Generative Neural Video Compression via Video Diffusion Prior Paper • 2512.05016 • Published 26 days ago • 9
What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewards Paper • 2512.00425 • Published about 1 month ago • 49
First Frame Is the Place to Go for Video Content Customization Paper • 2511.15700 • Published Nov 19 • 52
WorldGen: From Text to Traversable and Interactive 3D Worlds Paper • 2511.16825 • Published Nov 20 • 23
RynnVLA-002: A Unified Vision-Language-Action and World Model Paper • 2511.17502 • Published Nov 21 • 25
GigaWorld-0: World Models as Data Engine to Empower Embodied AI Paper • 2511.19861 • Published Nov 25 • 30
Inferix: A Block-Diffusion based Next-Generation Inference Engine for World Simulation Paper • 2511.20714 • Published Nov 25 • 47
P1: Mastering Physics Olympiads with Reinforcement Learning Paper • 2511.13612 • Published Nov 17 • 133
Depth Anything 3: Recovering the Visual Space from Any Views Paper • 2511.10647 • Published Nov 13 • 95
One Small Step in Latent, One Giant Leap for Pixels: Fast Latent Upscale Adapter for Your Diffusion Models Paper • 2511.10629 • Published Nov 13 • 123
PAN: A World Model for General, Interactable, and Long-Horizon World Simulation Paper • 2511.09057 • Published Nov 12 • 76
VLA^2: Empowering Vision-Language-Action Models with an Agentic Framework for Unseen Concept Manipulation Paper • 2510.14902 • Published Oct 16 • 15
OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interaction Paper • 2509.26633 • Published Sep 30 • 5