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import { getGuesses, Guess, handleGuessAndPotentialWinner } from "@/services/channel";
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isDisabled={updateGuessMutation.isPending || hasWinner}
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isDisabled={updateGuessMutation.isPending || hasWinner}
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{hasWinner && (\n <Box className="bg-success-50 border border-success-200 rounded-xl p-4 mb-4">\n <Text className="text-success-700 text-center font-medium">\n 🎉 We have a winner! No more guesses can be approved.\n </Text>\n </Box>\n )}\n
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// Don't allow any changes if there's already a winner\n if (hasWinner) return;\n \n
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.on('postgres_changes', {\n event: 'UPDATE',\n schema: 'public',\n table: 'challenges',\n filter: `id=eq.${challenge_id}`\n }, (payload) => {\n // Invalidate challenge query when challenge is updated (e.g., winner is set)\n queryClient.invalidateQueries({ queryKey: ['challenge', challenge_id] });\n })\n
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// Enhanced realtime subscription to handle all guess changes (INSERT and UPDATE) and challenge updates
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queryClient.invalidateQueries({ queryKey: ['challenge', challenge_id] });\n
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// Get challenge information to check if there's already a winner\n const { data: challenge, isLoading: challengeLoading } = useQuery({\n queryKey: ['challenge', challenge_id],\n queryFn: () => getChallenge(challenge_id),\n });\n\n const hasWinner = !!challenge?.winner;\n\n
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import { getGuesses, Guess, handleGuessAndPotentialWinner, getChallenge } from "@/services/channel";
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ole.log('data', data);
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:
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;
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return data;\n};
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}\n if (error) throw error;\n return data;\n};
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}\n if (error) throw error;\n return data;\n};
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if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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.eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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.from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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.single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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.select()\n .single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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.update({ winner: data.sender_id })\n .eq('id', data.challenge_id)\n .select()\n .single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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const { data: challenge, error: challengeError } = await supabase\n .from('challenges')\n .update({ winner: data.sender_id })\n .eq('id', data.challenge_id)\n .select()\n .single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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if (decision === true) {\n const { data: challenge, error: challengeError } = await supabase\n .from('challenges')\n .update({ winner: data.sender_id })\n .eq('id', data.challenge_id)\n .select()\n .single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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// If the guess is correct, update the challenge to set the winner and change turn to the next participant (randomly select from participants)\n if (decision === true) {\n const { data: challenge, error: challengeError } = await supabase\n .from('challenges')\n .update({ winner: data.sender_id })\n .eq('id', data.challenge_id)\n .select()\n .single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};
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\n // If the guess is correct, update the challenge to set the winner and change turn to the next participant (randomly select from participants)\n if (decision === true) {\n const { data: challenge, error: challengeError } = await supabase\n .from('challenges')\n .update({ winner: data.sender_id })\n .eq('id', data.challenge_id)\n .select()\n .single();\n if (challengeError) throw challengeError;\n const nextTurn = await getNextTurnRandomly(data.channel_id);\n const { error: channelError } = await supabase\n .from('channels')\n .update({ current_turn: nextTurn })\n .eq('id', data.channel_id);\n if (channelError) throw channelError;\n }\n if (error) throw error;\n return data;\n};