Solaris-Data
Collection
Training and evaluation datasets collected for Solaris: Building a Multiplayer Video World Model in Minecraft • 2 items • Updated
• 2
Exception: SplitsNotFoundError
Message: The split names could not be parsed from the dataset config.
Traceback: Traceback (most recent call last):
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 286, in get_dataset_config_info
for split_generator in builder._split_generators(
^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/packaged_modules/webdataset/webdataset.py", line 82, in _split_generators
raise ValueError(
ValueError: The TAR archives of the dataset should be in WebDataset format, but the files in the archive don't share the same prefix or the same types.
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/split_names.py", line 65, in compute_split_names_from_streaming_response
for split in get_dataset_split_names(
^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 340, in get_dataset_split_names
info = get_dataset_config_info(
^^^^^^^^^^^^^^^^^^^^^^^^
File "/usr/local/lib/python3.12/site-packages/datasets/inspect.py", line 291, in get_dataset_config_info
raise SplitsNotFoundError("The split names could not be parsed from the dataset config.") from err
datasets.inspect.SplitsNotFoundError: The split names could not be parsed from the dataset config.Need help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
The training dataset collected via SolarisEngine to train the Solaris multiplayer world model for Minecraft. Refer to Solaris repository for downloading instructions.
The dataset contains 12.64~M frames across two players. It was recorded at 20 FPS. The observation (video) dimensions are: 1280 × 720. The action space is presented below:
| Action key | Type | Description |
|---|---|---|
| forward | bool/sustained | Player moving forward (W). |
| back | bool/sustained | Player moving backward (S). |
| left | bool/sustained | Player strafing left (A). |
| right | bool/sustained | Player strafing right (D). |
| jump | bool/sustained | Player jumping. |
| sprint | bool/sustained | Player sprinting. |
| sneak | bool/sustained | Player sneaking. |
| camera | vec2/sustained | Change in player camera orientation (yaw, pitch). |
| attack | bool/once | Player attacks. |
| use | bool/once | Player uses / interacts with the environment. |
| mount | bool/once | Player mounts an entity/vehicle. |
| dismount | bool/once | Player dismounts. |
| place_block | bool/once | Player places a block using the currently selected item. |
| place_entity | bool/once | Player places an entity item. |
| mine | bool/sustained | Player mining a block. |
| hotbar.1 | bool/once | Player selects hotbar slot 1. |
| hotbar.2 | bool/once | Player selects hotbar slot 2. |
| hotbar.3 | bool/once | Player selects hotbar slot 3. |
| hotbar.4 | bool/once | Player selects hotbar slot 4. |
| hotbar.5 | bool/once | Player selects hotbar slot 5. |
| hotbar.6 | bool/once | Player selects hotbar slot 6. |
| hotbar.7 | bool/once | Player selects hotbar slot 7. |
| hotbar.8 | bool/once | Player selects hotbar slot 8. |
| hotbar.9 | bool/once | Player selects hotbar slot 9. |