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9 values
If PersonX not by any means sees PersonY's favorite band in concert, then the effect of PersonX is gains y as a friend.
false
R(¬A, ¬B)
xEffect
If PersonX not by any means sees PersonY's favorite band in concert, then the effect of PersonX is loses y as a friend.
true
R(¬A, B)
xEffect
If PersonX does not give PersonY names, then the intention of PersonX is to expose their information.
false
R(¬A, ¬B)
xIntent
If PersonX does not give PersonY names, then the intention of PersonX is to protect their information.
true
R(¬A, B)
xIntent
If PersonX makes few new friends, then the attribute of PersonX is accepted.
false
R(¬A, ¬B)
xAttr
If PersonX makes few new friends, then the attribute of PersonX is unaccepted.
true
R(¬A, B)
xAttr
If PersonX does not cure PersonY's boredom, then the attribute of PersonX is interesting.
false
R(¬A, ¬B)
xAttr
If PersonX does not cure PersonY's boredom, then the attribute of PersonX is dull.
true
R(¬A, B)
xAttr
If PersonX does not breastfeed PersonX's baby, then PersonX wants to do not use baby formula.
false
R(¬A, ¬B)
xWant
If PersonX does not breastfeed PersonX's baby, then PersonX wants to use baby formula.
true
R(¬A, B)
xWant
If PersonX on no condition calls someone, then the attribute of PersonX is not independent.
false
R(¬A, ¬B)
xAttr
If PersonX on no condition calls someone, then the attribute of PersonX is independent.
true
R(¬A, B)
xAttr
If PersonX does not give PersonY a deal, then the reaction of PersonX is not selfish.
false
R(¬A, ¬B)
xReact
If PersonX does not give PersonY a deal, then the reaction of PersonX is selfish.
true
R(¬A, B)
xReact
If PersonX does not serve PersonY faithfully, then the reaction of PersonX is not deceitful.
false
R(¬A, ¬B)
xReact
If PersonX does not serve PersonY faithfully, then the reaction of PersonX is deceitful.
true
R(¬A, B)
xReact
If PersonX avoids shaveing PersonY's face, then the intention of PersonX is to seek comfortable intimacy.
false
R(¬A, ¬B)
xIntent
If PersonX avoids shaveing PersonY's face, then the intention of PersonX is to avoid uncomfortable intimacy.
true
R(¬A, B)
xIntent
If PersonX is not really nice to PersonY, then PersonX wants to do not chide PersonY.
false
R(¬A, ¬B)
xWant
If PersonX is not really nice to PersonY, then PersonX wants to chide PersonY.
true
R(¬A, B)
xWant
If PersonX is scarcely in a lot of trouble, then the effect of PersonX is is not happy to everyone.
false
R(¬A, ¬B)
xEffect
If PersonX is scarcely in a lot of trouble, then the effect of PersonX is is happy to everyone.
true
R(¬A, B)
xEffect
If PersonX does not lock PersonY's keys in PersonZ's car, then the attribute of PersonX is not alert.
false
R(¬A, ¬B)
xAttr
If PersonX does not lock PersonY's keys in PersonZ's car, then the attribute of PersonX is alert.
true
R(¬A, B)
xAttr
If PersonX does not play with PersonY's hair, then PersonX wants to make the ice.
false
R(¬A, ¬B)
xWant
If PersonX does not play with PersonY's hair, then PersonX wants to break the ice.
true
R(¬A, B)
xWant
If PersonX makes no attempt to understand PersonY's feelings, then the attribute of PersonX is careful.
false
R(¬A, ¬B)
xAttr
If PersonX makes no attempt to understand PersonY's feelings, then the attribute of PersonX is careless.
true
R(¬A, B)
xAttr
If PersonX does not shake PersonY awake, then the reaction of PersonX is not calm.
false
R(¬A, ¬B)
xReact
If PersonX does not shake PersonY awake, then the reaction of PersonX is calm.
true
R(¬A, B)
xReact
If PersonX has trouble with playing professional baseball, then PersonY want to to demotivate PersonX.
false
R(¬A, ¬B)
oWant
If PersonX has trouble with playing professional baseball, then PersonY want to to motivate PersonX.
true
R(¬A, B)
oWant
If PersonX does not stand on PersonY's legs, then the attribute of PersonX is not kind.
false
R(¬A, ¬B)
xAttr
If PersonX does not stand on PersonY's legs, then the attribute of PersonX is kind.
true
R(¬A, B)
xAttr
If PersonX stops letting PersonY die, then the reaction of PersonX is not merciful.
false
R(¬A, ¬B)
xReact
If PersonX stops letting PersonY die, then the reaction of PersonX is merciful.
true
R(¬A, B)
xReact
If PersonX is not riding PersonY's motorcycle, then PersonX wants to can't explain.
false
R(¬A, ¬B)
xWant
If PersonX is not riding PersonY's motorcycle, then PersonX wants to explain why.
true
R(¬A, B)
xWant
If PersonX dissuades PersonY from making, then the reaction of PersonX is not manipulative.
false
R(¬A, ¬B)
xReact
If PersonX dissuades PersonY from making, then the reaction of PersonX is manipulative.
true
R(¬A, B)
xReact
If PersonX has a lack of fun with PersonX's friends, then PersonX wants to get to the gathering.
false
R(¬A, ¬B)
xWant
If PersonX has a lack of fun with PersonX's friends, then PersonX wants to get away from the gathering.
true
R(¬A, B)
xWant
If PersonX does not keep PersonY still, then the attribute of PersonX is not active.
false
R(¬A, ¬B)
xAttr
If PersonX does not keep PersonY still, then the attribute of PersonX is active.
true
R(¬A, B)
xAttr
If PersonX disapproves forgiving PersonY, then the reaction of PersonY is Not Upset.
false
R(¬A, ¬B)
oReact
If PersonX disapproves forgiving PersonY, then the reaction of PersonY is Upset.
true
R(¬A, B)
oReact
If PersonX has problem with kissing PersonY on the forehead, then the reaction of PersonY is not disappointed.
false
R(¬A, ¬B)
oReact
If PersonX has problem with kissing PersonY on the forehead, then the reaction of PersonY is disappointed.
true
R(¬A, B)
oReact
If PersonX stops the attack, then the reaction of PersonX is not responsible.
false
R(¬A, ¬B)
xReact
If PersonX stops the attack, then the reaction of PersonX is responsible.
true
R(¬A, B)
xReact
If PersonX refuses to acknowledge PersonY, then the effect of PersonY is gains confidence.
false
R(¬A, ¬B)
oEffect
If PersonX refuses to acknowledge PersonY, then the effect of PersonY is loses confidence.
true
R(¬A, B)
oEffect
If PersonX does not find PersonX's dad, then PersonX needs to grow close to their dad.
false
R(¬A, ¬B)
xNeed
If PersonX does not find PersonX's dad, then PersonX needs to grow distant from their dad.
true
R(¬A, B)
xNeed
If PersonX does not end the relationship, then the intention of PersonX is do not work through problems.
false
R(¬A, ¬B)
xIntent
If PersonX does not end the relationship, then the intention of PersonX is work through problems.
true
R(¬A, B)
xIntent
If PersonX does not prevent PersonY attack, then PersonX wants to don't work on his reaction skills.
false
R(¬A, ¬B)
xWant
If PersonX does not prevent PersonY attack, then PersonX wants to work on his reaction skills.
true
R(¬A, B)
xWant
If PersonX does not buy some candy, then the attribute of PersonX is not thrifty.
false
R(¬A, ¬B)
xAttr
If PersonX does not buy some candy, then the attribute of PersonX is thrifty.
true
R(¬A, B)
xAttr
If PersonX does not cut the ribbon, then the attribute of PersonX is not reserved.
false
R(¬A, ¬B)
xAttr
If PersonX does not cut the ribbon, then the attribute of PersonX is reserved.
true
R(¬A, B)
xAttr
If PersonX does not ask PersonY's forgiveness, then the attribute of PersonX is sociable.
false
R(¬A, ¬B)
xAttr
If PersonX does not ask PersonY's forgiveness, then the attribute of PersonX is unsociable.
true
R(¬A, B)
xAttr
If PersonX has trouble with doing PersonY's hair, then PersonY want to their hair not to come out okay.
false
R(¬A, ¬B)
oWant
If PersonX has trouble with doing PersonY's hair, then PersonY want to their hair to come out okay.
true
R(¬A, B)
oWant
If PersonX denies PersonY an explanation, then the intention of PersonX is to not shun PersonY.
false
R(¬A, ¬B)
xIntent
If PersonX denies PersonY an explanation, then the intention of PersonX is to shun PersonY.
true
R(¬A, B)
xIntent
If PersonX is barely cheating on PersonY, then the attribute of PersonX is not immoral.
false
R(¬A, ¬B)
xAttr
If PersonX is barely cheating on PersonY, then the attribute of PersonX is immoral.
true
R(¬A, B)
xAttr
If PersonX never does a terrible job, then PersonX needs to not to be diligent.
false
R(¬A, ¬B)
xNeed
If PersonX never does a terrible job, then PersonX needs to to be diligent.
true
R(¬A, B)
xNeed
If PersonX disapproves making PersonY's laugh, then the effect of PersonX is leaves with delight.
false
R(¬A, ¬B)
xEffect
If PersonX disapproves making PersonY's laugh, then the effect of PersonX is leaves in disgust.
true
R(¬A, B)
xEffect
If PersonX stops moving to texas, then the intention of PersonX is to not stay at PersonX's job.
false
R(¬A, ¬B)
xIntent
If PersonX stops moving to texas, then the intention of PersonX is to stay at PersonX's job.
true
R(¬A, B)
xIntent
If PersonX does not attend the party, then the attribute of PersonX is not shy.
false
R(¬A, ¬B)
xAttr
If PersonX does not attend the party, then the attribute of PersonX is shy.
true
R(¬A, B)
xAttr
If PersonX gives nothing to PersonY, then the effect of PersonY is acknowledges PersonX.
false
R(¬A, ¬B)
oEffect
If PersonX gives nothing to PersonY, then the effect of PersonY is ignores PersonX.
true
R(¬A, B)
oEffect
If PersonX resists biting PersonY's tongue, then the reaction of PersonY is not appreciative.
false
R(¬A, ¬B)
oReact
If PersonX resists biting PersonY's tongue, then the reaction of PersonY is appreciative.
true
R(¬A, B)
oReact
If PersonX does not help others, then the intention of PersonX is to lose independence.
false
R(¬A, ¬B)
xIntent
If PersonX does not help others, then the intention of PersonX is to maintain independence.
true
R(¬A, B)
xIntent
If PersonX resists leaving PersonY's phone, then the intention of PersonX is not to check the call log.
false
R(¬A, ¬B)
xIntent
If PersonX resists leaving PersonY's phone, then the intention of PersonX is to check the call log.
true
R(¬A, B)
xIntent
If PersonX does not help PersonY, then the reaction of PersonX is not ashamed.
false
R(¬A, ¬B)
xReact
If PersonX does not help PersonY, then the reaction of PersonX is ashamed.
true
R(¬A, B)
xReact
If PersonX by no means takes pity on PersonY, then the attribute of PersonX is forgiving.
false
R(¬A, ¬B)
xAttr
If PersonX by no means takes pity on PersonY, then the attribute of PersonX is unforgiving.
true
R(¬A, B)
xAttr
If PersonX is not at PersonX's grandma's house, then PersonY want to to not contact PersonX.
false
R(¬A, ¬B)
oWant
If PersonX is not at PersonX's grandma's house, then PersonY want to to contact PersonX.
true
R(¬A, B)
oWant
If PersonX avoids calling the police for help, then the effect of PersonX is does not get criticism.
false
R(¬A, ¬B)
xEffect
If PersonX avoids calling the police for help, then the effect of PersonX is gets criticism.
true
R(¬A, B)
xEffect
If PersonX does not put to the sword, then the intention of PersonX is to seek conflict.
false
R(¬A, ¬B)
xIntent
If PersonX does not put to the sword, then the intention of PersonX is to avoid conflict.
true
R(¬A, B)
xIntent
If PersonX hardly ever makes PersonX's mom happy, then the attribute of PersonX is Successful.
false
R(¬A, ¬B)
xAttr
If PersonX hardly ever makes PersonX's mom happy, then the attribute of PersonX is Failed.
true
R(¬A, B)
xAttr
If PersonX does not look PersonY over, then the intention of PersonX is to look at PersonY's eyes.
false
R(¬A, ¬B)
xIntent
If PersonX does not look PersonY over, then the intention of PersonX is to avoid PersonY's eyes.
true
R(¬A, B)
xIntent
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