified transformer-convolutional generator designed to seamlessly handle both the prediction of latent representations and their conversion into time-domain waveforms. The transformer network serves as a powerful encoder, converting low-resolution mel-spectrograms into latent space representations, while the convolutional network upscales these representations into high-resolution waveforms. To enhance high-frequency fidelity, we incorporate a multi-band, multi-scale time-frequency discriminator, along with a multi-scale mel-reconstruction loss in the adversarial training process. HiFi-SR is versatile, capable of upscaling any input speech signal between 4 kHz and 32 kHz to a 48 kHz sampling rate. Experimental results demonstrate that HiFi-SR significantly outperforms existing speech SR methods across both objective metrics and ABX preference tests, for both in-domain and out-of-domain scenarios (https://github.com/modelscope/ClearerVoice-Studio).
WavTokenizer: an Efficient Acoustic Discrete Codec Tokenizer for Audio Language Modeling
Language models have been effectively applied to modeling natural signals, such as images, video, speech, and audio. A crucial component of these models is the codec tokenizer, which compresses high-dimensional natural signals into lower-dimensional discrete tokens. In this paper, we introduce WavTokenizer, which offers several advantages over previous SOTA acoustic codec models in the audio domain: 1)extreme compression. By compressing the layers of quantizers and the temporal dimension of the discrete codec, one-second audio of 24kHz sampling rate requires only a single quantizer with 40 or 75 tokens. 2)improved subjective quality. Despite the reduced number of tokens, WavTokenizer achieves state-of-the-art reconstruction quality with outstanding UTMOS scores and inherently contains richer semantic information. Specifically, we achieve these results by designing a broader VQ space, extended contextual windows, and improved attention networks, as well as introducing a powerful multi-scale discriminator and an inverse Fourier transform structure. We conducted extensive reconstruction experiments in the domains of speech, audio, and music. WavTokenizer exhibited strong performance across various objective and subjective metrics compared to state-of-the-art models. We also tested semantic information, VQ utilization, and adaptability to generative models. Comprehensive ablation studies confirm the necessity of each module in WavTokenizer. The related code, demos, and pre-trained models are available at https://github.com/jishengpeng/WavTokenizer.
SoundStream: An End-to-End Neural Audio Codec
We present SoundStream, a novel neural audio codec that can efficiently compress speech, music and general audio at bitrates normally targeted by speech-tailored codecs. SoundStream relies on a model architecture composed by a fully convolutional encoder/decoder network and a residual vector quantizer, which are trained jointly end-to-end. Training leverages recent advances in text-to-speech and speech enhancement, which combine adversarial and reconstruction losses to allow the generation of high-quality audio content from quantized embeddings. By training with structured dropout applied to quantizer layers, a single model can operate across variable bitrates from 3kbps to 18kbps, with a negligible quality loss when compared with models trained at fixed bitrates. In addition, the model is amenable to a low latency implementation, which supports streamable inference and runs in real time on a smartphone CPU. In subjective evaluations using audio at 24kHz sampling rate, SoundStream at 3kbps outperforms Opus at 12kbps and approaches EVS at 9.6kbps. Moreover, we are able to perform joint compression and enhancement either at the encoder or at the decoder side with no additional latency, which we demonstrate through background noise suppression for speech.
PeriodWave: Multi-Period Flow Matching for High-Fidelity Waveform Generation
Recently, universal waveform generation tasks have been investigated conditioned on various out-of-distribution scenarios. Although GAN-based methods have shown their strength in fast waveform generation, they are vulnerable to train-inference mismatch scenarios such as two-stage text-to-speech. Meanwhile, diffusion-based models have shown their powerful generative performance in other domains; however, they stay out of the limelight due to slow inference speed in waveform generation tasks. Above all, there is no generator architecture that can explicitly disentangle the natural periodic features of high-resolution waveform signals. In this paper, we propose PeriodWave, a novel universal waveform generation model. First, we introduce a period-aware flow matching estimator that can capture the periodic features of the waveform signal when estimating the vector fields. Additionally, we utilize a multi-period estimator that avoids overlaps to capture different periodic features of waveform signals. Although increasing the number of periods can improve the performance significantly, this requires more computational costs. To reduce this issue, we also propose a single period-conditional universal estimator that can feed-forward parallel by period-wise batch inference. Additionally, we utilize discrete wavelet transform to losslessly disentangle the frequency information of waveform signals for high-frequency modeling, and introduce FreeU to reduce the high-frequency noise for waveform generation. The experimental results demonstrated that our model outperforms the previous models both in Mel-spectrogram reconstruction and text-to-speech tasks. All source code will be available at https://github.com/sh-lee-prml/PeriodWave.
Speaking Style Conversion in the Waveform Domain Using Discrete Self-Supervised Units
We introduce DISSC, a novel, lightweight method that converts the rhythm, pitch contour and timbre of a recording to a target speaker in a textless manner. Unlike DISSC, most voice conversion (VC) methods focus primarily on timbre, and ignore people's unique speaking style (prosody). The proposed approach uses a pretrained, self-supervised model for encoding speech to discrete units, which makes it simple, effective, and fast to train. All conversion modules are only trained on reconstruction like tasks, thus suitable for any-to-many VC with no paired data. We introduce a suite of quantitative and qualitative evaluation metrics for this setup, and empirically demonstrate that DISSC significantly outperforms the evaluated baselines. Code and samples are available at https://pages.cs.huji.ac.il/adiyoss-lab/dissc/.
OCD: Learning to Overfit with Conditional Diffusion Models
We present a dynamic model in which the weights are conditioned on an input sample x and are learned to match those that would be obtained by finetuning a base model on x and its label y. This mapping between an input sample and network weights is approximated by a denoising diffusion model. The diffusion model we employ focuses on modifying a single layer of the base model and is conditioned on the input, activations, and output of this layer. Since the diffusion model is stochastic in nature, multiple initializations generate different networks, forming an ensemble, which leads to further improvements. Our experiments demonstrate the wide applicability of the method for image classification, 3D reconstruction, tabular data, speech separation, and natural language processing. Our code is available at https://github.com/ShaharLutatiPersonal/OCD
DiffV2S: Diffusion-based Video-to-Speech Synthesis with Vision-guided Speaker Embedding
Recent research has demonstrated impressive results in video-to-speech synthesis which involves reconstructing speech solely from visual input. However, previous works have struggled to accurately synthesize speech due to a lack of sufficient guidance for the model to infer the correct content with the appropriate sound. To resolve the issue, they have adopted an extra speaker embedding as a speaking style guidance from a reference auditory information. Nevertheless, it is not always possible to obtain the audio information from the corresponding video input, especially during the inference time. In this paper, we present a novel vision-guided speaker embedding extractor using a self-supervised pre-trained model and prompt tuning technique. In doing so, the rich speaker embedding information can be produced solely from input visual information, and the extra audio information is not necessary during the inference time. Using the extracted vision-guided speaker embedding representations, we further develop a diffusion-based video-to-speech synthesis model, so called DiffV2S, conditioned on those speaker embeddings and the visual representation extracted from the input video. The proposed DiffV2S not only maintains phoneme details contained in the input video frames, but also creates a highly intelligible mel-spectrogram in which the speaker identities of the multiple speakers are all preserved. Our experimental results show that DiffV2S achieves the state-of-the-art performance compared to the previous video-to-speech synthesis technique.
