sample_id stringclasses 9 values | scene stringclasses 9 values | desc_coarse stringclasses 9 values | desc_fine stringclasses 9 values | option_a stringclasses 9 values | option_b stringclasses 9 values | task stringclasses 1 value | correct_option stringclasses 1 value | consistency_axis stringclasses 9 values | difficulty stringclasses 3 values |
|---|---|---|---|---|---|---|---|---|---|
CDGC-0001 | Ball rolling down ramp | A ball rolls down a ramp | A ball accelerates downhill under gravity on an incline | Both descriptions imply the same motion state | Descriptions imply different motion state | Choose the consistent interpretation | A | motion_state | 1 |
CDGC-0002 | Cup remains on table | A cup is placed on a table | A cup is placed and remains stationary on the tabletop | Both descriptions imply object persistence | Descriptions imply the cup disappears | Choose the consistent interpretation | A | object_persistence | 1 |
CDGC-0003 | Door closes and latches | A door closes | A door swings shut and the latch engages | Both descriptions imply a closed door | Descriptions imply the door is open after latching | Choose the consistent interpretation | A | closure_state | 2 |
CDGC-0004 | Box slides then stops | A box slides across the floor | A box is pushed, then coasts under friction until it stops | Both descriptions imply deceleration to stop | Descriptions imply late acceleration with no force | Choose the consistent interpretation | A | dynamics_state | 2 |
CDGC-0005 | Ice melts in warmth | Ice changes over time | Ice absorbs heat and melts in a warm room | Both descriptions imply melting | Descriptions imply ice grows colder and larger | Choose the consistent interpretation | A | phase_state | 2 |
CDGC-0006 | Ball bounces once lower | A ball bounces | A ball rebounds once with reduced height due to energy loss | Both descriptions imply energy loss | Descriptions imply increasing rebound height | Choose the consistent interpretation | A | energy_state | 3 |
CDGC-0007 | Car stops at red light | A car stops at a light | A car decelerates to a complete stop at a red signal | Both descriptions imply full stop | Descriptions imply rolling through the red light | Choose the consistent interpretation | A | traffic_state | 1 |
CDGC-0008 | Object dropped hits ground | An object falls | An object is released, accelerates downward, and impacts the ground | Both descriptions imply impact occurred | Descriptions imply the object hovered and never hit | Choose the consistent interpretation | A | impact_state | 2 |
CDGC-0009 | Water poured to halfway | Water is poured into a cup | Water is poured for a short duration, filling the cup to about halfway | Both descriptions imply same volume state | Descriptions imply the cup filled beyond the pour | Choose the consistent interpretation | A | volume_state | 2 |
What this is
This dataset tests whether abstract state remains stable across description depth.
Same event.
A coarse description.
A fine description.
A coherent model should land in the same state either way.
What it measures
• Whether abstraction changes when wording gets more technical
• Whether the model keeps the same implied world state across granularity shifts
A model that binds state to language style will fail.
Expected model output
Return only:
A
or
B
Scoring
Use the shared Clarus scorer.
Metrics:
• accuracy
• parse_rate
Suggested prompt
You are checking whether two levels of description imply the same world state.
Scene: {scene}
Coarse description: {desc_coarse}
Fine description: {desc_fine}
A: {option_a} B: {option_b}
Choose the consistent interpretation. Answer with only A or B.
Trinity placement
This is Dataset III of the Abstract State Consistency Trinity.
Citation
ClarusC64. "Clarus Description Granularity Consistency v0.1", 2026.
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