Bloodborne
dict | DarkSouls
dict | DarkSouls2
dict | DarkSouls3
dict | DemonsSouls
dict | EldenRing
dict | EldenRingNightreign
dict | SekiroShadowsDieTwice
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"content": "The 1st Floor Sickroom is where the player begins their journey as a hunter in Bloodborne. The player wakes up on an operating table to find the place nearly deserted. You will later revisit the area, and it will be called Iosefka's Clinic\n\nGeneral Information\n\nPrevious: n a\nNext: Hunter's Dream, Central Yharnam\nSuggested Level: Any\nSuggested Upgrade: Any\n\nBosses: None\nLamps: 1\n\n1st Floor Sickroom Map\n\nNPCs in the area\nBlood Minister\nIosefka\n\nBosses\nN A\n\nItems\n\nConsumables\n\n6x Blood Vials\n6x Molotov Cocktails\n10x Quicksilver Bullets\n1x Iosefka's Blood Vial\n\nSpecial\n\nCommunion\nCainhurst Summons\nOedon Writhe OR One Third of Umbilical Cord if you kill Iosefka\n\nEnemies\nWolf Beast\nCelestial Mob\nCelestial Host\nCarrion Crow\nImposter Iosefka\n\nLore Notes\nSeek paleblood to transcend the hunt\n\nFull 1st Floor Sickroom Walkthrough\nFrom Start to Wolf Beast\n\nAfter the cutscene, you are prompted to name and customize your character, see Character Creation for help on with this. When you are done a 2nd cutscene begins, and you will afterwards gain control of your character. There is a note on a chair in that room that mentions Paleblood for the first time, read it before opening the door on the opposite side. You will find several messengers on the floor in this building, they give you tips and teach you how to play. Keep moving and you will reach a room with a Wolf Beast, attempt to fight it and if it kills you, you will wake up in Hunter's Dream.\n\nNote: It is possible to kill this Wolf Beast using your bare hands but it will take a while and you will not receive any substantial drop. Dodging behind it and using a charged R2, followed by an R1 attack will usually kill it. You can also run past the beast and up the stairs where you can open the door to leave the clinic. Once the door is open run to straight then make a left toward the gate and open it. After you open the gate you enter Central Yharnam. Next from the gate run up the path and take a left past the second carriage, the gate on the right is blocked. Hurry past the man and look on the left side on the ground for the lever. Pull it and the ladder will drop. Run up the ladder quickly and once at the top Sprint to the lantern, The man will still chase you so light the lantern and use it right away.\n\nThe Hunter's Dream\n\nInside the Hunter's Dream you will see a hill leading up to the only building in the area. This hill has numerous messengers on the ground that will give you your starting equipment. You'll have a choice of three Right Hand Weapons: The Saw Cleaver, Hunter Axe or Threaded Cane. Further up the steps you can choose your Left Hand weapon, in this case a choice of two firearms: The Hunters Pistol or Hunter Blunderbuss. Once you have chosen your equipment, head back down the hill to the farthest Gravestone with Messengers at its base. These Gravestones act as portals to each Lamp you unlock throughout the game. Select the 1st Floor Sickroom and you will be taken back to Iosefka's Clinic.\n\nBack to Yharnam\n\nWhen you return from the Dream, light the lamp and go back up the stairs to the room you started the game in. The door to the room is now closed but there is an NPC on the other side that you can talk to. Iosefka will not let you into the room but she will give you Iosefka's Blood Vial. Now head back to the room with the wolf Wolf Beast and kill it. In the next room, on the left, pick up the 2x Blood Vials from the body and open the door to exit the building.\nOutside, pick up the 10x Quicksilver Bullets by the gravestone and open the gate that leads to Central Yharnam. If you head left you can find 4x Blood Vials. Going right, follow the road around to the left, but be prepared for a Hunter hiding behind the carriage. Deal with him and pull the lever against the wall to drop the Ladder. Don't climb it just yet, continue up the road to find two more hunters sleeping on the floor. Kill them and smash through the crates in the corner to collect 6x Molotov Cocktails. Climb the dropped Ladder and light the Lamp of Central Yharnam.\n\nIosefka's Clinic Back Entrance\n\nThe locked gate on the right when exiting Iosefka's Clinic is unlocked by progressing through the Forbidden Woods and also allows the player to access the back of Iosefka's Clinic. To access this locked area, waken at the Forbidden Woods and head straight until you reach the town area with the dog cages on the left side. After you kill the dogs, there is an obscured path off to the left which leads to a cave. In the cave, there will be a poison swamp and some giant enemies that you must traverse to reach the small passage with the ladder that takes you to Iosefka's Clinic in Yharnam. Once here, you may unlock the gate and head to the back where there will be a Celestial Host. After killing it, climb the ladder to the roof and kill the carrion crows. Now, enter the open window into a hallway in the back of Iosefka's Clinic. If you sent any NPC's to Iosefka's Clinic, you will find them as docile Celestial Mobs which drop some items. If you turn right, you can open the door to the main clinic room where you will find the Cainhurst Summons key item, which allows the player access to Castle Cainhurst. If instead you turn left in the hallway, you will find some items in a room, as well as a separate corridor area where the player will encounter Iosefka who warns the player not to approach. If the player approaches, Iosefka will become hostile and the player will not be able to speak to her from behind the double doors any longer. If the player enters this area after the Red Moon event has been triggered by defeating Rom, the Vacuous Spider, Iosefka will instead be found in a non-aggressive state on a table. Killing her now will cause her to drop a One Third of Umbilical Cord consumable item.\n\n1\nst\nFloor Sickroom Map Map\n\nNotes Trivia:\nAdditional Notes go here\n\nLocations\n\nAdvent Plaza Ailing Loran Amygdala's Chamber Byrgenwerth Cainhurst Castle Cathedral District Cathedral Ward Central Yarnham Central Yharnam Chalice Dungeon Cursed Pthumerian Defilement Dream Refuge Fishing Hamlet Forbidden Woods Graveyard of the Darkbeast Healing Church Workshop Hemwick Charnel Lane Hunter's Dream Hypogean Gaol Lecture Building Lecture Building 2nd Floor Lumenflower Gardens Mergo's Loft Base Mergo's Loft Middle Moonside Lake Nightmare Frontier Nightmare of Mensis Old Yharnam Oldtown Pthumerian Labyrinth Research Hall The Hunter's Nightmare Upper Cathedral Ward Witch's Abode Yahar'gul Chapel Yahar'gul, Unseen Village",
"title": "1st Floor Sickroom | Bloodborne Wiki"
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"content": "A Call Beyond is a Hunter Tool in Bloodborne. Using A Call Beyond unleashes a barrage of Arcane orbs, with some orbs striking the area around the player while the others lock on to a target. The cost of using A Call Beyond is 7 Quicksilver Bullets.\n\nOne of the secret rites of the Choir.\n\nLong ago, the Healing church used phantasms to reach a lofty plane of darkness, but failed to make contact with the outer reaches of the cosmos.\n\nThe rite failed to achieve its intended purpose, but instead created a small exploding star, now a powerful part of the Choir's arsenal.\n\nAt times, failure is the mother of invention.\n\nA Call Beyond Usage\nUsing this Hunter Tool summons a small nova that fires multiple homing projectiles.\nIt takes several seconds for the casting animation to be completed.\n\nA Call Beyond Location\nLumenflower Gardens\ncan be picked up from a corpse by a breakable window near the Celestial Emissary boss fight.\n\nA Call Beyond Notes\nMaximum held: 1\nMaximum stored: 99\nThis Hunter Tool is very effective when dealing with multiple opponents at a time, or when nuking a target from a distance.\nHowever, it can be tricky to use in PVP because human targets can get knocked down after only a small handful of projectiles collide. Therefore a majority of the attack can miss them due to i-frames.\nFurthermore, beware of attacks abilities from opponents that can stagger you since it's possible for the spell to be canceled during the casting animation.\nSince the casting animation takes a handful of seconds, you are vulnerable during this time period and therefore must plan carefully.\nA Call Beyond has the highest arcane requirement in the game 40 , but as a result it can inflict very high arcane damage.\nSince using A Call Beyond requires a great deal of Quicksilver Bullets, it's recommended to use Formless Oedon runes if you wish to use it multiple times.\nAlternatively, you may use Oedon Writhe runes to replenish QS Bullets.\nUsage of Blood Bullets can also help alleviate the cost.\nThe QS Bullet requirement was reduced to seven as of Patch 1.04.\nIt can be extremely devastating when used against large opponents, for example:\nRom, The Vacuous Spider\nAmygdala\nBloodletting Beast\nEbrietas, Daughter of the Cosmos\n\nA Call Beyond Trivia\nMicolash, Iosefka, Forgotten Madman and Hostile Choir Hunter uses this hunter tool.\nEbrietas and certain Celestial Emissaries have unobtainable versions of this spell. Ebriets fires three barrages seperately, where the Emissary conjures about 3 stars and fires them in rappid succession, in a manner not unlike the homing soul masses from the Dark Souls series.\n\nHunter Tools\n\nAccursed Brew Augur of Ebrietas Beast Roar Blacksky Eye Choir Bell Empty Phantasm Shell Executioner's Gloves Madaras Whistle Messenger's Gift Monocular Old Hunter Bone Tiny Tonitrus",
"title": "A Call Beyond | Bloodborne Wiki"
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"content": "Abandoned Old Workshop is a location in Bloodborne. It is a small workshop hidden away from prying eyes, and looks very similar to the Hunter's Dream location. What significance this has is open to interpretation, though it seems to have some ties with Gehrman.\n\nGeneral Information\n\nPrevious: Old Yharnham, Cathedral Ward\nNext: Abandoned Old Workshop\nSuggested Level: N A\nSuggested Upgrade: N A\n\nBosses: N A\nLamps: 1\nInsight Gained: 1 NG\n\nAbandoned Old Workshop Map\n\nNPCs in the area\nInactive Abandoned Doll\n\nBosses\nNone\n\nItems\n\nSpecials\n\nDoll Set\nOne Third of Umbilical Cord\nSmall Hair Ornament\nOld Hunter Bone\n\nLore Notes\nThe Abandoned Old Workshop was the origin of the Hunter's Dream. Gehrman, as the First Hunter, formed the Workshop and created various standard Trick Weapons and Firearms for the Hunters that followed.\nThe Plain Doll also came from this place and served as Gehrman's one and only companion in his dream.\nAbandoned Old Workshop Walkthrough\nGetting There\n\nAfter defeating the Blood-Starved Beast, go to Cathedral Ward and enter the door on the right from the lamp . Take the elevator up, cross the room with the Gatling gun Wheelchair Huntsman, cross the bridge, but don't enter the next building; instead go around the building's right side, drop down and enter the doorway further ahead. You will be in a dark and descending tower with wooden scaffolds.\n\nOnce inside, you'll want to jump to the small platform immediately before the walkway, to your left and down a ways. Use the walkway to build momentum. Drop again to the next platform below and enter the door to reach the Abandoned Old Workshop.\n\nVisibility tip: use Shining Coins--dropping them on the lower scaffolds illuminate the area they land on.\n\nIn the Ol' Workshop\n\nThis area is exactly like the Hunter's Dream. Where the bath messengers are in the dream you will find a chest containing the Doll Set, inside the building you will find the One Third of Umbilical Cord on the Memory Altar and the Small Hair Ornament in a closet. There is also a doll abandoned on the floor that looks like the one in the Dream.\n\nLight the lamp in the middle of the building and exit the building next to where the Memory Altar is in the Dream. Once outside, immediately turn to your left and pick up the Old Hunter Bone next to where the The Hunter's Nightmare Headstone would be.\n\nAbandoned Old Workshop Maps\n\nLocations\n\nAdvent Plaza Ailing Loran Amygdala's Chamber Byrgenwerth Cainhurst Castle Cathedral District Cathedral Ward Chalice Dungeon Chalice Dungeon Locations Cursed Pthumerian Defilement Fishing Hamlet Forbidden Woods Graveyard of the Darkbeast Healing Church Workshop Hemwick Charnel Lane Hunter's Dream Hypogean Gaol Lecture Building Lecture Building 2nd Floor Lumenflower Gardens Mergo's Loft Base Mergo's Loft Middle Moonside Lake Nightmare Frontier Nightmare of Mensis Old Yharnam Pthumerian Labyrinth Research Hall The Hunter's Nightmare Upper Cathedral Ward",
"title": "Abandoned Old Workshop | Bloodborne Wiki"
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"content": "Abhorrent Beast is a Chalice Dungeon boss in Bloodborne, and is the true form of the Suspicious Beggar.\n\nAbhorrent Beast Information\n??\n\nLocation\nAiling Loran Chalice Layer 3\nLower Loran Chalice Layer 2\nOccasionally appear as rare mob in Depth 5 Root Chalices.\n\nDrops\nLower Loran Chalice\nBolt Damp Blood Gem\n\nPhases\n\nThe Abhorrent Beast has 3 phases that are apparent when he stops and roars:\n\nPhase I - 100 - Normal Moveset\nPhase II - 75 - His normal moveset is modified, adding follow-ups to attacks.\nPhase III - 50 - Adds new moves to his moveset\n\nCombat Information\nThe Abhorrent Beast has a wide variety of attacks covering his sides and his front, so there are few safe zones and the fight requires much dodging and distance.\nAlmost all of his attacks have the same timing, so take advantage of that.\nHis side is always open after each of his attacks allowing for a counter strike. This can be key to winning the fight - dodge to the side of his attacks and attack his flank. Rinse and repeat.\nThe Abhorrent Beast will charge you upon using a heal or item. Wait until he is in a long animation before healing or using items to buy time to dodge the incoming attack.\nDon't bother trying to riposte parry as there's no easy way to visceral attack him, you may want to try the cannon but only when he's at 30 health.\nContinuously walk back from him and that will trigger a 3 hit combo, as soon as the third hit comes in hit him with a leap attack or Long Axe R2, then instantly dodge back.\nAlso, if using an axe or a similar weapon you can trigger his 3 hit combo that will let you hit him 3-4 times before you can dodge, to do this you can dodge to his side and attack-dodge, normally after repeating this twice he will use his combo or his ground attack, leaving him always open for some damage.\nIf you have a quick weapon then you will want to go on the offensive most of the time, go in a clock wise formation, or if he's about to attack dodge towards his right side your left and hit him once or twice on his back and you either need to A. dodge backwards as he'll do a backhand swing or B. do it all again if he decides to run back.\nOn the third stage, the beast uses a 4 part combo. Bait out the first 2 swipes and then get in behind him while he does the upward swipe. Strike him in the back and dodge away. This prevents him from finishing the combo with the AoE ground slam. Repeat until dead. Only possible if he's been glitched by leaving the game running for long periods of time .\nThe easiest and cheesiest strategy is to use Poison Knife. Two knives will poison him, just throw both after a long attack or one inbetween two quick attacks , and strafe around till it wears off, then throw another pair. Repeat until death. Boring, but 100 fool proof.\nFor an extra edge while poisoning in the Lower Loran Boss room, which is rather small, equip the Embrace Ruin and the Beast Claw. Your dodges will be a little faster and travel a little further. This is invaluable if he knocks you down, especially against a wall.\nWhile Slow Poison is effective, it can barely take away 10 of its health with 3 knives in Ailing Loran Chalice. For a faster kill, use Poison Knife to keep poison on the boss while following the dodging strategies. This reduces the boss difficulty significantly.\nIts head and arms can be severed if enough damage are dealt on one of these parts. Defense will be lowered on these parts until it heals up. Breaking his head also open up for a visceral attack\n\nAttack Name Attack Description Counter\nRush Swipe\nThe Abhorrent Beast rushes at the player and swipes once with his left arm.\nUsually activated when you are using an item healing or at a fair distance from him\nThis attack is present in all phases.\n\nDodge to the upper left. Give it ONE slash and hop backwards.\nSometimes he tries to backhand you after you attack him, so be ready to dodge back and you can try to get one more attack in.\n\nLeft Jab\nThe Abhorrent Beast places his right hand on the ground and bursts with a left jab.\nIt's a straight forward jab that has a medium attack animation.\nThis attack is present in all of his phases.\nBEWARE: this attack has a longer range than it looks, his arm extends out further than you'd expect.\n\nDodge to the left and a forward R1 will hit him before he recovers from the animation.\n\nFront Swipe During Phase I\n\nSwipes with his left and then right arm which will hit anyone closely in front of him.\n\nDuring Phase II and up\n\nDoes the same as phase I but after a short pause, he does another two swipes which takes him longer to recover from the animation.\n\nIf you are close enough, forward R1 once during his second swipe and hop back.\nIn Phase II, wait out the second set of swipes, slash him once and hop back.\n\n3 Slams During Phase I\n\nA three hit combo to the ground in front of him, first with his left hand, then right hand in quick succession and a powerful left hand slam which comes out slower than than the first two.\n\nDuring Phase II and up\n\nSame moves but after he finishes the slam, if you try to attack him after the combo, he'll quickly do a two swipe combo.\nThe swipe combo after the ground pound has a long recovery animation.\n\nStand JUST outside the aoe of the attack and as he finishes move forward and give him a slash and hop back.\n\nIn Phase II, bait out the two swipe combo and depending how close you are to him, you can either hop back once or just move backwards depending on how close you are to him and just R1 as the last swipe misses you. Be sure to hop back after.\n\nGround Blast During Phase I\n\nSlams the ground in front of him with his left arm that leaves a lingering blast of lightning.\nBe careful, even though he has slammed down his hand, the AOE damage still lasts for a split second.\n\nDuring Phase II and up\n\nProgressively through the phases, the AOE of the slam gets larger and larger.\n\nIf you are close to him, dodge left and attack.\nIf you are far, stay out of range, and you can time an attack when the blast dissipates.\n\nTwo Fist Punch During Phase I\n\nA two-fist punch forward with a medium animation.\n\nDuring Phase II and up\n\nThe two-fist punch lets out a gust of wind that damages you if you are in front of it.\nProgressively through the phases, the gust travels further and further.\nDepending on how close you are and what phase he is on, hopping back is not a good option.\nSide stepping is the best maneuver for this move.\n\nSide step, R1 and hop back.\n\nTwo Slash Combo\nA medium range slash with the left hand followed up by a medium range slash with his right hand.\nYou can tell it's a two slash combo if he starts the slash with his left hand.\n\nHop to the side or backwards for the first slash but for his second slash hop forward to the left. R1 him once and hop back.\nIf he tries to backhand you after you attack him and he misses, hop back in and R1 him once more and hop back out. This is not advised for when he is past phase II because I didn't risk testing it out.\n\nThree Slash Combo During Phase I\n\nYou can tell it's a three slash combo if he starts the slash with his right hand.\n\nDuring Phase II and up\n\nHis first two slashes are still the same, however, at times he will slam in front of him instead of the third slash. The delay for the third slash is the same as during phase I, try to read whether it's another slash or a slam so you know to either roll towards when its a slash or backwards when its a slam. The slam has a long animation and it's possible to even sneak a charge R2 attack in.\n\nDuring Phase III\n\nHis first two slashes are still the same, however, at times he will do a very delayed upper cut slash followed by a two fist punch with the gust . If you side step to your left as his claws are scraping the ground, the upper cut will miss entirely and you should be able to hit him and hop back.\n\nHop to the side or backwards for the first and second slashes. For his third slash which comes out slower than the last two slashes , hop forward to the left 10 o'clock direction on the thumbstick just as his in animation to do the third slash and you should go right under him and standing beside his right leg. R1 him once and hop back out.\nIf he tries to backhand you after you attack him and he misses, hop back in and r1 him once more and hop back out. this is not advised for when he is passed phase II because I didn't risk testing it out.\n\nLeap Slam During Phase III\n\nHe will leap after an attack and slam his claws in the ground.\nThis has a very large frontal AOE.\n\nBe sure to constantly hop back if he's airborne. This move has a very long animation so you will be able to run up to him and slash him once.\n\nWind Gust\nAn alternative to the Two Fist Punch move, which skips the punches entirely.\nThe Abhorrent Beast will pull both hands back and form gusts of wind around his claws to then propel forward in a medium sized cone.\nThe range of this attack increases with each stage so even if it can be harmless on the first stage with a rather long windup and minimal range, on the final stage it can reach about 1 3 of the boss room so mind your heals.\nThis attack is usually performed as an alternative to the Rush Swipe, meaning healing or being far away can trigger it.\n\nGetting close and dodging to his side will avoid this attack as it does not have good tracking or enough aoe to hit behind him or to his side, this is pretty manageable due to the long windup.\nCan also be dodged to the side if you are too far from him once the attack itself launches if timed correctly.\n\nStrategies\nBloodborne Abhorrent Beast Boss Video Guide\n\nPlease respect these video posting guidelines\n\nStrategy 1\nPhase I:\nAfter each of his attacks, dodge to upper left, attack once, retreat. Works on most attacks\nRinse and repeat\nPhase II:\nMove in and out to bait his attacks, move in and out to bait his Phase II follow up attacks, then attack once.\nUse Phase I Strategy for unmodified moves.\nRinse and repeat\nPhase III:\nHe has new moves, but in general, the Phase I strategy will work\nStrategy 2 Hit n' Run\nUse heavy hitting weapon like Kirkhammer or Logarious Wheel\nKeep your distance and concentrate on two of his attacks: the left jab and 3 slam combo dodge first two slams and quickstep R1 the last one\nDodge those two attacks towards the boss, hit only once and always quick step away after single hit to avoid taking damage\nThe Rush Swipe can be dodge R1 -attacked too but keep in mind his following punch is not too heavy but most likely will hit you\nDodge all other attacks\nKeeping your distance also helps to heal. The only safe time to heal is when the boss is attacking, but can't reach you.\nStrategy 3 BlackSky Eye\n\nThis requires at least 40 arcane and the DLC. I was 154 with over 48 Arcane The BlackSky Eye has great range and only costs one QS. So you may need to use a Formless Oedon Rune to get the most out of it as well as Bloodbullets. He will charge at the creation of bloodbullets and vials so make sure you time them well. He may also occasionally charge at the Eye itself. So watch out for that. Just proceed with caution and take it slow dont try and rush the boss fight. Even if you only deal 200 a shot which is about my damage. 200-500 depending on your range to him If you are feeling rebellious get close and evade and hit him with it. but i recommand saying a distance so He doesnt kill you.\n\nStrategy 4 Controlled Chaos - Ailing Loran Only\n\nSummon Vitus if available; he'll help you during phase 1 and possibly through phase 2 of the boss. Make sure you have either a bunch of Fire Paper or the Empty Phantasm Shell or both! , as well as a full stock of poison knives. Upon entering the room, Abhorrent Beast will charge at you; wait until your partner takes the aggro from you, then trick your weapon and strike from behind for heavy damage. Charged R2 strikes won't open up for a visceral attack, but they still hurt. When the beast turns to attack you, back off and let Vitus take the heat off you again. You really shouldn't get hit at all during this stage. Wash, rinse and repeat until either the boss dies unlikely or Vitus does. At this point, you're probably at about 30-40 of the boss' health.\n\nAt this point, start circling the inner ring of steps clockwise, and dodge backwards and to the left whenever the boss attacks. You'll want to deactivate the trick on your weapon and put it into the quickest mode it has. Wait until he does either the Wind Gust, or a long combo that you can dodge away from and pump two poison knives into him. Now, depending on how far you and Vitus got the boss down, you can either try to wait out the poison somewhat risky, once the boss starts doing leaping attacks , or speed the process up by sneaking in a few hits whenever he does that leaping slam. Using Ludwig's Kirkhammer's silver sword, you should be able to get one dodge slash and another R1 slash in before you need to dodge away again. Make sure you do or he could crush you in a single combo. Keep this up for a few minutes and you might not even deplete your entire supply of knives before he's dead.\n\nGallery\n\nAbhorrent Beast Gallery\n\nNotes Trivia\nHis lightning coated body suggested him being a Darkbeast, as both him and Paarl are coated with lightning, while the mace Tonitrus is modeled after the Darkbeasts.\nThe Beast form also resembles the one from Beast's Embrace rune, it could the reason why the Beggar remained sentient even after the transformation.\nHe actually elongates his arm like rubber in most attacks, making it difficult to guess his range.\n\nBosses\n\nAmygdala Beast-possessed Soul Blood-Starved Beast Bloodletting Beast Brainsucker Celestial Emissary Cleric Beast Darkbeast Paarl Ebrietas, Daughter of the Cosmos Father Gascoigne Forgotten Madman Gehrman, The First Hunter Keeper of the Old Lords Lady Maria of the Astral Clocktower Laurence, the First Vicar Living Failures Loran Darkbeast Loran Silverbeast Ludwig Maneater boar Martyr Logarius Merciless Watcher Mergo's Wet Nurse Micolash, Host of the Nightmare Moon Presence One Reborn Orphan of Kos Pthumerian Descendant Pthumerian Elder Rom, the Vacuous Spider Shadow of Yharnam Undead Giant Vicar Amelia Watchdog of the Old Lords Witch of Hemwick Yharnam, Blood Queen of the Old Labyrinth Yharnam, Pthumerian Queen",
"title": "Abhorrent Beast | Bloodborne Wiki"
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"content": "Also see Pre-release Articles\n\nBloodborne Origins\nDeveloped by From Software and Sony Japan Studio, Bloodborne is a spiritual sequel to the critically acclaimed Demon's Souls. The original game's appeal lay with its renowned difficulty and trial-and-error approach, one that Bloodborne promises to sustain and improve on\n\nRegarding The Software\nBloodborne was announced on June 9th 2014 during Sony's E3 conference. The title had previously been leaked as Project Beast\nThe series' creator, From Software's Hidetaka Miyazaki, has joined the original Demon's Souls team and posted these comments:From SCE WWS Shuhei Yoshida :\nBloodborne is a completely new original title under the PS4 platform. It is a collaboration among Miyazaki after Demon's Souls, Fromsoft and JAPAN studio. This time, we are extremely happy to make announcement at the E3 press conference where fans around the world pay attention to. Powered by the PS4 network, the development team worked hard to bring a new way to play and experience the world filled with mystery mood in a gothic-horror setting, featuring a simple and yet brutal but also strategic game style. Please wait with great expectations.\nThe Souls series is known for medieval fantasy settings with castles and dungeons a common sight. However, Bloodborne is based in the city of Yharnam which is described as ancient and forgotten. The city is characterized by a Victorian era feel. Sony has promised a rich, detailed world that highlights the power of the PS4.\nThe plot revolves around the city being known for an old medical remedy which the player character will attempt to seek out. Making this task difficult is the endemic elements that have created nightmarish creatures and malformed beasts.\nThe combat style is said to be quicker and more offensive based. Preliminary information suggests that shield may not make an appearance, with both hands being used for weapons. Early reports indicate that a gun and scythe like weapon will be the go to gear for this game.\nThe game is already available for preorder though the PlayStation store as well as some retailers. Sony is promising a Spring of 2015 release while Gamestop.com has a tentative release date of 3 31 2015, which is likely a placeholder date.\nOnline modes will exist but information is currently not being shared about specific ways players will be able to interact with each other.\n\nFrom Hypetrain Demon Boss Hidetaka Miyazaki:\nBloodborne is a brand new product on the PS4 hardware. To us it's a title that posted many challenges. And yet, in one way, and with various meanings, it is a game that is very like 'us.' The foundation of this production is 'a real game for those who like games.' Please look forward to enjoying it. Thank you. 1\n\nRead a detailed preview article here\n\nDevelopment Concepts\nThe game is not a direct sequel to any Souls game.\n\nGeneral Concepts\nLooks to be influenced by Brotherdhood of the Wolf 2001 .\n\nNotable Differences With Dark Demon's Souls\n\nThe game features Day and Night cycles\nBlocking and defensive play are limited\nNew Regain system allows players to get their health back.\n\nCollector's Edition\nAt Tokyo Game Show 2014 the Collector's Edition of Bloodborne was announced. It includes a Premium Steelbook Game Case, a Premium Art Book, the Digital Sountrack and an alternate skin for the game Messengers. You may also see details in the Bundles page.\nTranslated by A_Light_Spark: http: www.reddit.com r bloodborne comments 27s1n3 messages_from_sce_wws_president_shuhei_yoshida",
"title": "About Bloodborne | Bloodborne Wiki"
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"data": {
"content": "Accursed Brew is a Hunter Tool in Bloodborne. It was added with the DLC The Old Hunters.\n\nAccursed Brew Description\n\nSkull of a local from the violated fishing village. The inside of the skull was forcibly searched for eyes, as evidenced by innumerable scratches and indentations.\nNo wonder the skull became stewed in curses.\nThey who offer baneful chants.\nWeep with them, as one in trance\n\nAccursed Brew Usage\nThrow a concoction of curses at foes.\nAfter a moment of casting, the character tosses the Brew in an arc like a Molotov Cocktail , which explodes on impact or after a certain distance . The explosion creates a small sphere of curses that lingers momentairly and deals Arcane damage.\n\nLocation\nAfter the Maria boss fight, when you exit the Clocktower and head to the Fishing Hamlet, the first NPC you will encounter will be a ranting villager. If you have the Milkweed Rune equipped, talking to him will prompt a unique dialogue, followed by receiving this Hunter Tool.\n- Fexelea Dec 6, 2015\n\nNotes\nDeals 566 damage at 50 Arcane.\nThe time to cast throw the Brew, accompanied with the relatively slow travel speed usually result in the Brew missing targets that are strafing or moving quickly.\n\nDue to the Brew's lingering hitbox however, it is possible to throw it ahead of a moving target by 'free aiming' non-locked on, manual aiming , which will damage them as they move into it.\nHas practical applications in both Player versus Player PvP and Player versus Environment PvE . The execellent Arcane scaling, economical Quicksilver Bullet usage, and ease in achieving a successful hit make it a viable Hunter Tool.\nIts damage is roughly 185 of that of Blacksky Eye.\n\nTrivia\nThe Accursed Brew shares functional similarity with Pyromancy spells from Dark Souls, Dark Souls II and Dark Souls III. In particular, it is identical to certain Fireball spells.\n\nHunter Tools\n\nA Call Beyond Augur of Ebrietas Beast Roar Blacksky Eye Choir Bell Empty Phantasm Shell Executioner's Gloves Madaras Whistle Messenger's Gift Monocular Old Hunter Bone Tiny Tonitrus",
"title": "Accursed Brew | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Accursed+Brew"
}
}
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"data": {
"content": "Arcane is a stat in Bloodborne. The Arcane stat affects the damage done by Fire and Bolt Weapons and Items. Listed below are Arcane Weapons along with items and hunter tools that scale with Arcane in Bloodborne.\n\nThe Arcane stat governs power of Arcane ATK. Determines whether or not you can use certain equipment.\n\nArcane Stat Notes\nArcane has a soft cap at 25 Arcane i.e. past 25 Arcane, per point investments provide moderately less scaling benefits with Arcane weapons Tools.\nArcane has a hard cap at 50 Arcane i.e. past 50 Arcane, per point investments provide severely less scaling benefits with Arcane weapons Tools.\nIncreases Item Discovery.\nHunter Tools have very good scaling up to 99 Arcane\n\nItems with Arcane Scaling\nA Call Beyond\nAugur of Ebrietas\nExecutioner's Gloves\nTiny Tonitrus\nChoir Bell\nMolotov Cocktail\nRope Molotov Cocktail\n\nDLC Hunter Tools with Arcane Scaling\nBlacksky Eye\nAccursed Brew\n\nArcane Weapons in Bloodborne\nWeapon Requirement Scaling, 0 Scaling, 10\nAmygdalan Arm - D C\nBeast Claw - D D\nBeasthunter Saif - D C\nBeast Cutter - E D\nBlade of Mercy - D B\nBloodletter - D C\nBoom Hammer - D C\nBurial Blade - D B\nChikage - D D\nChurch Pick - D C\nHoly Moonlight Sword 14 C A\nHunter Axe - D C\nKirkhammer - D B\nKos Parasite 20 A S\nLogarius' Wheel 10 D C\nLudwig's Holy Blade - D A\nRakuyo - D C\nReiterpallasch - D B\nRifle Spear - D C\nSaw Cleaver - D C\nSaw Spear - D C\nSimon's Bowblade - D C\nStake Driver - D C\nThreaded Cane - D B\nTonitrus - D D\nWhirligig Saw - D B\n\nArcane Firearms in Bloodborne\nFirearm Requirement Scaling, 0 Scaling, 10\nFlamesprayer 8 D B\nHunter's Torch - B B\nRosmarinus 8 B S\nTorch - D D\n\nStats\n\nAttire Stats Beasthood Blood Echoes Bloodtinge Buffs builds Discovery Endurance Insight Skill Stamina Strength Vitality",
"title": "Arcane | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Acrane"
}
}
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{
"data": {
"content": "Additional Rites are ways of modifying the Chalice Dungeon game play experience in various ways. Additional Rites can be used while performing a Chalice Ritual to give better chance for higher-quality loot by making the game more difficult through various means. Additional Rites are also known as Offerings.\n\nUsing Rites\n\nAdditional Rites are used when creating a Chalice Dungeon, otherwise known as performing a Chalice Ritual. Using different materials will show up under different names, as Offerings.\n\nOnly certain dungeon types support Additional Rites. In order to determine if a dungeon is modifiable with your current materials, when selecting a Chalice and Chalice Ritual at the Ritual Altar, you will see Offerings appear below the required Ritual Materials, as well as which Ritual Material is required.\n\nIn order to enable an Offering, once you've selected your Chalice Ritual at the Ritual Altar, you can press the down, up and x buttons to select which Offerings to enable.\n\nSpecific Rites and their Benefits\n\nFetid Offering\n\nRequires Sage's Wrist or Sage's Hair. Boost enemy stats, increases blood echoes, and increases number of items dropped by enemies.\n\nnew enemies:: ???\n\nRotted Offering\n\nRequires Inflicted Organ or Yellow Backbone. triggers one of, or a combination of the following effects: the eye collector appears and summons mad ones, tomb prospector hunters appear, the labyrinth ritekeeper appears, and increases the chance of getting powerful blood gems.\n\nnew enemies:: Eye Collector, NPC Hunters, tall Labyrinth Ritekeeper\n\nCursed Offering\n\nRequires Bastard of Loran. The player suffers by only having one half of their normal health. All enemies will drop cursed Blood Gems. Blood Echoes rewards increased by 20 . Increased drop rate for rare items.\n\nnew enemies:: ???",
"title": "Additional Rites | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Additional+Rites"
}
}
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{
"data": {
"content": "Adella, Nun of the Healing Church is a non-player character NPC in Bloodborne. Adella can be found in the Hypogean Gaol after the player has been kidnapped by a Snatcher after defeating the Blood-Starved Beast.\n\nCleanse us of this horrible dream...\n\nAdella the Nun Information\n\nA nun of the Healing Church, she is kidnapped from outside the Cathedral Ward and taken to Yahar-Gul by the sack-toting beasts known as Snatchers on the night of the Hunt.\n\nAdella the Nun Location\nFound in Hypogean Gaol\nTo meet Adella, the Hunter must be kidnapped by a Snatcher after defeating the Blood-starved Beast.\nJust outside the cell where the Hunter wakes, Adella is found in a small nook to the right, crying and pleading not to be taken. She was captured with others, but only their distant moans remained.\nAdella won't calm down unless the Hunter is wearing a chest piece from the Healing Church e.g., White Black Church Set, Gascoigne's Set, Choir Set, Tomb Prospector Set, or Executioner Garb . If spoken to while wearing this attire, she will calm down, share some lore, and ask for a safe place to go. The Hunter can then send her to Cathedral Ward or Iosefka's Clinic after speaking to the NPCs there.\n\nAdella the Nun Destination\nIf sent to the Oedon Chapel:\nShe teaches the Church Bow Female gesture and offers vials of Adella's Blood, which heal more than normal blood vials and have an additional replenishment property, continuing to heal over time. You cannot accept Adella's blood if you already have Arianna's or Saint Adeline's blood, simply use or discard your current blood if you wish to receive Adella's.\nAdella will kill Arianna if you choose Arianna's tainted blood over her own, possibly out of jealousy. The trigger for this event is not the fight with Rom, the Vacuous Spider, Confirmed that she killed Arianna with the last boss being Blood-Starved Beast, once you accept Arianna's blood more than 3 times, she will kill her on the next load in.\nEventually, after the moon turns red and if she killed Arianna because you accepted Arianna's Blood, she'll be found outside the church and turn against the hunter out of her insanity.\nYou can't obtain her gesture or her blood if you haven't talked to her in Oedon Chapel until the Blood Moon.\nLike other NPCs, Adella may be killed by the Suspicious Beggar, so it is not advised to send him to the Chapel if any NPC is present.\nIf sent to Iosefka's Clinic:\nShe will be turned into a Celestial Mob, and Iosefka will reward you with 1 insight and 2 Numbing Mist.\nIf you enter the clinic and kill the blue creature standing in the main hallway with folded hands, it will drop the Oedon Writhe rune. It isn't hostile to Hunter; Hunter will have to attack it.\nIf you choose to withhold information:\nAfter you warp away from the area she will leave the prison. She can later be found dead, on a staircase up the street of Yahar'Gul, near a pack of dogs. The Oedon Writhe rune can be found on her corpse.\n\nAdella the Nun Drops:\nOedon Writhe Caryll Rune Weak\nWill drop when she is killed at Hypogean Gaol or after sending her to the Oedon Chapel.\n\nAdella the Nun Dialogue\nUpon entering the room and standing on the staircase, the young woman can be heard saying:\n\nPlease, Leave me be... Don't Take me... Please... Oh, please, dear gods.\n\nOh, merciful gods, help me... In the name of the Healing Church, cleanse us of this horrible dream...\n\nWhile telling her about a safe place:\n\nAhh, by your garb... the Healing Church...\n\nYou've come to save me...Ahh!\n\nThank you, dear saint!\n\nI have no words to express my relief...\n\nYou could take this, at least.\n\nIt's sure to please an upstanding member of the church like you.\n\nAhh, thank you so much. Dear gods...\n\nThank you so much.\n\nI was seized on the street by a hulking brute in the Cathedral Ward and locked up here.\n\nThere were many others, but they've been taken away...\n\nAnd I've heard moans, echoes in the distance, ever since...\n\nSo, the hunt is on tonight?\n\nThen the streets are perilous... And every door will be shut tight...\n\nPerhaps it isn't my place to ask, but...\n\nDo you know somehwhere that might take me in?\n\nOh, thank you so much.\n\nI'll set out as soon as I can.\n\nI pray for success on your hunt.\n\nKind hunter.\n\nTalk in the Cathedral Ward:\n\nOh, brave hunter, you are alive.\n\nThank you very much.\n\nThe town is in disarray, but there are still people here.\n\nTogether, we await the help of the Healing Church.\n\nI cannot begin to express my gratitude to you.\n\nThe only thing I can offer... Is my own lowly blood.\n\nIf it would suffice...\n\nRefuse Forgive me, I... I should have known better. What would a brave hunter do with lowly blood like mine? Please, forget I even asked.\n\nReceive Yes, of course. Come in close... Now, take my blood...\n\nAfter the moon turns red and if you consumed Blood of Arianna 4 or more times :\n\nTee hee... My sweet hunter...\n\nYour blood is tainted...\n\nI can't ha... I can't help myself... hahaha haha...\n\nAfter Killing the Player:\n\nI'll never leave your side...\n\nUpon death:\n\nWhat have I done... does not speak if the moon turned red\n\nAdella the Nun Lore\nThe healing church nuns are chosen for their merit as vessels for blood, and groomed as Blood Saints. The mere chance of being treated with their blood lends legitimacy to the Healing Church and communion. -Blood of Adella\n\nAdella the Nun Notes:\nIs unavailable anytime after the paleblood moon occurs. Before the one reborn boss fight\nIf you accept Arianna's blood more than 3 times while Adella is in the church, just kill the nun after she gives you the gesture to be safe because glitches have been reported with this NPC, she no longer contributes and eventually goes mad and attacks the hunter for being impure anyways.\nWhenever you talk to Arianna while Adella is also in the Chapel Adella will look over to the two of you talking.\nAdella may suddenly disappear from Oedon Chapel after being there. It is currently unknown why this can happen.\nRequires a Healing Church chest armor to send to either safe place. Gascoigne's set works, so don't worry if you've sold the Black church set.\nAdella will disappear from the game entirely if she is not spoken to before the player kills Rom, causing the player to miss out on a potential Caryll rune and gesture. Make sure to talk to her kill her BEFORE killing Rom.\nIf you do not consume 3 vials of Arianna's Blood and talk to her after the Moon is red, she will just giggle manically. tested on 2 playthroughs\n\nAdella the Nun Trivia\nWhen she attacks the player, she wields a unique dagger. The closest equivalent is the Chime Maiden dagger, but the hilt is different. Also, Adella does completely negligible damage and is a non-threat to the player, similar to Rhea of Thorolund in Dark Souls.\nIn her aggressive state, she can be lured to and picked up by the Amygdala nearby. If the player has the Eye of a Blood-Drunk Hunter in their inventory, this will trigger the DLC cutscene and the player will be transported to the Hunter's Nightmare.\n\nAdella the Nun Gallery\n\nNPCs\n\nAdella the Nun Alfred Annalise, Queen of the Vilebloods Arianna Brador Djura Eileen the Crow Father Gascoigne Gehrman Gilbert Henryk Iosefka master willem Messengers Old Hunter Yamamura Old Hunters Patches the Spider Plain Doll Saint Adeline Simon the Harrowed",
"title": "Adella the Nun | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Adella+the+nun"
}
}
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{
"data": {
"content": "Adept Blood Gemstone is a material Item in Bloodborne. They can be slotted in to Blood Gem Imprint slots in weapons to add an effect to a weapon. Blood Gems require the Blood Gem Workshop Tool and can be slotted and unslotted at the Workshop\n\nAdept Blood Gemstone Usage\nIncreases Blunt ATK or Thrust ATK UP\nThis Gemstone can come in Radial shapes\n\nLocation\nDrops from Executioner enemies.\nDrops from Undead Giant\n\nNotes\n??\n\nTrivia\nTrivia goes here\n\nRating\nRating Blunt or Thrust ATK UP 1 Blunt or Thrust ATK UP 2 Add Physical ATK Adds slow Poison Wpn Durability UP Phys. UP at full HP Charge ATKs UP Reduces stamina costs Phys. UP near death HP continues to recover\n1 Blunt Thrust ATK UP 0.8\n2 Blunt Thrust ATK UP 1.6 Blunt Thrust ATK UP 2.5\n3 Blunt Thrust ATK UP 3.8 Blunt Thrust ATK UP 5.4\n4 Blunt or Thrust ATK UP 5 Blunt Thrust ATK UP 7.2\n5 Blunt Thrust ATK UP 6.3 Blunt Thrust ATK UP 9 Blunt Thrust ATK UP 6.3\nAdd physical ATK 3 3.6 4.2\n6 Blunt Thrust ATK UP 7.6 Blunt Thrust ATK UP 10.8 Blunt Thrust ATK UP 7.6\nAdd physical ATK 3 3.6 4.2\n7 Blunt Thrust ATK UP 8.8 Blunt Thrust ATK UP 12.6 Blunt Thrust ATK UP 8.8\nAdd physical ATK 3 3.6 4.2 Blunt Thrust ATK UP 8.8\nWPN durability UP 3.6 Blunt Thrust ATK UP 8.8\nPhys. UP at full HP 2.7\n8 Blunt Thrust ATK UP 10.1 Blunt Thrust ATK UP 14.4 Add physical ATK 4.8 Blunt Thrust ATK UP 6.5\nAdd slow poison 1.4 1.6\n9 Blunt Thrust ATK UP 11.3 Blunt Thrust ATK UP 16.2 Blunt Thrust ATK UP 11.3\nAdd physical ATK 4.2 6 6.3 Blunt Thrust ATK UP 11.3\nWPN durability UP 2.8 4.2 Blunt Thrust ATK UP 11.3\nReduces stamina costs 0.9\n10 Blunt Thrust ATK UP 12.6 Blunt Thrust ATK UP 18 Blunt Thrust ATK UP 12.6\nAdd physical ATK 4.8 Blunt Thrust ATK UP 12.6\nCharge ATKs UP 4.2 Blunt Thrust ATK UP 12.6\nReduces stamina costs 1\n\nBlood Gems\n\nCursed Fire Blood Gemstone Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Tempering Damp Blood Gem Dirty Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Kinhunter's Damp Blood Gem Nourishing Damp Blood Gem Odd Tempering Blood Gemstone Radiant Blood Gemstone Striking Blood Gemstone Tempering Blood Gemstone Tempering Damp Blood Gem\n\nThrust ATK UP 8.8 , Phys. UP at full HP 2.7",
"title": "Adept Blood Gemstone | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Adept+Blood+Gemstone"
}
}
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{
"data": {
"content": "Adept Blood Gemstone is a Blood Gem in Bloodborne.\n\nAdept Blood Gemstone Usage\nThrust ATK UP\n\nor\n\nBlunt ATK UP\n\nbut not both at the same time as primary effects.\n\nLocation\n???\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nRatings\nClass\nEffect 1 Effect 2 Curse Location\nAdept Blood Gemstone 1 1 - -\n2 - -\n3 - -\n4 Blunt ATK UP 5 Thrust ATK UP 7.2\nAdept Blood Gemstone 2 5 Blunt ATK UP 6.3 -\n6 - -\n7 Blunt ATK UP 12.6 Thrust ATK UP 8.8\nAdd Physical ATK 4.8\nAdept Blood Gemstone 3 8 Blunt ATK UP 6.5\nAdd Slow Poison effect 1.4 Thrust ATK UP 14.4\n9 - -\n10 - -\nAdept Damp Blood Gem 4 11 - Thrust ATK UP 13.2\n12 - -\n13 - Thrust ATK UP 14.5\nCharge ATKs UP 4.8\nAdept Damp Blood Gem 5 14 - -\n15 - -\n16 - -\nAdept Damp Blood Gem 6 17 - -\n18 - -\n19 - -\nAdept Abyssal Blood Gem 20 - -\n\nCursed Adept Damp Blood Gem 5 14 - -\n15 - -\n16 - -\nCursed Adept Damp Blood Gem 6 17 - -\n18 - -\n19 - -\nCursed Adept Abyssal Blood Gem 20 - -\n\nNotes\nPlayer note 1\n\nTrivia\n\nTrivia goes here\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning Kinhunter's Blood Gemstone waning Kinhunter's Damp Blood Gem Kinhunter's Damp Blood Gem Triangle Murky Blood Gemstone Murky Blood Gemstone Waning Murky Damp Blood Gem Nourishing Damp Blood Gem Odd Bloodtinge Blood Gemstone Odd Bolt Blood Gemstone waning Odd Fire Damp Blood Gem Odd Tempering Blood Gemstone Odd Tempering Damp Blood Gem Radial Poorman's Blood Gemstone Triangle Poorman's Blood Gemstone waning Pulsing Blood Gem circle Pulsing Blood Gemstone Pulsing Blood Gemstone Triangle Radiant Blood Gemstone waning Red Blood Gem Sharp Blood Gemstone Sharp Blood Gemstone Waning Striking Blood Gemstone Tear Blood Gem Tempering Blood Gemstone Warm Blood Gemstone Warm Damp Blood Gem",
"title": "Adept Blood Gemstone Waning | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Adept+Blood+Gemstone+Waning"
}
}
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{
"data": {
"content": "Adept Damp Blood Gem is a Radial Blood Gem in Bloodborne.\n\nAdept Damp Blood Gem Usage\nIncreases Blunt or Thrust ATK on a Weapon\n\nLocation\n???\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nRating\nRating Blunt or Thrust ATK UP 1 Blunt or Thrust ATK UP 2 Add Physical ATK Adds slow Poison Wpn Durability UP Phys. UP at full HP Charge ATKs UP Reduces stamina costs Phys. UP near death HP continues to recover\n11 Blunt Thrust ATK UP 13.2\nAdd physical ATK 5.4\n12\n13\n14\n15\n16\n17\n18\n19\n20\n\nNotes\nPlayer note 1\n\nTrivia\n\nTrivia goes here\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning Kinhunter's Blood Gemstone waning Kinhunter's Damp Blood Gem Kinhunter's Damp Blood Gem Triangle Murky Blood Gemstone Murky Blood Gemstone Waning Murky Damp Blood Gem Nourishing Damp Blood Gem Odd Bloodtinge Blood Gemstone Odd Bolt Blood Gemstone waning Odd Fire Damp Blood Gem Odd Tempering Blood Gemstone Odd Tempering Damp Blood Gem Radial Poorman's Blood Gemstone Triangle Poorman's Blood Gemstone waning Pulsing Blood Gem circle Pulsing Blood Gemstone Pulsing Blood Gemstone Triangle Radiant Blood Gemstone waning Red Blood Gem Sharp Blood Gemstone Sharp Blood Gemstone Waning Striking Blood Gemstone Tear Blood Gem Tempering Blood Gemstone Warm Blood Gemstone Warm Damp Blood Gem",
"title": "Adept Damp Blood Gem | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Adept+Damp+Blood+Gem"
}
}
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{
"data": {
"content": "Advent Plaza is a location in Bloodborne.\n\nAdvent Plaza Information\n\nThis lantern unlocks when you kill The One Reborn.\n\nNPCs in the area\nMicolash mummified\n\nBosses\nThe One Reborn\n\nItems\nNone\n\nEnemies\nChime Maiden Red\n\nWalkthrough\n\nInsert Strategy progression chart events\n\nVideo Walkthrough\n\nPlease follow these video posting guidelines\n- Mhazard -\n\nMap\n\nWork in progress!\n\nLocations\n\nAdvent Plaza Ailing Loran Amygdala's Chamber Byrgenwerth Cainhurst Castle Cathedral District Cathedral Ward Chalice Dungeon Chalice Dungeon Locations Cursed Pthumerian Defilement Fishing Hamlet Forbidden Woods Graveyard of the Darkbeast Healing Church Workshop Hemwick Charnel Lane Hunter's Dream Hypogean Gaol Lecture Building Lecture Building 2nd Floor Lumenflower Gardens Mergo's Loft Base Mergo's Loft Middle Moonside Lake Nightmare Frontier Nightmare of Mensis Old Yharnam Pthumerian Labyrinth Research Hall The Hunter's Nightmare Upper Cathedral Ward",
"title": "Advent Plaza | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/advent+plaza"
}
}
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{
"data": {
"content": "Ailing Loran is a Chalice Dungeon location in Bloodborne. To create it, you must obtain the Ailing Loran Chalice, dropped by Amygdala.\n\nAiling Loran Chalice Information\nDepth: 4\nArea: Loran\nMaterials used:\nx9 Ritual Blood 4\nx4 Coldblood Flower\n\nNPCs in the area\n\nNone\n\nBosses\nBeast-Possessed Soul\nBlood-Starved Beast\nAbhorrent Beast - After defeating this boss you get the Lower Loran Chalice\n\nItems\n\nNote: These items CAN be found at random in this dungeon.\n\nRitual Blood 4\nRitual Blood 5\nColdblood Flower Bulb\nBlooming Coldblood Flower\nPungent Blood Cocktail\nBolt Paper\nTomb Mold 4\nDirty Damp Blood Gem 5\nFire Damp Blood Gem 4\nBastard of Loran\nMadman's Knowledge\nBeast Claw\n\nEnemies\nLayer 3\nBell Maidens.\nSummon Spiders.\nTwo legged beasts.\nHooded two legged beasts.\nFire mages.\nLesser Stalkers.\nEnhanced werewolfs.\nDischarge werewolfs.\n\nWalkthrough\n\nChamber of the Seal\nLayer One\nLayer One: Heart\nLayer Two\nLayer Two: Heart\nLayer Three\n\nVideo Walkthrough\n\nPlease follow these video posting guidelines\n\nMap\n\nWork in progress!\n\nLocations\n\nAdvent Plaza Amygdala's Chamber Byrgenwerth Cainhurst Castle Cathedral District Cathedral Ward Central Yarnham Central Yharnam Chalice Dungeon Cursed Pthumerian Defilement Dream Refuge Fishing Hamlet Forbidden Woods Graveyard of the Darkbeast Healing Church Workshop Hemwick Charnel Lane Hunter's Dream Hypogean Gaol Lecture Building Lecture Building 2nd Floor Lumenflower Gardens Mergo's Loft Base Mergo's Loft Middle Moonside Lake Nightmare Frontier Nightmare of Mensis Old Yharnam Oldtown Pthumerian Labyrinth Research Hall The Hunter's Nightmare Upper Cathedral Ward Witch's Abode Yahar'gul Chapel Yahar'gul, Unseen Village",
"title": "Ailing Loran | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ailing+Loran"
}
}
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{
"data": {
"content": "Ailing Loran Chalice is a Chalice in Bloodborne. Combining the materials listed below in the Chalice will create a Chalice Dungeon. You must be at the Tomb Altar in Hunter's Dream to do this. This dungeon never changes bosses, design, or loot.\n\nA chalice that breaks a labyrinth seal.\n\nLoran is a tragic land that was devoured by the sands.\n\nThe tragedy that struck this ailing land of Loran is said to have its root in the scourge of the beast.\n\nSome have made the dreaded extrapolation that Yharnam will be next.\n\nAiling Loran Chalice Information\nDepth: 4\nArea: Loran\nGlyph: zmyp\nMaterials Needed:\nRitual Blood 4 x9\nColdblood Flowerbud x4\nBlood Echoes x5500\n\nAiling Loran Chalice Location\nDropped by Amygdala\n\nAiling Loran Chalice Bosses\nBeast-possessed Soul Layer 1\nDrops: Bolt Damp Blood Gem 5 Waning\nDrops: Fire Damp Blood Gem 5 Waning\nBlood-starved Beast Layer 2\nDrops Ailing Loran Root Chalice\nDrops Warm Damp Circle Blood Gem\nDrops Blood Stone Chunk\nAbhorrent Beast Layer 3\nDrops Lower Loran Chalice\nDrops Bolt Damp Blood Gem Waning\nDrops Blood Stone Chunk\nOld Hunter Beast Claw Jozef can be summoned, from lamp, into main room turn right - in the next room behind a banister, look for red glow\n\nAiling Loran Chalice Notes\nThe Beast Claw weapon is located in this Chalice in a chest through the bonus area door right before Layer 2 lamp.\nMany of the enemies in this dungeon are beasts. A fire weapon can make this chalice much easier.\nSometimes drops as Lower Loran Chalice , when it is in fact Ailing and can still be distinguished by required offerings and depth.\n4 Ritual Blood 5 can be found in this Chalice.\nThe first large room in Layer One with the 8 hooded Beasts walking around is an excellent place to quickly farm Blood Echoes. With Moon rune equipped, clearing the room nets over 40,000 echoes in under one minute with almost no risk.\n\nAiling Loran Chalice Trivia\nThe Loran Chalice Dungeons are characterized by more Beasts, and added weather effects.\n\nChalices\n\nAiling Loran Root Chalice Central Pthumeru Chalice Central Pthumeru Root Chalice Cursed and Defiled Root Chalice Defiled Chalice Great Isz Chalice Great Pthumeru Ihyll Chalice Hintertomb Chalice Hintertomb Root Chalice Isz Chalice Isz Root Chalice Lower Ailing Loran Root Chalice Lower Hintertomb Chalice Lower Hintertomb Root Chalice Lower Loran Chalice Lower Pthumeru Chalice Lower Pthumeru Root Chalice Official Wiki Chalices Pthumeru Chalice Pthumeru Root Chalice Short Ritual Root Chalice Sinister Hintertomb Root Chalice Sinister Isz Root Chalice Sinister Lower Loran Root Chalice Sinister Lower Pthumeru Root Chalice Sinister Pthumeru Ihyll Root Chalice",
"title": "Ailing Loran Chalice | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ailing+Loran+Chalice"
}
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"content": "Ailing Loran Root Chalice is a Chalice in Bloodborne. Combining the materials listed below in the Chalice will create a Chalice Dungeon. You must be at the Tomb Altar in Hunter's Dream to do this. This dungeon randomizes the Bosses, layout and loot.\n\nRoot chalice that breaks multiple labyrinth seals.\n\nRoot chalices, used in rituals to break old labyrinth seals, are said to change the labyrinth's form each time.\n\nThere are trace remains of medical procedures in parts of ailing Loran. Whether these were attempts to control the scourge of the beast, or the cause of the outbreak, is unknown.\n\nAiling Loran Root Chalice Information\nDepth: 4\nArea: Loran\nMaterials used:\nx14 Ritual Blood 4\nx3 Coldblood Flower Bulb\nx3 Tomb Mold 4\nFetid offering:\nx3 Sage's Hair\nRotted offering\nx5 Inflicted Organ\n\nAiling Loran Root Chalice Location\nDrops from 2nd Layer boss in Ailing Loran Chalice Dungeon\n\nAiling Loran Root Chalice Bosses\nLoran Silverbeast\nKeeper of the Old Lords\nBeast-possessed Soul\nBlood-starved Beast\nAbhorrent Beast\nWatch Dog of the Old Lords\nBloodletting Beast\n\nAiling Loran Root Chalice Drops\nItem Info Glyph Offering Location\nDissipating Lake Bolt DMG Reduction 7 r4qs4gux R Layer 1 pre-lamp side area; Uncanny Tonitrus on L2 pre-lamp; Lost Rifle Spear on L3; Fading Lake L3 pre-boss\nFading Lake Fire DMG Reduction 7 9d6vhapi None Layer 1 pre-boss side area; Uncanny Tonitrus on L1 pre-lamp; Layer 3 pre-boss side area Lost Hunter Axe\nr4qs4gux R Layer 3 pre-boss side area; Dissipating Lake on L1 pre-lamp; Lost Rifle Spear on L2\ncpmyucym None Unknown location; Lost Hunter Axe on L1 pre-lamp; Lost Rifle Spear on L1 pre-boss\nUncanny Beast Claw 2336ttcm None Layer 1 pre-lamp side area; Lost Rifle Spear on L1 pre-boss\nxmmfy2mk R Layer 1 pre-lamp side area\n2mqkc4cv F R Layer 1; Lost Rifle Spear on L1; Lost Hunter Axe on L3; Uncanny Tonitrus on L3\nwxa3twxp None Layer 2 possibly regular Beast Claw?\n3irk4en Inactive Layer 1 pre-lamp side area\nLost Hunter Axe cpmyucym None Layer 1 pre-lamp side area; Lost Rifle Spear on L1 pre-boss; Also has Fading Lake\nxt9jt7xm R Layer 1\n2mqkc4cv F R Layer 3; Uncanny Beast Claw on L1; Lost Rifle Spear on L1; Uncanny Tonitrus on L3\nrw7fhh15 Inactive Layer 2\nLost Rifle Spear 2mqkc4cv F R Layer 1 pre-boss side area; Uncanny Beast Claw on L1; Lost Hunter Axe on L3; Uncanny Tonitrus on L3\ncpmyucym None Layer 1 pre-boss side area; Lost Hunter Axe on L1 pre-lamp; Also has Fading Lake\n2336ttcm None Layer 1 pre-boss side area; Uncanny Beast Claw on L1 pre-lamp\nr4qs4gux R Layer 2; Dissipating Lake on L1 pre-lamp; Fading Lake L3 pre-boss\nh6nav3wb Inactive Unknown Location\nUncanny Tonitrus 9d6vhapi None Layer 1 pre-lamp side area; Fading Lake on L1 pre-boss\nevuke3qg F Layer 2\n2mqkc4cv F R Layer 3; Uncanny Beast Claw on L1; Lost Rifle Spear on L1; Lost Hunter Axe on L3\n\nF Fetid; R Rotted; C Cursed\n\nAiling Loran Root Chalice Notes\nAll items are randomly generated and are therefore not guaranteed when creating a new root chalice dungeon\nUse Chalice Glyphs listed above to find guaranteed item drops\nYou must have made a chalice of the same type with at least the original offerings before you can search and join a chalice glyph\nIf a chalice becomes inactive or is removed from the host's game, the glyph will no longer work and this page should be updated\n\nAiling Loran Root Chalice Trivia\nAiling Loran Root Chalice trivia goes here\n\nChalices\n\nAiling Loran Chalice Central Pthumeru Chalice Central Pthumeru Root Chalice Cursed and Defiled Root Chalice Defiled Chalice Great Isz Chalice Great Pthumeru Ihyll Chalice Hintertomb Chalice Hintertomb Root Chalice Isz Chalice Isz Root Chalice Lower Ailing Loran Root Chalice Lower Hintertomb Chalice Lower Hintertomb Root Chalice Lower Loran Chalice Lower Pthumeru Chalice Lower Pthumeru Root Chalice Official Wiki Chalices Pthumeru Chalice Pthumeru Root Chalice Short Ritual Root Chalice Sinister Hintertomb Root Chalice Sinister Isz Root Chalice Sinister Lower Loran Root Chalice Sinister Lower Pthumeru Root Chalice Sinister Pthumeru Ihyll Root Chalice",
"title": "Ailing Loran Root Chalice | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ailing+Loran+Root+Chalice"
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"content": "Alfred, Hunter of the Vilebloods is a non-player character NPC in Bloodborne. Alfred uses a Kirkhammer and Ludwig's Rifle in combat, and the player can summon him to help fight the Cleric Beast and the Blood-Starved Beast. Alfred is located in the Cathedral Ward and can be interacted with to start his quest.\n\nYou're a hunter, aren't you? I knew it. That's precisely how I started out!\n\nAlfred, Hunter of the Vilebloods Location\n\nThis character can first be found at the Cathedral Ward, in another part of the building with the tomb entrance. Go on the left side of the building around to where you pull the lever to open the tomb. Continue out the door and he will be standing there. He will give you Fire Paper during this encounter.\nLater in the game, after killing Vicar Amelia, he can be found again in the Cathedral Ward, but on the balcony overlooking the entrance to the Forbidden Woods.\n\nCan be summoned outside of the Blood-Starved Beast fight if you spoke to him previously in Cathedral Ward. As you descend towards the chapel on the first staircase you will find a note on the right-hand side saying that you can summon him. Use the Beckoning Bell on the note and he will be summoned.\nAlfred does not fill a summon slot. If he is summoned first, it is still possible to summon two players, allowing you to tackle Blood-Starved Beast with a four-man team.\nCan be summoned for the Cleric Beast, you must have agreed with him in the Cathedral Ward. To summon him go through the gate next to the Central Yharnam lamp, down the stairs and there will be a messenger with a note, use the Beckoning Bell there.\nDrops: If killed in his second location in Cathedral Ward, he will give the Wheel Hunter Badge replaced by Fire Paper if you already have the badge and Radiance oath during the Vileblood Queen Chamber encounter after talking to him there. If you kill him in the first location, he will only drop Fire Paper.\n\nAlfred Quest\nAfter finding Alfred Near the entrance to Old Yharnam in Cathedral Wards agree to cooperate with him to be gifted Fire Paper 3x Pray Gesture note: If you do not meet him near the entrance to Old Yharnam and wait to meet him at the Forbidden Woods after defeating Vicar Amelia, you will not receive the Pray Gesture\nAfter defeating Martyr Logarius in Cainhurst Castle, Pick up the Crown of Illusions lying nearby on the ground. When equipped in this location activates a quick cutscene that reveals the Vileblood's throne room.\nTo the right of the queen, on a table, lies the Unopened Summons. Deliver this summons to Alfred near the Forbidden Woods entrance in Cathedral Ward so that he will gain access to Cainhurst, You will receive Church Bow Male Gesture and Wheel Hunter Badge.\nAlfred's mission is to eliminate the Vileblood faction for the sake of his former master to become a true martyr and to do this he must kill the queen. Once given the summons, Alfred will be found in the Vileblood's throne room standing over the queen's mutilated body, Talk to Alfred here to receive the Roar Gesture. Inspect the Queen's throne to get Queenly Flesh. Upon further inspection her remain's writhe eerily and you can see them pulsing slowly.\nReturn to the first location you spoke to Alfred, near the entrance to Old Yharnam in Cathedral Ward, to complete this quest, You will find his body along with the Radiance rune. It is believed that after completing his mission to eradicate the Vilebloods, Alfred took his own life to become a martyr just as his master was. An alternative theory is presented in the notes.\n\nAlfred Dialogue\nTalk:\n\nYou're a hunter, aren't you? I knew it. That's precisely how I started out! Oh, beg pardon, you may call me Alfred. Protege of Master Logarius, hunter of Vilebloods. So, what say you? Our prey might differ, but we are hunters, the both of us. Why not cooperate, and discuss the things we've learned?\n\nCooperate:\nOh-hoh! Very good, very good indeed! Take this, to celebrate our acquaintance. Obtain fire paper pray action\nBeast hunting is a sacred practice. May the good blood guide your way.\nRefuse: Nothing happens. He will just bid you farewell and you can talk again with him to cooperate.\nTalk:\n\nThere must be oodles for us to share.\n\nTalk about the Healing Church:\nAs you know, the Healing Church is the fountainhead of blood healing.\nWell, I'm a simple hunter, quite unfamiliar with the ins and outs of the institution.\nBut I have heard that the holy medium of blood healing is venerated in the main cathedral. And that councilors of the old church reside in the high stratum of the Cathedral Ward.\nIf you seek blood healing, and the church is willing, you should pay them a visit.\n\nTalk about Byrgenwerth:\n\nByrgenwerth is an old place of learning. And the tomb of the gods, carved out below Yharnam, should be familiar to every hunter.\n\nWell, once a group of young Byrgenwerth scholars discovered a holy medium deep within the tomb.\n\nThis led to the founding of the Healing Church, and the establishment of blood healing .\n\nIn this sense, everything sacred in Yharnam can be traced back to Byrgenwerth.\n\nBut today, the college lies deep within a tangled wood, abandoned and decrepit. And furthermore, the Healing Church has declared Byrgenwerth forbidden ground.\n\nIt's unclear how many of its scholars remain alive...but only they know the password that allows passage through the gate.\n\nTalk about the Corrupted Vilebloods:\n\nAh, there's something I want to tell you. A bit of wisdom from the eminent Master Logarius!\n\nOnce, a scholar betrayed his fellows at Byrgenwerth...and brought forbidden blood back with him to Cainhurst Castle.\n\nIt was there that the first of the inhuman Vilebloods was born.\n\nThe Vilebloods are fiendish creatures who threaten the purity of the Church's blood healing.\n\nThe Ruler of the Vilebloods is still alive today. And so, to honor my master's wishes, I search, for the path to Cainhurst Castle.\n\nTalk about the Corrupted Vilebloods again:\n\nIn his time, Master Logarius led his executioners into Cainhurst Castle to cleanse it of the Vilebloods.\n\nBut all did not go well and Master Logarius became a blessed anchor, guarding us from evil...Tragic, tragic times...that Master Logarius should be abandoned in the accursed domain of the Vilebloods.\n\nI must free him, so that he may be properly honored in martyrdom.\n\nLeave:\n\nI bid you farewell. It has been a pleasure. May the good blood guide your way.\n\nGive Unopened Summons:\n\nAh-hah! Is that... the sigil of Cainhurst?\n\nI've heard tell of Cainhurst nobles, and their amusingly pompous invitations.\n\nWonderful! I thank you profusely... I will depart immediately. But first, a token of my gratitude.\n\nGives 'Wheel Hunter Badge' and 'Church Bow Male\n\nAhh, I feel my master's hand at work. Praise the good blood! And let us cleanse these tarnished streets.\n\nAfter giving 'Unopened Summons':\n\nIt has been an honor, but I must say good-bye. Let us cleanse these tarnished streets. And may the good blood guide your way.\n\nUpon Arriving at Vileblood Queen's Chamber after giving 'Unopened Summons':\n\nMaster, look! I've done it, I've done it! I smashed and pounded and grounded this rotten siren into fleshy pink pulp!\n\nThere, you filthy monstrosity! What good's your immortality now! Try stirring up trouble in this sorry state! All mangled and twisted, with every inside on the outside, for all the world to see! He heh hah hah Hah! He heh heh ha ha ha ha!\n\nTalking to him in Vileblood Queen's Chamber:\n\nOh, you, is it? Look at this! Thanks to you, I've done it! Well? Isn't it wonderful?\n\nNow Master can be canonized as a true martyr! Ha ha ha ha ha ha! I've done it, I have!!! Hah h-hah ha ha hah! Gives 'Roar'\n\nWhile hostlle in Vileblood Queen's Chamber:\n\nJust what is the meaning of this? Why turn your blade on me? You're jealous, aren't you? Unclean wench! Vile monstrosity! Bloody fool! Has the blood gone to your head? Pathetic, as you deserve!\n\nUpon death:\n\nPray for Master Logarius... in my stead...\n\nAlfred Lore\n\nAlthough Alfred is a hunter he is wearing the Executioner Garb which suggests that executioners were once used as hunters. Alfred may be an Executioner and a hunter, or the Executioner order was disbanded after Logarius' martyrdom, there is no chance that Alfred left the order willingly as he expresses deep love for his master and is willing to take over his duty and hunt down the last Vileblood . In any case, Executioners were used to hunt down individuals possessing the tainted blood of the Cainhurst Vilebloods.\n\nAlfred Notes\nAlfred is voiced by Daniel Flynn, the same voice actor as Solaire of Astora from Dark Souls, Alfred even speaks the phrase Praise the Good Blood upon giving him Unopened Summons.\nYou may safely give him the Unopened Summons if you have joined the Vilebloods and equipped the Corruption Oath without him becoming hostile.\nKilling him after he has given you Roar will make him drop the Radiance Oath.\nKilling him after he has already given the 3 Fire Paper in Cathedral Ward will make him drop nothing.\nAlfred completely tears the queen's body to pieces and this is most likely because he knew that she was undead and would not die from normal wounds.\nWhen summoned to fight the Blood-Starved Beast, he wields a Kirkhammer. However, when he murders the Queen, he uses a Logarius' Wheel\nIt seems after giving him the Unopened Summons... if you attack him Need not kill him he will not murder Queen Annalise. Resulting in receiving the wheel hunter badge and gesture but not killing Annalise. Also if you kill him at this point he will not drop anything, however, the Gold Ardeo will still be available for purchase at Hunter's Dream.\nWhen you find him he is praying in front of a statue that seems to be wearing Executioner's set.\nHe has performed a strange ritual and there is blood on the altar in front of him.\nA close-up of his eyes reveals that his pupils are beginning to collapse . This is a sign that he will soon fall into beasthood.\n\nAlfred Gallery\n\nNPCs\n\nAdella the Nun Alfred Annalise, Queen of the Vilebloods Arianna Brador Djura Eileen the Crow Father Gascoigne Gehrman Gilbert Henryk Iosefka master willem Messengers Old Hunter Yamamura Old Hunters Patches the Spider Plain Doll Saint Adeline Simon the Harrowed Skeptical Man Suspicious Beggar Valtr Young Yharnam Girl Viola's Daughter",
"title": "Alfred | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Alfred"
}
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"data": {
"content": "User Guide\n\nControls\nLeft stick\nMove\n\nRight stick\nMove camera\n\nR1 button\nUse right-handed weapon\n\nR2 button\nUse strong right-handed weapon\n\nL1 button\nTransform right-handed weapon\n\nL2 button\nUse left-handed weapon gun torch\n\nL2 button while holding two-handed weapon\nSpecial attack\n\nX button\nInteract\n\nTRIANGLE button\nUse blood vial to restore health\n\nSQUARE button\nUse item\n\nCIRCLE button\nStep backwards, dodge, and jump hold to run climb faster\n\nR3\nToggle lock-on and center camera\n\nUP directional button\nAcquire more QS Bullets by sacrificing health\n\nDOWN directional button\nSwitch items\n\nRIGHT directional button\nCycle through right-handed weapons\n\nLEFT directional button\nCycle through left-handed weapons\n\nOPTIONS button\nOpen System menu\n\ntouch pad button press left-hand side\nOpen Gesture menu\n\ntouch pad button press right-hand side\nOpen Personal Effects menu\n\nNETWORK PLAY\nThe items used for network play Beckoning Bell, Small Resonant Bell, Silencing Blank and Notebook can be found in the Personal Effects menu.\n\nCo-op Play\nYou needn't face the nightmarish world of Bloodborne alone join forces with up to two extra players to overcome the toughest of foes.\n\nInitiating Co-op Play\nWhen you summon another player into your game, you become the host. To do this, select the Beckoning Bell from the Personal Effects menu. You must have at least 1 Insight to use the bell.\nIf you wish to join another player's game, select the Small Resonant Bell from the Personal Effects menu. When you join another player's game, you're referred to as a guest.\n\nEnding Co-op Play\nWhen playing co-op, your session will either end in victory or failure, at which point you'll be returned to your own world automatically.\nIf you need to abandon a co-op session, use the Silencing Blank item from the Personal Effects menu. The host can also use a Silencing Blank to dismiss guests from their world.\n\nNotes and the Notebook\nYou can leave messages for other players to warn them about particular dangers lurking in an area or to give them a hint about a hidden secret. To write a note, or to read a note left by another player, select the Notebook in the Personal Effects menu.",
"title": "Alpha | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Alpha"
}
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"data": {
"content": "Altar of Despair is a location in Bloodborne. It hosts the most terrible secret of the Healing Church - a Great One named Ebrietas.\n\nAltar of Despair Information\n\nThe Altar of Despair is reached by breaking a window next to the Lumenflower Gardens lamp.\n\nLore\n\nThere is currently no official lore mentioning Altar of Despair.\n\nNPCs in the area\n\nMensis Scholar Damian - a summon for Ebrietas, Daughter of the Cosmos boss fight.\n\nBosses\nEbrietas, Daughter of the Cosmos\n\nItems\nA Call Beyond\n\nEnemies\nCelestial Mob\nCelestial Larvae\n\nWalkthrough\n\nOnce you drop out of the window into the area you kill the two blue aliens and then proceed down the elevator which leads to Ebrietas Daughter of the Cosmos.\nFor information on the boss fight, go to Ebrietas' page.\nThis is an optional area.\n\nAnnalise\n\nIf Annalise is slain either by the player or by Alfred and queenly flesh is acquired, interacting with the altar allows you to resurrect her. She would appear in her normal position in Cainhurst Castle afterwards.\n\nVideo Walkthrough\n\nPlease follow these video posting guidelines\n\nMap\n\nWork in progress!\n\nTrivia\n\nRom's corpse is found here for some reason.\n\nIt is hinted in the official artwork that the Altar of Despair is the entrance to the land of Isz, where Ebrietas is also found.\n\nLocations\n\nAdvent Plaza Ailing Loran Amygdala's Chamber Byrgenwerth Cainhurst Castle Cathedral District Cathedral Ward Chalice Dungeon Chalice Dungeon Locations Cursed Pthumerian Defilement Fishing Hamlet Forbidden Woods Graveyard of the Darkbeast Healing Church Workshop Hemwick Charnel Lane Hunter's Dream Hypogean Gaol Lecture Building Lecture Building 2nd Floor Lumenflower Gardens Mergo's Loft Base Mergo's Loft Middle Moonside Lake Nightmare Frontier Nightmare of Mensis Old Yharnam Pthumerian Labyrinth Research Hall The Hunter's Nightmare Upper Cathedral Ward",
"title": "Altar of Despair | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Altar+of+Despair"
}
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"data": {
"content": "Ammunition in Bloodborne refers to ammo for loading your Firearms and using Hunter Tools.\n\nIcon Name Use Acquire\n\nQuicksilver Bullet\n\nThe primary ammunition used in Bloodborne.\n\nFound on corpses in varies locations around Yharnam.\nDropped by enemies around Yharnam.\nDropped by enemies in Chalice Dungeons.\nCan be bought from the Bath Messengers in the Hunter's Dream.\n\nBlood Bullet\n\nUsed for emergencies or extra ammunition when preserving QS Bullets.\n\nPress Up on the D-Pad to gain five Blood Bullets at the cost of 30 of your max HP.",
"title": "Ammunition | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ammunition"
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"data": {
"content": "Amygdala's Chamber is a location in Bloodborne.\n\nAmygdala's Chamber Information\n\nNPCs in the area\nNone\n\nBosses\nAmygdala\n\nItems\nGreat Isz Chalice\n\nWalkthrough\n\nInsert Strategy progression chart events\n\nVideo Walkthrough\n\nPlease follow these video posting guidelines\n\nMap\n\nWork in progress!\n\nLocations\n\nAdvent Plaza Ailing Loran Amygdala's Chamber Byrgenwerth Cainhurst Castle Cathedral District Cathedral Ward Chalice Dungeon Chalice Dungeon Locations Cursed Pthumerian Defilement Fishing Hamlet Forbidden Woods Graveyard of the Darkbeast Healing Church Workshop Hemwick Charnel Lane Hunter's Dream Hypogean Gaol Lecture Building Lecture Building 2nd Floor Lumenflower Gardens Mergo's Loft Base Mergo's Loft Middle Moonside Lake Nightmare Frontier Nightmare of Mensis Old Yharnam Pthumerian Labyrinth Research Hall The Hunter's Nightmare Upper Cathedral Ward",
"title": "Amygdala's Chamber | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Amygdala%27s+Chamber"
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"content": "Amygdala Amendozu - Amendoze is an optional Great One Boss in Bloodborne. The Amygdala is similar to the large enemies who attempt to grab the Hunter with portals, but lighter in color, and lacking tentacles on its head.\n\nAmygdala Information\nGain 3 Insight for finding the boss and 3 Insight for killing it.\n\nAmygdala Location\nIn the Nightmare Frontier, near the bottom by the shortcut lift, youll encounter a Silverbeast guarding the area.\nTo access the Frontier, you need to obtain the Tonsil Stone from one of four NPCs found in buildings after nightfall. Once you have it, allow the Lesser Amygdala to abduct you from its position on the right side of the Grand Cathedral in Cathedral Ward.\nA boss version of the Lesser Amygdala can also be fought in the Defiled Chalice Dungeon, at the end of Layer 3. Non-boss variants appear as obstacles in Cathedral Ward and Yahar'Gul, Unseen Village.\n\nAmygdala Drops\nBlood Echoes: NG 21,000 , NG 145,866 , NG 160,453 , NG 3 182,333 , NG 4 213,800 , NG 7 and so on 364,665\nAiling Loran Chalice\nGreat Pthumeru Ihyll Chalice when fought in Defiled Chalice\n\nAmygdala Combat Information\nWeak to Arcane, Fire and Bolt Damage. Resistant to Blunt Damage.\nThe tricky parts of this boss fight are its weak points are dangling in the air and may not always be reachable. Even when only using its arms, this boss has a wide variety of attacks. The fact that it has so many arms makes things worse, as it may occasionally unleash longer-lasting or farther-reaching versions of its typical attack patterns.\nAmygdala has relatively low health for a boss, but only its head and front limbs are vulnerable to physical attacks. Attacking the lower half of the body will do much less damage, unless elemental damage is used. However there seems to be a sweet-spot in its crotch that can be hit with a high swinging weapon such as transformed Ludwig's L2 or Burial Blade, will deal standard damage.\nProjectile weapons aimed at the head can deal damage to Amygdala quite reliably. The Executioner's Gloves is a great way to do this.\nWatch out for its stomp attacks and jumping attacks. Its 3rd phase about 30 HP is very aggressive, and is the hardest part of this fight. During this stage, it will rip off two of its arms and swing them as weapons.\nVisceral Attacks can be performed by doing damage to Amygdala's head.\nThere are 2 opportunities for Visceral Attacks which signal the phase changes , the last one can be done once Amygdala's health gets below 10 . Don't miss it as it will end the fight if you get it. If you know you are close to that mark, start shooting your gun at its head and get ready to run in\nIf you attack its arms, they will visibly bleed out. Any attack on that arm will do increased damage until it heals it, so it's more effective to focus on one, if possible. This tactic also works on its legs, though the damage before bleeding is significantly reduced.\nOne can use the greatsword form of Ludwig's Holy Blade to hit its head at almost any time during the fight, via the L2 attack.\nFor NG and onwards, the Burial Blade's secondary form the long scythe form can hit the head even more easily than Ludwig's.\nAn upgraded Cannon with Bone Marrow Ash is also very effective, as is the Tonitrus, and the Threaded Cane in either form. All of these are safe, simple, and fun strategies to use.\nIf you're having trouble with Amygdala's third stage, get behind it and attack. It should jump, but it will jump away from you, and it should be still facing away when it lands. When this happens, dash for it and use a dashing attack on its legs or tail. It'll do small damage, but it'll be safe. Keep pursuing it and hurting it. Eventually you will tenderize its legs or tail and you can do more damage to it. It'll take a while, but it's safer than trying to attack its head and arms now--especially in the Defiled Chalice. Occasionally, it may still try to stomp, so be ready to dodge it.\nIf you're using the Kos Parasite a good method is to use hunters tools on his head such as Accursed Brew or Executioner's Gloves and run at him with a running R2 when he dips his head down after an attack since he's pretty weak to arcane damage. After enough hits to his head for a visceral, perform the visceral and then once the animation finishes for the both the visceral and Amygdala's recovery from it, while you're still near or under his head, hit L2 to perform the Parasite's AOE which will do a substantial amount of damage on him before he's ready for his next attack and then dodge away before his next hit.\nAttacking the arm closest to the boss's legs will more often than not trigger its stomp attack, making its first two stages much easier. However this is not always the case and may flail its arms instead, in which case dodging outward or between its legs is the safest method.\nExtremely weak to A Call Beyond.\nAmygdala's vomit deals Fire damage.\n\nStrategy 1 Fast, easy, reliable and safe\n\nThe key to this strategy is that when the boss jumps, it won't hit you as long as you stay still. So: using a Hunter Axe in transformed form L1 , run behind it. Stay behind the tail you may need to stay a bit behind to keep out of range of its backward swipe and wait for it to jump. When it jumps, 1 STAND STILL and 2 hold R2 to queue up the axe's spin attack. When it lands on top of you missing you entirely , release R2, making sure to aim your attack at the head you'll eventually figure out where the head's going to be . When your attack finishes, IMMEDIATELY run roll back to the tail or you'll get pounded. Rinse and repeat the above until it rips its arms off at around 30 health .\n\nOnce it rips its arms off you can just stay toward the left rear near the hands but in front of the left foot and it'll generally jump, but now it will always jump away from you. Run up to its left side and take a swat at the middle or rear hand. Stay toward the left rear and it'll keep either jumping away from you or doing a stomp attack with the left foot which won't hit you as long as you're not right next to the foot ; in either case just take a whack at its hand. Rinse and repeat until it's dead.\n\nUsing this strategy, the Defiled Amygdala can be killed in 2-3 minutes while the player takes almost no damage.\n\nStrategy 2 Hit and Run\n\nMy strategy is to simply lock onto its head and wait for it to do an attack where it ends up with its head on the ground and simply run in and hit it once or twice if you are fast enough . A long range weapon is mandatory for technique, and any weapon that has an overhead vertical running attack will guarantee more hits if you are slightly late to react. I find it is best to continuously circle around it until I see an opportunity there are only 2 attacks it does that I run in to attack . You will recognize these after 1 or 2 attempts. I find the last phase is easier to circle right whenever possible , as one of the attacks it does that you are waiting for hits at longer ranges with the its right arm then left. This makes it easier to dodge and then run in for the attack.\n\nStrategy 3\n\nThe key to this strategy is to stay mobile. Staying still is a guaranteed way to end up killed in this fight. When you walk through the boss fog you want to get on the move immediately, Amygdala will either leap at you, smash down with both arms get caught by that and you'll likely die or charge forward and use its laser attack.\n\nIn the first phase, you want to circle around it, letting the boss attack the ground and generally make it's bad temper known. As you circle around get in and score some hits on it's middle set of arms. You want to focus on one or two arms throughout this fight as when you break them you can score 1.5x the damage with each hit. A ranged weapon is ideal for dealing with it the Saw Spear while extended or the Greatsword version of Ludwig's Blade and if possible make sure you've got an elemental blood gem fitted for extra damage. Plug away at the boss gradually until you get it into the second phase.\n\nFor the second phase, it's time to get a touch more aggressive. Its attacks change up somewhat here. The dual arm slam now has small arcane AOE blasts on each smash down, the laser attack is now less predictable but most importantly, the boss bows it's head more and does the six arm flails less. This is the perfect opportunity to get some major damage in. Wait until it does a two arm smash and it bows its head, get in and attack the head with a combo. Your instinct when it gets up is to back off, but wait. Power forward and get underneath the boss as it will do wide swings in front which you can't roll through. Wait until it's stopped thrashing then get out from underneath it and resume the tactics from stage one. At some point in this stage if you keep attacking the head you'll hear the sound for a V.ATK. Don't miss this opportunity as you can take off nearly 800 hp. This is one of two opportunities for a V.ATK so don't waste it.\n\nFor the third phase you need to keep on your toes as Amydala gets incredibly aggressive. It tears off its two middle arms and uses them to attack you with increased range. When it swipes side to side with the extended arms you can roll through the attack but the timing is very difficult, so the best bet is to get up close and get underneath. The slam attacks now come in a frenzied combo with lots of arcane blasts from each hand.\n\nStrategy 4 A Call Beyond\n\nThis boss fight can be made almost trivial by using A Call Beyond. It will take out massive chunks of its health, granted you have the QS bullets to spare 24 is recommended . At the start of the fight, get a few hits in with your weapon of choice to lower it's health a bit. Then get some distance between the two of you, aim at its head, and send off two A Call Beyond bursts. The first will stun him, allowing the second to do even more damage. When it gets back up again, dodge its attack and send off one more A Call Beyond to its head. This will either kill it or leave it with a very small amount of health. If it survives your last attack, make sure to run in and kill it quickly as it will go straight into its final and extremely dangerous phase.\n\nStrategy 5 Cheesing the final phase\n\nWhereas the first two phases of Amygdala consist of baiting it into attacking, dodging far back, and then attacking its limbs and head while the boss recovers, Amygdala's final phase where it rips off two of its arms can be very difficult due to its increased aggression and massive reach. A very easy way to defeat it at this point is to get behind it and attack its tail; the boss only two attacks at this point are a stomp and a jump, and after ripping off its arms it can only jump forward, losing it's ability to turn around. Therefore, this simply becomes a point of slowly whittling its health down and catching up to it when it harmlessly jumps away. This cheese has been patched and the boss is now able to turn around while jumping in the final phase. This actually makes cheesing even easier. When you are behind the boss and it jumps, turn around where you stand, do not move and charge an R2-attack. When it lands and misses you but you might just get a fully charged R2 swing on its head if you are lucky\n\nStrategy 6 Bow and Arrow\n\nThe DLC introduces an easy boss tactic. Use a maxed out Simon's Bowblade to stay just out of harms way while dealing massive damage. Aim for the head during times Amygdala will not be dodging your arrows. Always save a bit of Stamina for an emergency dodge. Simply stay far enough away to avoid getting hit while using your Blood Vials to replenish your Blood Bullets.\n\nStrategy 7: Kos Parasite\n\nWhen Amygdala jumps, if you stay still, he usually will not land on you, this makes it easy to hit his head without even locking on using the L2 attack of the Kos Parasite. After he jumps, press L2, your character will hug themselves and explode arcane damage outwards, hitting Amygdala's head, chest, and arms. Then, as soon as you can move, sprint towards the opening between the tail and the back legs, rolling if necessary to avoid retaliation. Rinse and repeat until victory.\n\nBloodborne Amygdala Attacks and Counters\nAttack Name Attack Description Counter\nStomp Tries to step on the player for heavy damage. Best avoided by rolling away from its legs.\nExploding Laser Fires a single blue laser beam in front of it, inflicting no damage. Immediately after this, powerful explosions follow the laser's path. When you see its fire, dodge horizontally away from the attack, and close in on it. A variation of this attack has it shooting the laser in quick, successive bursts. While powerful, the explosions this attack causes have small blast radii.\nAcid Discharge Flails its head and spits a pool of damaging vomit on the ground in front of it. Simply move under or away from it to avoid it. The area covered by this attack increases in Phase 2.\nLow Arm Swing Combo Sweeps the ground in front of it with one of its front-most arms. If the player is close enough, Amygdala will follow up with a 2nd sweep from the same direction, followed by a palm smash.\nFlailing Combo Smashes and claws wildly at the ground beneath it. Difficult to avoid due to the range and duration of this attack. Can also hit players standing behind the boss' legs.\nForward Palm Thrust Lurches upwards, then does a right palm thrust followed by a left, with both attacks reaching close to the ground. Followed by a multi-arm smash targeting the perimeter of Amygdala's underbelly . The recovery from this attack leaves the head wide open. Phase 2 introduces magic spheres at the end of this attack.\nArm Smash Lifts four arms above its head before smashing them down flat in front of itself. Move under it, to its sides or to its rear to avoid this attack. The head is easy to reach with any weapon after this attack.\nJump Jumps high into the air before coming crashing down, damaging anyone it lands on. Try to roll directly away from the starting point of the jump when it hits the ground, so that you end up between the boss' head and legs.\nDownward Pincer Swipe Raises all of its arms up with hands pointed downwards, then brings one pair of arms down to attack the space beneath it from opposite directions. May repeat this attack in quick succession.\n\nBloodborne Amygdala Boss Video Guide\n\nPlease respect these video posting guidelines\n\nAmygdala Boss Video Guide\n\nBloodborne Amygdala Notes Trivia\nAmygdala plural: Amygdalae means Almond in Latin and Almond or Almond Tree in Greek .\nAn Amygdala is a bilateral neural structure set deep within the limbic system of the brain. It is thought to be responsible for learning and organizing fear responses. Amygdalectomy - surgical removal of this structure - is associated with reduced capacity to learn memories related to fear and behaving fearfully.\nThe shape of Amygdala's head and the heads of the other beings of similar appearance roughly corresponds with the shape of this region in the brain\nThe Lesser Amgydala which it shares appearance with are invisible, but are partially visible once the Hunter is grabbed by their portal. They also become fully visible while the Hunter's Insight stat is 40 or more, and are permanently visible after the defeat of Rom, the Vacuous Spider.\nUnlike its portal-using counterparts, it has no grab attack, and does not inflict Frenzy damage.\nIn the Defiled Chalice fight it is possible for it to get stuck in the ceiling when jumping. It is a rare bug but it is game over if it happens since you can't reach it and it can laser you. If you are low in level and beating it is taking a while and you are afraid this bug might happen, then try to keep it in the center of the arena where the ceiling is higher than it is around the edges.\nIn some medieval philosophy the amygdala was regarded as the seat of the soul but also a medium for animal spirits . Within the amygdala a balance is struck between the rational desires of the soul and the fleshy, animalistic wants of the body.\nInterestingly enough, the Dark Souls 3 boss Darkeater Midir has a laser breath attack which is almost identical to the Amygdala Lesser Amygdala's laser. Both trace out a line which shorty afterwards combusts in flame.\n\nBosses\n\nAbhorrent Beast Beast-possessed Soul Blood-Starved Beast Bloodletting Beast Brainsucker Celestial Emissary Cleric Beast Darkbeast Paarl Ebrietas, Daughter of the Cosmos Father Gascoigne Forgotten Madman Gehrman, The First Hunter Keeper of the Old Lords Lady Maria of the Astral Clocktower Laurence, the First Vicar Living Failures Loran Darkbeast Loran Silverbeast Ludwig Maneater boar Martyr Logarius Merciless Watcher Mergo's Wet Nurse Micolash, Host of the Nightmare Moon Presence One Reborn Orphan of Kos Pthumerian Descendant Pthumerian Elder Rom, the Vacuous Spider Shadow of Yharnam Undead Giant Vicar Amelia Watchdog of the Old Lords Witch of Hemwick Yharnam, Blood Queen of the Old Labyrinth Yharnam, Pthumerian Queen",
"title": "Amygdala | Bloodborne Wiki"
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"content": "Amygdalan Arm is a Trick Weapon in Bloodborne. It was added with The Old Hunters DLC. There are 3 versions of this weapon: Normal, Uncanny, and Lost. The only known differences are the Gem Imprints and the locations in which they are found.\n\nAmygdalan Arm Description\n\nThe arm of a small Amygdala Great One.\nStrictly speaking, the Amygdalan Arm is no trick weapon of any sort, but certain madmen wield them like clubs.\nStarts as a large, tough blunt weapon formed of bone, but when extended, the hand quivers as if it were still alive.\n\nAmygdalan Arm Information\nTransforms from a club to a scythe-like arm with a deceptively long reach and a whip-like, fluid motion.\nRequires 16 Blood Stone Shards, 16 Twin Blood Shards, 16 Chunks and 1 Blood Rock, and 4240 Blood Echoes to fully upgrade.\nTo perform a Leap Attack, tap forward on the Left Stick as you press R2.\nTo perform a Transformation Attack, press L1 while performing another attack or dodge.\nHold R2 after the initial charge attack to initiate another 2 hits.\nNote that whenever you perform a strong attack, just wait a bit and the arm will automatically land an extra swing costs stamina .\nIt will land two extra swings if you charge it all the way, then wait. Both deal high damage and have good reach.\nTransformation attack from scythe to mace deals high blunt damage.\n\nAmygdalan Arm Location\nNormal Amygdalan Arm\nThe Hunter's Nightmare, a cave at the end of the Blood River to the right after getting out of the building used to be the shortcut to the Cleric Beast in the main game. Gatling Gun Hunter dropping the Gatling Gun and a Blood-Starved Beast can be also found here. Arm is near the Blood-Starved Beast at the end of the cave.\n\nUncanny Amygdalan Arm\nIf you have the normal version: Create Glyph 8i29rqz3 Pthumeru Labyrinth and buy from Bath Messengers up a ladder from the main room for 66,000 Blood Echoes.\n\nLost Amygdalan Arm\nIf you have the normal version: Create Glyph 8i29rqz3 Pthumeru Labyrinth and buy from Bath Messengers up a ladder from the main room for 66,000 Blood Echoes.\n\nAmygdalan Arm Notes\nThe normal mode uses heavy smashing attacks, suggesting that it is primarily using Blunt damage.\nCan stun lock most enemies by simply spamming R1\nThe trick mode makes the arm's bladed extension whip around with the user's attacks, giving the weapon more range as well as multi-hit potential needs confirmation . it does curl at the end\nThe tricked R2 attacks, both charged and regular ones, will make the bladed tendril come alive , slashing around.\nWhen using a regular R2, make sure to not move turn, attack, roll, etc. , and once your character extends the weapon the tendril will slash slightly to the left and then right of the weapon.\nCharging the R2 and leaving it slammed down will increase the range and force at which the bladed tendril slashes.\nMoving, rolling, or initiating a different attack will interrupt this special move.\nEach slash is a separate attack, so you can potentially get 3 hits out of a single R2. Can be achieved on larger foes, though considering how long all of those hits take to be executed, expect to be hit back. Usually, the initial slam and one slash are still good damage and won't leave you open for too long.\nUsing the trick mode of this weapon in PvP is risky, as the additional slashing motions that come with the R2 attacks can leave you wide open if they miss.\nIt has a very deceiving range though, and the slashes that come from the R2 can be fairly unpredictable for the enemy\nThe Arcane damage and scaling on the weapon are negligible, it can be considered a Strength weapon\nArcane attack only triggers when the weapon is transformed, the mace version is pure strength.\nGood against crowds, can keep enemies away with its reach if transformed.\n\nAmygdalan Arm Stats Scaling\n\n0\n80 - 40 - - - - 100 100 C E - D -\n\n1\n88 - 44 - - - - 100 100 B E - D -\n\n2\n96 - 48 - - - - 100 100 B E - D -\n\n3\n104 - 52 - - - - 100 100 B E - D -\n\n4\n112 - 56 - - - - 100 100 B E - D -\n\n5\n120 - 60 - - - - 100 100 B E - D -\n\n6\n128 - 64 - - - - 100 100 B E - C -\n\n7\n136 - 68 - - - - 100 100 B E - C -\n\n8\n144 - 72 - - - - 100 100 A E - C -\n\n9\n152 - 76 - - - - 100 100 A E - C -\n\n10\n160 - 80 - - - - 100 100 A E - C -\n\nAmygdalan Arm Movesets Videos\nRegular Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 1.00x, 1.00x, 1.10x, 1.20x ?? This combo consists of four ground slams: for the first two, the player lifts the weapon over their right shoulder and quickly brings it down. The third hit is executed in a similar manner, but with the weapon lifted over the left shoulder instead. The final hit is performed by the player taking a step forward with their left foot, then spinning clockwise on the left heel while bringing the weapon over the left shoulder and downwards to the right.\nBackstep R1 .95x ?? Thrusts the arm straight out in a jab.\nDodge R1 ?? ?? ?? ?? Following the roll, perform a downward ground-slam.\nDash R1 1.10x ?? run Sweeps a horizontal arc from back to front without the weapon being lifted above the head.\nR2 Attack 1.30x ?? The weapon is lifted over and behind the head, while parallel to the ground, then swept in a wide horizontal arc from right to left.\nCharged R2 1.80x, 1.80x ?? Same windup as the normal R2, but the weapon is held behind the player as they arch their back, which is followed by a heavy overhead slam. A follow-up R2 will result in a heavy upward slam.\nBackstep 1.35x ?? Similar to thrusting jab to the backstep R1 but with a longer windup.\nDodge R2 ?? ?? After the roll, the weapon is lifted over and behind the head, while parallel to the ground, then swept in a wide horizontal arc from right to left.\nDash R2 1.40x ?? The weapon is brought down and across the body by the left foot, and then backhand slashed upwards and diagonally over the right shoulder, causing the player to pivot to the right as the weapon finishes behind the player and on the ground.\nLeap 1.40x ?? run Much like the first attack of the R1 combo, the weapon is raised above the right shoulder and swung downwards\nTransform Attack 1.15x ?? x The weapon is transformed as a horizontal slash is readied, striking foes with a slashing extended Amygdala Arm.\nTransformed Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo .95x, 1.00x, 1.05x, 1.15x ?? This is a varied combo that begins with two horizontal sweeps from right to left, followed by a backhand diagonal left to right upwards slash, then a forward right to left diagonal slash, then a backhand horizontal sweep left to right, and finishes with a left to right upwards slash.\nBackstep R1 .90x The weapon slashes in a horizontal sweep from right to left.\nDodge R1 ?? ?? ?? ?? After the roll, the weapon slashes in a horizontal sweep from left to right, finishing behind the player.\nDash R1 1.10x ?? run Diagonal overhead slash from right to left.\nR2 Attack 1.20x 80 ?? Thrusts the weapon out, where the appendage rotates up and then slashes back.\nCharged R2 1.70x 80 85 ?? Slams the weapon down into the ground, followed by the weapon's appendage slashing out and to the side.\nBackstep R2 1.20x ?? Thrusts the weapon straight up where the appendage rotates slightly but does not complete the attack of the normal R2.\nDodge R2 ?? ?? Performs the same attack as the R2 but with a windup animation in the arm's joints\nDash R2 1.30x ?? run Performs a 360 horizontal sweep attack finishing from the left to right\nLeap 1.40x ?? Similar to the regular leap, the weapon is raised above the shoulder and slashed downward.\nTransform Attack 1.50x x The Hunter spins, the weapon transforms as he spins and it comes down with a heavy mace-form downward slam\n\nAmygdalan Arm Trivia\nThe Amygdalan Arm is a Trick Weapon in name only, considering that it is an arm obtained from Amygdala.\nThe arm is remarkably small, as even the Lesser Amygdalae are huge. Perhaps it came from a newborn Amygdala.\nThe arm could be the inspiration behind the Burial Blade.\n\nAmygdalan Arm Gallery\n\nTrick Weapons\n\nBeast Claw Beast Cutter Beasthunter Saif Blade of Mercy Bloodletter Blunderbuss Boom Hammer Burial Blade Cannon Chikage Church Cannon Church Pick Evelyn Fist of Gratia Flamesprayer Gatling Gun Holy Moonlight Sword Hunter's Torch Hunter Axe Hunter Blunderbuss Hunter Pistol Kirkhammer Kos Parasite Loch Shield Logarius' Wheel Ludwig's Holy Blade Ludwig's Rifle Piercing Rifle Rakuyo Reiterpallasch Repeating Pistol Rifle Spear Rosmarinus Saw Cleaver Saw Spear Serrated Weapons Simon's Bowblade Stake Driver Threaded Cane Tonitrus Uncanny Chikage Weapon Moveset Damage Comparison Whirligig Saw Wooden Shield",
"title": "Amygdalan Arm | Bloodborne Wiki"
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"content": "Annalise, Queen of the Vilebloods is a non-player character NPC in Bloodborne. Queen Analise is located at Cainhurst Castle, and she can be encountered after defeating Martyr Logarius and obtaining the Crown of Illusions to unlock the path to her.\n\nI am Annalise, Queen of Castle Cainhurst. Ruler of the Vilebloods, and sworn enemy of the church.\n\nQueen Analise Information\n\nQueen Annalise is the last surviving member of the Vilebloods, vampiric aristocrats from Cainhurst Castle. The Vilebloods were wiped out by Martyr Logarius and his Executioners during a genocidal invasion. Logarius then imprisoned Annalise in an illusionary prison and became its warden, deterring anyone who tried to break the seal.\n\nTo join the Cainhurst Vilebloods Covenant, kneel in the circle of candles in front of her and swear an oath.\nAfter joining, you will receive the Cainhurst Badge, which unlocks the Cainhurst Set and Chikage at the Insight Bath Messenger shop in the Hunter's Dream.\nOffering 1 Blood Dreg grants the Deep Respect gesture.\nIf you try to approach or speak to her without kneeling, she will dismiss you, regardless of your Vileblood status.\nDrops: If killed, she drops 4,200 Blood Echoes and Queenly Flesh.\nRevival: She can be revived by taking the Queenly Flesh to the Altar of Despair in Upper Cathedral Ward after defeating Ebrietas, Daughter of the Cosmos.\n\nQueen Annalise Location\nAnnalise can be found at Castle Cainhurst. Equip the Crown of Illusions On the ground near the entrance after defeating Martyr Logarius in front of his throne to open the hidden path.\n\nQueen Annalise Dialogue\nFirst time:\n\nVisitor... I claim no subjects, but here lieth Our throne. Kneel afore us... ...or get thee gone.\n\nNot kneeling Such impudence. Defiled, are We, yet still Queen. We shall not give audience to an ill-mannered beast. Get thee gone.\n\nKneeling Visitor... Moon-scented hunter... I am Annalise, Queen of Castle Cainhurst. Ruler of the Vilebloods, and sworn enemy of the church. Yet, Our people are murdered, and We are prisoner to this wretched mask. What is it thourt in search of?\n\nSwear Oath to the Vilebloods:\n\nWell, well... An odd hunter thou art indeed... Weve tired of these piteous nights... Share in Our plight, and take oath against the church. If thou wouldst this path walk... ...I prithee partake of my rotted blood.\n\nSwear Vileblood Oath Very well. Drink deep of Our blood. Feel the spreading corruption burn. Now, thourt too a Vileblood. We two, the very last on this earth. We await thy return. For the honor of Cainhurst.\n\nRefuse A wise choice...There is no more to be said...away from mine gaze.\n\nLeaving, then returning Speak thy mind.\n\nNot kneeling Arrant fool. Vileblood or no, forget not; We are thy Queen. Bend the knee.\n\nGiving Blood Dregs:\n\nClosest of kin, last of Our kind. What is thy wish?\n\nOffer Blood Dreg Thy gift pleases Us. Let this reward be thine. Indulge thyself in Our tainted blood.\n\nLeave We await thy return. For the honour of Cainhurst.\n\nShowing her the Ring of Betrothal:\n\nClosest of kin, bearer of Our blood. What is thy wish?\n\nPropose Marriage Speak not, those words. We have little need of a consort. Such a path would belike lead to further ruin. Thou'rt dear to Us. We would see no harm befall thee...\n\nPropose again Ahh, still thy honeyed tongue... The thought alone sufficeth. Thy worth is too great. Now, speak no more in the matter.\n\nPropose again..again Honestly!\n\nLeave We await thy return. For the honour of Cainhurst.\n\nWhen attacking her:\n\nEnough. If only Our life was so easily forfeit... Grieve not, for Us.\n\nHow sad this is. If only Our life was so easily forfeit...\n\nNot kneeling Kneel.\n\nKneeling Well, well. Thou wearest a second face. It matters not. Our flesh is undying. Speak thy mind.\n\nAfter reviving her killed by player :\n\nArrant fool. Vileblood or no, forget not; We are thy Queen. Bend the knee.\n\nAfter acquiring and creating the Great Pthumeru Ihyll Chalice:\n\nGreeting Closest of kin, last of our kind. I welcome thee. What is thy wish\n\nLeaving We await thy return. For the honour of Cainhurst.\n\nLeaving if Blood Dreg was given We await thy return... This chamber was made not for one alone... For the honour of Cainhurst.\n\nNote: You must open the Great Pthumeru Ihyll Chalice with your own materials. Using a glyph does not count.\n\nQueen Annalise Notes:\nIf enough damage is done she will fall off her chair unconscious. She can also be killed by the player.\nIs killed at the end of Alfred's questline, but can be revived as normal.\nAfter being killed by Alfred, her remains writhe around in her chair\nWhile speaking to her, she extends her arm while the hunter grabs it and kisses it whilst being a few distances away from each other.\nGoing up to Annalise and talking to her without kneeling will irritate her. She'll tell you to kneel.\nThe Ring of Betrothal may be used to trigger special dialogue.\nIn the banquet hall where the Noble Dress is found, there is a portrait of a woman in a crown holding a blonde infant, suggesting a connection between Annalise and Arianna.\nLady Maria and Annalise are distant relatives.\n\nQueen Annalise Gallery\n\nNPCs\n\nAdella the Nun Alfred Arianna Brador Djura Eileen the Crow Father Gascoigne Fishing Hamlet Priest Gehrman Gilbert Henryk Iosefka master willem Messengers Old Hunter Yamamura Old Hunters Patches the Spider Plain Doll Saint Adeline Simon the Harrowed Skeptical Man Suspicious Beggar Valtr Young Yharnam Girl Viola's Daughter",
"title": "Annalise, Queen of the Vilebloods | Bloodborne Wiki"
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"content": "Anti-Clockwise Metamorphosis is a Caryll Rune in Bloodborne.\n\nAnti-Clockwise Metamorphosis Effects\nBoosts Max Stamina\nVersions: 10 15 20\nThe runes stack multiplicatively 110 x 115 x 120\n\nLocations\n10 is found on a corpse behind two celestial mobs in the Forbidden Woods.\n15 is received after talking to Patches the Spider while in his room, no matter which dialogue option is chosen.\n20 is found in a large chest in the first bonus area of the first layer of Lower Ailing Loran Root Chalice. h3up6y2d Found in first bonus area before layer one lamp of Lower Ailing Loran Root Chalice. rgfep6uy\n\nAnti-Clockwise Metamorphosis Variations\n\nNotes\nTo memorize this rune, you must have the Rune Workshop Tool.\nDungeon h3up6y2d also contains a Lost Stake Driver on Layer 3 first bonus area.\n\nTrivia\nThese runes can easily negate the stamina cost increase from cursed gems if that is the negative effect you get .\n\nCaryll Runes\n\nArcane Lake Beast Beast's Embrace Blood Rapture Clawmark Clear Deep Sea Clockwise Metamorphosis Communion Corruption Deep Sea Dissipating Lake Eye Fading Lake Formless Oedon Great Deep Sea Great Lake Guidance Heir Hunter Impurity Lake Milkweed Moon Murky Deep Sea Oedon Writhe Radiance Stunning Deep Sea",
"title": "Anti-Clockwise Metamorphosis | Bloodborne Wiki"
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"url": "https://bloodborne.wiki.fextralife.com/Anti-Clockwise+Metamorphosis"
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"content": "Antidote is a consumable Item in Bloodborne. An Antidote will completely remove the Poison status effect, along with stopping the buildup of Slow Poison and Rapid Poison once consumed. It can be obtained through many ways, mainly through purchasing from Messengers in exchange for Blood Echoes.\n\nSmall medicinal tablets that counteract poison.\nUsed to treat ashen blood, the baffling sickness that ravaged Old Yharnam long ago.\n\nThese tablets only provide short-term relief. The ashen blood ailment eventually triggered the spread of the beastly scourge.\n\nAntidote Usage\nConsume to stop Slow Poison and Rapid Poison buildup Status Effects\n\nAntidote Prices\n300 Blood Echoes Base Price\n600 Blood Echoes After entering the Cathedral Ward\n1,300 Blood Echoes After defeating Vicar Amelia\n2,300 Blood Echoes After defeating Rom, The Vacuous Spider\n\nAntidote Locations\nSold by Messengers after gaining Sword Hunter Badge\nCathedral Ward:\n4x - after taking a ladder down and up a set of broken stairs under the altar passageway to Old Yharnam\n1x - before the entrance to the Forbidden Woods, at Alfred's second location\nOld Yharnam:\n3x - in the first building after the chaingun triggers\n3x - in the broken part of the first building, with the plank bridge that leads over to a nest of crows\n1x - in the building on the other side of the plank bridge\n3x - in the building with the hanging beast, next to the staircase near the entrance\n1x - at the entrance to the last shortcut, where the wolf beast breaks through the door\n3x - hidden behind the altar in the Church of the Good Chalice\nForbidden Woods:\n\n3x Forbidden Woods, behind the windmill next to the lamp\nin the cave with the path to Iosefka's Clinic, close to the dog cages\n\nAntidote as Enemy Drops\nCarrion Crows\n\nAntidote Notes\nMaximum held: 10\nMaximum stored: 99\na must-have when fighting the Blood-starved Beast, as this boss uses Poison buildup when fighting\ncan be used when moving across poisonous pools, such as ones encountered in the Forbidden Woods\n\nAntidote Trivia\nThe Antidote was a medicine used to cure the Ashen Blood disease, but it did not produce desirable results.\n\nConsumables\n\nBeast Blood Pellet Blood of Adella Blood of Arianna Blood Vial Blue Elixir Bold Hunter's Mark Bolt Paper Bone Marrow Ash Coldblood Delayed Molotov Delayed Rope Molotov Fire Paper Frenzied Coldblood Gold Pendant Great One's Wisdom Great One Coldblood Hand Lantern Hunter's Mark Iosefka's Blood Vial Kin Coldblood Lead Elixir One Third of Umbilical Cord Quicksilver Bullets Red Jeweled Brooch Sedative Shaman Bone Blade Shining Coins Tear Stone Thick Coldblood Tiny Music Box Vermin",
"title": "Antidote | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Antidote"
}
}
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{
"data": {
"content": "Antidote is a Miracle in Demon's Souls and Demon's Souls Remake. Antidote Cures the user of poisoning. Miracles are spells that focuses on defense and healing properties which include a variety of utility and augmentation magic as well as a range of offensive magic.\n\nAntidote Effect\nCures the user of poisoning removing the poison status effect.\nThis spell can be useful in Swamp of Sorrow.\n\nHow to get Antidote\nThe spell can be learned from Disciple of God Saint Urbain in exchange for 3000 Souls.\n\nVideos Related to Antidote\n\nAntidote Notes and Tips\nNotes Tips go here\n\nMiracles\n\nAnti-Magic Field Banish Cure Evacuate God's Wrath Heal Hidden Soul Recovery Regeneration Resurrection Second Chance",
"title": "Antidote | Demons Souls Wiki"
},
"meta": {
"project": "DemonsSouls",
"url": "https://demonssouls.wiki.fextralife.com/Antidote"
}
}
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{
"data": {
"content": "Attire in Bloodborne is a means for the player to define their looks and capabilities.\n\nFor a list of the stats of all Attire in Bloodborne, see Attire Stats in progress . For a list of attire loadouts to combat a certain enemy with that damage, see\nMaximum Stat Attire.\nArmor, or apparel, is divided into\n\nFull Equip Head Chest Hands Legs\n\nFull Equip\nHead\nChest\nHands\nLegs\n\nFull Attire Sets\n\nClick here to see The Old Hunters Sets\n\nAshen Hunter Set\n\nBlack Church Set\n\nCainhurst Set\n\nCharred Hunter Set\n\nChoir Set\n\nCrowfeather Set\n\nExecutioner Set\n\nForeign Set\n\nGascoigne's Set\n\nGraveguard Set\n\nHunter Set a\n\nHunter Set b\n\nKnight's Set\n\nStudent Set a\n\nStudent Set b\n\nTomb Prospector Set\n\nWhite Church Set\n\nYharnam Hunter Set\n\nYahar'gul Set Hood\n\nYahar'gul Set Helmet\n\nBone Ash Set\n\nGehrman's Hunter Set\n\nDoll Set\n\nMadman Set\n\nHenryk's Hunter Set\n\nArianna's Shoes\n\nCrown of Illusions\n\nMensis Cage\n\nNoble Dress\n\nShabby Set\n\nThe Old Hunters Sets\n\nButcher Set\n\nBrador's Set\n\nConstable Set\n\nDecorative Old Hunter Set\n\nEnlarged Head\n\nHarrowed Set\n\nMaria Hunter Set\n\nOld Hunter Set\n\nYamamura Set\n\nBack to Top",
"title": "Apparel | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/apparel"
}
}
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{
"data": {
"content": "Arcane is a elemental damage Status Effect type in Bloodborne.\n\nSources of Arcane Damage\nBlade of Mercy\nBurial Blade\nLogarius' Wheel\nAmygdalan Arm\nHoly Moonlight Sword\nKos Parasite\nRosmarinus\nAugur of Ebrietas\nEmpty Phantasm Shell\nExecutioner's Gloves\nA Call Beyond\nBlacksky Eye\nAccursed Brew\n\nEffectiveness\n\nArcane tends to be effective against untransformed humanoid enemies, however, a great number of other enemies are suceptible or resistant to it, so one should experiment on a case-by-case basis.\n\nTrivia\n\nArcane appears in a variety of different colors and effects, though with no change in functionality.\n\nCursed red of the Executioner's Gloves and Logarius' Wheel\nCursed purple of the Accursed Brew\nPale lavendar glow of the Blades of Mercy and Empty Phantasm Shell\nBright blue of the Augur of Ebrietas and Blacksky Eye\nDull gray of the Burial Blade and Rosmarinus\nBlue-green of the Holy Moonlight Sword\n\nStatus Effects\n\nBlood Element Fire Element",
"title": "Arcane (Element) | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+(Element)"
}
}
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{
"data": {
"content": "Arcane Abyssal Blood Gem is a Triangle type Blood Gem in Bloodborne.\n\nBlood Gem Usage\nUpgrades a Weapon\n\nLocation\nDepth 5 Chalice Dungeon\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nRating\nRating Effect\n20 Arcane ATK UP 15.8\nAdd physical ATK 8.4\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Adept Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning",
"title": "Arcane Abyssal Blood Gem | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Abyssal+Blood+Gem"
}
}
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{
"data": {
"content": "Arcane Blood Gemstone is a Triangular Blood Gem in Bloodborne.\n\nA blood gem that fortifies weapons and adds various properties. Blood gems are especially rare blood stones that grow on coldblood.\nBlood gems are kneaded into weapons using workshop tools, but only when of matching shape.\nMost triangular blood gems have extra effect that provide attribute bonuses and extra effects.\n\nArcane Blood Gemstone Usage\nUpgrades a Weapon\n\nLocation\n???\n\nRating\nRating\nPrimary Effec Value 1\nPrimary Effec Value 2\nAdd Physical ATK\nAdds slow Poison\nWpn Durability UP\nPhys. UP at full HP\nCharge ATKs UP\nReduces stamina costs\nPhys. UP near death\nHP continues to recover\n\n1\n\n2\n\n3\n\n4\n\n5\n\n6\n\n7\nArcane ATK UP 7.3 10.5\n\n8\nArcane ATK UP 8.4\n\n9\n\n10\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Adept Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning",
"title": "Arcane Blood Gemstone (Triangle) | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Blood+Gemstone+%28Triangle%29"
}
}
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{
"data": {
"content": "Arcane Blood Gemstone is a Blood Gem in Bloodborne.\n\nArcane Blood Gemstone Usage\nUpgrades a Weapon with Arcane ATK UP\n\nLocation\n???\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nRating\nRating Arcane ATK UP Arcane ATK UP Add Physical ATK Adds slow Poison Wpn Durability UP Phys. UP at full HP Charge ATKs UP Reduces stamina costs Phys. UP near death HP continues to recover\n1\n2\n3\n4\n5\n6\n7 UP 10.5\n8\n9\n10\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Adept Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning",
"title": "Arcane Blood Gemstone Triangular | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Blood+Gemstone+Triangular"
}
}
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{
"data": {
"content": "This is a player-created Build for Bloodborne.\n\nBuild Name: Choir Arcanist\nBuild Level: 60\nBuild Focus: PvP\nBuild Main Stat: Arcane\nStarting Class: Cruel Fate\nLink to Bloodborne Calculator: Add link here\n\nBuild Equipment\nRight Hand: Threaded Cane Tonitrus\nLeft Hand: Flamesprayer Rosmarinus\nHead: Blindfold Cap\nChest: Choir Garb\nHands: Choir Gloves\nLegs: Choir Trousers\nItems: Blue Elixir Tiny Tonitrus Augur of Ebrietas A Call Beyond\n\nBuild Strategy\nThis build is intended as a low level invasion build, in order to scare new and old players alike. You can invade people from 46 - 100 with this build and do some serious damage with the Tonitrus and a call beyond, but you will be rather squishy. This build cosplays as a member of the Choir and as such you are supposed to be sort of evil. Use your surroundings for advantage, hide behind monsters, fight dirty. Extra points for invading in the upper cathedral ward! You can go to chalice dungeons at this level if you absolutely want to maximize your damage, but you can find quite a few good gems even like this. Put arcane gems into the cane, which works surprisingly well with ATK vs beasts UP gems, and bolt gems into the Tonitrus in order to strengthen its trick buff.\nYou can find necessary gems throughout the maingame Spoiler Alert\n\nArcane triangular in the poison cave in the forbidden forest tunnel. Drop into the hole on the left and pick it right up, works as a suicide run but you don't have to .\nArcane Damp droplet towards the end of the game after fighting Micolash you can go and pick it up when you go to the giant brain area with the iron key.\nBolt Waning can be farmed of the Loran Silverbeasts in Nightmare Frontier and later in the game you can pick a decent one up soon after Rom at the first chime maiden.\n\nAn easy way to progress through the game would be to level your vitality and endurance to the limits first and upgrade the cane as you cannot get arcane gems very early. You should concentrate your early upgrades on the flamesprayer until you have it on 3, this way you can tear Amelia apart, opening up many areas to you, allowing you access to gems and shards. Then you can just start leveling up your Arcane stat until you reach the limit. Also, don't shy away from throwable items, molotovs cocktails can do huge damage with high arcane.\nThe hunter tools are tricky to use, but will do great damage if they connect. A Call Beyond can oneshot unsuspecting explorers, the Augur is great to knock people off their feet, and the tiny Tonitrus can be devastating in thight locations.\nYou can also easily advance this build towards an arcane Logarius' Wheel build, simply increase your strength to either the weapon requirements and use the tricked mode only, for good arcane damage, or split your stats to 50 50 str arc.\nAlso note, this build does not support a gun for parries. If you want to use one, use the starting pistol or one of the two church firearms.\n\nBuilds\n\nArcane Choir Build Aria Loch Rosethorn Beren's Skill Build Blood For Fundzo Blood Ranger Blood-Ridden Hunter Build Bloodtinge Skill Build Cainhurst Katana wielder Category Name character building tutorial Corrupted Hunter Cursed Fate Dex it like Fundzo Engiocsag Rehtaf Evelyn's Knight Evelyn's Knight Lore Evelyn's Knight - Lore Executioner PvE Full Metal Arcanist Fundzo - Like a Sir Fundzo's Wheel of Pain Glass Cannon Hollowed Soul Ludwig's Set Build Old Yharnam Hunter Professor PvE Build PVE Builds and Weapons Review Reaper of blood-addled Spirits Sky Burial Knight The Cainhurst Knight PvP Build The Malformed Yharnam Hunter",
"title": "Arcane Choir Build | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Choir+Build"
}
}
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{
"data": {
"content": "Arcane Damp Blood Gem is a Droplet Blood Gem in Bloodborne. Blood Gems require the Blood Gem Workshop Tool and can be slotted and unslotted at the Workshop.\n\nArcane Damp Blood Gem Usage\nArcane ATK UP\nThis Blood Gem can be slotted in any Blood Gem Imprint Slot\n\nLocation\nOn the bridge right next to Mother Brain in Mergo's Loft Middle\nTriangular Version: First Scurrying Beast in Great Isz Chalice, Layer 1\n\nNotes\nHaving a decently high Arcane stat with the 2nd and 3rd tier Eye runes can help with receiving these quite elusive gems.\n\nTrivia\nIn terms of drop chance and frequency, Arcane gems are beat only by the Bloodtinge variety, in terms of rarity.\n\nRating\nRating Arcane ATK UP Arcane ATK UP Add Physical ATK Adds slow Poison Wpn Durability UP Phys. UP at full HP Charge ATKs UP Reduces stamina costs Phys. UP near death HP continues to recover\n11\n12\n13\n14 18\n15\n16\n17\n18\n19\n20\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning Kinhunter's Blood Gemstone waning Kinhunter's Damp Blood Gem Kinhunter's Damp Blood Gem Triangle Murky Blood Gemstone Murky Blood Gemstone Waning Murky Damp Blood Gem Nourishing Damp Blood Gem Odd Bloodtinge Blood Gemstone Odd Bolt Blood Gemstone waning Odd Fire Damp Blood Gem Odd Tempering Blood Gemstone Odd Tempering Damp Blood Gem Radial Poorman's Blood Gemstone Triangle Poorman's Blood Gemstone waning Pulsing Blood Gem circle Pulsing Blood Gemstone Pulsing Blood Gemstone Triangle Radiant Blood Gemstone waning Red Blood Gem Sharp Blood Gemstone Sharp Blood Gemstone Waning Striking Blood Gemstone Tear Blood Gem Tempering Blood Gemstone Warm Blood Gemstone Warm Damp Blood Gem",
"title": "Arcane Damp Blood Gem | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Damp+Blood+Gem"
}
}
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{
"data": {
"content": "Arcane Haze is a Material in Bloodborne. Arcane Haze is a Ritual Material used for creating Chalice Dungeons. It can be obtained through various ways, mostly found in high depth Chalice Dungeons.\n\nMaterial used in a Holy Chalice rite.\n\nThe tiny smatterings of haze that are found in certain ritual materials. Sometimes required for special rites.\n\nThe additional rite Sinister Bell makes the bell-ringing woman appear, and when she rings a sinister bell, hunters from other worlds will be beckoned as adversaries.\n\nArcane Haze Usage\nUsed to create Great Pthumeru Ihyll Chalice Great Isz Chalice\nUsed to add a Chime Maidens,for PvP, to Sinister Chalices optional .\n\nHow to obtain Arcane Haze\nFound in high depth Chalice Dungeons.\nUsing the Workshop Haze Extractor on Ritual Materials.\nDrop from the Fluorescent Flower found in Pthumerian Chalice Dungeons Pthumerial Layer 3 or Lower Pthumerian Layer 3 .\n\nQuantity of Arcane Haze Extracted from Items\nRitual Material Arcane Haze Extracted\nRitual Blood 1 2\nRitual Blood 2 5\nRitual Blood 3 7\nRitual Blood 4 10\nRitual Blood 5 12\nTomb Mold 1 2\nTomb Mold 2 5\nTomb Mold 3 7\nTomb Mold 4 10\nTomb Mold 5 12\nColdblood Flowerbud 7\nColdblood Flower Bulb 10\nBlooming Coldblood Flower 12\nBloodshot Eyeball 5\nLiving String 24\nRed Jelly 5\nPearl Slug 5\nSage's Wrist 5\nSage's Hair 11\nInflicted Organ 5\nYellow Backbone 11\nBastard of Loran 5\n\nArcane Haze Notes\nCan also be obtained from chests in Chalice Dungeons.\n\nArcane Haze Trivia\nTrivia goes here\n\nMaterials\n\nBastard of Loran Bloodshot Eyeball Blooming Coldblood Flower Coldblood Flower Coldblood Flower Bulb Coldblood Flowerbud Inflicted Organ Living String Pearl Slug Red Jelly Ritual Blood Sage's Hair Sage's Wrist Tomb Mold Yellow Backbone",
"title": "Arcane Haze | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Haze"
}
}
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{
"data": {
"content": "Arcane Lake is a Caryll Rune in Bloodborne.\n\nArcane Lake Effects\nIncreases arcane defense. Arcane damage reduction.\nVersions: 5 7 10\nIncreases in Arcane defenses are visible in the menu\nRunes stack additively, with a system of diminishing returns.\nWhen a rune stacks, its effect is reduced by 10 of what's already there .\nFor instance if Arcane defense is already 200, then the increase will be reduced by 20 Arcane defense.\n10 Arcane defense 100 Arcane defense, which will become 80 if Arcane defense is already 200.\n\nLocation\n5 found on a corpse in Yahar'gul, Unseen Village near the skeleton slug shooters, behind one of the burning corpses on the left wall leading down to the boss area.\n7 is found in Byrgenwerth to the left of the lamp, near the tree with the brainsucker.\n10 is found in Isz Root Chalice random chance\n\nNotes\nTo memorize this rune, you must have the Rune Workshop Tool.\nArcane Lake 10 - Chalice Glyph - ydknsnh4 Layer 1\nydknsnh4 Layer 1 : Bonus Room before the boss pre-lantern area also has Deep Sea 300 rune . Also 3 easy bosses leads to a Layer 4 main room with 3 Great One Coldblood. Also a Great Lake 5 first bonus area 3rd layer and Ludwig's Lost Holy Blade Layer 4 pre-boss side area .\n\nCaryll Runes\n\nAnti-Clockwise Metamorphosis Beast Beast's Embrace Blood Rapture Clawmark Clear Deep Sea Clockwise Metamorphosis Communion Corruption Deep Sea Dissipating Lake Eye Fading Lake Formless Oedon Great Deep Sea Great Lake Guidance Heir Hunter Impurity Lake Milkweed Moon Murky Deep Sea Oedon Writhe Radiance Stunning Deep Sea",
"title": "Arcane Lake | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Arcane+Lake"
}
}
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{
"data": {
"content": "Aria Rosethorn is a player created character in Bloodborne.\n\nStory\nFrom the ambitious student, to the master of the moon and its tides...\n\nAria Rosethorn was one of the many students that resided within Byrgenwerth in the time before this endless night. As a student under Willem, she was known as one of the few students who, rather than focus on study within the school, took to the streets and outskirts of Yarnham. Carefully studying the disease and malice of her fellow Yarnhamites, helping where she could, whether to cure their illness, or to make their last moments as painless as possible.\n\nEvery patient lost, every cough that sprayed blood on her face only strengthened her resolve to find a way to save every soul in Yarnham. She believed in a cure for everything.\n\nHer cure came in the first pilgrimage.\n\nOne moonlit night, a group of scholars were heading on an expedition into the tunnels deep below Yarnham. The Tombs of the Gods. Aria had never been to these tunnels, as her search for medicines had only taken her across the surface world. Only a small hunch inclined her to join the party, and journey to the darkness the lie below Yarnham's cobbled streets.\n\nUpon reaching the depths of the Pthumerian labyrinth she discovered the one thing that would save Yarnham from the clutches of pestilence. Or so it would seem.\n\nThis thing they found there was the Blood of the Gods. The Old Blood.\n\nWith it Aria made miracles happen along side her fellow scholars. Laurence, Edward, and Ludwig. Using this blood, Aria believed that this blood could ascend the people past humans mortality to disease. Eventually convincing him to leave Byrgenwerth and found his own school, as Master Willem would never allow such a potent substance of purity upon the populous. Laurence leaves Byrgenwerth along with Aria and Ludwig.\n\nAs Aria established the ministry of Blood Healing, Laurence, in order to expand their operations founded the Healing Church. This church cured anyone who could reach their saintly grasp, and even made some of them stronger than before their disease. The church ushered Yarnham into a beautiful time of purity and happiness. Aria had no doubts that she had done what was right, and continued her ministration without qualms. Little did she know that Laurence was only using blood ministration as a means to a end for his goals did not walk in the shadow of his friend. Quite the opposite really. Laurence did not want to just cure humanity, he wanted to ascend it.\n\nAria no longer saw her friend upon his construction of the Choir. The last thing he said to her was that Master Willem will not continue the work he started at Byrgenwerth, so we must do it ourselves.\n\nYears go by as Aria wanders Yarnham, praises ringing in her ears and the applause she gains by simply placing her feet upon the ground of the common man. She knew that Laurence had fallen from their original plan, and knew something that she did not, and something bad was about to happen.\n\nOne night as she wished the townsfolk a good evening she was attacked by a massive werewolf creature. The jaws of the beast snapping at her heels as she ran down the alleyways of the town she once felt safe in. Upon reaching a dead end she turned to face the creature. Saliva and blood dripping from its maw. Claws covered in flesh and chunks of bone, and in its eyes, the face of a fellow Yarnhamite that she once knew.\n\nThis is what you wanted Laurence. This is your ascension? she whispered.\n\nAs the beast lunged for her she was blinded by a dark cloak, but this was not enough to shield her from her patients life splatter onto her face and clothes as she screamed in despair. The blade plunged deep into the beast's chest as it let out a screech of pain, and it fell along with her savior.\n\nThe figure pulled of its hat and mask. Ludwig was his name.\n\nAria. I meant to tell you about this, but I think you already know what I'm going to say... He said with grief in his voice.\n\nWhat is happening? This is Laurence's ascension? His master's work?\n\nNo. This is the job of the Hunter's Workshop. The LAST job of the Hunter's Workshop.\n\nUpon this the sound of a glass bottle shattering could be heard, and from that same direction came the sound of flames roaring up from oil, and the sound of townsfolk burning in the flames. Ludwig escorted her to the balcony area where she saw it all. Beasts were clawing at the black cloaked Hunters as they were swallowed by the inferno that sprung up in the towns cathedral.\n\nAria. The Ashen Blood... was a lie. It was created by Laurence as an excuse to use the old blood on a larger scale.\n\nAria understood. She watched as the people she cured and cared for. Anthony, Clara, Matthew... mothers, sisters, friends... were all slain that moonlit night.\n\nThe red moon hangs low, and beasts rule the streets, She whimpered. Are we left no other choice than to burn it all to cinders?\n\nNo other choice remains Aria. No cure resides in the world that can cure something like this. You can not save these people. Not this time.\n\nAfter the tragedy of Old Yarnham, that very same workshop closed and was boarded off from the rest of Yarnham. Ludwig had founded a group in its place: the Healing Church Workshop.\n\nAria, now alone as Laurence locked himself in Upper Cathedral ward along with the choir, despaired in what has happened to her beloved people. Seeing Ludwig leave Cathedral Ward every night across the Great Bridge to slay the inhabitants of her city. She could not do anything to save her people anymore, for she was a doctor to humans, not beasts.\n\nAria watched for the gate to the Great Bridge to open, but unlike every other night Ludwig did not cross. The bridge did not even open. Ludwig must of either grown tired of the hunt, or maybe his quarry resides some where else. Somewhere much closer. The door to her room burst open as hunter with a crow-like visage appeared.\n\nYou are no hunter, but the blood you administered to the people of this city is on your hands. He stated.\n\nThe hunter was covered in the stench of murder. The hunter clearly murdered her assigned bodyguards. All twenty of them, for no man of the church led him to her doorstep.\n\nDo you truly believe that I knew of this? She shouted. Do you truly believe that I wanted this city to bare its beastly teeth? I wanted to save this place! I wanted my people to live happily!\n\nAnd what evidence do you have to support your claim? The people call you the Thorn in their side and clearly the folk do not run to your aide at this moment. Must mean you are not that important to them. Aria you must die. I do not like doing this, but go quietly so this city can as well.\n\nThe hunter raised his sword above his head and the moon that shined through her tower window danced around his blade. He swung his blade and sent a shadowy lightwave hurtling towards her. The wave struck her in her chest and blasted her against the latticed glass, cracking it across the entire window ruining the image upon it.\n\nLudwig? She coughed.\n\nHe walked closer and placed his blade tip onto her chest preparing to thrust it deep into pure heart inside.\n\nI do not do this to hide what the church has done. I do not do this to hide what I have done. I do not do this to hide what you have done. He pulls his blade back and thrusts it forward into the window. In an explosion of cyan light the window shatters. The light dances around the shards as they fall into the depths below the Grand Cathedral.\n\nI do this because I know you would have done this yourself, and I wanted to say goodbye.\n\nHe grabbed Aria by her throat and dragged her to the window and lifted her to the edge.\n\nAria. Accept it. Everything has fallen apart. You can not cure your people.\n\nBut you can make their last moments as painless as possible.\n\nHe opened his hand and watched her drop all the way to the bottom of the tower. She watched to make sure she fell to the bottom...\n\nand survive.\n\nAria awakens inside a carriage. The first thing she saw upon regaining her sight's clarity was the the moon hanging low concealed by the snow and cold of the mountainous winter. The carriage rocked and bounced riding on the broken stone road. Aria sat up upon the seat inside knowing not what to do except wait for what Ludwig was planning, or rather, how his plan ends. The snow eventually cleared and she bared witness to what she knew as the Forsaken Castle of Cainhurst. Ludwig sent her to Cainhurst. The place that Edward fled to with the forbidden blood.\n\nThe carriage stops and two knights opened the door. They were dressed in silver decorative armor, wielding curved swords and exotic firearms. Their scabbards were filled with blood.\n\nOkay ma'am. He said stoically. Step out of the carriage. We will escort you to meet the Queen.\n\nThe knights began to walk forward not bothering to check if she would run off rather than follow, because they knew Cainhurst was her only lead into what Ludwig had done with her. She walked in a fear fueled awe of the castle, as Cathedral Ward always was massive, but the castle was more so. Royalty watched her every step, and even servants were stopping work to see what was to be done. Some watching with concern, some with evil smiles.\n\nUpon reaching the Queens throne a thunderous voice filled the room.\n\nAria Rosethorn. Ludwig has told me about you. A deep male voice announces. Step forward, or submit to our knights.\n\nAria keeps her head down and kneels before the voice.\n\nAria. Ludwig has told me of the acts that the church has performed. We know of the lies that Laurence has shared and the heinous crimes he has committed.\n\nAria remained silent.\n\nWhile we do not fully support your side of the fight, as we require blood to survive, we can give you aid and teach you to fight as the hunters do.\n\nThe throne creeks as the man stood up. He walked to her and slides his blade into the scabbard and cloaks the blade in blood.\n\nLook me in the eyes if you understand what you must do. If you do not feel free to keep your head down. Regardless, you will be given the strength to fight against the church and Laurence.\n\nHe placed his blood-soaked blade onto both of her soldiers and was escorted out.\n\n10 years had passed since being granted the status of a knight, and she was about to embark on one of her own personal missions outside of Cainhurst. She was to enter the Hunter's Nightmare to save the blood drunk hunters from their horrible fate. If murder was the cure to suffering it would certainly work in a place where death reigns.\n\nUpon reaching the end of river she was met with an unsightly beast. A monster. A amalgamation of flesh and eyes. A single face looked upon her and hollowed with sorrow. Ludwig.\n\nUpon defeating him his last blessing was the blade she wields today. Ludwig's TRUE holy blade. With this sword she now walks in places where disease hangs about the air. Where people rest upon their beds in hope of release.\n\nHer last words before her vow of silence to honor her fallen friend.\n\nI will save every last soul in Yarnham. All of them. No matter what illness. No matter what plague. Even if the only cure is death.\n\nLocation\nAria can mostly be found in the Research Hall and Upper Cathedral Ward.\n\nBuild\n\nCainhurst Helmet\nBlack Church Garb\nSurgical Long Gloves\nKnight's Trousers Dress\nHoly Moonlight Sword\nSimon's Bowblade\nLoch Shield\nEvelyn\n\nThis weapon is mandatory. It is her main weapon of choice.\nAs Aria can use any weapon effectively Quality Build , you can replace this weapon with any of the other weapons. This is her preferred alt. weapon.\n\nHer gun can be replaced with any firearm or other secondaries.\n\nStats\nVitality: 50\nEndurance: 30\nStrength: 35\nSkill: 35\nBloodtinge: 35\nArcane: 30\n\nRunes",
"title": "Aria Loch Rosethorn | Bloodborne Wiki"
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"content": "Arianna's Shoes is a Leg Armor Attire in Bloodborne.\n\nArianna's Shoes Information\n\nShoes worn by Arianna. woman of the night in the Cathedral Ward.\nInnocent and cute. in contrast with its owner.\n\nArianna's Shoes Information\n??\n??\n\nLocation\nCan be found on one of the Celestial Mobs if Arianna is sent to Iesofka's clinic\nKilling her baby drops the shoes. Arianna herself goes into a shock-like state after you kill her baby.\n\nPlayer Notes\nPlayer notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nLeg Armor Attire\n\nAshen Hunter Trousers Black Church Trousers-Dress Bloodied Trousers Bone Ash Leggings Butcher Trousers Cainhurst Leggings Charred Hunter Boots Charred Hunter Trousers Choir Trousers Constable Trousers Crowfeather Trousers Decorative Old Hunter Trousers Doll Skirt Executioner Trousers Foreign Trousers Gascoigne's Trousers Gehrman's Hunter Trousers Graveguard Kilt Harrowed Trousers Henryk's Hunter Trousers Hunter Trousers Knight's Trousers-Dress Madman Leggings Maria Hunter Trousers Old Hunter Trousers Student Trousers Tomb Prospector Trousers White Church Trousers-Dress Wine Hakama Yahar'gul Black Trousers Yharnam Hunter Trousers",
"title": "Arianna's Shoes | Bloodborne Wiki"
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"content": "Arianna, Woman of Pleasure is a non-player character NPC in Bloodborne. Arianna is a prostitute who can first be found in Cathedral Ward, then sent to other locations. Completing her quest will give the player a One Third of Umbilical Cord piece.\n\nIt can't be... this is a nightmare...\n\nArianna Information\n\nArianna is a prostitute who resides in the Cathedral Ward. You can speak to her at her home as soon as you reach the area, but she won't seek sanctuary until you have defeated at least one boss from either Cathedral Ward, Old Yharnam, Hemwick Charnel Lane, or Yahar'Gul the Unseen Village.\n\nArianna Location\nArianna is a survivor who is found in the lower Cathedral Ward. Take the narrow stairs down from the big plaza with the 2 church giants, down the narrow sideway with the lantern enemies, to a street with 4 NPC lamps. It's the left-hand door at the dead end.\nWhen the players interact with her after defeating 3 bosses, she asks for a safe haven. Tell her about the safe haven at Iosefka's Clinic or Oedon Chapel.\nAble to send her to Oedon Chapel after killing at least one boss from Cathedral Ward, Old Yharnam, Hemwick Charnel Lane or Yahar'Gul the Unseen Village.\n\nArianna Destination\nIf sent to the Oedon Chapel:\nArianna teaches the Curtsy gesture and offers the player Blood of Arianna.\nAdella the Nun, if present, will get jealous if the player uses Arianna's blood instead of hers, and may kill Arianna after you've accepted 3 vials of Arianna's Blood while she's present.\nTo prevent this, remove Arianna's Blood Vial from your inventory and take Adella's Blood instead. If you defeat Rom with Adella's Blood in your inventory, Arianna will be safe. Alternatively, never accepting Ariannas blood will also prevent Adellas jealousy.\nKilling Adella will also ensure Arianna's safety.\nSpeak to Arianna in Oedon Chapel before the Blood Moon to obtain her gesture and blood. Avoid sending the Suspicious Beggar to the Chapel, as he may kill NPCs, including Arianna.\nIf sent to Iosefka's Clinic:\nIosefka will reward you with 2 Numbing Mist and 1 Insight.\nIf you enter the clinic, Arianna can be found in the main hallway gazing through a window. When killed, she will drop her shoes. Arianna will not be aggressive on her own, the Hunter must strike first.\nIf the Young Yharnam Girl was sent to Iosefka's clinic, she would wander the halls as a Celestial Emissary. She will not be hostile towards the player unless they kill Arianna. At this point, the Young Yharnam Girl will begin to attack you.\nIf you choose to withhold information:\nHer shoes can eventually be found in Iosefka's Clinic, suggesting she found her way there.\nCan she survive? Yes, if you prevent Adella from killing her and don't kill her yourself after she has given birth to the baby, she will live with the nightmarish baby.\nCan this NPC be an ally? Yes. After killing three bosses in the game, Arianna will ask you if you know of a safe place. Refer her to Oedon Chapel, and she will be sitting in the Cathedral Ward after the next loading screen.\nDrops: If killed, will give 590 Blood Echoes and Arianna's Shoes. Drops in all areas, including Iosefka's Clinic\n\nArianna Quest Line\n\nFollow these steps to get One Third of Umbilical Cord.\n\nAfter killing at least three bosses and before the Blood Moon is up, speak to her at her home in the lower Cathedral Ward.\nWhen she asks for a safe place, refer her to the Oedon Chapel.\nOnce you have defeated Micolash, Host of the Nightmare, she'll move to the aqueduct between the Tomb of Odeon and Cathedral Ward lamps. You must kill both Arianna's newborn and Arianna herself in order to acquire One Third of Umbilical Cord and Arianna's Shoes.\n\nArianna Dialogue\n\nOh, my, what a queer scent... But I'd take it over the stench of blood and beasts any day. What is it, then? I'm off during hunts, so if that's what you're here for, I'll leave you to your own devices. If that doesn't do it, come back in the morning, darling. - for male hunter.\n\nOh, my, what a queer scent... But I'd take it over the stench of blood and beasts any day. What is it, then? I'm off during hunts, and besides, this is no place for ladies. Wouldn't want to drag you down too... laughs - for female hunter.\n\nOh, thank goodness. You're a hunter, right? Might you know of a safe place? The night is long and I've very little of the incense left... Please, there must be some nice place to run off to? Gives option of telling her\n\nOh, thank you, darling. Maybe I'll see you there!\n\nOh, hello dear. You weren't lying, this is a safe place. Thank you. I am in your debt.\n\nI'd like to tender my thanks, but I haven't much to offer...all I can give is my blood. But would you even take a 's blood?\n\nIf refused, or already carrying special blood : Oh, you. I'm sorry. I'm afraid I can't help you. Unless you've had a change of heart?\n\nOh, hello. The whole town's turned, has it? Quite a big family, aren't we? Though I'm afraid I seem to be the black sheep... Back for my blood, I presume.\n\nOh, hello. Come closer. I'm always happy to help.\n\nafter killing Rom, the Vacuous Spider hunched over, clutching herself Oh, hello there. Forgive me, I'm a bit out of sorts. So, no blood today, okay?\n\nOh...there's something wrong with me... moans\n\nAfter killing Micolash, Host of the Nightmare It can't be... this is a nightmare... sobs and laughs\n\nAfter killing Micolash, Host of the Nightmare and used 4 of her vials I've never been happier... cries, laughter, cries\n\nArianna Lore\nArianna falls under the prophecy that is found in Byrgenwerth, ... And when the Great Ones descend, a womb will be blessed with child.\nNot only does Arianna give birth to a Child of Blood , but like the Queen, the Blood of Arianna also has special properties.\nArianna wears the Noble Dress found in Castle Cainhurst, insinuating she is a descendant of the nobles who lived there. However, Queen Annalise says only two Vilebloods are remaining when the Hunter accepts the Vileblood rune. This may imply that Queen Annalise is unaware of Arianna's existence, or that the queen doesn't find her to be a true Vileblood, as she's not fulfilling the purpose of her lineage.\nArianna's Blood has a description alluding to her blood being similar to blood forbidden by the healing church, implying that it may be Vileblood.\nIn the banquet hall where the Noble Dress is found, there is a portrait of a woman in a crown holding a blonde infant, which may suggest a connection between Annalise and Arianna.\n\nArianna Other Notes\nArianna can only be sent to Oedon Chapel before the blood moon is up. When the blood moon is up, you will get a message saying No response .\nIf you send Arianna to the clinic, you will no longer be able to acquire the third umbilical cord from her infant.\nDespite being killed by Adella, or by the player after killing her child, positioning the camera correctly will reveal that her character model still blinks.\nKilling the newborn will result in Arianna's death as well.\nIt takes two Pebbles to kill Arianna's newborn four in NG .\n\nArianna Gallery\n\nNPCs\n\nAdella the Nun Alfred Annalise, Queen of the Vilebloods Arianna Brador Djura Eileen the Crow Father Gascoigne Gehrman Gilbert Henryk Iosefka master willem Messengers Old Hunter Yamamura Old Hunters Patches the Spider Plain Doll Saint Adeline Simon the Harrowed",
"title": "Arianna | Bloodborne Wiki"
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"content": "Armor, or Attire is protective equipment for the player character in Bloodborne. Characters can equip protective gear in four different body slots: Head, Chest, Arms and Legs. Attire or Armor is often comprised of Sets , with a uniform, matching look and similar protective characteristics.\n\nFull Equip\nHead\nChest\nHands\nLegs\n\nFull Attire Sets\n\nClick here to see The Old Hunters Sets\n\nAshen Hunter Set\n\nBlack Church Set\n\nCainhurst Set\n\nCharred Hunter Set\n\nChoir Set\n\nCrowfeather Set\n\nExecutioner Set\n\nForeign Set\n\nGascoigne's Set\n\nGraveguard Set\n\nHunter Set a\n\nHunter Set b\n\nKnight's Set\n\nStudent Set a\n\nStudent Set b\n\nTomb Prospector Set\n\nWhite Church Set\n\nYharnam Hunter Set\n\nYahar'gul Set Hood\n\nYahar'gul Set Helmet\n\nBone Ash Set\n\nGehrman's Hunter Set\n\nDoll Set\n\nMadman Set\n\nHenryk's Hunter Set\n\nArianna's Shoes\n\nCrown of Illusions\n\nMensis Cage\n\nNoble Dress\n\nShabby Set\n\nThe Old Hunters Sets\n\nButcher Set\n\nBrador's Set\n\nConstable Set\n\nDecorative Old Hunter Set\n\nEnlarged Head\n\nHarrowed Set\n\nMaria Hunter Set\n\nOld Hunter Set\n\nYamamura Set",
"title": "Armor | Bloodborne Wiki"
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"content": "Armor is an important part of Dark Souls and Dark Souls Remastered, as its many resistances and weight will determine how effective you are in combat. This page features the many Armor sets in the game as well as their stats and the manner by which you can obtain them. Please see this page for a guide on choosing the best armor for your character.\n\nArmor can be upgraded with a few exceptions. Most non-upgradable armors hvae higher stats than upgradable armors 0. The following armors cannot be upgraded:\n\nAdventurer's Set\nChanneler Set\nCrystalline Set\nGold-Hemmed Black Set\nGreat Lord Set\nGuardian Set\nGwyndolin Moonlight Set\nHavel's Set\nIron Golem Set\nOrnstein's Set\nSmough's Set\nStone Knight Set\nBloated Head\nBloated Sorcerer Head\nSunlight Maggot\nSymbol of Avarice\nMask of the Father\nMask of the Mother\nMask of the Child\n\nArmor is also a cosmetic choice, and individual pieces can be mixed and matched to create an optimized setup, from a defensive and fashion perspective. To view individual pieces of armor please see the Helms, Chest Armor, Gauntlets and Leggings pages.\n\nSee the Fashion Souls page for cosmetic builds\nUnique Armor is not part of a set.\nSome armors are not available to players but are in the game code. These are:\nElite Cleric Set\nMage Smith Set Almost identical to Black Sorcerer Set\nClick on the set name or image to open its page.\nArmor in Dark Souls\n\nGallery\nHelms\nChests\nGauntlets\nLeggings\nUnique Armor\n\nAdventurer's Set\nAntiquated Set\nArtorias' Set\nBalder Set\nBandit Set\nBig Hat's Set\nBlack Iron Set\nBlack Knight Set\nBlack Set\nBlack Sorcerer Set\nBrass Set\nCatarina Set\nChain Set\nChanneler Set\nChester's Set\nCleric Set\nCrimson Set\nCrystalline Set\nDark Set\nDingy Set\nEastern Set\nElite Knight Set\nFavor Set\nGiant Armor Set\nGold-Hemmed Black Set\nGough's Set\nGreat Lord Set\nGuardian Set\nGwyndolin Moonlight Set\nHavel's Set\nHollow Soldier Set\nHollow Thief Set\nHollow Warrior Set\nHoly Set\nHunter Set\nIron Golem Set\nIron Set\nKnight Set\nLord's Blade Set\nMaiden Set\nOrnstein's Set\nPainting Guardian Set\nPaladin Set\nPyromancer Set\nThorns Set\nShadow Set\nSilver Knight Set\nSmough's Set\nSorcerer Set\nSteel Set\nStone Knight Set\nThief Set\nWanderer Set\nWarrior Set\nWitch Set\nXanthous Set\n\nAdventurer's Set\n\nAntiquated Set\n\nArtorias' Set\n\nBalder Set\n\nBandit Set\n\nBig Hat's Set\n\nBlack Iron Set\n\nBlack Knight Set\n\nBlack Set\n\nBlack Sorcerer Set\n\nBrass Set\n\nCatarina Set\n\nChain Set\n\nChanneler Set\n\nChester's Set\n\nCleric Set\n\nCrimson Set\n\nCrystalline Set\n\nDark Set\n\nDingy Set\n\nEastern Set\n\nElite Knight Set\n\nFavor Set\n\nGiant Armor Set\n\nGold-Hemmed Black Set\n\nGreat Lord Set\n\nGough's Set\n\nGuardian Set\n\nGwyndolin Moonlight Set\n\nHavel's Set\n\nHollow Soldier Set\n\nHollow Thief Set\n\nHollow Warrior Set\n\nHoly Set\n\nHunter Set\n\nIron Golem Set\n\nIron Set\n\nKnight Set\n\nLord's Blades Set\n\nMaiden Set\n\nOrnstein's Set\n\nPainting Guardian Set\n\nPaladin Set\n\nPyromancer Set\n\nThorns Set\n\nShadow Set\n\nSilver Knight Set\n\nSmough's Set\n\nSorcerer Set\n\nSteel Set\n\nStone Knight Set\n\nThief Set\n\nWanderer Set\n\nWarrior Set\n\nWitch Set\n\nXanthous Set\n\nArmor by Weight\nAbout the Categories\n\nArmor is grouped into Light, Medium and Heavy Armor based on an endurance level of 40 Burden 80 as this seems to be the level a lot of players aim to cap their Endurance at it corresponds to the Stamina cap of 160 . This will surely change as the meta-game shifts and the page should be edited accordingly.\nNote: These numbers DO NOT take into account weapons shields bows etc. Light, Medium and Heavy will ALWAYS depend upon your own equip burden stat.\nGroupings are based on the following numbers which correspond to movement roll speed for that range of Equip Burden :\n\nHeavy Sets 40.1 - 80\nMedium Sets 20.1 - 40\nLight Sets 0 - 20\n\nStarting Sets\nLight Armor\nMedium Armor\nHeavy Armor\nUnique Pieces\n\nStarting Sets\n\nWanderer Set\n\nThief Set\n\nBandit Set\n\nHunter Set\n\nSorcerer Set\n\nPyromancer Set\n\nHoly Set\n\nWarrior Set\n\nKnight Set\n\nUpgrades for Armor\n\nThe table below shows the calculation for the Physical, Magical Defense and Resistance.\n\nRegular Armor Upgrades\n\nDamage Reduction\nUpgrade Level Resistance\nRegular x 1.0 x 1.0 x 1.0 x 1.0 1.0\nRegular Armor 1 x 1.1 x 1.1 x 1.1 x 1.1 1.0\nRegular Armor 2 x 1.2 x 1.2 x 1.2 x 1.2 1.0\nRegular Armor 3 x 1.3 x 1.3 x 1.3 x 1.3 1.0\nRegular Armor 4 x 1.43 x 1.43 x 1.43 x 1.43 1.05\nRegular Armor 5 x 1.56 x 1.56 x 1.56 x 1.56 1.1\nRegular Armor 6 x 1.69 x 1.69 x 1.69 x 1.69 1.15\nRegular Armor 7 x 1.85 x 1.85 x 1.85 x 1.85 1.2\nRegular Armor 8 x 2.01 x 2.01 x 2.01 x 2.01 1.25\nRegular Armor 9 x 2.17 x 2.17 x 2.17 x 2.17 1.3\nRegular Armor 10 x 2.42 x 2.42 x 2.42 x 2.42 1.4",
"title": "Armor | Dark Souls Wiki"
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"content": "Armor works differently in Dark Souls 2 than in previous titles. A piece's defenses now scales with the player's Vitality has and it affects how fast you can roll. Rolling and movement speeds have changed now but in order to fast roll properly you now need Adaptability. Poise has also made a return through armor sets as well.\n\nDS2 Armor Cosmetic\n\nArmor is also a cosmetic choice, and individual pieces can be mixed and matched to create an optimized setup, from a defensive and fashion perspective. Armor can be upgraded. To view individual pieces of armor please see the Helms, Chests, Gauntlets, and Leggings pages.\n\nDark Souls 2 Useful Links\nSee the Fashion Souls page for cosmetic builds\nUnique Armor is not part of a set.\nClick here for a list of Armors with Special Effects\nClick here to download an Armor Calculator by Dr_Lowstack\nClick on the set name or image to open its page.\nArmor in DS2 gain an Attribute bonus on their defensive values depending on the player's natural physical DEF Attribute bonus: Physical DEF stat needs confirmation\n\nDark Souls 2 Armor Sets Key Aspects\nDefense and Resistance: Armor sets contribute to a character's overall defense against physical and elemental damage. Different sets have varying defensive stats, providing protection against slashing, piercing, and blunt attacks, as well as elemental damage types such as fire, lightning, and magic.\nWeight: Each piece of armor has a weight value, and the total weight of the equipped armor affects the character's mobility. Heavier armor provides better protection but may reduce the character's ability to dodge and move quickly. Players often need to find a balance between defense and mobility based on their preferred playstyle.\nPoise: Poise is a stat associated with armor that determines a character's resistance to being staggered or interrupted by enemy attacks. Heavier armor sets usually have higher poise values, providing stability during combat.\nSet Bonuses: Some armor sets in Dark Souls 2 offer additional bonuses when the complete set is worn. These bonuses can include increased resistance to specific damage types, improved stamina regeneration, or other unique effects. It's worth noting that not all armor sets have set bonuses.\nCustomization: Dark Souls 2 allows players to mix and match armor pieces from different sets, offering a high degree of customization. This flexibility allows players to create unique combinations that suit their preferences in terms of appearance, defense, and mobility.\n\nGallery\nHelms\nChests\nGauntlets\nLeggings\nUnique Armor\nDLC Armor\n\nArmor Sets in Dark Souls II\n\nAgdayne's Set\nAlonne Captain Set\nAlonne Knight Set\nAlva Set\nArchdrake Set\nAstrologist's Set\nAurous Set\nBandit Set\nBell Keeper Set\nBenhart's Set\nBlack Dragon Set\nBlack Hollow Mage Set\nBlack Leather Set\nBlack Set\nBlack Witch Set\nBone King Set\nBrigand Set\nCale's Set\nCatarina Set\nChaos Set\nCreighton's Set\nDark Set\nDesert Sorceress Set\nDingy Set\nDragon Acolyte Set\nDragonrider Set\nDrakekeeper Set\nDrangleic Set\nElite Knight Set\nExecutioner Set\nFalconer Set\nFaraam Set\nForlorn Set\nGrave Warden Set\nGyrm Set\nHard Leather Set\nHavel's Set\nHeide Knight Set\nHexer's Set\nHollow Infantry Set\nHollow Soldier Set\nHunter Leather Set\nImperious Set\nImported Set\nInfantry Set\nInsolent Set\nIronclad Set\n\nInvisible Aurous Set\nJester's Set\nJudgement Set\nKing's Set\nKnight Set\nLeydia Black Set\nLeydia White Set\nLion Mage Set\nLion Warrior Set\nLlewellyn Set\nLooking Glass Set\nLucatiel's Set\nMad Warrior Set\nManikin Set\nMastodon Set\nMonastery Set\nMoon Butterfly Set\nNahr Alma Set\nOld Ironclad Set\nOld Knight Set\nPate's Set\nPeasant Set\nPenal Set\nPriestess Set\nPrisoner's Set\nPyromancer Set\nRogue Set\nRoyal Soldier Set\nRoyal Swordsman Set\nRuin Set\nRusted Mastodon Set\nSaint's Set\nShadow Set\nSmelter Demon Set\nSteel Set\nSyan's Set\nTargray's Set\nThrone Defender Set\nThrone Watcher Set\nTraveling Merchant Set\nTseldora Set\nVarangian Set\nVelstadt's Set\nVengarl's Set\nWanderer Set\nWhite Hollow Mage Set\nWhite Priest Set\nXanthous Set\n\nFormula\n\nAn explanation of armor calculations is below.\n\nFor most armor sets, a 5 state will improve the defense values by 50 , and a 10 state will improve it by 100 of the base value 0 . Some of the heavier armor sets are improved by 40 Velstadt, Vengarl, Dragonrider, Looking Glass Knight, Smelter Demon, Havel . Most DLC armor sets and pieces are only improved by 25 or 50 Twinkling and regular Titanite, respectively .\n\nFor example, Faraam set has 295 physical defense in its base state, 442.5 which is rounded up to 443 in the wiki page as a 5 and 590 in a 10 state which also differs a little from the wiki page .\n\nSo all in all, to quickly evaluate fully upgraded stats, one just needs to take the base armor rating and then multiply it by 1.5 and 2 for the 5 and 10 upgrade state respectively.\n\nIcon Key\nPhysical Defense\nMagic Defense\nFire Defense\nLightning Defense\nPoise\nPoison Resist\nBleed Resist\nDark Resist\nPetrify Resist\nCurse Resist\n\nAgdayne's Set\n\nAlonne Captain Set\n\nAlonne Knight Set\n\nAlva Set\n\nArchdrake Set\n\nAstrologist's Set\n\nAurous Set\n\nBandit Set\n\nBell Keeper Set\n\nBenhart's Set\n\nBlack Dragon Set\n\nBlack Hollow Mage Set\n\nBlack Leather Set\n\nBlack Set\n\nBlack Witch Set\n\nBone King Set\n\nBrigand Set\n\nCale's Set\n\nCatarina Set\n\nChaos Set\n\nCreighton's Set\n\nDark Set\n\nDesert Sorceress Set\n\nDingy Set\n\nDragon Acolyte Set\n\nDragonrider Set\n\nDrakekeeper Set\n\nDrangleic Set\n\nElite Knight Set\n\nExecutioner Set\n\nFalconer Set\n\nFaraam Set\n\nForlorn Set\n\nGrave Warden Set\n\nGyrm Set\n\nGyrm Warrior Set\n\nHard Leather Set\n\nHavel's Set\n\nHeide Knight Set\n\nHexer's Set\n\nHollow Infantry Set\n\nHollow Soldier Set\n\nHunter Leather Set\n\nImperious Set\n\nImported Set\n\nInfantry Set\n\nInsolent Set\n\nIronclad Set\n\nInvisible Aurous Set\n\nJester's Set\n\nJudgment Set\n\nKing's Set\n\nKnight Set\n\nLeydia Black Set\n\nLeydia White Set\n\nLion Mage Set\n\nLion Warrior Set\n\nLlewellyn Set\n\nLooking Glass Set\n\nLucatiel's Set\n\nMad Warrior Set\n\nManikin Set\n\nMastodon Set\n\nMonastery Set\n\nMoon Butterfly Set\n\nNahr Alma Set\n\nOld Ironclad Set\n\nOld Knight Set\n\nPate's Set\n\nPeasant Set\n\nPenal Set\n\nPriestess Set\n\nPrisoner's Set\n\nRogue Set\n\nRoyal Soldier Set\n\nRoyal Swordsman Set\n\nRuin Set\n\nRusted Mastodon Set\n\nSaint's Set\n\nShadow Set\n\nSmelter Demon Set\n\nSteel Set\n\nSyan's Set\n\nTargray's Set\n\nTattered Cloth Set\n\nThrone Defender Set\n\nThrone Watcher Set\n\nTraveling Merchant Set\n\nTseldora Set\n\nVarangian Set\n\nVelstadt's Set\n\nVengarl's Set\n\nWanderer Set\n\nWhite Hollow Mage Set\n\nWhite Priest Set\n\nXanthous Set\n\nStarting Class Equipment\n\nFor further information on any of the classes, click here, or on any of the classes below.\n\nHard Leather Set\n\nWarrior\n\nFalconer Set excluding helm\n\nKnight\n\nWanderer Set\n\nSwordsman\nBandit Set\n\nBandit\n\nArchdrake Set only robes\n\nCleric\n\nBlack Hollow Mage Set excluding hood including Imported trousers\n\nSorcerer\nTraveling Merchant Set\n\nExplorer\n\nImported Set\n\nDeprived",
"title": "Armor | Dark Souls 2 Wiki"
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"content": "Armor in Dark Souls 3 provides the player with protection against various types of damage, resistance to Status Effects, and an increase in Poise. Players can mix and match different armor pieces for both functional and cosmetic purposes, allowing for a personalized look while maintaining effective defenses. Unlike previous installments in the series, armor in Dark Souls 3 cannot be upgraded, meaning its stats are fixed once obtained. For detailed information on individual pieces, refer to the Helms, Chest Armor, Gauntlets, and Leggings pages.\n\nFor players interested in creating stylish and unique character appearances, check out the Fashion Souls. This page showcases various cosmetic builds that emphasize aesthetics over stats, allowing you to mix and match armor pieces to achieve your desired look in Dark Souls 3.\nYou can use this Equipment Spell Checklist to keep track of the items and spells you've acquired throughout your journey in Dark Souls 3. This checklist helps ensure you don't miss any equipment or spells, making it easier to complete your collection and optimize your build.\n\nArmor\nGallery\nHelms\nChests\nGauntlets\nLeggings\nAshes of Ariandel\nThe Ringed City\n\nAlva Set\nAntiquated Plain Set\nAntiquated Set\nArchdeacon Set\n\nArmor of Favor Set\nArmor of the Sun Set\nArmor of Thorns Set\nAssassin Set\nBlack Hand Armor Set\nBlack Iron Set\nBlack Knight Set\nBlack Leather Set\nBlack Set\nBlack Witch Set\nBrass Set\nBrigand Set\nCatarina Set\nCathedral Knight Set\nChain Armor Set\nCleric Set\nConjurator Set\nCornyx's Set\nCourt Sorcerer Set\nDancer's Set\nDark Set\nDeacon Set\nDesert Pyromancer Set\nDeserter Set\nDragonscale Set\nDragonslayer Set\nDrakeblood Armor Set\nDrang Armor Set\nEastern Armor Set\nElite Knight Set\nEvangelist Set\nExecutioner Set\n\nExile Armor Set\nFallen Knight Armor Set\nFaraam Armor Set\nFire Keeper Set\nFire Witch Set\nFirelink Set\nFollower Set\nGrave Warden Set\nGundyr's Set\nHarald Set\nHard Leather Armor Set\nHavel's Set\nHerald Set\nIron Dragonslayer Set\nJailer Set\nKarla's Set\nKnight Set\nLapp's Set\nLeather Armor Set\nLeonhard's Set\nLorian's Armor Set\nLothric Knight Set\nMaiden Set\nMaster's Set\nMillwood Set\nMirrah Chain Set\nMirrah Set\nMorne's Set\nNameless Knight Set\nNorthern Armor Set\nOld Sorcerer Set\nOrdained Set\nOutrider Knight Set\nPainting Guardian Set\nPale Shade Set\nPontiff Knight Set\nPrayer Set\nPyromancer Set\nRinged Knight Set\nRuin Set\nSellsword Set\nShadow Set\nShira's Set\nSilver Knight Set\nSlave Set\nSmough's Set\nSorcerer Set\nSunless Set\nSunset Armor Set\nUndead Legion Set\nVilhelm's Set\nWinged Knight Set\nWolf Knight Set\nWorker Set\nXanthous Set\nAlva Set\n\nAntiquated Set\n\nArchdeacon Set\n\nArmor of Favor Set\n\nArmor of the Sun Set\n\nArmor of Thorns Set\n\nAssassin Set\n\nBlack Hand Armor Set\n\nBlack Knight Set\n\nBlack Iron Set\n\nBlack Leather Set\n\nBlack Set\n\nBrass Set\n\nBrigand Set\n\nCatarina Set\n\nCathedral Knight Set\n\nChain Armor Set\n\nCleric Set\n\nConjurator Set\n\nCourt Sorcerer Set\n\nCornyx's Set\n\nDancer's Set\n\nDark Set\n\nDeacon Set\n\nDeserter Set\n\nDrakeblood Armor Set\n\nDrang Armor Set\n\nDragonscale Set\n\nDragonslayer Set\n\nEastern Armor Set\n\nElite Knight Set\n\nEvangelist Set\n\nExecutioner Set\n\nExile Armor Set\n\nFallen Knight Armor Set\n\nFaraam Armor Set\n\nFire Keeper Set\n\nFire Witch Set\n\nFirelink Set\n\nGrave Warden Set\n\nGundyr's Set\n\nHard Leather Armor Set\n\nHavel's Set\n\nHerald Set\n\nJailer Set\n\nKarla's Set\n\nKnight Set\n\nLeather Armor Set\n\nLeonhard's Set\n\nLorian's Armor Set\n\nLothric Knight Set\n\nMaiden Set\n\nMaster's Set\n\nMirrah Chain Set\n\nMirrah Set\n\nMorne's Set\n\nNameless Knight Set\n\nNorthern Armor Set\n\nOld Sorcerer Set\n\nOutrider Knight Armor Set\n\nPale Shade Set\n\nPainting Guardian Set\n\nPontiff Knight Set\n\nPrayer Set\n\nPyromancer Set\n\nSellsword Set\n\nShadow Set\n\nSilver Knight Set\n\nSmough's Set\n\nSorcerer Set\n\nSunless Set\n\nSunset Armor Set\n\nUndead Legion Set\n\nWinged Knight Set\n\nWolf Knight Set\n\nWorker Set\n\nXanthous Set",
"title": "Armor | Dark Souls 3 Wiki"
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"content": "Armor in Demon's Souls and Demon's Souls Remake provides the player with protection and different resistance against all types of damage and negative status effects. such as Blunt Damage, Bleed, Plague, and more.\n\nArmor in Demon's Souls are divided into four categories which are Helms, Chest Armor, Gauntlets, and Leggings. This page covers a list of all the Armor Sets, as well as information regarding the pieces of each set.\n\nAll Armor Sets in Demon's Souls\n\nArmor Sets are a combination of Armor in Demon's Souls and Demon's Souls Remake. Armor Sets provides players with protection and resistances against all types of damage and negative status effects such as Blunt Damage, Bleed, Plague, and more. Wearing Armor also changes the character's appearance. Wearing all Set pieces won't grant any additional effects.\n\nSome sets of armor are available to both genders but are slightly different for male and female characters. Those that are identical in appearance are labeled as unisex\n\nSet Gallery\nHelms\nChest Armor\nGauntlets\nLeggings\nDemon's Souls Armor Set Gallery\nAncient King's Set\nBarbarian Set\nBinded Cross Set\nBlack Leather Set\nBlue-Eye Knight Set\nBoletarian Royalty Set\nBrushwood Set\nBurrower's Set\nChain Mail Set\nDark Silver Set\nDull Gold Set\nFluted Set\nGloom Set\n\nImperial Spy Set\nLeather Set\nMirdan Set\nOfficial's Set\nOld Raggedy Set\nPlate Set\nPenetrator Set\nRed-Eye Knight Set\nRogue's Set\nSaint's Set\nShaman's Set\nVenerable Sage's Set\nWizard's Set\n\nAncient King's Set\n\nBrushwood Set\n\nDull Gold Set\n\nLeather Set\n\nPlate Set\n\nShaman's Set\n\nRed-Eye Knight Set\n\nPenetrator Set\n\nBlue-Eye Knight Set\n\nBinded Cross Set\n\nChain Mail Set\n\nFluted Set\n\nMirdan Set\n\nRogue's Set\n\nVenerable Sage's Set\n\nBoletarian Royalty Set\n\nBurrower's Set\n\nBarbarian Set\n\nBlack Leather Set\n\nDark Silver Set\n\nGloom Set\n\nOld Raggedy Set\n\nSaint's Set\n\nWizard's Set\n\nOfficial's Set\n\nImperial Spy Set",
"title": "Armor | Demons Souls Wiki"
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"url": "https://demonssouls.wiki.fextralife.com/Armor"
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"content": "In Elden Ring, Armor are protective items worn by the player's character which grant protections, resistances, and various bonus effects against damage and status effects, as well as influencing statistics such as carry load and poise. In Elden Ring, armor is divided into categories such as Helms, Chest Armor, Gauntlets, and Leg Armor. Players can adorn a full set of the same armor, or wear different pieces from different sets, with no additional buff if all pieces are from the same set. This means that the player can freely customise their armor to their needs without worrying about set bonuses.\n\nMany Armor pieces have Special Effects. See Equipment with Special Effects for a list of items with unique properties that affect your stats or performance.\nArmor is allowed in Player Trade online.\nSee Altered Armor for the different looks available for special pieces.\n\nSHADOW OF THE ERDTREE ARMOR\n\nWith the release of Shadow of the Erdtree, 145 protective pieces of Armor are added to the already stacked 599 Armor Pieces in the base game. This leads to a total of 744 Armor Pieces available between the base game and the content added with the Shadow of the Erdtree DLC.\n\nThe Shadow of the Erdtree Armor can be divided into: 29 Leg Armor, 29 Gauntlets, 43 Helms, and 44 Chest Armor. Do note that this calculations take into consideration, and also count as a separate armor piece altered equipment.\n\nThis Armor page is up to date with content introduced from the DLC. Players will be able to search and find all Shadow of the Erdtree Armor here, as well as to learn about their Stats, Armor Sets, Requirements, Weights, Best uses, and much more regarding the Armor added with the Shadow of the Erdtree DLC! This comprehensive guide will help players optimize their Builds and select the Armor that best suits their needs!\n\nALL ARMOR SETS IN ELDEN RING\n\nArmor Sets are complete combinations of individual Armor in Elden Ring. Armor Sets provides players with protection and resistances against all types of damage such as Magic, Fire, Lightning or Holy. Wearing Armor also changes the character's appearance. Wearing all Set pieces won't grant any additional effects.\n\nThere are exactly 559 pieces of armor in Elden Ring's base game. Unobtainable items some listed here include: Tarnished Wrap, Twinned Greaves Altered , Ragged Set, Brave's Set, Grass Hair Ornament, Deathbed Smalls, and Millicent's Set. If you happen to come upon a cheater online and they hack these items into your save, remove them from your inventory immediately.\n\nNew! All Armor Sets and individual pieces Poise values have been updated as of Patch 1.07. Please check Patch Notes for further information!\n\nSet Gallery\nAltered Gallery\nSets Comparison Table\nHelms\nChests Armor\nGauntlets\nLegs\nELDEN RING ARMOR SET GALLERY\nElden Ring Armor Sets Shadow of the Erdtree Armor Sets\nAlberich's Set\n\nAlbinauric Set\nAll-Knowing Set\n\nAristocrat Set\n\nAstrologer Set\n\nAzur's Glintstone Set\n\nBandit Set\n\nBanished Knight Set\n\nBattlemage Set\n\nBeast Champion Set\n\nBlack Knife Set\n\nBlackflame Monk Set\n\nBlaidd's Set\n\nBloodhound Knight Set\n\nBloodsoaked Set\n\nBlue Cloth Set\nBlue Festive Set\nBlue Silver Set\n\nBriar Set\n\nBull-Goat Set\n\nCarian Knight Set\n\nChain Set\n\nChampion Set\n\nCleanrot Set\n\nCommoner's Set\n\nConfessor Set\n\nConsort's Set\n\nCrucible Axe Set\n\nCrucible Tree Set\n\nCuckoo Knight Set\n\nDepraved Perfumer Set\n\nDrake Knight Set\n\nDuelist Set\n\nEccentric Set\n\nElden Lord Set\n\nErrant Sorcerer Set\n\nExile Set\n\nFestive Set\n\nFia's Set\n\nFinger Maiden Set\n\nFingerprint Set\n\nFire Monk Set\n\nFire Prelate Set\n\nFur Set\nGelmir Knight Set\nGeneral Radahn Set\nGodrick Foot Soldier Set\nGodrick Knight Set\nGodrick Soldier Set\n\nGodskin Apostle Set\n\nGodskin Noble Set\n\nGoldmask's Set\n\nGuardian Set\nGuilty Set\nHaligtree Foot Soldier Set\nHaligtree Knight Set\n\nHaligtree Soldier Set\n\nHigh Page Set\nHighwayman Set\nHoslow's Set\n\nHouse Marais Set\n\nIron Set\n\nJuvenile Scholar Set\n\nKaiden Set\n\nKnight Set\n\nLand of Reeds Set\nLazuli Sorcerer Set\nLeather Set\nLeyndell Foot Soldier Set\nLeyndell Knight Set\n\nLeyndell Soldier Set\n\nLionel's Set\n\nLusat's Set\n\nMalenia's Set\n\nMalformed Dragon Set\n\nMaliketh's Set\n\nMarionette Soldier Set\n\nMausoleum Foot Soldier Set\nMausoleum Knight Set\n\nMausoleum Soldier Set\n\nMillicent's Set\n\nMushroom Set\n\nNight Maiden Set\n\nNight's Cavalry Set\n\nNoble's Set\n\nNomadic Merchant's Set\nNox Monk Set\nNox Swordstress Set\nOld Aristocrat Set\n\nOmen Set\n\nOmenkiller Set\n\nPage Set\n\nPerfumer Set\n\nPreceptor's Set\n\nPrisoner Set\n\nProphet Set\n\nQueen of the Full Moon Set\nRadahn Foot Soldier Set\nRadahn Soldier Set\n\nRaging Wolf Set\nRaptor's Set\nRaya Lucarian Foot Soldier Set\nRaya Lucarian Soldier Set\n\nRaya Lucarian Sorcerer Set\n\nRedmane Knight Set\n\nRonin's Set\n\nRotten Duelist Set\n\nRoyal Knight Set\n\nRoyal Remains Set\n\nRuler's Set\n\nSage Set\n\nSanguine Noble Set\n\nScaled Set\nShaman Set\nSnow Witch Set\nSpellblade Set\nTraveler's Set\nTraveling Maiden Set\nTree Sentinel Set\nTwinned Set\nVagabond Knight Set\nVeteran's Set\nVulgar Militia Set\nWar Surgeon Set\nWhite Reed Set\nZamor Set\nELDEN RING ARMOR SETS GALLERY\nALBERICH'S SET\n\nSet with red glintstones, said to be formed by the blood of sacrifices. Strengthens thorn sorcery.\n\nALBINAURIC SET\n\nWorn by young Albinaurics\n\nALL-KNOWING SET\n\nArmor set with countless eyes and ears. Worn by Gideon Ofnir, the All-Knowing.\n\nARISTOCRAT SET\n\nHigh quality garb adorned with a golden embroidery. Travel attire worn by nobles in the capital. Terribly faded and tattered.\n\nASTROLOGER SET\n\nWorn by those who look to the cosmos above. They read fate in the stars, and are said to be heirs of the glintstone sorcerers.\n\nAZUR'S GLINTSTONE SET\n\nWorn by the Primeval Sorcer Azur.\n\nBANDIT SET\n\nLight for ease of movement, and supple for masking sound. In this trade, they offer little damage negation.\n\nBANISHED KNIGHT SET\n\nThis armor was worn by knights who, whether by misfortune or misdeed, were forced to abandon their homes.\n\nBATTLEMAGE SET\n\nAttire of a scholar of the Raya Lucaria academy\n\nBEAST CHAMPION SET\n\nSilver Armor Set engraved with tiny beasts. Worn by Bernahl the Recusant.\n\nBLACK KNIFE SET\n\nScale armor forged by the Black Knife Assassins.\n\nBLACKFLAME MONK SET\n\nAttire of the Blackflame Monks\n\nBLAIDD'S SET\n\nWell-worn black armor of the man-wolf Blaidd\n\nBLOODHOUND KNIGHT SET\n\nArmor worn by Bloodhound Knights.\n\nBLOODSOAKED SET\n\nAmor Set formed from tightly-wound bandages soaked through with blood.\n\nBLUE CLOTH SET\n\nThe blue color of its fabric symbolizes brisk waters, as fluid and flowing as the sword in the hand of its wearer\n\nBLUE FESTIVE SET\n\nWorn by dancers at the festivities in Dominula, village of windmills.\n\nBLUE SILVER SET\n\nWorn by the wolf-back Albinauric Archers\n\nBRIAR SET\n\nSet worn by Elemer of the Briar.\n\nBULL-GOAT SET\n\nSet, adorned with a gold bull-goat motif. Provide high poise.\n\nCARIAN KNIGHT SET\n\nArmor of the enchanted knights that once served the Carian royal family.\n\nCHAIN SET\n\nStandard issue for ordinary Soldiers.\n\nCHAMPION SET\n\nArmor reserved for the badlands' bravest, proof that the wearer has slaughtered countless foes\n\nCLEANROT SET\n\nArmor Set of the Cleanrot Knights, celebrated for their undefeated campaign in the Shattering.\n\nCOMMONER'S SET\n\nStandard wear for commoners of the Lands Between\n\nCONFESSOR SET\n\nBlack Set for blending in with the darkness. Worn by church confessors.\n\nCONSORT'S SET\n\nWhite silk worn by Tanith, Lady of the Volcano Manor.\n\nCRUCIBLE AXE SET\n\nArmor of one of sixteen ancient knights who served Godfrey, the first Elden Lord\n\nCRUCIBLE TREE SET\n\nArmor of the Crucible Knights who served Godfrey, the first Elden Lord.\n\nCUCKOO KNIGHT SET\n\nAttire worn by Raya Lucaria Academy Knights, also called Cuckoo Knights.\n\nDEPRAVED PERFUMER SET\n\nAttire worn by depraved perfumers.\n\nDRAKE KNIGHT SET\n\nThe black iron attire worn by drake knights\n\nDUELIST SET\n\nWorn by gladiators who were driven from the colosseum.\n\nECCENTRIC SET\n\nUnusually colorful armor set. Worn by the knight Jerren.\n\nELDEN LORD SET\n\nArmor Set of Godfrey, the first Elden Lord.\n\nERRANT SORCERER SET\n\nWorn by the Errant Sorcerer Wilhelm, one of the first Tarnished to visit Roundtable Hold.\n\nEXILE SET\n\nWorn by soldiers sent to the penal colonies.\n\nFESTIVE SET\n\nWorn by dancers at the festivities in Dominula, village of windmills.\n\nFIA'S SET\n\nWorn by Fia, the Deathbed champion, on her journey after being exiled from her home.\n\nFINGER MAIDEN SET\n\nSet worn by maidens who serve the Two Fingers.\n\nFINGERPRINT SET\n\nAttire singed and blistered by fingers.\n\nFIRE MONK SET\n\nAttire of the Fire Monks, guardians of the flame of ruin.\n\nFIRE PRELATE SET\n\nAttire of the Fire Prelates, commanders of the Fire Monks.\n\nFUR SET\n\nWorn by ancestral follower warriors.\n\nGELMIR KNIGHT SET\n\nSet worn by knights once loyal to Praetor Rykard. Time has yet to dull their luster.\n\nGENERAL RADAHN SET\n\nArmor Set depicting the golden lion. Worn by General Radahn.\n\nGODRICK FOOT SOLDIER SET\n\nWorn by foot soldiers loyal to Godrick.\n\nGODRICK KNIGHT SET\n\nArmor worn by knights loyal to Godrick the Grafted\n\nGODRICK SOLDIER SET\n\nWorn by soldiers loyal to Godrick the Grafted.\n\nGODSKIN APOSTLE SET\n\nSet made by sewing together patches of smooth skin. Worn by the Godskin Apostles.\n\nGODSKIN NOBLE SET\n\nSet made by sewing together patches of smooth skin. Worn by Godskin Nobles.\n\nGOLDMASK'S SET\n\nWorn rags that just barely cover the body.\n\nGUARDIAN SET\n\nWorn by the guardians of the Minor Erdtree\n\nGUILTY SET\n\nAttire of those accused of lesser crimes.\n\nHALIGTREE FOOT SOLDIER SET\n\nWorn by foot soldiers loyal to Malenia.\n\nHALIGTREE KNIGHT SET\n\nWorn by knights sworn to the Haligtree.\n\nHALIGTREE SOLDIER SET\n\nWorn by soldiers sworn to the Haligtree.\n\nHIGH PAGE SET\n\nClothes of a Page selected for special privilege by the noble they serve.\n\nHIGHWAYMAN SET\n\nWorn by former foot soldiers who have turned to banditry.\n\nHOSLOW'S SET\n\nGarish silver Armor Set decorated with red embellishments. Passed down through the Hoslow family\n\nHOUSE MARAIS SET\n\nCustomarily worn by the head of House Marais.\n\nIRON SET\n\nArmor reinforced with small metal scales\n\nJUVENILE SCHOLAR SET\n\nArmor Set by young academy scholars, the juveniles birthed anew by the amber egg of Queen Rennala\n\nKAIDEN SET\n\nArmor worn by Kaiden sellswords.\n\nKNIGHT SET\n\nSet Armor of an unknown knight. It is made of thin iron plate.\n\nLAND OF REEDS SET\n\nWorn by warriors of the Land of Reeds.\n\nLAZULI SORCERER SET\n\nAttire worn by Raya Lucarian scholars\n\nLEATHER SET\n\nLightweight and battle-proven leather armor worn by a savvy soldier.\n\nLEYNDELL FOOT SOLDIER SET\n\nWorn by foot soldiers loyal to Leyndell, Royal Capital.\n\nLEYNDELL KNIGHT SET\n\nArmor Set worn by knights sworn to defend the royal capital of Leyndell. Time has yet to dull their luster.\n\nLEYNDELL SOLDIER SET\n\nArmor Set worn by knights sworn to defend the royal capital of Leyndell.\n\nLIONEL'S SET\n\nArmor Set worn by Lionel the Lionhearted.\n\nLUSAT'S SET\n\nWorn by Sorcerer Lusat.\n\nMALENIA'S SET\n\nArmor made of unalloyed gold. Worn by Malenia, Blade of Miquella.\n\nMALFORMED DRAGON SET\n\nMalformed golden armor Set.\n\nMALIKETH'S SET\n\nBeast's armor Set made of black iron and decorated with gold. Worn by Maliketh the Black Blade.\n\nMARIONETTE SOLDIER SET\n\nWorn by marionette soldiers, crafted to serve the sorcerers.\n\nMAUSOLEUM FOOT SOLDIER SET\n\nWorn by the headless foot soldiers who endlessly guard the Wandering Mausoleum.\n\nMAUSOLEUM KNIGHT SET\n\nArmor worn by the headless knights who endlessly guard the Wandering Mausoleum\n\nMAUSOLEUM SOLDIER SET\n\nArmor worn by headless soldiers who endlessly guard the Wandering Mausoleum\n\nMUSHROOM SET\n\nMushrooms found growing all over the body.\n\nNIGHT MAIDEN SET\n\nWorn by the nightmaidens of the Eternal City.\n\nNIGHT'S CAVALRY SET\n\nWorn by the Night's Cavalry who ride funeral steeds.\n\nNOBLE'S SET\n\nWorn by expatriated royalty.\n\nNOMADIC MERCHANT'S SET\n\nAttire of the nomadic merchants\n\nNOX MONK SET\n\nWorn by the monks of the Eternal City.\n\nNOX SWORDSTRESS SET\n\nWorn by swordstresses of the Eternal City.\n\nOLD ARISTOCRAT SET\n\nAttire favored by the aged.\n\nOMEN SET\n\nWorn by the Dungeater.\n\nOMENKILLER SET\n\nWorn by the Omenkillers.\n\nPAGE SET\n\nWorn by pages who serve the nobility and are mindful to keep them out of harm's way.\n\nPERFUMER SET\n\nUniform of an Erdtree Capital perfumer.\n\nPERFUMER TRAVELER'S SET\n\nAttire of a traveling perfumer of no renown.\n\nPRECEPTOR'S SET\n\nWorn by the magic preceptors who served the Carian royals.\n\nPRISONER SET\n\nWorn by a prisoner convicted of an appalling crime.\n\nPROPHET SET\n\nRobes of exiled prophets who foresaw that their faith would end in flames.\n\nQUEEN OF THE FULL MOON SET\n\nWorn by Rennala, Queen of the Full Moon.\n\nRADAHN FOOT SOLDIER SET\n\nWorn by foot soldiers loyal to Radahn\n\nRADAHN SOLDIER SET\n\nArmor set worn by soldiers who fought by General Radahn's side.\n\nRAGING WOLF SET\n\nArmor worn by Vargram the Bloody Wolf, one of the first Tarnished to visit the Roundtable Hold\n\nRAPTOR'S SET\n\nWorn by the assassins of Ravenmount.\n\nRAYA LUCARIAN FOOT SOLDIER SET\n\nWorn by foot soldiers loyal to Raya Lucaria\n\nRAYA LUCARIAN SOLDIER SET\n\nArmor Set worn by Raya Lucaria Academy soldiers\n\nRAYA LUCARIAN SORCERER SET\n\nRobe worn by Raya Lucaria's magic scholars, those who dedicate\n\nREDMANE KNIGHT SET\n\nArmor set worn by the knights who fought by General Radahn's side.\n\nRONIN'S SET\n\nArmor of the man once known as Yura\n\nROTTEN DUELIST SET\n\nWorn by gladiators who were driven from the colosseum.\n\nROYAL KNIGHT SET\n\nWorn by Loretta, a knight who served Miquella's Haligtree.\n\nROYAL REMAINS SET\n\nArmor graced with gold human bones. Worn by the unspeaking adherent of Sir Gideon the All-Knowing.\n\nRULER'S SET\n\nLuxurious Set worn by lords in a smaller nation\n\nSAGE SET\n\nAttire of the wise sages who were deemed heretical.\n\nSANGUINE NOBLE SET\n\nWorn by the nobles who serve the Lord of Blood.\n\nSCALED SET\n\nArmor Set worn by Old Knight Istvan.\n\nSHAMAN SET\n\nAttire won by ancestral follower shamans.\n\nSNOW WITCH SET\n\nOnce worn by the snowy crone who the young Ranni encountered deep in the woods.\n\nSPELLBLADE SET\n\nWorn by Sorcerer Rogier.\n\nTRAVELER'S SET\n\nWorn by young women who set off into the world to confront their fate.\n\nTRAVELING MAIDEN SET\n\nMaidens traversed the Lands Between for different reasons\n\nTREE SENTINEL SET\n\nArmor of the heavy cavalry Tree Sentinels who serve the Erdtree.\n\nTWINNED SET\n\nArmor Set depicting entwined twins of gold and silver.\n\nVAGABOND KNIGHT SET\n\nArmor of a knight banished form their motherland.\n\nVETERAN'S SET\n\nWorn by Niall, the great veteran general of Sol.\n\nVULGAR MILITIA SET\n\nWorn by lean, mean, and filthy militiamen.\n\nWAR SURGEON SET\n\nWorn by war surgeons who were effectively mercy killers.\n\nWHITE REED SET\n\nWorn by the Inabam head disciples of the great swordsman Okina.\n\nZAMOR SET\n\nArmor worn by knights of Zamor, hailed as heroes in the War against the Giants.",
"title": "Armor | Elden Ring Wiki"
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"url": "https://eldenring.wiki.fextralife.com/armor"
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"content": "Armor in Nightreign works differently from what players might expect in a traditional RPG. The game does not include standard wearable armor pieces. Instead, players must rely on alternative forms of protection. Shields serve as the primary defensive tools, allowing you to block incoming attacks. In addition, consumables like Boiled Crab, as well as Talismans and Spells that reduce damage, play a vital role in survivability. Mastering defense in Nightreign means strategically using these resources rather than equipping conventional armor. For all Cosmetic Outfits of the Nightfarers, please check our Garbs Skins page.\n\nELDEN RING NIGHTREIGN PROTECTION ITEMS\n\nShields Comparison Table Talismans Comparison Table Spells Comparison Table Items Comparison Table\n\nELDEN RING NIGHTREIGN ALL SHIELDS COMPARISON TABLE\n\nQuick Search of All Elden Ring Nightreign Shields\n\nNAME\n\nTYPE\nPhy Mag Fire Ligh Holy Crit.\nGrd. Boost Ailment STR DEX INT FAI ARC Weapon Skills Unique Skill\n\nBlue-White Wooden Shield\n\nSmall\n\n48\n\n100\n\n0\n\n44\n\n0\n\n34\n\n0\n\n21\n\n0\n\n41\n\n100\n\n43\n\nB C -- -- -- No Skill None\n\nBuckler\n\nSmall\n\n49\n\n100\n\n0\n\n41\n\n0\n\n41\n\n0\n\n21\n\n0\n\n41\n\n100\n\n42\n\nB C -- -- -- Buckler Parry None\n\nCoil Shield\n\nSmall\n\n59\n\n100\n\n0\n\n40\n\n0\n\n29\n\n0\n\n37\n\n0\n\n38\n\n100\n\n69\n\n56\n\nB C -- -- -- Viper Bite None\n\nGilded Iron Shield\n\nSmall\n\n59\n\n100\n\n0\n\n39\n\n0\n\n37\n\n0\n\n17\n\n0\n\n51\n\n100\n\n55\n\nB C -- -- -- Parry None\n\nIce Crest Shield\n\nSmall\n\n59\n\n100\n\n0\n\n55\n\n0\n\n39\n\n0\n\n17\n\n0\n\n33\n\n100\n\n56\n\nB C -- -- -- No Skill None\n\nIron Roundshield\n\nSmall\n\n58\n\n100\n\n0\n\n42\n\n0\n\n42\n\n0\n\n18\n\n0\n\n42\n\n100\n\n54\n\nB C -- -- -- No Skill None\n\nMan-Serpent's Shield\n\nSmall\n\n61\n\n100\n\n0\n\n38\n\n0\n\n52\n\n0\n\n19\n\n0\n\n35\n\n100\n\n58\n\nB C -- -- -- No Skill None\n\nPerfumer's Shield\n\nSmall\n\n71\n\n100\n\n0\n\n42\n\n0\n\n42\n\n0\n\n18\n\n0\n\n42\n\n100\n\n68\n\nB C -- -- -- Parry None\n\nPillory Shield\n\nSmall\n\n48\n\n100\n\n0\n\n43\n\n0\n\n22\n\n0\n\n36\n\n0\n\n43\n\n100\n\n41\n\nB C -- -- -- No Skill None\n\nRed Thorn Roundshield\n\nSmall\n\n48\n\n100\n\n0\n\n30\n\n0\n\n40\n\n0\n\n35\n\n0\n\n35\n\n100\n\n39\n\nB C -- -- -- Parry None\n\nRickety Shield\n\nSmall\n\n47\n\n100\n\n0\n\n35\n\n0\n\n29\n\n0\n\n40\n\n0\n\n40\n\n100\n\n37\n\nB C -- -- -- Parry None\n\nRift Shield\n\nSmall\n\n58\n\n100\n\n0\n\n38\n\n0\n\n43\n\n0\n\n20\n\n0\n\n43\n\n100\n\n52\n\nB C -- -- -- No Skill None\n\nRiveted Wooden Shield\n\nSmall\n\n48\n\n100\n\n0\n\n42\n\n0\n\n30\n\n0\n\n23\n\n0\n\n45\n\n100\n\n41\n\nB C -- -- -- Parry None\n\nScripture Wooden Shield\n\nSmall\n\n48\n\n100\n\n0\n\n39\n\n0\n\n21\n\n0\n\n36\n\n0\n\n44\n\n100\n\n40\n\nB C -- -- -- Parry None\n\nShield of the Guilty\n\nSmall\n\n79\n\n100\n\n0\n\n37\n\n0\n\n37\n\n0\n\n32\n\n0\n\n38\n\n100\n\n69\n\n38\n\nB C -- -- -- Shield Bash None\n\nSmoldering Shield\n\nSmall\n\n42\n\n100\n\n0\n\n37\n\n32\n\n56\n\n0\n\n14\n\n0\n\n37\n\n100\n\n70\n\nB C -- D -- Shield Bash None\n\nSpiralhorn Shield\n\nSmall\n\n65\n\n100\n\n0\n\n35\n\n0\n\n39\n\n0\n\n39\n\n0\n\n31\n\n100\n\n71\n\n38\n\nB C -- -- -- Parry None\n\nWylder's Small Shield\n\nSmall\n\n51\n\n100\n\n0\n\n41\n\n0\n\n41\n\n0\n\n21\n\n0\n\n41\n\n100\n\n40\n\nB C -- -- -- Buckler Parry None\n\nAlbinauric Shield\n\nMedium Shield\n\n86\n\n100\n\n0\n\n64\n\n0\n\n41\n\n0\n\n22\n\n0\n\n45\n\n100\n\n75\n\nA D -- -- -- Parry None\n\nBanished Knight's Shield\n\nMedium Shield\n\n89\n\n100\n\n0\n\n46\n\n0\n\n53\n\n0\n\n28\n\n0\n\n45\n\n100\n\n77\n\nA D -- -- -- No Skill None\n\nBeast Crest Heater Shield\n\nMedium Shield\n\n60\n\n100\n\n0\n\n52\n\n0\n\n44\n\n0\n\n33\n\n0\n\n43\n\n100\n\n53\n\nA D -- -- -- Parry None\n\nBeastman's Jar-Shield\n\nMedium Shield\n\n72\n\n100\n\n0\n\n26\n\n0\n\n47\n\n0\n\n52\n\n0\n\n47\n\n100\n\n75\n\nD D -- -- -- No Skill None\n\nBlack Leather Shield\n\nMedium Shield\n\n71\n\n100\n\n0\n\n46\n\n0\n\n31\n\n0\n\n47\n\n0\n\n48\n\n100\n\n62\n\nA D -- -- -- No Skill None\n\nBlue Crest Heater Shield\n\nMedium Shield\n\n60\n\n100\n\n0\n\n44\n\n0\n\n43\n\n0\n\n33\n\n0\n\n52\n\n100\n\n51\n\nA D -- -- -- Parry None\n\nBlue-Gold Kite Shield\n\nMedium Shield\n\n73\n\n100\n\n0\n\n45\n\n0\n\n51\n\n0\n\n33\n\n0\n\n43\n\n100\n\n62\n\nA D -- -- -- Parry None\n\nBrass Shield\n\nMedium Shield\n\n88\n\n100\n\n0\n\n46\n\n0\n\n49\n\n0\n\n32\n\n0\n\n45\n\n100\n\n75\n\nA D -- -- -- No Skill None\n\nCandletree Wooden Shield\n\nMedium Shield\n\n59\n\n100\n\n0\n\n43\n\n0\n\n33\n\n0\n\n52\n\n0\n\n44\n\n100\n\n50\n\nA D -- -- -- Parry None\n\nCarian Knight's Shield\n\nMedium Shield\n\n73\n\n100\n\n17\n\n71\n\n0\n\n28\n\n0\n\n19\n\n0\n\n54\n\n100\n\n74\n\nB D D -- -- No Skill None\n\nEclipse Crest Heater Shield\n\nMedium Shield\n\n60\n\n100\n\n0\n\n45\n\n0\n\n45\n\n0\n\n37\n\n0\n\n45\n\n100\n\n52\n\nA D -- -- -- No Skill None\n\nFlame Crest Wooden Shield\n\nMedium Shield\n\n59\n\n100\n\n0\n\n44\n\n0\n\n33\n\n0\n\n43\n\n0\n\n52\n\n100\n\n49\n\nA D -- -- -- Parry None\n\nGreat Turtle Shell\n\nMedium Shield\n\n88\n\n100\n\n0\n\n44\n\n0\n\n39\n\n0\n\n43\n\n0\n\n46\n\n100\n\n74\n\nA D -- -- -- Barricade Shield None\n\nHawk Crest Wooden Shield\n\nMedium Shield\n\n59\n\n100\n\n0\n\n46\n\n0\n\n34\n\n0\n\n46\n\n0\n\n46\n\n100\n\n49\n\nA D -- -- -- Parry None\n\nHeater Shield\n\nMedium Shield\n\n60\n\n100\n\n0\n\n47\n\n0\n\n47\n\n0\n\n31\n\n0\n\n47\n\n100\n\n51\n\nA D -- -- -- Parry None\n\nHorse Crest Wooden Shield\n\nMedium Shield\n\n59\n\n100\n\n0\n\n52\n\n0\n\n33\n\n0\n\n44\n\n0\n\n43\n\n100\n\n49\n\nA D -- -- -- No Skill None\n\nInverted Hawk Heater Shield\n\nMedium Shield\n\n60\n\n100\n\n0\n\n47\n\n0\n\n47\n\n0\n\n31\n\n0\n\n47\n\n100\n\n50\n\nA D -- -- -- Parry None\n\nKite Shield\n\nMedium Shield\n\n71\n\n100\n\n0\n\n46\n\n0\n\n46\n\n0\n\n34\n\n0\n\n46\n\n100\n\n64\n\nA D -- -- -- No Skill None\n\nLarge Leather Shield\n\nMedium Shield\n\n71\n\n100\n\n0\n\n49\n\n0\n\n35\n\n0\n\n45\n\n0\n\n39\n\n100\n\n61\n\nA D -- -- -- Parry None\n\nMarred Leather Shield\n\nMedium Shield\n\n52\n\n100\n\n0\n\n48\n\n0\n\n36\n\n0\n\n44\n\n0\n\n44\n\n100\n\n47\n\n30\n\nA D -- -- -- No Skill None\n\nMarred Wooden Shield\n\nMedium Shield\n\n52\n\n100\n\n0\n\n51\n\n0\n\n26\n\n0\n\n48\n\n0\n\n47\n\n100\n\n49\n\n30\n\nA D -- -- -- No Skill None\n\nRed Crest Heater Shield\n\nMedium Shield\n\n60\n\n100\n\n0\n\n43\n\n0\n\n52\n\n0\n\n33\n\n0\n\n44\n\n100\n\n51\n\nA D -- -- -- Parry None\n\nRound Shield\n\nMedium Shield\n\n57\n\n100\n\n0\n\n47\n\n0\n\n34\n\n0\n\n40\n\n0\n\n47\n\n100\n\n48\n\nA D -- -- -- Parry None\n\nScorpion Kite Shield\n\nMedium Shield\n\n72\n\n100\n\n0\n\n44\n\n0\n\n45\n\n0\n\n33\n\n0\n\n50\n\n100\n\n63\n\nA D -- -- -- Parry None\n\nSilver Mirrorshield\n\nMedium Shield\n\n63\n\n100\n\n24\n\n92\n\n0\n\n32\n\n0\n\n20\n\n0\n\n28\n\n100\n\n76\n\nB D D -- -- No Skill None\n\nSun Realm Shield\n\nMedium Shield\n\n71\n\n100\n\n0\n\n45\n\n0\n\n28\n\n0\n\n41\n\n0\n\n58\n\n100\n\n60\n\nA D -- -- -- Parry None\n\nTwinbird Kite Shield\n\nMedium Shield\n\n73\n\n100\n\n0\n\n52\n\n0\n\n53\n\n0\n\n30\n\n0\n\n37\n\n100\n\n65\n\nA D -- -- -- No Skill None\n\nAnt's Skull Plate\n\nGreatShield\n\n113\n\n100\n\n0\n\n64\n\n0\n\n48\n\n0\n\n64\n\n0\n\n64\n\n100\n\n78\n\n84\n\nA D -- -- -- Shield Bash None\n\nBriar Greatshield\n\nGreatShield\n\n93\n\n100\n\n0\n\n62\n\n0\n\n54\n\n0\n\n62\n\n0\n\n62\n\n100\n\n68\n\n51\n\nA D -- -- -- Shield Bash None\n\nCrossed-Tree Towershield\n\nGreatShield\n\n80\n\n100\n\n0\n\n56\n\n0\n\n66\n\n0\n\n52\n\n0\n\n66\n\n100\n\n62\n\nA D -- -- -- Shield Bash None\n\nCrucible Hornshield\n\nGreatShield\n\n120\n\n100\n\n0\n\n58\n\n0\n\n57\n\n0\n\n52\n\n0\n\n73\n\n100\n\n81\n\nA D -- -- -- Shield Bash None\n\nCuckoo Greatshield\n\nGreatShield\n\n101\n\n100\n\n0\n\n71\n\n0\n\n56\n\n0\n\n52\n\n0\n\n61\n\n100\n\n70\n\nA D -- -- -- No Skill None\n\nDistinguished Greatshield\n\nGreatShield\n\n99\n\n100\n\n0\n\n64\n\n0\n\n62\n\n0\n\n54\n\n0\n\n60\n\n100\n\n70\n\nA D -- -- -- No Skill None\n\nDragon Towershield\n\nGreatShield\n\n80\n\n100\n\n0\n\n59\n\n0\n\n66\n\n0\n\n53\n\n0\n\n62\n\n100\n\n63\n\nC C -- -- -- Shield Bash None\n\nDragonclaw Shield\n\nGreatShield\n\n101\n\n100\n\n0\n\n55\n\n0\n\n55\n\n23\n\n80\n\n0\n\n50\n\n100\n\n80\n\nA D -- -- -- Shield Bash None\n\nEclipse Crest Greatshield\n\nGreatShield\n\n101\n\n100\n\n0\n\n73\n\n0\n\n57\n\n0\n\n51\n\n0\n\n59\n\n100\n\n71\n\nA D -- -- -- No Skill None\n\nErdtree Greatshield\n\nGreatShield\n\n102\n\n100\n\n0\n\n67\n\n0\n\n50\n\n0\n\n46\n\n24\n\n77\n\n100\n\n81\n\nA D -- D -- Golden Retaliation None\n\nFingerprint Stone Shield\n\nGreatShield\n\n120\n\n100\n\n0\n\n59\n\n0\n\n62\n\n0\n\n61\n\n0\n\n58\n\n100\n\n82\n\n56\n\nA D -- -- -- Shield Bash None\n\nGilded Greatshield\n\nGreatShield\n\n101\n\n100\n\n0\n\n59\n\n0\n\n65\n\n0\n\n52\n\n0\n\n64\n\n100\n\n72\n\nA D -- -- -- No Skill None\n\nGolden Beast Crest Shield\n\nGreatShield\n\n103\n\n100\n\n0\n\n62\n\n0\n\n62\n\n0\n\n54\n\n0\n\n62\n\n100\n\n69\n\nA D -- -- -- No Skill None\n\nGolden Greatshield\n\nGreatShield\n\n101\n\n100\n\n0\n\n57\n\n0\n\n60\n\n0\n\n57\n\n0\n\n66\n\n100\n\n73\n\nA D -- -- -- No Skill None\n\nGuardian's Greatshield\n\nGreatShield\n\n76\n\n100\n\n0\n\n59\n\n0\n\n66\n\n0\n\n53\n\n0\n\n62\n\n100\n\n60\n\nA D -- -- -- No Skill None\n\nHaligtree Crest Greatshield\n\nGreatShield\n\n101\n\n100\n\n0\n\n56\n\n0\n\n61\n\n0\n\n50\n\n0\n\n73\n\n100\n\n70\n\nA D -- -- -- No Skill None\n\nIcon Shield\n\nGreatShield\n\n101\n\n100\n\n0\n\n61\n\n0\n\n56\n\n0\n\n63\n\n0\n\n60\n\n100\n\n71\n\nA D -- -- -- No Skill None\n\nInverted Hawk Towershield\n\nGreatShield\n\n80\n\n100\n\n0\n\n65\n\n0\n\n56\n\n0\n\n54\n\n0\n\n65\n\n100\n\n60\n\nA D -- -- -- Shield Bash None\n\nJellyfish Shield\n\nGreatShield\n\n123\n\n100\n\n0\n\n65\n\n0\n\n65\n\n0\n\n50\n\n0\n\n60\n\n100\n\n78\n\nA D -- -- -- Contagious Fury None\n\nLordsworn's Shield\n\nGreatShield\n\n80\n\n100\n\n0\n\n62\n\n0\n\n52\n\n0\n\n63\n\n0\n\n63\n\n100\n\n59\n\nA D -- -- -- Shield Bash None\n\nManor Towershield\n\nGreatShield\n\n80\n\n100\n\n0\n\n66\n\n0\n\n66\n\n0\n\n52\n\n0\n\n56\n\n100\n\n61\n\nA D -- -- -- Shield Bash None\n\nOne-Eyed Shield\n\nGreatShield\n\n125\n\n100\n\n0\n\n55\n\n0\n\n67\n\n0\n\n57\n\n0\n\n61\n\n100\n\n80\n\nA D -- -- -- Flame Spit None\n\nRedmane Greatshield\n\nGreatShield\n\n101\n\n100\n\n0\n\n57\n\n0\n\n73\n\n0\n\n56\n\n0\n\n54\n\n100\n\n69\n\nA D -- -- -- No Skill None\n\nSpiked Palisade Shield\n\nGreatShield\n\n93\n\n100\n\n0\n\n61\n\n0\n\n54\n\n0\n\n65\n\n0\n\n60\n\n100\n\n67\n\n51\n\nA D -- -- -- Shield Bash None\n\nVisage Shield\n\nGreatShield\n\n120\n\n100\n\n0\n\n55\n\n0\n\n72\n\n0\n\n58\n\n0\n\n55\n\n100\n\n79\n\nA D -- -- -- Tongues of Fire None\n\nWooden Greatshield\n\nGreatShield\n\n80\n\n100\n\n0\n\n63\n\n0\n\n52\n\n0\n\n65\n\n0\n\n60\n\n100\n\n57\n\nA D -- -- -- No Skill None",
"title": "Armor | Nightreign Wiki Elden Ring"
},
"meta": {
"project": "EldenRingNightreign",
"url": "https://eldenringnightreign.wiki.fextralife.com/Armor"
}
}
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"data": {
"content": "Sekiro Armor in Sekiro: Shadows Die Twice refers to protective gear and equipment used by the player to mitigate damage in Sekiro: Shadows Die Twice. Unlike previous Souls games by FromSoftware, Sekiro: Shadows Die Twice does not include the option to upgrade armor or clothing equipment, and there aren't any skins or opportunities to change your character's appearance.\n\nSekiro: Shadows Die Twice Armor\nArmor Overview in Sekiro\nProtection of the player character is instead balanced by the Posture mechanic. Posture and Vitality are upgraded with Prayer Beads up to a maximum of 10 total Upgrades requires all 40 beads found in the game .\nPlease see Vitality for details on player health and Gourd Seed for details on gourd upgrades.\nCertain Quick Items increase the player's defenses to damage:\nPacifying Agent: Reduced Terror Buildup\nGokan's Sugar: Mitigates posture damage\nMottled Purple Gourd: Reduces Terror Buildup\nWithered Red Gourd: Reduces Burn Buildup\nGreen Mossy Gourd: Reduces Poison Buildup\nCosmetic Armor Outfits in Sekiro\n\nGamescom 2018 - Interview with Yasuhiro Kitao\n\nIt was also revealed that there will be no Armor, Clothing or Skins of any kind and how the player looks in the gameplay footage is pretty much how he will look the entire game, with the exception of the tools you gain in your left hand. So if you were hoping for Fashion Sekiro, then you may be a bit disappointed in this regard.\n\nChanging Outfits in Sekiro\n\nOutfits are added to the Free Update, Patch 1.05. In order to change Sekiro's outfit, interact with a Sculptor's Idol, and select Change Form . Here, you'll see the outfits that you've unlocked and you'll also be able to choose which outfit you'd like to change into.\n\nOutfit Cosmetics in Sekiro\nOriginal Memory: Wolf\n\nA memory of Wolf's original form.\n\nAnother's Memory: Ashina\n\nThe memory of a shinobi that once served Ashina.\n\nObtained as a reward for finishing the game once\n\nAnother's Memory: Shura\n\nA memory of Shura told via Ashina folksong.\n\nComplete the Gauntlet of Strength: Shura to obtain this outfit as a reward.\n\nAnother's Memory: Tengu\n\nThe memory of the Tengu of Ashina.\n\nComplete the Gauntlet of Strength: Severance to obtain this outfit as a reward.",
"title": "Armor | Sekiro Shadows Die Twice Wiki"
},
"meta": {
"project": "SekiroShadowsDieTwice",
"url": "https://sekiroshadowsdietwice.wiki.fextralife.com/Armor"
}
}
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{
"data": {
"content": "Full Equip\nHead\nChest\nHands\nLegs\n\nFull Attire Sets\n\nClick here to see The Old Hunters Sets\n\nAshen Hunter Set\n\nBlack Church Set\n\nCainhurst Set\n\nCharred Hunter Set\n\nChoir Set\n\nCrowfeather Set\n\nExecutioner Set\n\nForeign Set\n\nGascoigne's Set\n\nGraveguard Set\n\nHunter Set a\n\nHunter Set b\n\nKnight's Set\n\nStudent Set a\n\nStudent Set b\n\nTomb Prospector Set\n\nWhite Church Set\n\nYharnam Hunter Set\n\nYahar'gul Set Hood\n\nYahar'gul Set Helmet\n\nBone Ash Set\n\nGehrman's Hunter Set\n\nDoll Set\n\nMadman Set\n\nHenryk's Hunter Set\n\nArianna's Shoes\n\nCrown of Illusions\n\nMensis Cage\n\nNoble Dress\n\nShabby Set\n\nThe Old Hunters Sets\n\nButcher Set\n\nBrador's Set\n\nConstable Set\n\nDecorative Old Hunter Set\n\nEnlarged Head\n\nHarrowed Set\n\nMaria Hunter Set\n\nOld Hunter Set\n\nYamamura Set",
"title": "Armor Gallery | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Armor+Gallery"
}
}
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{
"data": {
"content": "Ashen Hunter Garb is a Chest Armor Attire in Bloodborne. It is part of Ashen Hunter Set.\n\nAshen Hunter Garb Description\n\nAttire of the retired hunter Djura.\nPainted with ash in a ceremony to ward off blood.\nDjura is known through his contact with the Powder Kegs, the heretics of the workshop. He is said to have been both uncommonly kind and dreadfully foolish.\nDjura felt defeated by the state of Old Yharnam, and renounced his hunter's vows.\n\nAshen Hunter Garb Information\n??\n??\n\nLocation\nDjura's dead body once killed. If body is unreachable, reload Old Yharnam, and climb back up to his gatling gun.\n\nPlayer Notes\nThe garb piece has the highest Beasthood, surpassing Bardor's Set.\n\nTrivia\n\nOther notes go here or in the comments.\n\nChest Armor Attire\n\nBeast Hide Garb Black Church Garb Bone Ash Armor Butcher Garb Cainhurst Armor Charred Hunter Garb Choir Garb Constable's Garb Crowfeather Garb Decorative Old Hunter Garb Doll Clothes Executioner Gab Executioner Garb Foreign Garb Gascoigne's Garb Gehrman's Hunter Garb Graveguard Robe Harrowed Garb Henryk's Hunter Garb Hunter Garb Khaki Haori Knight's Garb Madman Garb Maria Hunter Garb Noble Dress Old Hunter Garb Student Uniform Student Uniform Variant Sweaty Clothes Tomb Prospector Garb White Church Garb Yahar'gul Black Garb Yharnam Hunter Garb",
"title": "Ashen Hunter Garb | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ashen+Hunter+Garb"
}
}
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{
"data": {
"content": "Ashen Hunter Gloves is a Hand Armor Attire in Bloodborne. It is part of Set.\n\nAshen Hunter Gloves Description\n\nAttire of the retired hunter Djura. Painted with ash in a ceremony to ward off blood.\nDjura is known through his contact with the Powder Kegs, the heretics of the workshop.\nHe is said to have been both uncommonly kind and dreadfully foolish.\nDjura felt defeated by the state of Old Yharnam, and renounced his hunter's vows.\n\nAshen Hunter Gloves Information\n??\n??\n\nLocation\nSold by Insight Messanger Bath after killing Old Hunter Djura in Old Yharnam\n\nPlayer Notes\nPlayer notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nHand Armor Attire\n\nBloodied Arm Bands Bone Ash Gauntlets Butcher Gloves Cainhurst Gauntlets Charred Hunter Gloves Choir Gloves Crowfeather Manchettes Doll Gloves Executioner Gauntlets Gascoigne's Gloves Graveguard Manchettes Harrowed Gloves Henryk's Hunter Gloves Hunter Gloves Knight's Gloves Madman Manchettes Maria Hunter Gloves Old Hunter Arm Bands Old Hunter Gloves Sullied Bandage Surgical Long Gloves Tomb Prospector Gloves Yahar'gul Black Gloves Yharnam Hunter Gloves",
"title": "Ashen Hunter Gloves | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ashen+Hunter+Gloves"
}
}
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{
"data": {
"content": "Ashen Set is an Attire or Armor in Bloodborne.\n\nAshen Hunter Set Information\n\nOne of the standard articles of hunter attire fashioned at the workshop.\nA fine piece of hunter attire that provides stable defense to anyone facing Yharnam's beastly threat.\n\nAshen Set Location\nCan be bought from the Insight Messenger shop for 6 total Insight after killing Djura. This is true whether or not you befriend him at first.\n\nNotes\nHas the 2nd highest Beasthood among all attires, with the Brador set beating it by 28 points.\nThe garb piece on the other hand has the highest Beasthood, surpassing Beast Hide Garb.\nHas the highest Frenzy resist among all attires, minus the headpiece, which is surpassed by Beak Mask from the Crowfeather Set.\nDecent physical and blood defense; low arcane and fire defense overall.\n\nAshen Hunter Set Pieces\n\nGrey Wolf Cap 50 40 40 50 20 50 30 9 12 19 37\nAshen Hunter Garb 100 110 80 110 70 50 70 25 45 60 70\nAshen Hunter Gloves 40 60 50 40 50 40 50 13 24 28 32\nAshen Hunter Trousers 60 50 50 60 50 50 60 15 26 30 37\nTotals 250 260 220 260 190 190 210 62 107 137 176\n\nAttires\n\nArianna's Shoes Attire Stats Beak Mask Beast Hide Garb Black Church Set Black Hooded Iron Helm Blindfold Cap Bloodied Arm Bands Bloodied Trousers Bone Ash Gauntlets Bone Ash Leggings Brador's Set Bradors Testimony Butcher Garb Butcher Gloves Butcher Mask Butcher Set Butcher Trousers Cainhurst Armor Cainhurst Gauntlets Cainhurst Leggings Charred Hunter Boots Charred Hunter Set Choir Garb Choir Gloves Choir Trousers Constable's Garb Constable Set Constable Trousers Crowfeather Garb Crowfeather Manchettes Crowfeather Trousers Crown of Illusions Decorative Old Hunter Garb Decorative Old Hunter Set Decorative Old Hunter Trousers Doll Hat Enlarged Head Executioner Gab Executioner Gauntlets Executioner Trousers Foreign Garb Foreign Set Foreign Trousers Gascoigne's Trousers Gehrman's Hunter Cap Gehrman's Hunter Garb Gold Ardeo Graveguard Kilt Graveguard Manchettes Graveguard Mask Graveguard Robe Grey Wolf Cap Harrowed Garb Harrowed Gloves Harrowed Hood Harrowed Set Harrowed Trousers Henryk's Hunter Cap Henryk's Hunter Gloves Henryk's Hunter Trousers Hunter Garb Iron Yahar'gul Helm Khaki Haori Knight's Garb Knight's Gloves Knight's Trousers-Dress Knight's Wig Maria Hunter Cap Maria Hunter Garb Maria Hunter Gloves Maria Hunter Set Maria Hunter Trousers Mensis Cage Noble Dress Old Hunter Arm Bands Old Hunter Cap Old Hunter Garb Old Hunter Set Old Hunter Top Hat Old Hunter Trousers Shabby Set Student Trousers Student Uniform Student Uniform Variant Sullied Bandage Sweaty Clothes Tomb Prospector Garb Tomb Prospector Gloves Tomb Prospector Hood Tomb Prospector Set Tomb Prospector Trousers Top Hat White Church Garb White Church Hat White Church Set White Church Trousers-Dress Wine Hakama Yahar'gul Black Garb Yahar'gul Black Gloves Yahar'gul Set Yamamura Hunter Hat Yharnam Hunter Garb Yharnam Hunter Gloves Yharnam Hunter Trousers",
"title": "Ashen Hunter Set | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ashen+Hunter+Set"
}
}
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{
"data": {
"content": "Ashen Hunter Trousers is a Leg Armor Attire in Bloodborne. It is part of Ashen Hunter Set.\n\nAshen Hunter Armor Information\n\nAttire of the retired hunter Djura.\nPainted with ash in a ceremony to ward off blood\n\nDjura is know through his contact with the Powder Kegs, the heretics of the workshop. He is said to have been both uncommonly kind and dreadfully foolish.\n\nDjura felt defeated by the state of Old Yharnam, and renounced his hunter's vows.\n\nLocation\nDjura in Old Yharnam\n\nPlayer Notes\nHas the highest Frenzy Resist and Beasthood of all Leggings.\n\nMedia\n\nTrivia\n\nOther notes go here or in the comments.\n\nLeg Armor Attire\n\nArianna's Shoes Black Church Trousers-Dress Bloodied Trousers Bone Ash Leggings Butcher Trousers Cainhurst Leggings Charred Hunter Boots Charred Hunter Trousers Choir Trousers Constable Trousers Crowfeather Trousers Decorative Old Hunter Trousers Doll Skirt Executioner Trousers Foreign Trousers Gascoigne's Trousers Gehrman's Hunter Trousers Graveguard Kilt Harrowed Trousers Henryk's Hunter Trousers Hunter Trousers Knight's Trousers-Dress Madman Leggings Maria Hunter Trousers Old Hunter Trousers Student Trousers Tomb Prospector Trousers White Church Trousers-Dress Wine Hakama Yahar'gul Black Trousers Yharnam Hunter Trousers",
"title": "Ashen Hunter Trousers | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Ashen+Hunter+Trousers"
}
}
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{
"data": {
"content": "Astral Clocktower is a location in Bloodborne. Its located at the top levels of the Research Hall.\n\nAstral Clocktower Information\n\nThis lantern unlocks when you kill Lady Maria of the Astral Clocktower.\n\nBosses\nLady Maria of the Astral Clocktower\n\nItems\nCelestial Dial\n\nWalkthrough\n\nAfter unlocking the door using the Astral Clocktower Key, walk towards the center of the room to trigger a cinematic. What follows is a fight with the lady herself. For a fight walkthrough, click here.\n\nDefeating Maria will grant you a buttload of Blood Echoes, a lamp in this boss room, and the Celestial Dial on the floor. Approach the giant window at the end of the room and a message reading Hold up Celestial Dial will prompt. Doing so will create an circular opening in the window ahead. Proceed through to enter the next area: Fishing Hamlet.\n\nMap\n\nWork in progress!\n\nLocations\n\n1st Floor Sickroom Church of the Good Chalice Forbidden Grave Grand Cathedral Great Bridge Tomb of Oedon",
"title": "Astral Clocktower | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Astral+Clocktower"
}
}
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{
"data": {
"content": "Astral Clocktower Key is a Key Item in Bloodborne. The Astral Clocktower Key opens the gate to the Astral Clocktower. The key was added with The Old Hunters DLC.\n\nKey to the Astral Clocktower at the top of the Grand Cathedral.\n\nThe caretaker of the tower's numerous patients, known to them only as Lady Maria, made her home behind the giant star-interpreting clock.\n\nAstral Clocktower Key Usage\nOpening the Gate to the Astral Clock Tower\n\nHow to obtain Astral Clocktower Key\nThe Astral Clocktower Key will be obtained as a drop after defeating the Living Failures boss\n\nAstral Clocktower Key Notes\nN A\n\nAstral Clocktower Key Trivia\nThe Astral Clocktower Key's handle looks like the Astral Clocktower's clock\n\nKey Items\n\nBalcony Key Blood Gem Workshop Tool Brain Fluid Cainhurst Summons Celestial Dial Eye of a Blood-drunk Hunter Eye Pendant Firing Hammer Badge Hunter Chief Emblem Iron Door Key Key Items Laurence's Skull Lecture Theatre Key Lunarium Key Oedon Tomb Key Old Hunter Bell Orphanage Key Queenly Flesh Ring of Betrothal Rune Workshop Tool Small hair ornament Tonsil Stone Underground Cell Inner Chamber Key Underground Cell Key Unopened Summons Upper Cathedral Key Workshop Haze Extractor Yharnam Stone",
"title": "Astral Clocktower Key | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Astral+Clocktower+Key"
}
}
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{
"data": {
"content": "This page is for viewing the stats of Bloodborne's attire sets. Stats are available here for sets as well as individual pieces.\n\nComplete Sets\n\nFull attire sets with head, chest, hand, and leg pieces.\n\nSet DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nAshen Hunter Set no 250 260 220 260 190 190 210 62 107 137 176 1872\nBone Ash Set no 290 180 240 140 140 350 340 80 70 101 61 1991\nBlack Church Set no 220 220 260 300 280 260 270 146 141 20 98 2215\nBrador's Set yes 240 270 190 220 170 130 170 77 70 56 204 1797\nButcher Set yes 270 170 270 180 230 190 280 132 143 80 70 2015\nCainhurst Set no 300 180 260 320 140 200 110 88 97 62 53 1810\nChoir Set no 200 210 210 220 370 280 290 111 93 37 93 2114\nConstable Set yes 270 240 220 230 220 250 250 98 80 62 141 2061\nCrowfeather Set no 240 280 220 320 190 220 200 69 88 138 46 2011\nDoll Set no 110 110 110 150 150 190 150 102 65 93 85 1315\nExecutioner Set no 230 290 260 250 270 240 270 121 110 46 111 2198\nForeign Set no 150 180 130 150 150 180 180 65 46 65 37 1333\nGascoigne's Set no 220 270 250 220 280 280 240 128 103 56 110 2157\nGraveguard Set no 210 220 250 220 270 230 280 122 119 135 98 2154\nHarrowed Set yes 290 210 230 250 280 250 270 149 141 20 114 2204\nHenryk's Hunter Set no 250 250 230 210 190 250 360 51 101 108 146 2146\nHunter Set w Hunter Hat cape no 270 270 220 270 150 280 200 41 80 119 112 2012\nHunter Set w Top Hat, no cape no 250 280 220 240 150 260 210 50 82 123 118 1983\nKnight's Set no 210 210 230 340 170 180 230 62 103 97 88 1920\nMadman Set no 210 190 230 210 310 260 280 139 125 8 70 2032\nMaria Hunter Set yes 220 210 230 370 200 200 230 47 125 72 37 1941\nOld Hunter Set w Old Hunter Cap yes 270 200 230 270 200 320 150 51 45 105 129 1970\nOld Hunter Set w Old Hunter Top Hat yes 250 230 230 250 200 280 170 48 45 109 123 1935\nTomb Prospector Set no 220 210 270 250 310 270 270 133 129 31 110 2203\nWhite Church Set no 200 200 250 330 290 270 280 152 135 25 91 2223\nYharnam Hunter Set no 250 230 250 220 230 270 250 116 98 101 116 2131\nYahar'gul Set w hood no 280 250 220 210 160 150 160 108 90 99 86 1813\nYahar'gul Set w non-hood no 280 250 220 210 160 150 150 100 85 96 90 1791\nYamamura Set yes 210 170 200 240 230 370 190 82 81 75 57 1905\n\nThe headpiece s for the Constable Set can be obtained in the main game's story mode. The rest of the pieces, however, are only found within The Old Hunters DLC.\n\nPartial Sets\n\nAttire sets that only have 2 or 3 associated pieces, as opposed to a full set of 4 pieces.\n\nSet Lacks DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nCharred Hunter Set head no 230 200 160 210 120 290 140 61 78 96 121 1706\nDecorative Old Hunter Set head, hands yes\nGerhman's Hunter Set hands no 190 170 170 210 130 170 150 63 70 98 88 1509\nShabby Set hands, legs no 80 70 70 50 60 160 90 35 46 51 35 697\nStudent Set w cape head, hands no 120 120 120 160 210 110 120 66 49 54 54 1183\nStudent Set w o cape head, hands no 120 110 110 150 210 110 120 66 49 54 64 1163\n\nStandalone Attire\n\nAttire that is not associated with any particular set according to the Attire page .\n\nPiece Attire Type DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nArianna's Shoes legs no 40 50 40 50 40 40 50 14 18 16 22 380\nCrown of Illusions head no 40 30 20 70 50 30 20 7 7 4 4 282\nEnlarged Head head yes\nMensis Cage head no 60 20 10 30 40 20 10 8 13 2 5 218\nNoble Dress chest no 50 60 40 130 60 40 70 23 31 27 38 569\n\nHead Attire\nPiece DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nBeak Mask no 50 40 40 60 30 40 30 8 10 40 2 350\nBlack Church Hat no 40 40 40 50 60 50 50 20 19 2 13 384\nBlack Hood no 20 30 20 30 20 30 30 8 6 8 4 206\nBlack Hooded Iron Helm no 60 40 10 20 20 30 20 13 12 12 8 245\nBlindfold Cap no 30 40 40 40 70 50 50 15 13 4 13 365\nBone Ash Mask no 60 30 40 20 20 60 60 11 9 14 8 332\nBrador's Testimony yes 50 60 50 50 20 20 30 18 10 6 56 370\nButcher Mask yes 50 30 50 30 40 30 50 20 19 11 9 339\nCainhurst Helmet no 60 40 40 60 20 40 10 12 13 8 7 310\nCrown of Illusions no 40 30 20 70 50 30 20 7 7 4 4 282\nDoll Hat no 10 10 10 20 20 30 20 14 10 13 10 167\nEnlarged Head yes 20 60 0 20 50 20 20 6 6 1 0 203\nGascoigne's Cap no 40 40 30 40 50 50 50 17 13 7 15 352\nGehrman's Hunter Cap no 40 40 40 50 30 40 30 11 12 17 15 325\nGold Ardeo no 50 40 60 40 40 40 70 12 15 13 16 396\nGraveguard Mask no 40 40 50 40 50 40 50 16 16 32 13 387\nGrey Wolf Cap no 50 40 40 50 20 50 30 9 12 19 37 357\nHarrowed Hood yes 60 40 50 40 60 50 50 20 19 2 18 409\nHenryk's Hunter Cap no 50 50 40 40 20 30 60 7 14 15 20 346\nHunter Hat no 50 50 40 50 20 50 30 5 11 14 16 336\nIron Yahar'gul Helm no 60 40 10 20 20 30 10 5 7 9 12 223\nKnight's Wig no 30 40 40 60 40 30 50 8 14 13 12 337\nMadman Hood no 40 30 40 40 60 50 50 18 17 1 9 355\nMaria Hunter Cap yes 40 40 40 70 30 40 50 6 17 10 4 347\nMaster's Iron Helm no 60 20 50 50 20 30 0 6 10 13 23 282\nMensis Cage no 60 20 10 30 40 20 10 8 13 2 5 218\nOld Hunter Cap yes 50 30 40 50 30 60 20 11 5 13 19 328\nOld Hunter Top Hat yes 30 60 40 30 30 20 40 8 5 17 13 293\nOne-Eyed Iron Helm no 60 20 50 50 20 30 0 6 10 13 23 282\nRumpled Yharnam Hat no 20 20 20 10 20 60 30 8 11 13 8 220\nTomb Prospector Hood no 40 40 50 50 60 50 50 18 16 4 15 392\nTop Hat no 30 70 40 20 20 30 40 14 13 10 8 295\nWhite Church Hat no 30 40 40 60 60 60 60 21 18 3 12 404\nYamamura Hunter Hat yes 50 30 40 50 30 60 20 5 11 19 13 328\nYharnam Hunter Cap no 50 40 40 40 50 50 50 16 13 14 16 379\n\nChest Attire\nPiece DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nAshen Hunter Garb no 100 110 80 110 70 50 70 25 45 60 70 790\nBeast Hide Garb yes\nBlack Church Garb no 90 90 110 110 110 100 110 60 58 9 40 887\nBone Ash Armor no 110 80 100 40 40 140 140 33 29 41 25\nButcher Garb yes\nCainhurst Armor no 120 70 110 120 40 80 30 36 40 26 22\nCharred Hunter Garb no 110 100 70 100 40 140 60 29 37 45 58\nChoir Garb no 80 80 80 80 150 110 110 46 38 16 38\nConstable Garb yes\nCrowfeather Garb no 100 110 80 120 70 80 70 29 37 46 21\nDecorative Old Hunter Garb yes\nDoll Clothes no 30 30 30 40 40 50 40 42 31 38 31\nExecutioner Garb no 90 120 110 100 110 90 100 53 45 17 45\nForeign Garb no\nGascoigne's Garb no\nGehrman's Hunter Garb no\nGraveguard Robe no\nHarrowed Garb yes\nHenryk's Hunter Garb no\nHunter Garb w cape no\nHunter Garb w o cape no\nKhaki Haori yes\nKnight's Garb no\nMadman Garb no\nMaria Hunter Garb yes\nNoble Dress no\nOld Hunter Garb yes\nStudent Uniform w cape no\nStudent Uniform w o cape no\nSweaty Clothes no\nTomb Prospector Garb no\nWhite Church Garb no\nYahar'gul Black Garb no\nYharnam Hunter Garb no\n\nHands Attire\nPiece DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nAshen Hunter Gloves no\nBloodied Arm Bands yes\nBone Ash Gauntlets no\nButcher Gloves yes\nCainhurst Gauntlets no\nCharred Hunter Gloves no\nChoir Gloves no\nCrowfeather Manchettes no\nDoll Gloves no\nExecutioner Gauntlets no\nGascoigne's Gloves no\nGraveguard Manchettes no\nHarrowed Gloves yes\nHenryk's Hunter Gloves no\nHunter Gloves no\nKnight's Gloves no\nMadman Manchettes no\nMaria Hunter Gloves yes\nOld Hunter Arm Bands yes\nOld Hunter Gloves yes\nSullied Bandage no\nSurgical Long Gloves no\nTomb Prospector Gloves no\nYahar'gul Black Gloves no\nYharnam Hunter Gloves no\n\nLegs Attire\nPiece DLC? Physical Blunt Thrust Blood Arcane Fire Bolt Slow Psn. Rapid Psn. Frenzy Beasthood Total\nArianna's Shoes no\nAshen Hunter Trousers no\nBlack Church Trousers Dress no\nBloodied Trousers yes\nBone Ash Leggings no\nButcher Trousers yes\nCainhurst Leggings no\nCharred Hunter Trousers no\nChoir Trousers no\nConstable Trousers yes\nCrowfeather Trousers no\nDecorative Old Hunter Trousers yes\nDoll Skirt no\nExecutioner Trousers no\nForeign Trousers no\nGascoigne's Trousers no\nGehrman's Hunter Trousers no\nGraveguard Kilt no\nHarrowed Trousers yes\nHenryk's Hunter Trousers no\nHunter Trousers no\nKnight's Trousers Dress no\nMadman Leggings no\nMaria Hunter Trousers yes\nStudent Trousers no\nTomb Prospector Trousers no\nWine Hakama yes\nWhite Church Trousers Dress no\nYahar'gul Black Trousers no\nYharnam Hunter Trousers no",
"title": "Attire Stats | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Attire+Stats"
}
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"data": {
"content": "Augur of Ebrietas is a Hunter Tool in Bloodborne.\n\nAugur of Ebrietas Description\n\nRemnant of the eldritch Truth encountered at Byrgenwerth. Use phantasms, the invertebrates known to be the augurs of the Great Ones,\nto partially summon abandoned Ebrietas. The initial encounter marked the start of an inquiry into the cosmos\nfrom within the old labyrinth, and led to the establishment of the Choir.\n\nAugur of Ebrietas Usage\nActivating this Hunter Tool causes a number of large tentacles to extend from the Hunter's hand, which deal Arcane damage and knocks enemies over.\n\nLocation\nIt can be found in the Lecture Building 1st Floor and obtained in a chest on the right side of the building looking from the lamp to the frontier portal . The key to the locked lecture room that leads to this chest can be found in the lecture room on the left, on the lecturer's body.\nBe warned, there are roughly a dozen Slime Scholars in the lecture room on the right, whom you would be fighting at the same time. Having a weapon that hits a wide area is recommended.\n\nPlayer Notes\nAs of Patch 1.07, it can parry and backstab to open up a visceral attack.\nThis can be useful if a hunter do not have access to a firearm, such as when wielding a trick weapon that occupies both hands.\nAlternatively, it can be used as a damage source, thanks to its high Arcane scaling S .\nA common meta for Arcane builds is 50 when you plan on using the Hunter Tools that have Arcane scaling.\nIt can also be used as a crowd control tool, since it knocks down most small sized enemies and stagger medium sized ones.\nIt can only hit one opponent, despite the animation suggesting otherwise.\nIts range is roughly half of that of a pistol shot. Its projectile speed is the same as well, although the multiple tentacles makes it slightly more difficult to dodge.\nA selection of hostile hunters and NPCs use the Augur of Ebrietas. A list of these hunters NPCs are:\nIosefka imposter;\nMicolash;\nForgotten Madman chalice dungeon boss ;\nYurie, the Last Scholar in Byrgenwerth found in the second floor of Byrgenwerth College;\nChoir Intelligencer ,Edgar in Nightmare of Mensis.\nWhen used by NPCs, this attack has such a long cast recovery time that it can be consistently punished by a quickstep around to the attacker's back, followed by a charge attack and a back-Visceral Attack.\nThis strategy can also apply in PVP; however smart opponents will know to sidestep when dodging this ability, so be careful about recklessly spamming it.\n\nTrivia\nEven after Ebrietas has been defeated, the Augur can still be used to summon her tentacles.\nIt's possible that the Augur is what the Empty Phantasm Shell originally belonged to.\n\nHunter Tools\n\nA Call Beyond Accursed Brew Beast Roar Blacksky Eye Choir Bell Empty Phantasm Shell Executioner's Gloves Madaras Whistle Messenger's Gift Monocular Old Hunter Bone Tiny Tonitrus",
"title": "Augur of Ebrietas | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Augur+of+Ebrietas"
}
}
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"data": {
"content": "Avolina's Doll is an Unused Item in Bloodborne. The function of Avolina's Doll is unknown, as it is one of the Unused Items in the game.\n\nIt is said that Avolina was fond of spiders and creepy crawlies. Born outside of marriage, Avolina shamed her house, and was locked away with only her books and this ragged old doll to keep her company.\n\nAvolina's Doll Usage\nOne of the items claimed to exist by early adopters, possibly on review copies.\nHave not been found by any other player, most likely do not exist in the retail version.\nCould also be made up or possibly removed dlc items.\n\nAvolina's Doll Location\nN A\n\nAvolina's Doll Notes\nN A\n\nAvolina's Doll Trivia\nAvolina's Doll trivia goes here\n\nUnused Items\n\nBroken Trinket Dried Clathrus Archeri Foul Smelling Pill Old Library Key",
"title": "Avolina's Doll | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Avolina%27s+Doll"
}
}
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"data": {
"content": "Badges in Bloodborne are trophies that the player can acquire from defeating Bosses, completing quests, joining a covenant, and finding them scattered throughout Yharnam. These Badges allow the player to purchase new items or equipment from the Messenger shop. This page contains all the Badges in Bloodborne that are possible to obtain.\n\nAll Badges in Bloodborne\nName Icon Unlocks Acquired\n\nCainhurst Badge\n\nCainhurst Set\nChikage\nEvelyn\nNumbing Mist\nJoin the Cainhurst Vilebloods Covenant.\n\nCosmic Eye Watcher Badge\n\nRosmarinus\nPoison Knife\nBlue Elixir\nSedative\nBeast Blood Pellet\nTwin Bloodstone Shards\nUpper Cathedral Ward - side hallway of building following left path from lantern.\n\nCrow Hunter Badge\n\nCrowfeather Set\nBlade of Mercy\nEileen the Crow Complete her quest-line or defeat her.\n\nFiring Hammer Badge\n\nPiercing Rifle\nDelayed Molotov\nDelayed Rope Molotov\nThe Old Hunters DLC - From hunter-beast with beast claw outside the exploding wheelchair's house.\n\nOld Hunter Badge\n\nGehrman's Hunter Set\nBurial Blade\nDefeat Gehrman, the First Hunter.\n\nPowder Keg Hunter Badge\n\nStake Driver\nRifle Spear\nRope Molotov Cocktail\nDefeat Djura or approach him when he is friendly and when prompted, choose to spare the beasts.\n\nRadiant Sword Hunter Badge\n\nLudwig's Holy Blade\nLudwig's Rifle\nFlamesprayer\nFire Paper\nBone Marrow Ash\nTomb Prospector Set\nHealing Church Workshop, 3rd floor.\n\nSaw Hunter Badge\n\nSaw Cleaver\nHunter Axe\nThreaded Cane\nSaw Spear\nHunter Pistol\nHunter Blunderbuss\nBehind the Giant Boar in Central Yharnam Sewers.\n\nSpark Hunter Badge\n\nTonitrus\nBolt Paper\nDefeat Darkbeast Paarl.\n\nSword Hunter Badge\n\nKirkhammer\nRepeating Pistol\nHunter Chief Emblem\nBold Hunter's Mark\nAntidote\nDefeat Cleric Beast.\n\nWheel Hunter Badge\n\nLogarius' Wheel\nGold Ardeo\nAlfred Complete his questline or defeat him after killing Vicar Amelia.",
"title": "Badges | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Badges"
}
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"data": {
"content": "Badges in Dark Souls 3 are icons earned from competing in the Hollow Arena. The Badges will change depending on the honor or rank achieved in the arena. There are 2 different badges, Duel Honor for the 1v1 duels and Brawl Co-op Match Honor for the Brawls and Co-op matches.\n\nThe Badges will be showed beside the name of the phantom when summoned into another world Even for co-op or invasions and can be checked in the right corner of the Undead Match menu in the Firelink Shrine Bonfire after acquiring and burning the Champion's Bones.\n\nThe exact arena rank system is currently uncertain.\n\nThere are four honor ranks: Iron, Bronze, Silver and Gold. Consecutive losses will lead to a rank demotion. If you are demoted, you can still regain your previous rank by winning the required number of matches to ascertain the next rank. Of course, any losses in the time in which you are attempting to rank up will increase the total number of matches needed to rank up.\n\nBadges\n\nDuel Honor\n\nIron Honor Duel Badge\n\nBronze Honor Duel Badge\n\nSilver Honor Duel Badge\n\nGold Honor Duel Badge\n\nBrawl versus Honor\n\nIron Honor Brawl Co-op Badge\n\nBronze Honor Brawl Co-op Badge\n\nSilver Honor Brawl Co-op Badge\n\nGold Honor Brawl Co-op Badge",
"title": "Badges | Dark Souls 3 Wiki"
},
"meta": {
"project": "DarkSouls3",
"url": "https://darksouls3.wiki.fextralife.com/Badges"
}
}
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"data": {
"content": "Balcony Key is a Key Item in Bloodborne. The Balcony Key gives access to the Balcony on the first floor of the Research Hall. The key was added with The Old Hunters DLC.\n\nKey to the balcony on the first floor of the Research Hall.\n\nLady Maria of the Astral Clocktower gave this to the patient, Adeline.\n\nMaria had hoped Adeline would find comfort in the faint breeze that carried the scent of flowers from the outside, but Adeline couldn't fathom her intentions.\n\nBalcony Key Usage\nThe Balcony Key gives access to the Balcony on the first floor of the Research Hall.\n\nHow to obtain Balcony Key\nGiven by Saint Adeline if a second Brain Fluid is given to her\nDropped by Saint Adeline if she is killed\nNOTE: This ends her questline, and she will not drop the Milkweed rune along with the key, so it is not recommended to kill her\n\nBalcony Key Notes\nN A\n\nBalcony Key Trivia\nTrivia goes here\n\nKey Items\n\nAstral Clocktower Key Blood Gem Workshop Tool Brain Fluid Cainhurst Summons Celestial Dial Eye of a Blood-drunk Hunter Eye Pendant Firing Hammer Badge Hunter Chief Emblem Iron Door Key Key Items Laurence's Skull Lecture Theatre Key Lunarium Key Oedon Tomb Key Old Hunter Bell Orphanage Key Queenly Flesh Ring of Betrothal Rune Workshop Tool Small hair ornament Tonsil Stone Underground Cell Inner Chamber Key Underground Cell Key Unopened Summons Upper Cathedral Key Workshop Haze Extractor Yharnam Stone",
"title": "Balcony Key | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Balcony+Key"
}
}
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"data": {
"content": "Bastard of Loran is a Material in Bloodborne. The Bastard of Loran is used to create the Cursed Pthumerian Defilement Chalice Dungeon. It can be obtained through various ways, mostly as a reward from chests in Chalice Dungeons.\n\nSpecial material used in a Holy Chalice ritual.\n\nRemains of Loran infant infected by the scourge. A harbinger of curses and symbol of defilement.\n\nThe additional rite Curse defiles dungeons in which hunters' HP is greatly eroded, but what better place to seek cursed blood gems but in the midst of defilement?\n\nBastard of Loran Usage\nUsed in Defiled Chalice Ritual.\nCan be added to Cursed and Defiled Root Chalice, Pthumeru Ihyll Root Chalice, Lower Ailing Loran Root Chalice or Isz Root Chalice to add the Curse effect.\n\nBastard of Loran Location\nCan be bought from Insight Bath Messenger shops for 7 Insight NG\nCan be obtained in Ailing Loran Chalice Dungeon Layer 3 , in the optional area between the main unlockable gate and the boss 2 chests with 2 items each\nCan be found in chests found in Ailing Loran root, Lower Loran root, and isz root challices\nIf you just want to open up FRC dungeons, just rush through Ailing Loran and open the two chests 4 qt . You will have more than enough to supply the dungeon, you don't have to open any others.\n\nBastard of Loran as Enemy Drop\nLoran Silverbeasts\n\nBastard of Loran Notes\nN A\n\nBastard of Loran Trivia\nTrivia goes here\n\nMaterials\n\nArcane Haze Bloodshot Eyeball Blooming Coldblood Flower Coldblood Flower Coldblood Flower Bulb Coldblood Flowerbud Inflicted Organ Living String Pearl Slug Red Jelly Ritual Blood Sage's Hair Sage's Wrist Tomb Mold Yellow Backbone",
"title": "Bastard of Loran | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Bastard+of+Loran"
}
}
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{
"data": {
"content": "Messengers are special NPCs in Bloodborne that appear throughout the world to carry items and information back and forth.\n\nYou may obtain special messenger skins by preordering the game or obtaining a collector's edition. Several messenger skins can also be found throughout the game world.\n\nThese small creatures have crept out of a nightmare, and while they may not look too friendly, they accompany hunters, follow their orders, and take care of messages left for others.\n\nBath Messengers\n\nThere are 2 Bath Messenger fountains in the Hunter's Dream, one above and one below. Lower Bath Messengers are to the left of the Plain Doll. Upper bath messengers Insight Bath Messenger only appear when you have 1 Insight, and are outside an alcove next to where Gherman first talked to you by the workshop.\n\nIn the lower bath fountain you may Acquire Items , Sell Items , or Leave . You will see more messengers when you have more Badges\nThe price of some items will increase as you progress the Moon Phases and further even higher on NG\nThe upper fountain can be reached by a side path or from inside the house. Items bought in this fountain are paid for with Insight.\n1 or more insight is needed to make the messengers appear in the upper fountain, this applies every time you need their service.\nThe upper fountain also sells clothing from defeated bosses and key NPCs; eg - Djura's, if killed, and Gascoigne's set.\nMap available Here\n\nShop\n\nConsumables R.Weapons L.Weapons Attire Materials\n\nRight Hand Weapons\n\nBase Cost\n\nUnlocked By\n\nSaw Cleaver 1,000 Obtaining the Saw Hunter Badge.\nSaw Spear 1,000 Obtaining the Saw Hunter Badge.\nHunter Axe 1,100 Obtaining the Saw Hunter Badge.\nThreaded Cane 1,200 Obtaining the Saw Hunter Badge.\nKirkhammer 3,000 Obtaining the Sword Hunter Badge.\nLudwig's Holy Blade 20,000 Obtaining the Radiant Sword Hunter Badge.\nRifle Spear 4,000 Obtaining the Powder Keg Hunter Badge.\nStake Driver 8,000 Obtaining the Powder Keg Hunter Badge.\nReiterpallasch 18,000 Killing Martyr Logarius.\nChikage 50,000 Obtaining the Cainhurst Badge.\nLogarius' Wheel 13,000 Obtaining the Wheel Hunter Badge.\nBlade of Mercy 40,000 Obtaining the Crow Hunter Badge.\nTonitrus 26,000 Obtaining the Spark Hunter Badge.\nBeast Claw 34,000 Purchasable after obtaining in Ailing Loran Chalice.\nBurial Blade 60,000 Obtaining the Old Hunter Badge.\n\nUpdated Apr 15, 2015 7:34 pm\n\nStump Messenger\n\nBehind the house in the Hunter's Dream you'll find a tree stump with Stump Messengers.\n\nAfter you find a messenger skin you can apply them here.\n\nMessenger Skins\n\nMessenger Skins are special looks for the in-game Messengers in Bloodborne. You may obtain them based on your product purchase or as DLC, they are also found throughout the game world.\n\nTo equip Messenger Skins, in the Hunter's Dream, head to the top entrance of the house and take the path on the left where you will find a Stump Messenger that allows you to equip the Messenger Skins you've collected.\n\nName Location\n\nRed Messenger Ribbon\nDrops from Giant Pig in Central Yharnam sewers after returning the Red Jeweled Brooch or telling Viola's daughter about Oedon Chapel.\n\nWhite Messenger Ribbon\nFollowing Viola's daughter's questline, after obtaining Red Messenger Ribbon and killing Rom, the Vacuous Spider, go back to the house and give the sister the Red Messenger Ribbon Warning: you will lose this item . Exhaust her dialogue and when loading this area again, you will find a corpse at the bottom of the ladder with the White Messenger Ribbon.\n\nMessenger Urn Festival\nAbove Oedon Chapel. Reached by the door that opens up in the Cathedral Ward after defeating the Blood-starved Beast. Exit the elevator through the opening between the floors.\n\nBlack Messenger Hat\nIn Cathedral Ward, from the lantern, go straight and head right up the stairs. After the gate, climb up the ladder on the right and drop down onto the rooftops where you will find a corpse with this item.\n\nMessenger Top Hat\nReached by the door that opens up in the Cathedral Ward after defeating the Blood-starved Beast. After the machine gun wheelchair, walk to the Healing Church Workshop and turn right, drop down the broken walkway then drop down onto the wooden beams where you will find this item on a corpse.\n\nWorn Top Hat\nAvailable via the Nightmare Edition EU Only as DLC.\nAlso available in the Limited Hunter Edition Japan Only\n\nYharnam Messenger Hat\nAvailable via the Limited Hunter Edition Japan Only as DLC.\n\nMessenger Head Bandage\nRetailer pre-order DLC also available via the Limited Hunter Edition .\n\nBloody Messenger Head Bandage\nIn Old Yharnam, accessible by climbing up the first ladder to Djura and dropping to the right then performing a jump onto the wooden platform where this item is located on a corpse.\n\nNotes Trivia\nSome creatures you encounter have messengers imbedded in them, for example Mother Brain, the Winter Lanterns and the Crawlers.",
"title": "Messengers | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Bath+Messenger"
}
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{
"data": {
"content": "Beak Mask is a Head Armor Attire in Bloodborne. It is part of the Crowfeather Set.\n\nBeak Mask Description\n\nWood-carved mask of Eileen the Crow, Hunter of Hunters. The beak contains incense to mask scents of blood and beast.\nHunters of Hunters dress as crows to suggest sky burial.\nThe first Hunter of Hunters came from a foreign land, and gave the dead a virtuous native funeral ritual, rather than impose a blasphemous Yharnam burial service upon them, with the hope that former compatriots might be returned to the skies, and find rest in a hunter's dream.\n\nBeak Mask Information\n??\n??\n\nLocation\nBath Messengers in the Hunter's Dream after obtaining the Crow Hunter Badge.\n\nPlayer Notes\nHas the highest Frenzy resistance among all headgears.\n\nTrivia\n\nResembles the mask of a seventeenth century plague doctor. Plague doctors also kept aromatic items in the beak of the mask as it was thought to ward off infection.\n\nHead Armor Attire\n\nBlack Church Hat Black Hood Black Hooded Iron Helm Blindfold Cap Bone Ash Mask Bradors Testimony Butcher Mask Cainhurst Helmet Crown of Illusions Doll Hat Enlarged Head Gascoigne's Cap Gehrman's Hunter Cap Gold Ardeo Graveguard Mask Grey Wolf Cap Harrowed Hood Henryk's Hunter Cap Hunter Hat Iron Yahar'gul Helm Knight's Wig Madman Hood Maria Hunter Cap Master's Iron Helm Mensis Cage Old Hunter Cap Old Hunter Top Hat One-Eyed Iron Helm Rumpled Yharnam Hat Tomb Prospector Hood Top Hat White Church Hat Yamamura Hunter Hat Yharnam Hunter Cap",
"title": "Beak Mask | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beak+Mask"
}
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"data": {
"content": "Beast's Embrace is a Caryll Rune in Bloodborne; it was added with The Old Hunters DLC.\n\nBeast's Embrace Effects\nWhen equipped, it transforms the player into The Ghastly Beast.\nThis is one of two Covenants that involves transforming the Hunter into a non-human form.\nThe other one is the Lumenwood Kin Covenant.\nThe Hunter receives a permanent Beasthood meter only when using the Beast Claw, transformed or not.\nIt also radically changes how the Hunter behaves, both in movement and when attacking, but only with the Beast Claw. Backstep rolling looks quicker - needs testing\nMost noticeably, the Hunter will howl and screech like a beast when attacking and doing certain movements.\n\nLocation\nDefeat Laurence, The First Vicar.\n\nNotes\nTo memorize this rune, you must have the Rune Workshop Tool.\nThe Hunter receives reduced fall damage while the rune is equipped.\nDamage against Beast DOWN effect on cursed blood gem does not affect anyone equipped with the Beast's Embrace.\nIn general, gems that specialize against Beasts won't affect a user of the Beast's Embrace.\n\nImprovements for Beast Claw\nA special feral leap attack Forward-R2 .\nIf used to attack an opponent from behind, it will trigger a backstab, allowing for a Visceral Attack.\nA beast-like howl L2 which consumes zero Quicksilver Bullets. It deals minor damage but can attack multiple opponents at once.\nThis abiliity can be parried.\nIt also heavily boosts the Beasthood meter; this is especially noticeable when used on multiple opponents.\nA dashing heavy attack R2 while transformed will make the character drag both claws along the ground and slash at the target from below.\nEach claw hits separately, which independently boosts Beasthood.\nDuring combat, the Hunter will hunch over, behaving more beastly while also using unique dodge animations with slightly increased distance while dodging.\nThe Hunter can deal a transformation attack from normal to transformed, which was impossible to do without the rune.\nWhile it has no charged R2 attacks, they deal slow but heavy damage that can quickly boost Beasthood.\n\nScreenshots\n\nTrivia\nThe Beast form loosely resembles the Abhorrent Beast, possibly suggesting the origin of the Afflicted Begger.\nIt also resembles a Cleric Beast, similar to Laurence, the first vicar.\nWhen the Hunter attacks while using the transformed Beast Claws and you have this rune equipped , if the Hunter stands still suddenly, the idle animation is different than normal.\nThe image of the rune resembles a Beast Claw, an indicator of what you will become when you choose to be a part of this Covenant.\nSince gems that effect damage against Beasts won't apply against users of the Beast's Embrace, it might mean the Hunter isn't quite yet a true beast.\nThis is similar to the citizens of Yharnam who haven't quite become beasts themselves.\nHowever, it's very clear that the symptoms are progressing, making it possible that lore-wise the Hunter might become similar to the Afflicted Beggar if used for too long.\n\nCaryll Runes\n\nAnti-Clockwise Metamorphosis Arcane Lake Beast Blood Rapture Clawmark Clear Deep Sea Clockwise Metamorphosis Communion Corruption Deep Sea Dissipating Lake Eye Fading Lake Formless Oedon Great Deep Sea Great Lake Guidance Heir Hunter Impurity Lake Milkweed Moon Murky Deep Sea Oedon Writhe Radiance Stunning Deep Sea",
"title": "Beast's Embrace | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast%27s+Embrace"
}
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"content": "Beast-Possessed Soul Kemonotsuki lit. Possessed Beast is a Boss in Bloodborne.\n\nBeast Possessed Soul Information\nIt is similar in appearance to the Loran Cleric found in Aling Loran Chalice.\nPrimarily utilizes pyromancy and melee attacks, can grow frenzied if grappled.\nIt may also appear as a regular enemy that respawns in higher difficulty dungeons.\n\nLocation\nCentral Pthumeru Chalice Layer 1\nAiling Loran Chalice Layer 1\nBottom of the Healing Workshop Tower\n\nDrops\nBlood Echoes 2853\nRadial Blood Gemstone 2\nBeast Rune Healing Workshop Tower\n\nCombat Information\nWeak to Serrated but unlike the regular variant, not weak to Fire.\nThe Beast-possessed Soul utilizes a few fire-based attacks. Most commonly, it will channel and throw 2 fireballs at the hunter low or no AoE .\nPungent Blood Cocktail distracts the beast-possessed soul briefly. Might require being in shorter range than Blood-starved Beast might just be because of erratic movement .\nThe Beast-possessed Soul usually does a succession of 5 or 6 swipes in a row, which can easily be parried. It would continue the assault even if the hunter backs off and it whiffs.\nBlacksky Eye can cancel out its fireball projectile. Whenever it gets hit, it repositions itself. One may exploit this and stagger it over and over again.\nDo not let the grapple or bite be connected, or else the Beast-possessed Soul will grow frenzied by having a taste of blood.\nIt also has a lengthy parry window during its right hand leaping attack. Simply shoot in the middle of his leap.\nIf encountered in a room with pillars the fireballs can destroy some pillar if you try hiding behind them\n\nVideos\n\nPlease respect these video posting guidelines\n\nAttack Name Attack Description Counter\nClaw Combo Back away and get a free hit at the end, or wait til second to last hit, dodge around, charge hit. Tough to get full charge. Riposte possible. try backing away and shooting when clawing. It has fast horizontal swipe and slow vertical slash variant.\nGrapple Charged grapple, if connected, it will bite you and go frenzied.\nBite A sudden bite, if connected, it will go frenzied.\nFire Spray 90 degree cone. Comes from left to right your pov .\nFire Balls Hurls one or two fireballs toward you, it can be cancelled out with Blacksky Eye.\nFire Punch Charges a slow but heavy punch with small fire explosion at the end. It does high damage but is very easy to dodge. When this enemy is encountered in thight corridors of high level dungeons this attack is much more dangerous than in open boss arenas.\n\nBosses\n\nAbhorrent Beast Amygdala Blood-Starved Beast Bloodletting Beast Brainsucker Celestial Emissary Cleric Beast Darkbeast Paarl Ebrietas, Daughter of the Cosmos Father Gascoigne Forgotten Madman Gehrman, The First Hunter Keeper of the Old Lords Lady Maria of the Astral Clocktower Laurence, the First Vicar Living Failures Loran Darkbeast Loran Silverbeast Ludwig Maneater boar Martyr Logarius Merciless Watcher Mergo's Wet Nurse Micolash, Host of the Nightmare Moon Presence One Reborn Orphan of Kos Pthumerian Descendant Pthumerian Elder Rom, the Vacuous Spider Shadow of Yharnam Undead Giant Vicar Amelia Watchdog of the Old Lords Witch of Hemwick Yharnam, Blood Queen of the Old Labyrinth Yharnam, Pthumerian Queen",
"title": "Beast-possessed Soul | Bloodborne Wiki"
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"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast-Possessed+Soul"
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"content": "Beast-possessed Soul is an enemy in Bloodborne.\n\nBeast-Possessed Soul Information\n\nThe Beast-possessed Soul is an enemy which is encountered at the bottom of the Healing Church Workshop, and in Chalice dungeons both as a regular mob and a boss. This beast is rather large and can seem overwhelming, particularly to inexperienced hunters.\n\nThis enemy has both melee and some pyromancer abilities. It will cast a selection of fire attacks and will use its claws in various combinations. The Beast-possessed Soul isn't particularly fast, and most players should be able to either counter its move-set, or simply move behind it and use a charged R2 attack.\n\nMost of the attacks can be triggered and countered as they are telegraphed , and when it is casting fire the player can simply move behind it and keep hacking away. Like most beasts, it is extremely weak to fire.\n\nAt 50 health, some of its attacks will gain additional fire effects, such as the jump attack causing an AoE flame burst and its Lunge ending with a fiery explosion.\n\nIf it lands its Lunge attack on a player, it will chomp down on the player and become Blood-Drunk. In this state, its eyes will glow red and its attacks gain a significant damage boost. He'll also start using more pyromancy.\n\nBeast-Possessed Souls that are found as enemies in a Chalice Dungeon will attack any living thing they come across, not just the hunter. It is possible to lure one through the whole layer and have it kill everything else for you. If you let it use its Lunge on you and become Blood-Drunk, the power boost will let it go toe-to-toe against even a Merciless Watcher.\n\nStrategy\nPungent Blood cocktails are useful in distracting it.\nAs mentioned, it is weak to fire attacks of any kind, from Molotovs to a simple torch.\nThe beast can be poisoned; using poison knives will work.\nMost melee attacks can be parried, but fire magic can't.\nWhen he swings his arms he almost always strikes 5 times. Though this is predictable it is still dangerous as one hit can stunlock you long enough for him to land another.\nStunning him generally triggers a backdash.\n\nMoveset\nAttack Name Attack Description\nClaw Swipes Swipes at player with claws, can be up to 5 swipes in total.\nBattering Ram Will take a run up and attempt to hit the player with its horns.\nFlame Wave Casts a horizontal flame wave from left to right.\nLunge Lunges at the player ending with a punch.\nGrab Attempts to grab the player. If this attack connects, the enemy will enter an enraged state.\nBite Attempts to bite the player.\n\n- Pvt_Booger -\n\nBeast-possessed Soul Information\n\nIts preset dungeon locations are: Central Pthumerian Labyrinth and Ailing Loran.\n\nBlood Gems dropped are based entirely on the type of labyrinth.\n\nThe Healing Church Workshop contains the only maingame version. This version drops the first tier Beast Caryll Rune\n\nBeast-possessed Soul\nLocation\n\nHealing Church Workshop 656 759 - -\n1x 100\nChalice Dungeons 635 276 4x 25 , 3x 45 1x 25\n1x 5\n\nNotes Trivia\nThe Beast-possessed soul is hostile to most other labyrinth inhabitants.\nYou can bring it into a boss room provided you haven't opened the boss room's door.\nBPS has 5 fingers on each hand and 3 toes on each foot.\nIt can be healed with Choir Bell.\n\nGallery\n\nEnemies\n\nAmygdala Beast Claw Hunter Beast Cutter Hunter Beast-possessed Soul Black Widow Blood Dobermann Blood Gel Blood-Starved Beast Bloodletting Beast Bloodsucking Beast Bloody Crow of Cainhurst Bone Ash Hunter Boom Hammer Hunter Bosses Brador Brain of Mensis Brain Trust Brainsucker Brick Troll Byrgenwerth Spider Cainhurst Hunter Carrion Crow Celestial Centipede Celestial Emissary Celestial Larvae Celestial Mob Chapel Giant Chime Maiden Church Doctor Cleric Beast Crawler Darkbeast Paarl Deep Sea Hound Djura Ebrietas, Daughter of the Cosmos Enlarged Head Giant Enlarged Head Patients Ethereal Walker Executioner Eye Collector Father Gascoigne Fishwitch Gel Gravekeeper Scorpion Graveyard Hags Greater Viper Pit Hamlet Fishmen Henryk Hostile Choir Hunter Hostile Hunters Hunter Mob Hunting Dog Keeper's Hunting Dog Keeper of the Old Lords Labyrinth Mole Labyrinth Rat Large Huntsman Lightning Summoner Loran Cleric Mad One Madman Maneater Boar Mob Mannequin Martyr Logarius Merciless Watcher Merciless Watcher Mob Mergo's Attendant Mergo's Wet Nurse Mi-Go Zombie Micolash, Host of the Nightmare Moon Presence Nightmare Huntsman Old Yharnam Beast Old Yharnam Hunter Mob One Reborn Piercing Rifle Hunter Protector Pthumerian Descendant Pthumerian Undead Rabid Dog Rat Reaper Ritual Master Rom, the Vacuous Spider Saif Hunter Shadow of Yharnam Shadow of Yharnam Mob Shark-Giant Silver Lady Silverbeast Slime Scholar Slug Snail Woman Snake Ball Snatcher Sorrowful Emissary Tomb Guardian Tomb Inspector Hunter Tormented Nanny Undead Amalgam Undead Giant Undead Giant Mob Vengeful Specter Vermin Host Vicar Amelia Viper Pit Watchdog of the Old Lords Watcher's Gravedigger Wheel Hunter Wheelchair Mob Witch of Hemwick Witch of Hemwick Mob Wolf Beast Wrathful Stinger Wretched Undead Yahar'gul Hunter Yeti Yharnam, Pthumerian Queen",
"title": "Beast-possessed Soul (Mob) | Bloodborne Wiki"
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"url": "https://bloodborne.wiki.fextralife.com/Beast-possessed+Soul+%28Mob%29"
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"content": "Beast is a Caryll Rune in Bloodborne. The Beast Rune increases the effect of the Beasthood transformation and can be obtained from different enemies encountered in Bloodborne. The Beast Rune also reduces the fall damage that the player takes.\n\nBeast Rune Effects\nBoosts effect from transformation. Temporary boost to transform 20 50 100\nThis Rune increases your Beasthood status.\nThis Rune also decreases fall damage. Each rune has a fixed reduction in percentage, and are not directly tied to beasthood.\n20 50 , 50 75 , and 100 100 damage reduction. 20 and 50 can also be stacked for 87,5 damage reduction.\n\nBeast Rune Location\n20 is dropped by a creature a weaker variety of Beast-possessed Soul at the bottom of the Healing Church Workshop tower.\nStarting from the lamp at Cathedral Ward: Enter the door to the right that is unlocked after beating the Blood-Starved Beast, take the elevator up, and cross the bridge over to the Healing Church Workshop. Run around a walkway outside the tower and drop down where the ledge is broken to get inside. Descend to the bottom by carefully traversing the wooden platforms inside. At the bottom, there is a beast name unknown that drops the rune. Can easily be killed with a Molotov Cocktail.\n50 is dropped by the Suspicious Beggar on top of the windmill in Forbidden Woods, which you can also send to the Oedon Chapel or Iosefka's Clinic.\nIf you engage him initially, you will have to fight him on the rooftop. You can then make him fall to death with the axe charge attack. Luring him to the door you came from also works as he is too big to fit through the door. Allowing you to hit him with longer-range weapons.\nIf you invite him back to Oedon Chapel he will start to kill the NPCs there. He is found outside the front entrance, and attacking him here will cause him to transform into a lightning-charged beast similar to Abhorrent Beast . He drops the rune on death.\nWhen invited to Iosefka's clinic, a celestial mob will spawn in the clinic who drops the rune. This essentially gives you the rune without having to fight him.\n100 is obtained in a Lower Ailing Loran Root Chalice Dungeon. Rotted Lower Loran Root Chalice 2ufsqve2 ; Layer 1 Bonus area before the 1st boss\n\nBeast Rune Notes Trivia\nThe Beast Rune icon shows a claw that has 6 fingers, which Beasts do not have.\nBeast Rune notes and trivia go here\n\nCaryll Runes\n\nAnti-Clockwise Metamorphosis Arcane Lake Beast's Embrace Blood Rapture Clawmark Clear Deep Sea Clockwise Metamorphosis Communion Corruption Deep Sea Dissipating Lake Eye Fading Lake Formless Oedon Great Deep Sea Great Lake Guidance Heir Hunter Impurity Lake Milkweed Moon Murky Deep Sea Oedon Writhe Radiance Stunning Deep Sea",
"title": "Beast | Bloodborne Wiki"
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"url": "https://bloodborne.wiki.fextralife.com/beast"
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"content": "Beast Blood Pellet is a Consumable Item in Bloodborne. Beast Blood Pellet grants Beasthood for 60 seconds. Beast Blood Pellets can be obtained through various ways, such as loot from locations, or as enemy drops.\n\nLarge medicinal pellets, supposedly formed of coagulated beast blood. Banned by the Healing Church due to their unclear origin. Grants a spurt of beasthood.\n\nRipping apart the flesh of one's enemies and being rained up by their splattering blood invigorates one's sense of beasthood, feeding strength and euphoric feeling alike.\n\nBeast Blood Usage\nGrants temporary Beasthood for 60 seconds. See Beasthood page for more details.\nAs the Beasthood meter fills, your physical damage increases, but you also take more damage.\nOnly affects physical attacks.\nCannot be used with other personal buffs.\n\nBeast Blood Pellet Location\nHunter's Dream\ncan be purchased here for 1 Insight after obtaining the Cosmic Eye Watcher Badge\nIosefka's Clinic\nquest reward for sending the Suspicious Beggar to this place\nOedon Chapel\nquest reward for sending the Suspicious Beggar there and feeding him NPCs\nOld Yharnam\nin a dead end street near the Blood-starved Beast\nForbidden Woods\n3x - before falling down the plank trap to the village, in the broken house beyond the flower hill\n6x - in the house to the left of the village entrance, below the dog cages\n4x - in a broken house next to the cannon\nNightmare of Mensis\nbehind some mirrors in Mergo's Loft, between the two staircases leading down to the broken floor\n\nBeast Blood Pellet as Enemy Drops\nWheelchair Hunters in Research Hall\nCarrion Crows in The Hunter's Nightmare\nRare drop from Wolf Beasts\n\nBeast Blood Pellet Notes\nMaximum held: 10\nMaximum stored: 99\nThe Beast Blood Pellet gives a temporary version of the constant buff gained when using a transformed Beast Claw.\nInsight will decrease the Beasthood stat.\nBeast Runes will increase the Beasthood stat.\nAttire will also increase the Beasthood stat, the Ashen Hunter Set being the strongest. Brador's Set is higher, but is only available after purchasing the Old Hunters DLC.\n\nBeast Blood Pellet Trivia\nBeast Blood Pellets can be found in places around the Forbidden Woods, which can be because the Afflicted Beggar has ties with this item.\n\nConsumables\n\nAntidote Blood of Adella Blood of Arianna Blood Vial Blue Elixir Bold Hunter's Mark Bolt Paper Bone Marrow Ash Coldblood Delayed Molotov Delayed Rope Molotov Fire Paper Frenzied Coldblood Gold Pendant Great One's Wisdom Great One Coldblood Hand Lantern Hunter's Mark Iosefka's Blood Vial Kin Coldblood Lead Elixir One Third of Umbilical Cord Quicksilver Bullets Red Jeweled Brooch Sedative Shaman Bone Blade Shining Coins Tear Stone Thick Coldblood Tiny Music Box Vermin",
"title": "Beast Blood Pellet | Bloodborne Wiki"
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"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast+Blood+Pellet"
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"content": "The Beast Claw is a Trick Weapon in Bloodborne. It is an equipment that is associated with The Blood Beast Covenant, and this trick weapon primarily focuses on the Strength stat. The Beast Claw is suitable for players wanting to play an aggressive playstyle.\n\nBeast Claw In-Game Description\n\nBeastly weapon wielded by Irreverent Izzy.\n\nCrafted by chiseling the long bones of an undead darkbeast and fastening them to the weapon. The bones are still alive, and when unleashed, grant its wielder a spurt of beastly power.\n\nAs flesh is flayed and blood is sprayed, the beast within awakens, and in time, the wielder of this weapon surges with both strength and feverish reverie.\n\nBeast Claw Mode Information\nIn its regular form, this weapon functions as a basic claw, resembling an extended fist.\nIn its transformed mode, it turns the Hunter's arms into a werewolf form.\nWith the Beast's Embrace rune equipped, the weapon gains additional attacks and alters the Hunter's fighting style.\n\nFor details on the changes, see the Beast's Embrace rune page.\n\nBeast Claw Location\nNormal Beast Claw\nAiling Loran Chalice: Layer 2 treasure room. Room is on the right when exiting the elevator from the first layer boss fight, before the second layer lantern.\nCan be bought from Messengers for 34,000 Blood Echoes after acquisition.\nCan be bought from Messengers after cooperation with a player who has them. This only occurs in the Hunter's Dream before the fight with Gehrman, The First Hunter, or Moon Presence. It is not needed to complete any Chalice Dungeons. It is unknown if this is a glitch or intentional. This was patched by 1.07 or 1.08.\nUncanny Beast Claw Mode\nAiling Loran Root Chalice\nGlyphs: wxa3twxp Layer 2\nAiling Loran Root Chalice\nGlyph: xmmfy2mk Layer 1, first door on your left after spawning in the Chamber of the Seal, much easier to get for low level hunters\nLost Beast Claw Mode\nLower Loran Root Chalice\nSinister Lower Loran Root Chalice\nGlyph: 7r2q7gs5 Layer 3\nLower Loran Root Chalice Cursed Fetid Rotten\nGlyph: xeqqu3t7 Layer 1, At the end of the first side area on the right from Chamber of the Seal There's also a Blood Rock on layer 2\n\nBeast Claw Player Notes\nIn its regular form, this weapon functions like a basic claw weapon.\nIts effective for quick attacks when youre not ready to use the Beasthood mode of the transformed claw.\n\nThe weapon has a faster attack speed when transformed, so time your strikes to maximize damage.\nDont forget that you can also use a Firearm while in Beasthood mode.\nRally potential is slightly higher in the regular form compared to the transformed mode.\nThe attacks in this stance will create a perpetual Beast Blood Pellet effect.\nIf you use an actual Beast Blood Pellet, it will not change anything in regards to the Beasthood generated by this weapon.\nIt resets the Beasthood meter when the pill's effect wears off, which can potentially be harmful if you depend on the increased damage inflicted on opponents.\nTransforming back into the regular form will not reset the Beasthood meter.\nSwitching to a different weapon will not reset the meter as well.\nDue to this fact, you can use the transformed claws to build up the Beasthood meter, then switch to a different weapon and enjoy its effects while it lasts.\nThe fast attacks of this weapon make it ideal for poison blood gems.\nIt can be buffed with Fire Paper, Bolt Paper, and the Empty Phantasm Shell.\nYou can also modify its damage type with blood gems.\nHowever, because non-physical damage isn't affected by Beasthood, while still incurring the defense penalty, high arcane builds aren't very effective with this weapon.\nWhen facing mobs of enemies, use your superior attack speed to effectively hit and run.\nThe Beast Claw does have some multi-attacks, but in general it's not a weapon suited for fighting mobs.\nKeep in mind it can kill enemies very quickly if you have high Beasthood.\n\nBeast Claw Stats Scaling\n\n0\n75 - - - - - - 100 100 D E - D\n\n1\n82 - - - - - - 100 100 D E - D\n\n2\n89 - - - - - - 100 100 D E - D\n\n3\n96 - - - - - - 100 100 D E - D\n\n4\n103 - - - - - - 100 100 D E - D\n\n5\n110 - - - - - - 100 100 D D - D\n\n6\n117 - - - - - - 100 100 D D - D\n\n7\n124 - - - - - - 100 100 D D - D\n\n8\n131 - - - - - - 100 100 C D - D\n\n9\n138 - - - - - - 100 100 C D - D\n\n10\n150 - - - - - - 100 100 C D - D\n\nBeast Claw Move Sets Videos\n\nVideos by partners only. Please respect our video guidelines.\n\nRegular Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 1.00x\nBeast Embrace: 1.00x, 1.00x, 1.00x, 1.10x 15 Low stamina per attack means this combo can be strung together for a long time. Also, while R1 combos generally have the player move forward while attacking, the rapid strikes of this weapon allow for faster and further travel, meaning the combo naturally pursues opponents. The combo alternates between attacks from right to left and left to right. The first is right to left in a downward diagonal, then mirrored from left to right, then right to left mostly horizontally around waist level, and then mirrored from left to right again, another right to left near mid-level but with a more noticeable upward drift, followed by a downward diagonal from left to right. The combo then repeats starting with the first waist-high horizontal slash from right to left. Be warned that the low weight of the weapon makes it difficult to stagger enemies.\nQuickstep R1 0.98x 25 All four directions result in a fast punch forward with the claw. The front step is the only attack that doesn't hop forward, and the punch is delivered faster compared to the other directions.\nBackstep R1 0.98x\nBeast Embrace: .95x 25 A nearly perfect horizontal slash across the body from right to left following a quick hop forward.\nRolling R1 0.94x 25 After the roll completes, the weapon is thrust forward in a punching motion.\nDash R1 1.00x 20 run The dash is completed with a swipe from right to left at mid-level. The attack drifts upward slightly.\nR2 Attack 1.28x\nBeast Embrace: 1.20x 35 A deliberate windup behind the hunter's back is then turned into a strong swipe from right to left across the body.\nCharged 1.83x\nBeast Embrace: 1.40x 50 The charge extends the windup from the R2 and then delivers an uppercut.\nBackstep R2 1.23X\nBeast Embrace: 1.25x 35 A quick hop forward and the weapon is brought slightly overhead and then across the body from the right shoulder to the side of the left foot in a haymaker.\nDash R2 1.28x 40 run The claw is thrust forward in a punching motion at the end of the dash.\nLeap 1.53x\nBeast Embrace: 1.30x 50 The claw is raised while the hunter is in the air. As the character lands, the claw is punched into the ground.\nTransform Attack N A N A No transformation attack in this mode.\nTransformed Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 0.98x\nBeast Embrace: 1.00x, 1.00x, 1.00x, 1.05x, 1.10x 14 20 Please see the combo information from the regular move set. The combo is the same here, except all attacks that move from left to right are done with the left-hand claw, instead of the right-hand alternating.\nQuickstep R1 1.08x 25\nBackstep R1 0.93x\nBeast Embrace: .95x 60 25 After a hop forward, the left-hand claw is swept from left to right in a mostly horizontal swing.\nRolling R1 0.88x 25 The hunter rises from the roll and delivers an uppercut with the right-hand claw.\nDash 0.93x\nBeast Embrace: 1.05x 60 20 run The hunter swings the right claw from right to left at chest height while exiting the dash.\nR2 Attack 1.38x\nBeast Embrace: 1.20x, 1.30x, 1.40x 50 The left-hand claw is brought back, raised overhead, and brought down and across the body.\nCharged 1.93x 70 The left-hand claw is brought further back before being raised. As the charge is about to complete, the hand stretches its fingers. The attack is slammed into the ground.\nBackstep R2 1.18x\nBeast Embrace: 1.20x 50 Both claws are brought outside the body and swept across to the front with a scissoring attack.\nDash R2 1.13x\nBeast Embrace: 1.25x 60 40 run The right claw is swung upward in an uppercut much like the rolling R1.\nL2 1.23x 40 Like the backstep R2, both claws are brought out and then swept in. This animation is slightly different, making more of an X in front of the hunter. A second press of L2 will raise both claws overhead and then down and out behind the player. A third attack is possible where the claws are once again raised up and overhead with a larger gap between the two hands than the previous attack . The claws are slammed into the ground rather than out and then behind the hunter.\nLeap 1.43x\nBeast Embrace: 1.40x 60 50 As the player lands, the claws start overhead and then sweep down and out like the second L2 attack.\nTransform Attack 1.28x\nBeast Embrace: 1.25x 25 x There is one attack animation. After completing the prior action, the claws are raised overhead similar to the second L2 attack. As the claws are brought down and out, the left-hand claw dissipates and is accompanied by a small shriek as it does.\n\nBeast Claw Gallery\n\nBeast Claw Trivia\nWhen this weapon is equipped, your gloves will be replaced by two bone gauntlets. This can allow for the lost art of rapid glove changing if you switch your weapons really fast.\nYou can charge the Beasthood meter on the first windows Gilbert of Central Yharnam\nIn the past, there was a rare glitch that allowed a player to obtain this weapon without finding it in the Chalice Dungeons.\nIt has since been patched, although it isn't quite known when it was successfully patched.\n\nTrick Weapons\n\nAmygdalan Arm Beast Cutter Beasthunter Saif Blade of Mercy Bloodletter Blunderbuss Boom Hammer Burial Blade Cannon Chikage Church Cannon Church Pick Evelyn Fist of Gratia Flamesprayer Gatling Gun Holy Moonlight Sword Hunter's Torch Hunter Axe Hunter Blunderbuss Hunter Pistol Kirkhammer Kos Parasite Loch Shield Logarius' Wheel Ludwig's Holy Blade Ludwig's Rifle Piercing Rifle Rakuyo Reiterpallasch Repeating Pistol Rifle Spear Rosmarinus Saw Cleaver Saw Spear Serrated Weapons Simon's Bowblade Stake Driver Threaded Cane Tonitrus Uncanny Chikage Weapon Moveset Damage Comparison Whirligig Saw Wooden Shield\n\nTested in PvP with naked characters at BL 120 with a maxed weapon\nTested in PvP with naked characters at BL 120 with a maxed weapon",
"title": "Beast Claw | Bloodborne Wiki"
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"url": "https://bloodborne.wiki.fextralife.com/Beast+Claw"
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"content": "Beast Claw is an Incantation in Elden Ring. Beast Claw spell conjures five offensive vertical waves that travel forward dealing damage. Updated to Patch 1.07.\n\nPlease visit the Beast Claw Weapon if you are looking for the Fists weapon.\n\nIncantation taught by Gurranq, the Beast Clergyman.\n\nCreates beast claws that rend the land with shockwaves.\nCharging enhances potency.\n\nThis incantation represents the fury of Gurranq, his bestial nature returned, as much as it does his restless agitation.\n\nBEAST CLAW LOCATION IN ELDEN RING\n\nWhere to find Beast Claw:\n\nBestial Sanctum: Reward from Gurranq, Beast Clergyman after giving him the fifth Deathroot. Elden Ring Map Link\n\nELDEN RING BEAST CLAW GUIDE\nBestial Incantation\nStamina Cost: 27\nAppears to deal slash damage\nDeals 1.93x Incantation Scaling uncharged, 2.22x Incantation Scaling charged.\nMedium casting speed, can be charged to deal increased damage.\nWaves travel in a wide cone area while moving forward and have gaps between them.\nThis spell will only hit its target once, regardless of how many waves pass through that enemy's hitbox.\nWorks well in low-Faith, high-Strength builds in conjunction with the Clawmark Seal as an efficient ranged attack option.\nNotes: As of Patch 1.07 the range of the shockwave was increased.\n\nBlasphemous Beastmaster Written Guide\n\nELDEN RING BEAST CLAW NOTES AND TIPS\nUpdated to patch 1.07. See Patch Notes for details.\nElden Ring Incantations\n\nAgheel's Flame Ancient Dragons' Lightning Spear Ancient Dragons' Lightning Strike Aspect of the Crucible: Bloom Aspects of the Crucible: Bloom Aspects of the Crucible: Breath Aspects of the Crucible: Horns Aspects of the Crucible: Tail Aspects of the Crucible: Thorns Barrier of Gold Bayle's Flame Lightning Bayle's Tyranny Bestial Constitution Bestial Sling Bestial Vitality Black Blade Black Flame Black Flame's Protection Black Flame Blade Black Flame Ritual Blessing's Boon Blessing of the Erdtree Bloodboon Bloodflame Blade Bloodflame Talons Borealis's Mist Burn O Flame! Catch Flame Cure Poison Darkness Death Lightning Discus of Light Divine Beast Tornado Divine Bird Feathers Divine Fortification Dragonbolt Blessing Dragonbolt of Florissax Dragonclaw Dragonfire Dragonice Dragonmaw Ekzykes's Decay Elden Stars Electrify Armament Electrocharge Erdtree Heal Fire's Deadly Sin Fire Serpent Flame Fall Upon Them Flame Fortification Flame of the Fell God Flame Protect Me Fortissax's Lightning Spear Frenzied Burst Frozen Lightning Spear Furious Blade of Ansbach Ghostflame Breath Giant Golden Arc Giantsflame Take Thee Glintstone Breath Golden Arcs Golden Lightning Fortification Golden Vow Spell Great Heal Greyoll's Roar Heal Heal from Afar Honed Bolt Howl of Shabriri Immutable Shield Inescapable Frenzy Knight's Lightning Spear Land of Shadow Incantation Lansseax's Glaive Law of Causality Law of Regression Light of Miquella Lightning Fortification Lightning Spear Lightning Strike Litany of Proper Death Lord's Aid Lord's Divine Fortification Lord's Heal Magic Fortification Magma Breath Messmer's Orb Midra's Flame of Frenzy Minor Erdtree Multilayered Ring of Light Noble Presence O Flame! Order's Blade Order Healing Pest Threads Pest-Thread Spears Placidusax's Ruin Poison Armament Poison Mist Protection of the Erdtree Radagon's Rings of Light Rain of Fire Rejection Roar of Rugalea Rotten Breath Rotten Butterflies Scarlet Aeonia Scouring Black Flame Shadow Bait Smarag's Glintstone Breath Spira Stone of Gurranq Surge O Flame! Swarm of Flies The Flame of Frenzy Theodorix's Magma Triple Rings of Light Unendurable Frenzy Urgent Heal Vyke's Dragonbolt Watchful Spirit Whirl O Flame! Wrath from Afar Wrath of Gold",
"title": "Beast Claw | Elden Ring Wiki"
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"content": "Beast Claw is an Incantation in Nightreign. Magic Spells in Nightreign are slightly different than in Elden Ring, a total of two Incantations are preloaded to a Sacred Seal and no longer have Stat Requirements. You cast these Incantations by pressing R1 or R2 on your controller.\n\nWeapons in Nightreign are randomly acquired from Chests and from Field Boss drops, and will be different each run. Note that since there are no Stats in Nightreign you can mix Sorceries and Incantations effectively, and you can even equip two Staves or a Staff and Seal in either hand and cast up to 4 spells without weapon swapping.\n\nIncantation taught by Gurranq, the Beast Clergyman.\n\nCreates beast claws that rend the land with shockwaves.\nCharging enhances potency.\n\nThis incantation represents the fury of Gurranq, his bestial nature returned, as much as it does his restless agitation.\n\nER NIGHTREIGN BEAST CLAW NOTES TIPS\nTips, Tricks, Other Trivia, and Information for Beast Claw go here.\nNote that upgrading the weapon you are casting with will improve the damage of its Spells\nApart from certain weapons having a preload of spells, weapons now have a passive benefit that applies regardless of which hand or slot you put it in, as long as it is equipped, and you can equip up to 6 weapons at once.\n\nELDEN RING NIGHTREIGN BEAST CLAW VIDEO\n\nALL SACRED SEALS FOR THE BEAST CLAW SPELL IN NIGHTREIGN\nList of All Possible Sacred Seals using the Beast Claw Spell go here.\n\nElden Ring Nightreign All Incantations\n\nAgheel's Flame Ancient Dragons' Lightning Spear Ancient Dragons' Lightning Strike Aspects of the Crucible: Breath Aspects of the Crucible: Horns Aspects of the Crucible: Tail Barrier of Gold Bestial Sling Bestial Vitality Black Blade Black Flame Black Flame's Protection Black Flame Blade Black Flame Ritual Blessing's Boon Blessing of the Erdtree Bloodboon Bloodflame Blade Bloodflame Talons Borealis's Mist Burn O Flame! Catch Flame Darkness Death Lightning Discus of Light Divine Fortification Dragonbolt Blessing Dragonclaw Dragonfire Dragonice Dragonmaw Ekzykes's Decay Elden Stars Electrify Armament Erdtree Heal Fire's Deadly Sin Flame Fall Upon Them Flame Fortification Flame Grant Me Strength Flame of the Fell God Flame Protect Me Flame Sling Fortissax's Lightning Spear Frenzied Burst Frozen Lightning Spear Giantsflame Take Thee Glintstone Breath Golden Lightning Fortification Golden Vow Great Heal Greyoll's Roar Gurranq's Beast Claw Heal Honed Bolt Howl of Shabriri Immutable Shield Lansseax's Glaive Law of Causality Law of Regression Lightning Fortification Lightning Spear Lightning Strike Litany of Proper Death Lord's Divine Fortification Lord's Heal Magic Fortification Magma Breath Noble Presence O Flame! Order's Blade Pest Threads Placidusax's Ruin Poison Armament Poison Mist Protection of the Erdtree Radagon's Rings of Light Rejection Rotten Breath Scarlet Aeonia Scouring Black Flame Shadow Bait Smarag's Glintstone Breath Stone of Gurranq Surge O Flame! Swarm of Flies The Flame of Frenzy Theodorix's Magma Triple Rings of Light Unendurable Frenzy Urgent Heal Whirl O Flame! Wrath of Gold",
"title": "Beast Claw | Nightreign Wiki Elden Ring"
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"meta": {
"project": "EldenRingNightreign",
"url": "https://eldenringnightreign.wiki.fextralife.com/Beast+Claw"
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"content": "Beast Claw Hunter is an enemy in Bloodborne. It can only be encountered in Loran Chalice Dungeons.\n\nBeast Claw Hunter\n\nDescription goes here\n\nWears the charred hunter set with a black hood and the Beast Claws.\n\nStrategy\nAs soon as it sees you, it will use the beast mode of the claws. As such it has the same moveset as the ones you can equip.\nThe claws have a low reach, but their jump attack can only be stunned by heavy weapons. Use anything that has either a long reach, or can stagger very well. He can easily be stunlocked.\nCan be parried not the jumping attack?\nThis enemy will typically dodge away after each hit. A simple strategy is to attack, then wait for it to dodge and reapproach you, rinse repeat. This is particularly effective if you maneuver the beast into a corner, as you can attack as soon as its dodge animation is done. This will cause it to dodge away from you into the corner, repeating the cycle.\n\nNotes Trivia\nDeath cry indicates that this enemy is male.\n\nDrops\nLocation\n\nInsert Location HP Echoes Quantity Rating Drop Quantity Rating Drop\nInsert Location HP Echoes Quantity Rating Drop Quantity Rating Drop\n\nEnemies\n\nAmygdala Beast Cutter Hunter Beast-possessed Soul Beast-possessed Soul Mob Black Widow Blood Dobermann Blood Gel Blood-Starved Beast Bloodletting Beast Bloodsucking Beast Bloody Crow of Cainhurst Bone Ash Hunter Boom Hammer Hunter Bosses Brador Brain of Mensis Brain Trust Brainsucker Brick Troll Byrgenwerth Spider Cainhurst Hunter Carrion Crow Celestial Centipede Celestial Emissary Celestial Larvae Celestial Mob Chapel Giant Chime Maiden Church Doctor Cleric Beast Crawler Darkbeast Paarl Deep Sea Hound Djura Ebrietas, Daughter of the Cosmos Enlarged Head Giant Enlarged Head Patients Ethereal Walker Executioner Eye Collector Father Gascoigne Fishwitch Gel Gravekeeper Scorpion Graveyard Hags Greater Viper Pit Hamlet Fishmen Henryk Hostile Choir Hunter Hostile Hunters Hunter Mob Hunting Dog Keeper's Hunting Dog Keeper of the Old Lords Labyrinth Mole Labyrinth Rat Large Huntsman Lightning Summoner Loran Cleric Mad One Madman Maneater Boar Mob Mannequin Martyr Logarius Merciless Watcher Merciless Watcher Mob Mergo's Attendant Mergo's Wet Nurse Mi-Go Zombie Micolash, Host of the Nightmare Moon Presence Nightmare Huntsman Old Yharnam Beast Old Yharnam Hunter Mob One Reborn Piercing Rifle Hunter Protector Pthumerian Descendant Pthumerian Undead Rabid Dog Rat Reaper Ritual Master Rom, the Vacuous Spider Saif Hunter Shadow of Yharnam Shadow of Yharnam Mob Shark-Giant Silver Lady Silverbeast Slime Scholar Slug Snail Woman Snake Ball Snatcher Sorrowful Emissary Tomb Guardian Tomb Inspector Hunter Tormented Nanny Undead Amalgam Undead Giant Undead Giant Mob Vengeful Specter Vermin Host Vicar Amelia Viper Pit Watchdog of the Old Lords Watcher's Gravedigger Wheel Hunter Wheelchair Mob Witch of Hemwick Witch of Hemwick Mob Wolf Beast Wrathful Stinger Wretched Undead Yahar'gul Hunter Yeti Yharnam, Pthumerian Queen",
"title": "Beast Claw Hunter | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast+Claw+Hunter"
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"content": "The Beast Cutter is a Trick Weapon in Bloodborne. It was introduced in The Old Hunters Expansion and appears to be the Strength equivalent of the Threaded Cane. There are 3 versions of this weapon: Normal, Uncanny and Lost. The only known differences being the Gem Imprints and the locations in which they are found.\n\nBeast Cutter Description\n\nA trick weapon used by Old Hunters.\nThis thick iron cleaver slices through the toughest of beast hides, and when transformed the blade splits into sections, allowing one to lash it in the fashion of a heavy whip.\nThis crude weapon relies on brute force and is regrettably inelegant, suggesting that the hunts of the earliest hunters made for horrific affairs, painted in sanguine black and reds.\n\nBeast Cutter Information\nTransforms from one-handed cleaver-like sword to a slow, long-range and heavy whip.\nClassifies as a Serrated weapon.\n\nLocation\nNormal\nWhen walking up the stairs to the nightmare version of the Grand Cathedral, turn left onto a small platform, then roll off and walk down some rough terrain to find the weapon on a corpse.\nUncanny Beast Cutter\nIf you have the normal version: Create Glyph 8i29rqz3 Pthumeru Labyrinth and buy from Bath Messengers up a ladder from the main room for 20,000 Blood Echoes.\nLost Beast Cutter\nIf you have the normal version: Create Glyph 8i29rqz3 Pthumeru Labyrinth and buy from Bath Messengers up a ladder from the main room for 20,000 Blood Echoes.\n\nPlayer Notes\nA good weapon choice for dealing with large groups of enemies due to its long range, great stagger, and wide swing arc.\nActs as a heavy weapon, granting easy staggers and consuming large portions of stamina per swing.\nThis weapon's moveset in both forms consists entirely of Blunt attacks. Using gems that increase Blunt damage is recommended.\nThe weapon's weakest trait is a very low rally potential.\nIs a serrated weapon, boosting damage against various beasts.\nThe transformation attack from base form to whip form is an overhead slam with medium range. Changing back to cleaver form makes the player do a downward thrust directly in front of them.\nThe whip swings low when using light attacks, good for clearing low lying enemies.\nThe heavy combo attacks consist of far-reaching overhead slams. The second attack of the R2 combo has incredible range, and hits hard enough to flatten most human-sized enemies.\nWhen transformed, the dodging light attack dodge R1 will not be a whip move, like the rest of its attacks, but rather a quick diagonal slash from your right foot to left shoulder.\nIn whip mode, has the highest amount of windup and recovery frames of any weapon, however, also has the most damage frames.\nWidely considered a Strength version of the Threaded Cane.\nVery similar to the Amygdalan Arm, but with faster attacks, serration, less rally, and worse strength scaling.\n\nPlayer Preferences\nAn excellent complement to the Saw Cleaver or Saw Spear, because both weapons are faster but with shorter range compared to Beast Cutter. While they do have decent range on their tricked forms, they can't compare to Beast Cutter's. Both, Saw Cleaver Saw Spear and Beast Cutter have low stat requirements as well as average-to-low scaling, making them ideal for low-level builds. Also, both of them allow you to use left hand weapon, even in their trick forms. The Saw weapons are best against smaller but faster foes and single targets like Hunters , while the Beast Cutter is best against groups of foes, especially if they are slow.\nThis weapon is also an ideal complement to the Beast Claw. While the Beast Claw transformed does have an attack for groups, it is best against single targets. The Beast Cutter is the opposite.\nIt's actually not a bad compliment to Logarius' Wheel, either. While both are slow, they both have great stagger and hyper armor in their attacks transformed for Beast Cutter . The Wheel handles single targets, and Beast Cutter can handle groups from a longer range as well .\nThe Beast Cutter would also go well with the Kirkhammer, because while the Kirkhammer does have the versatile moveset shortsword for slash and thrust along with speed, and the great hammer form for blunt and stagger , they both lack the range to reliably deal with groups of enemies. Sure, the L2 for the tricked form great hammer has a wide swing arc, but not nearly as wide as an R1 attack from the Beast Cutter in tricked form, and it is slower and more unsafe to use... thus, the Beast Cutter comes in and it has as much stagger . Besides, both weapons have different damage types shortsword form is Righteous, and the Beast Cutter is Serrated , which helps the complimentary uses for them further.\n\nStats Scaling\n\n0\n92 - - - - - - 100 100 D E - E -\n\n1\n101 - - - - - - 100 100 D E - D -\n\n2\n110 - - - - - - 100 100 D E - D -\n\n3\n119 - - - - - - 100 100 D E - D -\n\n4\n128 - - - - - - 100 100 D E - D -\n\n5\n137 - - - - - - 100 100 D E - D -\n\n6\n146 - - - - - - 100 100 D E - D -\n\n7\n155 - - - - - - 100 100 D E - D -\n\n8\n164 - - - - - - 100 100 C E - D -\n\n9\n173 - - - - - - 100 100 C E - D -\n\n10\n184 - - - - - - 100 100 C D - D -\n\nMovesets Videos\nRegular Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 1.00x, 1.02x, 1.04x, 1.06x, 1.06x 25 This weapon's moveset begins with a downward slash, followed by a backhand left to right sweep, then a slightly dragging uppercut, a backhand horizontal sweep, overhead downward slash, and finishes with a final backhand horizontal sweep.\nBackstep R1 .95x 30 Thrusting jab straight out.\nDodge R1 .95x 30 After the roll, the weapon performs slightly diagonal uppercut from right to left.\nDash R1 1.10x 35 run Performs a horizontal sweep from right to left.\nR2 Attack 1.20x 40 Features a more pronounced horizontal backhand sweep, moving from left to right. The attack starts from well behind the head.\nCharged R2 1.90x 70 Performs an overhead swing.\nBackstep R2 1.10x 45 Performs a diagonal backhand overhand slash, from left to right.\nDash R2 1.30x 50 The weapon performs an overhead downward smash.\nLeap 1.40x 45 run Performs a leaping overhead downward smash.\nTransform Attack 1.40x 45 x Swings the Beast Cutter around behind the hunter and then preforms a overhead downward smash.\nTransformed Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo .95x, .98x, 1.00x, 1.00x 30 The moveset of the combo alternates slower horizontal sweeps starting from right to left, then left to right, then right to left and so on.\nBackstep R1 .90x 40 Sweep from left to right.\nDodge R1 1.00x 40 After the roll, performs an uppercut.\nDash R1 1.10x 35 run Performs a slightly diagonal horizontal sweep from right to left.\nR2 Attack Combo 1.30x, 1.50x 45 Downward slash into the ground that disengages the chain mechanism and extends it outwards. Followed up by another downward slash.\nBackstep R2 1.20x 50 After the backstep, performs a thrust action with the weapon's chain disengaging, after feinting a horizontal swipe motion.\nDash R2 1.35x 55 run Performs an overhead downward slash attack.\nLeap 1.40x 55 Performs a leaping overhead downward slash attack.\nTransform Attack 1.50x 50 x Slams the ground in front of the hunter with the tip of the weapon to transform back to the club\n\nTrivia\nThe untransformed form of the weapon is a cleaver-like serrated club, and it really looks like the Samoan war club Nifo Oti .\n\nGallery\n\nTrick Weapons\n\nAmygdalan Arm Beast Claw Beasthunter Saif Blade of Mercy Bloodletter Blunderbuss Boom Hammer Burial Blade Cannon Chikage Church Cannon Church Pick Evelyn Fist of Gratia Flamesprayer Gatling Gun Holy Moonlight Sword Hunter's Torch Hunter Axe Hunter Blunderbuss Hunter Pistol Kirkhammer Kos Parasite Loch Shield Logarius' Wheel Ludwig's Holy Blade Ludwig's Rifle Piercing Rifle Rakuyo Reiterpallasch Repeating Pistol Rifle Spear Rosmarinus Saw Cleaver Saw Spear Serrated Weapons Simon's Bowblade Stake Driver Threaded Cane Tonitrus Uncanny Chikage Weapon Moveset Damage Comparison Whirligig Saw Wooden Shield",
"title": "Beast Cutter | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast+Cutter"
}
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{
"data": {
"content": "Beast Cutter Hunter is an enemy in Bloodborne. It may also be encountered as a boss in Chalice Dungeons.\n\nBeast Cutter Hunter\n\nDialogue\nYou filthy beast!\nBlood! Now!\nMore Blood!\n\nDeadly hunter that alternates between long range swings and unpredictable gunfire.\nThe red-eye variant is found in ambush right through the Nightmare Church.\n\nStrategy\nHeavy stuns. Lots of heavy stuns.\nRoll through their swing, stunlock them\nAdditionally, they are relatively simple to parry when doing their whip-like attacks due to the long wind-up.\n\nDrops\nLocation\n\nInsert Location HP Echoes Quantity Rating Drop Quantity Rating Drop\nInsert Location HP Echoes Quantity Rating Drop Quantity Rating Drop\n\nNotes Trivia\n??\n\nGallery\n\nEnemies\n\nAmygdala Beast Claw Hunter Beast-possessed Soul Beast-possessed Soul Mob Black Widow Blood Dobermann Blood Gel Blood-Starved Beast Bloodletting Beast Bloodsucking Beast Bloody Crow of Cainhurst Bone Ash Hunter Boom Hammer Hunter Bosses Brador Brain of Mensis Brain Trust Brainsucker Brick Troll Byrgenwerth Spider Cainhurst Hunter Carrion Crow Celestial Centipede Celestial Emissary Celestial Larvae Celestial Mob Chapel Giant Chime Maiden Church Doctor Cleric Beast Crawler Darkbeast Paarl Deep Sea Hound Djura Ebrietas, Daughter of the Cosmos Enlarged Head Giant Enlarged Head Patients Ethereal Walker Executioner Eye Collector Father Gascoigne Fishwitch Gel Gravekeeper Scorpion Graveyard Hags Greater Viper Pit Hamlet Fishmen Henryk Hostile Choir Hunter Hostile Hunters Hunter Mob Hunting Dog Keeper's Hunting Dog Keeper of the Old Lords Labyrinth Mole Labyrinth Rat Large Huntsman Lightning Summoner Loran Cleric Mad One Madman Maneater Boar Mob Mannequin Martyr Logarius Merciless Watcher Merciless Watcher Mob Mergo's Attendant Mergo's Wet Nurse Mi-Go Zombie Micolash, Host of the Nightmare Moon Presence Nightmare Huntsman Old Yharnam Beast Old Yharnam Hunter Mob One Reborn Piercing Rifle Hunter Protector Pthumerian Descendant Pthumerian Undead Rabid Dog Rat Reaper Ritual Master Rom, the Vacuous Spider Saif Hunter Shadow of Yharnam Shadow of Yharnam Mob Shark-Giant Silver Lady Silverbeast Slime Scholar Slug Snail Woman Snake Ball Snatcher Sorrowful Emissary Tomb Guardian Tomb Inspector Hunter Tormented Nanny Undead Amalgam Undead Giant Undead Giant Mob Vengeful Specter Vermin Host Vicar Amelia Viper Pit Watchdog of the Old Lords Watcher's Gravedigger Wheel Hunter Wheelchair Mob Witch of Hemwick Witch of Hemwick Mob Wolf Beast Wrathful Stinger Wretched Undead Yahar'gul Hunter Yeti Yharnam, Pthumerian Queen",
"title": "Beast Cutter Hunter | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast+Cutter+hunter"
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"content": "Beast Hide Garb is a Chest Armor Attire in Bloodborne. It is part of Brador's Set and was added with The Old Hunters DLC.\n\nBeast Hide Garb Description\n\nThe bloodied hide of a horrible Cleric Beast, pulled over the back. Without the attacked beast hide this foreigner garb wouldn't raise anyone's eyebrows.\nBrador donned a compatriot's beastly scalp and hide while still moist with blood. Most of the blood stains on this hide were from that day\n\nBeast Hide Garb Information\n??\n??\n\nLocation\nFishing Hamlet, you must defeat Brador in a specific location:\n\nJump down the bridge after fighting the second Brador. Look for the huge house with a lot of beams beneath it. Follow an obvious path into the house and take item bloodkin 10 and proceed back outside using the same way. This spawn Brador. This one drops Beast Hide Garb.\n\nPlayer Notes\nPlayer notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nChest Armor Attire\n\nAshen Hunter Garb Black Church Garb Bone Ash Armor Butcher Garb Cainhurst Armor Charred Hunter Garb Choir Garb Constable's Garb Crowfeather Garb Decorative Old Hunter Garb Doll Clothes Executioner Gab Executioner Garb Foreign Garb Gascoigne's Garb Gehrman's Hunter Garb Graveguard Robe Harrowed Garb Henryk's Hunter Garb Hunter Garb Khaki Haori Knight's Garb Madman Garb Maria Hunter Garb Noble Dress Old Hunter Garb Student Uniform Student Uniform Variant Sweaty Clothes Tomb Prospector Garb White Church Garb Yahar'gul Black Garb Yharnam Hunter Garb",
"title": "Beast Hide Garb | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast+Hide+Garb"
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"content": "Beast Roar is a Hunter Tool in Bloodborne. The Beast Roar can be used to create a shockwave, knocking back foes hit by the shockwave costing 2 Quicksilver Bullets. The Beast Roar can be obtained in the Forbidden Woods.\n\nOne of the forbidden hunter tools made by Irreverent Izzy.\n\nBorrow the strength of the terrible undead darkbeasts, if only for a moment, to blast surrounding foes back with the force of a roaring beast.\n\nThe indescribable sound is broadcast with the caster's own vocal cords, which begs the question, what terrible things lurk deep within the frames of men?\n\nBeast Roar Usage\nWhen activated, it creates an area of effect shockwave that knocks back foes.\n\nBeast Roar Location\nForbidden Woods:\nlocated inside a hut, in the opposite side of the shortcut leading to Iosefka's Clinic\n\nBeast Roar Notes\nMaximum held: 1\nMaximum stored: 99\nDeals no damage.\nThe most common strategy it to employ this Hunter Tool as an anti-mob escape mechanism. An example of this would be the spiders that spawn from Rom, the Vacuous Spider, or other such enemies that are numerous and swarm the player.\nNote: Some enemy types are incredibly aggressive and can quickly recover to attack you once more.\nIf timed correctly, it will deflect projectiles, both of physical and magical origins.\nHowever, projectiles that have homing capabilities such as those summoned via the Executioner's Gloves are capable of reacquiring their targets after deflection.\nSince activating Beast Roar doesn't consume stamina or stop regeneration, a popular use of the Beast Roar is to activate it when you have expended all your stamina to prevent an opponent from retaliating.\nWhen paired with a fast weapon, this is very powerful against NPC hunters or even players by cornering and stun-locking them until they die.\nIt primarily works against small and humanoid-sized opponents. Larger enemies are often unaffected by the roar.\nDue to the low Arcane requirement, the Beast Roar is very inexpensive to account for and use in many different builds.\nThe Beast Roar doesn't scale with any Attribute. It is one of four Hunter Tools in Bloodborne that doesn't have any scaling with Arcane.\n\nBeast Roar Trivia\nThe Beast's Embrace Caryll Rune grants Beast Claw users a special L2 Feral Scream ability that is similar to the Beast Roar but has many differences in mechanics.\nThe Feral Scream ability instead boosts Beasthood. Both abilities can be employed to strengthen your combat potential.\nDespite similar appearances, the Beast Roar sound is lower pitched and guttural growl, while the Feral Scream sound is a higher pitched, wailing scream.\n\nHunter Tools\n\nA Call Beyond Accursed Brew Augur of Ebrietas Blacksky Eye Choir Bell Empty Phantasm Shell Executioner's Gloves Madaras Whistle Messenger's Gift Monocular Old Hunter Bone Tiny Tonitrus",
"title": "Beast Roar | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beast+Roar"
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"content": "The higher this attribute, the closer you are to beasthood when temporarily transformed.\n\nBeasthood is a stat in Bloodborne that determines your maximum physical damage multiplier while using a Beast Blood Pellet or the Beast Claw. A higher Beasthood attribute grants a longer gauge when active; as the gauge fills, your physical damage increases while your defense decreases. Beasthood will only increase physical damage, it does not boost arcane, fire, bolt, or blood damage. Beasthood build-up can be cleared by using a Sedative. This will instantly remove all effects of Beasthood, including the physical damage multipliers and defense reduction.\n\nIncreasing and Decreasing the Beasthood Stat\n\nBeasthood scales with your Insight, similar to Frenzy. The more Insight you have the lower your Beasthood, and the less Insight you have the higher your Beasthood. It can be further boosted by attire and certain runes, and wearing attire with high Beasthood like the Ashen Hunter Garb or Brador's Set and equipping one or more of the Beast runes and the Beast's Embrace rune can make up for high Insight. Or it can let you run around with well over 600 Beasthood, which may be useful if you're using the Beast Claw and want its effects to last for several minutes before running out.\n\nActivating and Building Beasthood\n\nSimply having a high Beasthood stat is not enough to raise your attack. The Beasthood stat only determines the length of the Transformation gauge that appears when you use a Beast Blood Pellet or the Beast Claw. This gauge will slowly fill as you attack enemies with your weapon, stat changes are non-continuous, meaning, attack does not increase as the gauge fills and is instead tied to several breakpoints listed below:\n\nBreakpoints:\n0 Beasthood: no change to physical damage and defense\n1 Beasthood : 20 phys damage, -20 all defenses\n25 Beasthood: 30 phys damage, -30 all defenses\n50 Beasthood: 40 phys damage, -40 all defenses\n100 Beasthood: 50 phys damage, -50 all defenses\n200 Beasthood: 60 phys damage, -60 all defenses\n300 Beasthood: 70 phys damage, -80 all defenses\n\nNote: the meter does not need to be completely filled before these changes take place. By simply having that much Beasthood in the gauge, you already have the boosted attack and reduced defense. For example, if your character has 350 Beasthood and uses a Beast Blood Pellet, then attacks an enemy to raise the gauge by 10, your character will already have the 20 physical damage and -20 defense. By attacking the enemy more until the 25 breakpoint is passed, your character will then deal 30 more physical damage. If the meter falls to 24 or below, your character's damage multiplier will go back down to 20 , so in order to keep the 30 damage boost you have to continue attacking so the meter doesn't fall. As such, using Beasthood effectively requires a very aggressive play style with a high degree of inherent risk due to the defense de-buff.\n\nThe amount of Beasthood gained from attacks varies from weapon to weapon, attack type e.g., R1, L2 , and the enemy being attacked. As a general rule of thumb, larger weapons will generate more Beasthood than smaller weapons, and heavy attacks such as R2s and L2s will fill the gauge faster than R1 attacks. Certain bosses will fill the Beasthood gauge noticeably faster than others when attacked, namely Father Gascoigne, The One Reborn, and Orphan of Kos. For example, a Ludwig's Holy Blade in greatsword form will build up more Beasthood with its R1s than a Threaded Cane does, and its L2 combo will fill the gauge even faster still. If Ludwig's Holy Blade is used against Orphan of Kos, the 300 Beasthood breakpoint can be easily passed in a matter of seconds. Alternatively, since heavy attacks will fill a Beasthood meter faster than R1 attacks, it is also possible to rapidly fill it by using the Whirligig Saw's L2 and stunlocking an enemy until your meter reaches the 70 damage mark.\n\nIt is also worth noting that visceral attacks count as physical damage, and Beasthood will boost their damage as well. With high Skill, multiple Clawmark runes, high-grade physical gems, and a gauge with over 300 Beasthood, it is possible to deal a visceral attack with five digits of damage. That's enough to one-shot the Moon Presence, and most Chalice Dungeon bosses besides.\n\nBeast Blood Pellets, Beast Claw, and Beast's Embrace\n\nBeast Blood Pellets will activate the Beasthood gauge and allow you to build up the meter with any weapon, but they only have a duration of one minute, after which the meter will completely disappear and all damage boosts are immediately lost. For this reason, there is no need to have more than 350 Beasthood, as 300 is the final breakpoint and the extra 50 will let the 70 boost last for longer if you need to dodge or evade instead of attack. On the plus side, a Beast Blood Pellet will allow you to thoroughly abuse large weapons with high physical damage, such as Ludwig's Holy Blade and the Kirkhammer, and it's not uncommon for these weapons to deal 1,500 damage per hit against bosses when you have 300 or more Beasthood built up.\n\nThe Beast Claw weapon will activate the Beasthood gauge indefinitely when used in trick mode, but only attacks with its trick mode will build up the meter. Any Beasthood built up this way will not disappear if you switch weapons and the damage boost will carry over, however the new weapon will not be able to build the meter with its attacks and it will slowly empty until it disappears. For this reason, having a Beasthood stat of 600 or more can be beneficial as it allows the maximum damage boost to last for several minutes before you need to switch back to the Beast Claw and build it up again. Equipping the Beast's Embrace Oath Rune while using the Beast Claw will change its moveset and allow Beasthood buildup in both its normal and trick mode forms, and increase the amount of Beasthood gained in its trick mode. Unfortunately, this prevents you from using other Oath Runes such as Corruption or Impurity.",
"title": "Beasthood | Bloodborne Wiki"
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"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beasthood"
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"content": "Beasthunter's Blood Gemstone is a Triangular Blood Gem in Bloodborne.\n\nUsage\nUpgrades a Weapon\n\nLocation\n???\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nRating\nRating Primary Effec Value 1 Primary Effec Value 2 Add Physical ATK Adds slow Poison Wpn Durability UP Phys. UP at full HP Charge ATKs UP Reduces stamina costs Phys. UP near death HP continues to recover\n1\n2\n3\n4\n5\n6\n7 ATK vs beasts UP 8.8\n8\n9\n10\n11\n12\n13\n14\n15\n16\n17 ATK vs beasts UP 30.4\n18 ARK vs beasts UP 31.5\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Adept Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning",
"title": "Beasthunter's Blood Gemstone (Triangle) | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beasthunter%27s+Blood+Gemstone+%28Triangle%29"
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"data": {
"content": "Beasthunter's Damp Blood Gemstone is a Radial Blood Gem in Bloodborne. Blood Gems require the Blood Gem Workshop Tool and can be slotted and unslotted at the Workshop\n\nMurky Blood Gemstone Usage\nIncreases damage vs Beasts\n\nLocation\n?\n\nNotes\n?\n\nTrivia\nTrivia goes here\n\nRating\nRating Adds Slow Poison Effect Adds Slow Poison Effect Add Physical ATK Adds slow Poison Wpn Durability UP Phys. UP at full HP Charge ATKs UP Reduces stamina costs Phys. UP near death HP continues to recover ATK UP vs. open foes\n1\n2\n3\n4\n5\n6\n7\n8\n9\n10\n\nBlood Gems\n\nCursed Fire Blood Gemstone Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Tempering Damp Blood Gem Dirty Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Kinhunter's Damp Blood Gem Nourishing Damp Blood Gem Odd Tempering Blood Gemstone Radiant Blood Gemstone Striking Blood Gemstone Tempering Blood Gemstone Tempering Damp Blood Gem",
"title": "Beasthunter's Damp Blood Gem | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beasthunter%27s+Damp+Blood+Gem"
}
}
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{
"data": {
"content": "Beasthunter's Blood Gemstone Waning is a Waning and Radial Blood Gem in Bloodborne. Blood Gems require the Blood Gem Workshop Tool and can be slotted and unslotted at the Workshop.\n\nBeasthunter's Blood Gemstone Waning Usage\nATK vs. beasts UP\nLike all elemental gems, these gems will replace physical damage and scaling unless the weapon has split damage to the respective type and will then scale with your arcane stat.\nKin are weak to bolt damage.\n\nLocation Drops\nWerewolves\nEye Collector\n\nNotes\nPlayer note 1\n\nTrivia\nTrivia goes here\n\nRating\nClass\nBolt ATK UP Effect 2 Curse Location\n??? 11 - -\n12 - -\n13 - -\n??? 14 - -\n15 - -\n16 - -\n??? 17 - -\n18 - -\n19 - -\n??? 20 - -\n\n??? 14 - -\n15 - -\n16 - -\n??? 17 - -\n18 - -\n19 - -\n??? 20 - -\n\nBlood Gems\n\nAdept Blood Gemstone Arcane Blood Gemstone Triangle Arcane Damp Blood Gem Beasthunter's Blood Gemstone Triangle Bolt Blood Gemstone Bolt Damp Blood Gem Cursed Bolt Damp Blood Gem Cursed Damp Bloodtinge Gem Triangle Cursed Fire Blood Gemstone Cursed Fire Damp Blood Gem Radial Cursed Fool's Damp Blood Gem Radial Cursed Nourishing Damp Blood Gem Cursed Odd Tempering Damp Blood Gem Cursed Radiant Damp Blood Gem Cursed Sharp Damp Blood Gem Cursed Striking Blood Gemstone Cursed Striking Damp Blood Gem Cursed Tempering Blood Gemstone Radial Cursed Tempering Damp Blood Gem Cursed Warm Blood Gemstone Damp Bloodtinge Gem Dirty Blood Gemstone waning Dirty Damp Blood Gem Fire Blood Gemstone Fire Blood Gemstone Triangle Fire Damp Blood Gem Fool's Damp Blood Gem Gold Blood Gem Heavy Blood Gemstone waning Kinhunter's Blood Gemstone waning Kinhunter's Damp Blood Gem Kinhunter's Damp Blood Gem Triangle Murky Blood Gemstone Murky Blood Gemstone Waning Murky Damp Blood Gem Nourishing Damp Blood Gem Odd Bloodtinge Blood Gemstone Odd Bolt Blood Gemstone waning Odd Fire Damp Blood Gem Odd Tempering Blood Gemstone Odd Tempering Damp Blood Gem Radial Poorman's Blood Gemstone Triangle Poorman's Blood Gemstone waning Pulsing Blood Gem circle Pulsing Blood Gemstone Pulsing Blood Gemstone Triangle Radiant Blood Gemstone waning Red Blood Gem Sharp Blood Gemstone Sharp Blood Gemstone Waning Striking Blood Gemstone Tear Blood Gem Tempering Blood Gemstone Warm Blood Gemstone Warm Damp Blood Gem",
"title": "Beasthunter's Blood Gemstone (Waning) | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beasthunter's+Blood+Gemstone+(Waning)"
}
}
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"data": {
"content": "Beasthunter Saif is a Trick Weapon in Bloodborne. It was added with The Old Hunters expansion. There are 3 versions of this weapon: Normal, Uncanny and Lost. The only known differences being the Gem Imprints and the locations in which they are found.\n\nBeasthunter Saif Description\n\nA trick weapon used by the old hunters.\nA second blade is found inside the curve of the main one. In its initial form, the saif can be wielded like a long curved sword, but when transformed, its blade is contracted, allowing for quick, repeated stabs.\nAlthough this trick weapon allows for adaptive combat, it was later replaced by saws and similar weapons that were more effective at disposing of beasts.\n\nBeasthunter Saif Information\nTransforms from a curved long sword to a short weapon like the Saw Cleaver\nIts default state is the extended form, unlike the Saw Cleaver and Saw Spear.\n\nLocation\nNormal\nThe Hunter's Nightmare. After the Blood River, when you pass through the cave with a tick, where you encounter two dogs and a large amount of crows along with an enemy Beast Cutter hunter. Climb the ladder on the left of the pit and instead of going forward, turn to the left and drop down the ledge. There will be a single piece of loot guarded by a Saif Hunter.\nUncanny Beasthunter Saif\nIf you have the normal version: Create Glyph 8i29rqz3 Pthumeru Labyrinth and buy from Bath Messengers up a ladder from the main room for 16,000 Blood Echoes.\nLost Beasthunter Saif\nIf you have the normal version: Create Glyph 8i29rqz3 Pthumeru Labyrinth and buy from Bath Messengers up a ladder from the main room for 16,000 Blood Echoes.\n\nPlayer Notes\nIts shortened form has a quick lunging attack as its first R1, making it useful for PvP or agility-focused builds, or closing in after dodging boss attacks. The transformed dash R1 and regular R2 also has a slightly longer step forward compared to other weapons. This allows for successive, aggressive gap-closing attacks. The lunge does not reset when the combo is finished, however, so repeated R1 attacks won't move you forward every fourth swing.\nTransforming from the curved sword form to the shortened version will perform a quick gap-closing lunge attack.\nTransforming from the shortened to the curved sword, however, will perform a quick backstepping slash, useful for disengaging.\nUnlike the Saw Cleaver and Saw Spear, the Saif actually flips directions when transforming. In both modes, the same blade on the outer edge is used to attack, while the Saw weapons use different blades for different modes. The few times the inner edge is used is in the untransformed dash R1, the initial transformation attack, and the untransformed, uncharged R2 attack.\nThough the tricked form fights a lot like the Saw weapons, it is not serrated and therefore does no extra damage to beasts and has a thrust attack on R2.\nIts transformation is flipped compared to the other Saw weapons, as its extended form is the default.\n\nStats Scaling\n\n0\n90 - - - - - - 100 100 E D - D -\n\n1\n99 - - - - - - 100 100 E D - D -\n\n2\n108 - - - - - - 100 100 E D - D -\n\n3\n117 - - - - - - 100 100 E D - D -\n\n4\n126 - - - - - - 100 100 E C - D -\n\n5\n135 - - - - - - 100 100 E C - D -\n\n6\n144 - - - - - - 100 100 E C - D -\n\n7\n153 - - - - - - 100 100 E C - D -\n\n8\n162 - - - - - - 100 100 E C - D -\n\n9\n171 - - - - - - 100 100 D B - C -\n\n10\n180 - - - - - - 100 100 D B - C -\n\nMovesets Videos\nRegular Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 1.00x, 1.02x, 1.04x, 1.05x ?? Slow, overhead swipes with wide arcs, with altering directions after the 2nd swipe.\nQuickstep R1 .91x ?? ?? A diagonal sweep from the bottom right to top left.\nDash R1 1.09x ?? run Uses the inner blade to deliver a diagonal swipe from top right to bottom left. Somewhat short and narrow range.\nR2 Attack 1.32x ?? A wide, horizontal swipe from right to left.\nCharged 1.63x ?? The character does a clockwise 360 turn and delivers an overhead smash to the ground, downing most enemies while delivering blunt damage. to confirm\nBackstep R2 1.18x\nDodge .91x ??\nDash 1.36x ??\nLeap 1.36x ?? run\nTransform Attack 1.045x ?? x The character takes a large step forward while performing a sweeping attack from right to left with the Saif swinging shut.\nTransformed Moveset\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo .85x, .89x, .91x, .91x ?? An upwards lunge attack from right to left, followed by swipes from altering directions similar to the untransformed Saw Cleaver and Saw Spear. Slightly slower than the saw weapons, but still fast when compared to other weapons. There is a slight delay before the first lunge that becomes noticeable when hit-trading.\n\nQuickstep R1\n.91x ?? ?? An upwards lunge attack similar to the initial transformed R1, but with a shorter lunge.\nBackstep R1 .91x\nDash R1 1.00x ?? run The character moves forward with quick, large steps and attacks with a right to left swipe.\nR2 Attack 1.18x ?? Attacks with a forward thrust with the tip of the Saif, with a forward lunge.\nBackstep R2 1.13x\nCharged R2 1.45x ?? Slams the Saif to the ground, knocking most enemies down and causing blunt to confirm damage.\nDodge R2 ?? ??\nDash R2 1.27x ?? run\nLeap 1.27x ??\nTransform Attack 1.00x ?? x Transforms the Saif back to the untransformed mode by sweeping the weapon from left to right, while the character dodges backward.\nTrivia\nThe word saif is Arabic for sword.\nGallery\nTrick Weapons\n\nAmygdalan Arm Beast Claw Beast Cutter Blade of Mercy Bloodletter Blunderbuss Boom Hammer Burial Blade Cannon Chikage Church Cannon Church Pick Evelyn Fist of Gratia Flamesprayer Gatling Gun Holy Moonlight Sword Hunter's Torch Hunter Axe Hunter Blunderbuss Hunter Pistol Kirkhammer Kos Parasite Loch Shield Logarius' Wheel Ludwig's Holy Blade Ludwig's Rifle Piercing Rifle Rakuyo Reiterpallasch Repeating Pistol Rifle Spear Rosmarinus Saw Cleaver Saw Spear Serrated Weapons Simon's Bowblade Stake Driver Threaded Cane Tonitrus Uncanny Chikage Weapon Moveset Damage Comparison Whirligig Saw Wooden Shield",
"title": "Beasthunter Saif | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beasthunter+Saif"
}
}
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"data": {
"content": "Beckoning Bell Usage\n\nBeware! If you are currently part of either the Cainhurst Vilebloods or Executioners covenant, Guests will be hostile if they belong to the opposing covenant.\n\nAt the cost of 1 Insight, use the Beckoning Bell to summon other hunters, who have used a Small Resonant Bell, as Guests into your world to assist you.\nThe Beckoning Bell can also summon NPC guests if used around an in-game note that says: Ring the Beckoning Bell if you require assistance.\nSummoning an NPC in Online Mode will also attempt to summon a player at no extra cost to Insight as well. However, this will also spawn a Chime Maiden.\n\nLocation\nAfter obtaining your first point of Insight, a group of Messengers will appear near the Plain Doll in the Hunter's Dream and grant you the Beckoning Bell as a gift.\n\nNPC Summon Locations\nFather Gascoigne can be summoned just behind the lever gate to the left of the Central Yharnam lamp. He can no longer be summoned once the fight with him is initiated, in which case Alfred will replace him at this location.\nAlfred can be summoned in front of the Church of the Good Chalice, to the right of the stairs leading into the dirt road that goes into the church. Alfred can not be summoned unless the player agrees to co-operate with him.\n\nNotes\nIf the player obtains their first Insight while in the dream by using Madman's Knowledge , the messengers will not appear immediately and requires a zone restart to become available.\nDying or using the Silencing Blank will give you back the insight that was consumed by the beckoning bell, assuming that nobody was summoned into your world. Sometimes there can be a delay between using the Silencing Blank and recovering your insight, but it should not last longer than a minute.\nCan only be used in areas containing a boss. Some areas require you to activate certain events before you can summon ie. Cathedral Ward - You must open all three large gates before you can use multiplayer items. .\nA Host can summon a Guest whose level is within 20 20 always rounded down levels of her his own level ie. a level 27 Host can only summon a Guest whose level is between 4 and 52, inclusive .\nLevel range is ignored for co-op if a password is used, ever since Patch 1.04. A password does not affect PvP or invasion level ranges.\nA Guest will appear in a Host's world at the location at which the Guest was standing in her his own world at the time s he was summoned.\nIf a Host and Guest are part of opposing covenants Cainhurst Vilebloods and Executioners , they will, instead, be hostile towards each other.\nA Guest will remain in a Host's world until the Host dies, the Guest dies, an area boss is defeated, or either player uses a Silencing Blank to end the session.\nThe Beckoning Bell effect will end if you die, exit your game, ring the Small Resonant Bell, or use any teleport mechanic Lamps, Hunter's Marks, etc. . However, if you avoid doing any of those things, the effect will persist, allowing you to spend 1 Insight and summon Guests in multiple areas.\nWhile you can only have two 2 Guests NPC summon doesn't count in your world at any given time, the Beckoning Bell's effect will continue summoning replacing Guests as long as it remains active.\nCo-op bells have a range. If you and a friend are in the same area but very far apart, you will not join, even with the same password, unless you get closer to each other.\nWhile standing still after ringing the bell, you can see pulsing rings around your character.\n\nBugs\nConnection Bug: If you suspend Bloodborne for any reason or set your PS4 to rest mode while Bloodborne is open, the game will not report as such, but you will essentially be offline, disconnected from the server. If you are spending a long time looking for a person to summon or trying to be summoned, this is the reason. Close the Bloodborn app, and restart the game to restore your connection.\n\nMultiplayer Items\n\nLeague Staff notebook Old Hunter Bell Silencing Blank Sinister Resonant Bell small resonant bell Vileblood Register",
"title": "Beckoning Bell | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beckoning+bell"
}
}
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"data": {
"content": "The Nightmare Giant is an enemy in Bloodborne and is part of The Old Hunters DLC. They typically make use of a form of Axe, with the exception of one outside the Nightmare Church wielding a Church Cannon. An incredibly powerful enemy, matched only by the Red-Eyed Hunters in the Hunter's Nightmare.\n\nNightmare Giant\n\nThese massive creatures, going by their garb bearing similarities to the Executioner Set appear to be servants of the Healing Church willfully or not , armed with heavy weaponry, charged with guarding several sensitive Church Locations, including Laurence's final resting place, and an underground passage to the Astral Clocktower.\nThe creatures themselves are of questionable origin, and have traits reminiscent of neither man nor beast Although some parallels may be drawn to the Church Giant . They stand several heads taller than the player, stoat and humanoid in shape with a hunched posture. They appear to wear some variant of Church Armor, with a helmet resembling the Yahar'ghul helm obscuring their faces. A mass of bloodied tendrils sprouts from their backs, resembling hair, and what appears to be a purple flame remains lit perpetually inside their helmets.\n\nThere are a total of three, one defends the burning cleric beast Laurence and the other two are stationed in front of the Ludwig boss battle. They come in two variations: Armed with an axe and armed with a giant Church Cannon\n\n-Axe-wielder: Despite their heavy appearance they are fast and unpredictable enemies. Once their health reaches 50 they will summon an arcane shockwave and their attacks will then be accompanied by small arcane pulses, increasing their range and damage.\n\nThey are also capable of sprouting giant tentacles from their head to grab you with. This attack also deals arcane dmg and has excellent tracking.\n\n-Cannon-wielder: More predictable than the axe-wielder and has no access to magical attacks. His Church Cannon does not have the range of the cannon used by the Undead Giants but is still very deadly. When you get close to him he can swipe at you with his cannon.\n\nStrategy\nIf the player gets a certain distance away, the Giant will enter a long charge, ending with horizontal, ground level slice that is both long and wide reaching. Attempting to avoid this by dodging into the giant's sides rarely if ever results in success, as the Bell-Holder's tracking will easily compensate for evasive maneuvers within it's vicinity. Instead, try dodging in the same direction as it's charge.\nIf one gets too close, the Giant will occasionally perform a quick lunge forward, slamming the player with the shaft of their weapon. This move does little actual damage, but does cause heavy stagger and often serves only as a set-up for a more powerful strike. Unless confident in one's ability to retaliate quick enough, and with enough force to stagger the giant in turn, a wise tactic would be to simply dodge the followup attack and regain one's bearings.\nAt approximately half health, the axe wielding giant will perform a self-buff, momentarily raising it's axe vertical to the ground, before slamming it to the down with a loud roar and releasing a damaging purple shockwave. The the giant will then remain standing for a short while afterwards, swaying it's weapon to and fro and emitting a kind of visible, purple sound.\nThe followup waves are harmless, one can take advantage of the giant's short pause to fit in a few strikes, possibly even a backstab if time allows.\nOnce buffed, each swing the giant delivers will unleash a shockwave, dealing slash damage on top of the blades base damage, raising the level of danger considerably for those fighting up close. For players who lack faith in their weapon's ability to stagger or their own reaction time, parrying is easily the safest option.\nPistols work exceptionally well here, as compared to the blunderbuss, one need not risk placing themselves in the immediate path of a swing to in order to stay within effective parry range. The Giant is also a comparatively large target to many enemies, and the chance of a miss negligible.\nThe Church Cannon Variant possess a comparatively simple moveset, retaining a basic 3-hit combo and lunge attack, but lacking the charge and self-buff of the bell-axe version. Instead, this giant acts as an effective mobile mortar, firing long, arched shots which can cover incredible distances and dealing wide reaching, heavy damage.\nWhile avoiding getting hit at all is preferable, getting hit directly bears the risk of being struck twice, once by the initial explosion, twice by the followup splash damage. This can prove lethal even for higher-level players, and players with low Vitality will likely suffer a One-Hit kill.\nAvoid approaching the giant once it has primed the cannon, once the animation has started, it will not cancel willingly, even under threat of attack from the Hunter. The giant suffers no harm from it's own artillery, and will not hesitate to fire a round directly at it's own feet.\n\nDrops\nLocation\n\nInsert Location HP Echoes Quantity Rating Drop Quantity Rating Drop\nInsert Location HP Echoes Quantity Rating Drop Quantity Rating Drop\n\nNotes Trivia\nA pair of these can be encountered from behind from the Nightmare Church Lantern, one touting a church cannon, the other a bell-hammer. If the player is careful not to enter their aggro-ranged, both are capable of being taken down via chain-backstabs with relatively little fuss. If you're having difficulty with Ludwig, on re-spawning you may find it to your advantage to set aside a minute or two to kill them in order to gain some return Blood vials, Quicksilver Bullets and Blood Echoes and compensate your loses. The cannon variety can drop up to 10 QS at once, and the hammer variety 6 BV.\n\nGallery\n\nEnemies\n\nAmygdala Beast Claw Hunter Beast Cutter Hunter Beast-possessed Soul Beast-possessed Soul Mob Black Widow Blood Dobermann Blood Gel Blood-Starved Beast Bloodletting Beast Bloodsucking Beast Bloody Crow of Cainhurst Bone Ash Hunter Boom Hammer Hunter Bosses Brador Brain of Mensis Brain Trust Brainsucker Brick Troll Byrgenwerth Spider Cainhurst Hunter Carrion Crow Celestial Centipede Celestial Emissary Celestial Larvae Celestial Mob Chapel Giant Chime Maiden Church Doctor Cleric Beast Crawler Darkbeast Paarl Deep Sea Hound Djura Ebrietas, Daughter of the Cosmos Enlarged Head Giant Enlarged Head Patients Ethereal Walker Executioner Eye Collector Father Gascoigne Fishwitch Gel Gravekeeper Scorpion Graveyard Hags Greater Viper Pit Hamlet Fishmen Henryk Hostile Choir Hunter Hostile Hunters Hunter Mob Hunting Dog Keeper's Hunting Dog Keeper of the Old Lords Labyrinth Mole Labyrinth Rat Large Huntsman Lightning Summoner Loran Cleric Mad One Madman Maneater Boar Mob Mannequin Martyr Logarius Merciless Watcher Merciless Watcher Mob Mergo's Attendant Mergo's Wet Nurse Mi-Go Zombie Micolash, Host of the Nightmare Moon Presence Nightmare Huntsman Old Yharnam Beast Old Yharnam Hunter Mob One Reborn Piercing Rifle Hunter Protector Pthumerian Descendant Pthumerian Undead Rabid Dog Rat Reaper Ritual Master Rom, the Vacuous Spider Saif Hunter Shadow of Yharnam Shadow of Yharnam Mob Shark-Giant Silver Lady Silverbeast Slime Scholar Slug Snail Woman Snake Ball Snatcher Sorrowful Emissary Tomb Guardian Tomb Inspector Hunter Tormented Nanny Undead Amalgam Undead Giant Undead Giant Mob Vengeful Specter Vermin Host Vicar Amelia Viper Pit Watchdog of the Old Lords Watcher's Gravedigger Wheel Hunter Wheelchair Mob Witch of Hemwick Witch of Hemwick Mob Wolf Beast Wrathful Stinger Wretched Undead Yahar'gul Hunter Yeti Yharnam, Pthumerian Queen",
"title": "Nightmare Executioner | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Bell+Holder"
}
}
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{
"data": {
"content": "This is a player-created Build for Bloodborne.\n\nBuild Name: Beren's Skill Build\nBuild Level: 78\nBuild Focus: PvP\nBuild Main Stat: Vitality\nLink to Bloodborne Calculator: Add link here\n\nBuild Equipment\nRight Hand:Burial Blade and Blades of Mercy\nLeft Hand:Ludwig's Rifle and Evelyn's.\nHead:\nChest:\nHands:\nLegs:\nItems:Hunters Bone\nBeast Roar\nBone Marrow Ash\nHP 10 and 15\nSTAMINA 15\n\nBuild Strategy\nVideo of the Build in Action. Dated 31st March:\nhttps: www.youtube.com watch?v kbZn060p6IM\n\nBuilds\n\nArcane Choir Build Aria Loch Rosethorn Beren's Skill Build Blood For Fundzo Blood Ranger Blood-Ridden Hunter Build Bloodtinge Skill Build Cainhurst Katana wielder Category Name character building tutorial Corrupted Hunter Cursed Fate Dex it like Fundzo Engiocsag Rehtaf Evelyn's Knight Evelyn's Knight Lore Evelyn's Knight - Lore Executioner PvE Full Metal Arcanist Fundzo - Like a Sir Fundzo's Wheel of Pain Glass Cannon Hollowed Soul Ludwig's Set Build Old Yharnam Hunter Professor PvE Build PVE Builds and Weapons Review Reaper of blood-addled Spirits Sky Burial Knight The Cainhurst Knight PvP Build The Malformed Yharnam Hunter",
"title": "Beren's Skill Build | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Beren%27s+Skill+Build"
}
}
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{
"data": {
"content": "Black Church Garb is a Chest Armor Attire in Bloodborne. It is part of the Black Church Set\n\nBlack Church Garb Description\n\nAttire of Healing Church hunters. The Holy Shawl, symbol of the Healing Church, flutters proudly on their backs.\nMost Healing Church hunters are elementary doctors who understand the importance of early prevention of the scourge, achieved by disposing of victims, and even potential victims, before signs of sickness manifest themselves.\nTheir black attire is synonymous with fear, and that peculiar Yharnam madness\n\nBlack Church Garb Information\nAdella is inconsolable unless the Hunter speaks to her while wearing a chestpiece representing the Healing Church, such as the White or Black Church Set, Gascoigne's Set, Choir Set or the Executioner Garb. If this is done, she will calm down, offer some lore, and ask if there is any place safe where she can go. The hunter can then choose to send her to the Cathedral Ward or Iosefka's Clinic after speaking to the resident NPCs of those two areas\n\nLocation\nBuy the Hunter Chief Emblem to gain access to the Grand Cathedral's round plaza in Cathedral Ward. That is the locked gate up the stairs past the first Reaper.\nFrom the door, go left, past the enemy with the Flamesprayer, and to an alley where several enemies will attack you as you talk to NPCs in windows. The Set is on a corpse.\n\nPlayer Notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nChest Armor Attire\n\nAshen Hunter Garb Beast Hide Garb Bone Ash Armor Butcher Garb Cainhurst Armor Charred Hunter Garb Choir Garb Constable's Garb Crowfeather Garb Decorative Old Hunter Garb Doll Clothes Executioner Gab Executioner Garb Foreign Garb Gascoigne's Garb Gehrman's Hunter Garb Graveguard Robe Harrowed Garb Henryk's Hunter Garb Hunter Garb Khaki Haori Knight's Garb Madman Garb Maria Hunter Garb Noble Dress Old Hunter Garb Student Uniform Student Uniform Variant Sweaty Clothes Tomb Prospector Garb White Church Garb Yahar'gul Black Garb Yharnam Hunter Garb",
"title": "Black Church Garb | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Church+Garb"
}
}
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{
"data": {
"content": "Black Church Hat is a Head Armor Attire in Bloodborne. It is part of the Black Church Set\n\nBlack Church Hat Description\n\nAttire of Healing Church hunters.\nMost Healing Church hunters are elementary doctors who understand the importance of early prevention of the scourge, achieved by disposing of victims, and even potential victims, before signs of sickness manifest themselves.\nTheir black attire is synonymous with fear, and that peculiar Yharnam madness.\n\nBlack Church Hat Information\n???\n\nLocation\nBuy the Hunter Chief Emblem to gain access to the Grand Cathedral's round plaza in Cathedral Ward. That is the locked gate up the stairs past the first Reaper.\nFrom the door, go left, past the enemy with the Flamesprayer, and to an alley where several enemies will attack you as you talk to NPCs in windows. The Set is in a corpse.\n\nPlayer Notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nHead Armor Attire\n\nBeak Mask Black Hood Black Hooded Iron Helm Blindfold Cap Bone Ash Mask Bradors Testimony Butcher Mask Cainhurst Helmet Crown of Illusions Doll Hat Enlarged Head Gascoigne's Cap Gehrman's Hunter Cap Gold Ardeo Graveguard Mask Grey Wolf Cap Harrowed Hood Henryk's Hunter Cap Hunter Hat Iron Yahar'gul Helm Knight's Wig Madman Hood Maria Hunter Cap Master's Iron Helm Mensis Cage Old Hunter Cap Old Hunter Top Hat One-Eyed Iron Helm Rumpled Yharnam Hat Tomb Prospector Hood Top Hat White Church Hat Yamamura Hunter Hat Yharnam Hunter Cap",
"title": "Black Church Hat | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Church+Hat"
}
}
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{
"data": {
"content": "Black Church Set is an Attire or Armor in Bloodborne.\n\nBlack Church Set Information\n\nAttire of Healing Church hunters.\nMost Healing Church hunters are elementary doctors who understand the importance of early prevention of the scourge, achieved by disposing of victims, and even potential victims, before signs of sickness manifest themselves.\nTheir black attire is synonymous with fear, and that peculiar Yharnam madness.\nWhen a cancer is discovered, one must pinpoint its location, reach in, and wrench it from the host's bosom\n\nLocation\nFound in the round plaza in Cathedral Ward.\nFrom the Hunter Chief Emblem gate, go left, past the enemy with the Flamesprayer, and to an alley where several enemies will attack you as you talk to NPCs in doors. The Set is on a corpse.\n\nBlack Church Set Notes\nHas very high elemental defense blood, arcane, fire, bolt .\nAdella the Nun is inconsolable unless the Hunter speaks to her while wearing a chestpiece representing the Healing Church, such as the White or Black Church Set, Gascoigne's Set, Choir Set or the Executioner Garb. If this is done, she will calm down, offer some lore, and ask if there is any place safe where she can go. The hunter can then choose to send her to the Cathedral Ward or Iosefka's Clinic after speaking to the resident NPCs of those two areas\nWorn by Adella the Nun.\n\nBlack Church Set Pieces\n\nBlack Church Hat 40 40 40 50 60 50 50 20 19 2 13\n\nBlack Church Garb 90 90 110 110 110 100 110 60 58 9 40\n\nSurgical Long Gloves 40 40 50 70 50 50 50 32 31 4 22\n\nBlack Church Trousers Dress 50 50 60 70 60 60 60 34 33 5 23\nTotals 220 220 260 300 280 260 270 146 141 20 98\n\nArmor Gallery\n\nAshen Hunter Set Black Church Set Bone Ash Set Brador's Set Butcher Set Cainhurst Set Charred Hunter Set Choir Set Constable Set Crowfeather Set Decorative Old Hunter Set doll set Executioner Set Foreign Set Gascoigne's Set Gehrman's Hunter Set Graveguard Set Harrowed Set Henryk's Hunter Set Hunter Set Knight's Set Madman Set Maria Hunter Set Old Hunter Set Shabby Set Student Set Tomb Prospector Set White Church Set Yahar'gul Set Yamamura Set Yharnam Hunter Set",
"title": "Black Church Set | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Church+Set"
}
}
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{
"data": {
"content": "Black Church Trousers Dress is a Leg Armor Attire in Bloodborne. It is part of the Black Church Set.\n\nYarnham Hunter Trousers Information\n\nAttire of Healing Church hunters.\n\nMost Healing Church hunters are elementary doctors who understand the importance of early prevention of the scourge, achieved by disposing of victims, and even potential victims, before signs of sickness manifest themselves.\n\nTheir black attire is synonymous with fear, and that peculiar Yharnam madness.\n\nLocation\nBuy the Hunter Chief Emblem to gain access to the Grand Cathedral's round plaza in Cathedral Ward. That is the locked gate up the stairs past the first Reaper.\nFrom the door, go left, past the enemy with the Flamesprayer, and to an alley where several enemies will attack you as you talk to NPCs in windows. The Set is in a corpse.\n\nPlayer Notes\n???\n???\n\nMedia\n???\n???\n\nTrivia\nOther notes go here or in the comments.\n\nLeg Armor Attire\n\nArianna's Shoes Ashen Hunter Trousers Bloodied Trousers Bone Ash Leggings Butcher Trousers Cainhurst Leggings Charred Hunter Boots Charred Hunter Trousers Choir Trousers Constable Trousers Crowfeather Trousers Decorative Old Hunter Trousers Doll Skirt Executioner Trousers Foreign Trousers Gascoigne's Trousers Gehrman's Hunter Trousers Graveguard Kilt Harrowed Trousers Henryk's Hunter Trousers Hunter Trousers Knight's Trousers-Dress Madman Leggings Maria Hunter Trousers Old Hunter Trousers Student Trousers Tomb Prospector Trousers White Church Trousers-Dress Wine Hakama Yahar'gul Black Trousers Yharnam Hunter Trousers",
"title": "Black Church Trousers-Dress | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Church+Trousers-Dress"
}
}
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{
"data": {
"content": "Black Hood is a Head Armor Attire in Bloodborne. It is part of the Foreign Set\n\nBlack Hood Description\n\nHood worn upon awakening to the nightmare of blood and beasts.\nPerhaps its wearer had to stay out of sight, and travel by cover of darkness.\nWithout memory. who will ever know?\n\nBlack Hood Information\nIs sub-par to the course of defense.\n\nLocation\nStarting equipment\n\nPlayer Notes\nKeep this item instead of selling it, for it is essentially Fashion Souls at higher levels.\n\nTrivia\nSurprisingly dapper.\nHead Armor Attire\n\nBeak Mask Black Church Hat Black Hooded Iron Helm Blindfold Cap Bone Ash Mask Bradors Testimony Butcher Mask Cainhurst Helmet Crown of Illusions Doll Hat Enlarged Head Gascoigne's Cap Gehrman's Hunter Cap Gold Ardeo Graveguard Mask Grey Wolf Cap Harrowed Hood Henryk's Hunter Cap Hunter Hat Iron Yahar'gul Helm Knight's Wig Madman Hood Maria Hunter Cap Master's Iron Helm Mensis Cage Old Hunter Cap Old Hunter Top Hat One-Eyed Iron Helm Rumpled Yharnam Hat Tomb Prospector Hood Top Hat White Church Hat Yamamura Hunter Hat Yharnam Hunter Cap",
"title": "Black Hood | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/black+hood"
}
}
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"data": {
"content": "Black Hood is a Helm in Dark Souls 2.\n\nBlack Hood belonged to Straid of Olaphis.\nStraid was invited to the old kingdom of Olaphis for his wisdom, but its depth was such that people soon feared him, and in the end Straid was led into a dreadful trap.\nStraid spent several lifetimes as stone. During this hiatus, kingdoms rose and fell, until the land called Drangleic came to be.\n\nLocation\nObtained from Straid of Olaphis by trading him 4 boss souls and speaking to him.\nSold by Merchant Hag Melentia in Majula if you killed Straid. Progress through story.\n\nNotes\nPart of the Black Set.\nUpgraded with Twinkling Titanite.\nImproves casting speed, gives 2 Intelligence and 2 Faith.\n16 Intelligence required.\nOddly, this set was designed for Dual Swordsman class in Dark Souls 2 beta, it is now a sorcerer's equipment.\n\nBlack Hood\nUpgrade Stats\nName Icon Upgrade Level Cost Souls Materials\n\nBase 23 25 22 22 25 17 17 17 0 10 9 13 12 - -\n1 25 27 24 24 27 18 18 18 0 11 10 14 13 480 1x Twinkling Titanite\n2 27 29 26 26 30 20 20 20 0 12 11 15 14 590 1x Twinkling Titanite\n3 30 32 28 28 32 21 21 21 0 13 12 17 15 710 2x Twinkling Titanite\n4 32 34 30 30 35 23 23 23 0 14 13 18 16 950 2x Twinkling Titanite\n5 35 37 33 33 38 25 25 25 0 16 14 ?? ?? 1060 3x Twinkling Titanite\n\nHelms\n\nAlonne Captain Helm Alonne knight helm Alva helm Archdrake Helm bandit helm Bell Keeper helm Benhart's knight helm Black Dragon helm Black Hollow Mage Hood Black Witch Hat Bone Crown Brigand Hood Cale's Helm Catarina Helm Chaos Hood Creighton's Steel Mask Crown of the Sunken King Helm Dark Mask Desert Sorceress Hood Dingy Hood Dragon Acolyte Mask Dragon Rider Helm Dragon Sage Hood Drakeblood helm Drakekeeper Helm Drangleic Helm Durgo's Hat Elite Knight Helm Executioner Helm Falconer Helm Faraam Helm Grave Warden Mask Gyrm Helm Gyrm Warrior Greathelm Gyrm Warrior Helm Havel's Helm Heide Knight Greathelm Heide Knight Iron Mask helm of aurous Hexer's Hood Hollow Infantry Helm Hollow Soldier Helm Hunter's Hat Imperious Helm Imported Hood Infantry Helm Insolent Helm Ironclad Helm Jester's Cap King's Crown Knight Helm Leydia Black Hood Leydia White Hood Lion Warrior Helm Looking Glass Helm Lucatiel's Mask Mad Warrior Mask Manikin Mask Mask of Judgment Mastodon Helm Monastery Headcloth Moon Butterfly Hat Moon Hat Nahr Alma Hood Old Ironclad Helm Old Knight Helm Pate's Helm Peasant Hat Penal Mask Priestess Headpiece Prisoner's Hood Rogue Hood Royal Soldier Helm Royal Swordsman Helm Ruin Helm Rusted Mastodon Helm Saint's Hood Sanctum Knight helm Shadow Mask Smelter Demon Helm Standard Helm Steel Helm Syan's Helm Targray's Helm Tattered Cloth Hood Thief Mask Throne Defender Helm Throne watcher Helm Traveling Merchant Hat Tseldora Cap Varangian Helm Velstadt's Helm Vengarl's Helm Wanderer Hood Warlock Mask White Hollow Mage Hood White Priest Headpiece Xanthous Crown",
"title": "Black Hood | Dark Souls 2 Wiki"
},
"meta": {
"project": "DarkSouls2",
"url": "https://darksouls2.wiki.fextralife.com/Black+Hood"
}
}
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{
"data": {
"content": "Black Hood is a Helm in Elden Ring. Black Hood is part of the Leather Armor Set. This head piece protects the player's head by applying various defensive properties, it also changes the appearance as well when it is equipped. Some armor pieces may be available to both genders but may be slightly different for male and female characters.\n\nHood of lusterless black fabric that conceals its wearer's identity.\n\nIn this world, there is very little that must necessarily be known.\n\nWHERE TO FIND BLACK HOOD IN ELDEN RING\n\nThe Black Hood Helm can be found at:\n\nIn the Sage's Cave, in a treasure chest behind an illusory wall. See it on the Elden Ring Map here.\n\nBLACK HOOD SET IN ELDEN RING\nBlack Hood is a piece of the Leather Set\nThe rest of the set is composed by the Leather Armor, Leather Gloves and Leather Boots.\n\nELDEN RING BLACK HOOD NOTES TIPS\nSell Value: 100 Runes\nPoise Updated to patch 1.07\n\nAll Helms in Elden Ring\n\nAlberich's Pointed Hat Alberich's Pointed Hat Altered Albinauric Mask All-Knowing Helm Aristocrat Hat Aristocrat Headband Ash-of-War Scarab Astrologer Hood Azur's Glintstone Crown Bandit Mask Banished Knight Helm Banished Knight Helm Altered Beast Champion Helm Black Dumpling Black Knife Hood Black Knight Helm Black Wolf Mask Blackflame Monk Hood Blackguard's Iron Mask Bloodhound Knight Helm Bloodsoaked Mask Blue Cloth Cowl Blue Festive Hood Blue Silver Mail Hood Brave's Cord Circlet Brave's Leather Helm Briar Helm Bull-Goat Helm Carian Knight Helm Caterpillar Mask Cerulean Tear Scarab Chain Coif Champion Headband Circlet of Light Cleanrot Helm Cleanrot Helm Altered Common Soldier Helm Commoner's Headband Commoner's Headband Altered Confessor Hood Confessor Hood Altered Consort's Mask Crimson Hood Crimson Tear Scarab Crucible Axe Helm Crucible Hammer-Helm Crucible Tree Helm Cuckoo Knight Helm Curseblade Mask Dancer's Hood Dane's Hat Death Knight Helm Death Mask Helm Depraved Perfumer Headscarf Diallos's Mask Divine Beast Head Divine Beast Helm Divine Bird Helm Drake Knight Helm Drake Knight Helm Altered Duelist Helm Eccentric's Hood Eccentric's Hood Altered Elden Lord Crown Envoy Crown Exile Hood Fang Helm Festive Hood Festive Hood Altered Fia's Hood Finger Maiden Fillet Fingerprint Helm Fire Knight Helm Fire Monk Hood Fire Prelate Helm Foot Soldier Cap Foot Soldier Helm Foot Soldier Helmet Freyja's Helm Gaius's Helm Gelmir Knight Helm Gilded Foot Soldier Cap Glintstone Scarab Godrick Knight Helm Godrick Soldier Helm Godskin Apostle Hood Godskin Noble Hood Grass Hair Ornament Gravebird Helm Great Horned Headband Greathelm Greathood Greatjar Guardian Mask Guilty Hood Haima Glintstone Crown Haligtree Helm Haligtree Knight Helm Helm of Night Helm of Solitude Hierodas Glintstone Crown High Page Hood High Priest Hat Highwayman Hood Horned Warrior Helm Hoslow's Helm Igon's Helm Igon's Helm Altered Iji's Mirrorhelm Imp Head Cat Imp Head Corpse Imp Head Elder Imp Head Fanged Imp Head Lion Imp Head Long-Tongued Imp Head Wolf Incantation Scarab Iron Helmet Iron Kasa Jar Juvenile Scholar Cap Kaiden Helm Karolos Glintstone Crown Knight Helm Land of Reeds Helm Lazuli Glintstone Crown Leather Crown Leather Headband Leyndell Knight Helm Leyndell Soldier Helm Lionel's Helm Lusat's Glintstone Crown Malenia's Winged Helm Malformed Dragon Helm Maliketh's Helm Marais Mask Marionette Soldier Birdhelm Marionette Soldier Helm Mask of Confidence Messmer's Helm Messmer's Helm Altered Messmer Soldier Helm Mushroom Crown Mushroom Head Navy Hood Night's Cavalry Helm Night's Cavalry Helm Altered Night Maiden Twin Crown Nomadic Merchant's Chapeau Nox Mirrorhelm Nox Monk Hood Nox Monk Hood Altered Nox Swordstress Crown Nox Swordstress Crown Altered Oathseeker Knight Helm Octopus Head Okina Mask Old Aristocrat Cowl Olivinus Glintstone Crown Omen Helm Omensmirk Mask Page Hood Pelt of Ralva Perfumer Hood Preceptor's Big Hat Prisoner Iron Mask Prophet Blindfold Pumpkin Helm Queen's Crescent Crown Radahn's Redmane Helm Radahn Soldier Helm Radiant Gold Mask Ragged Hat Ragged Hat Altered Raging Wolf Helm Rakshasa Helm Raya Lucarian Helm Redmane Knight Helm Rellana's Helm Rotten Duelist Helm Royal Knight Helm Royal Remains Helm Ruler's Mask Sacred Crown Helm Sage Hood Salza's Hood Sanguine Noble Hood Scaled Helm Shadow Militiaman Helm Shining Horned Headband Silver Tear Mask Skeletal Mask Snow Witch Hat Spellblade's Pointed Hat St. Trina's Blossom Thiollier's Mask Traveler's Hat Traveling Maiden Hood Tree Sentinel Helm Twinned Helm Twinsage Glintstone Crown Vagabond Knight Helm Verdigris Helm Veteran's Helm Vulgar Militia Helm White Mask White Reed Helm Winged Serpent Helm Wise Man's Mask Witch's Glintstone Crown Young Lion's Helm Zamor Mask",
"title": "Black Hood | Elden Ring Wiki"
},
"meta": {
"project": "EldenRing",
"url": "https://eldenring.wiki.fextralife.com/Black+Hood"
}
}
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{
"data": {
"content": "Black Hooded Iron Helm is a Head Armor Attire in Bloodborne. It is part of Yahar'Gul Set.\n\nBlack Hooded Iron Helm Description\n\nIron helmet worn by hunters of the Unseen Village. The hunters of Yahargul answer to the village's founders, the School of Mensis.\nHunters in name only, these kidnappers wear their black hoods low to shadow their eyes.\nThis helm is made of metal. a rarity for hunter garb and has high defence, but only against physical attacks.\n\nBlack Hooded Iron Helm Information\n??\n??\n\nLocation\nYahar'gul Set\n\nPlayer Notes\nPlayer notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nHead Armor Attire\n\nBeak Mask Black Church Hat Black Hood Blindfold Cap Bone Ash Mask Bradors Testimony Butcher Mask Cainhurst Helmet Crown of Illusions Doll Hat Enlarged Head Gascoigne's Cap Gehrman's Hunter Cap Gold Ardeo Graveguard Mask Grey Wolf Cap Harrowed Hood Henryk's Hunter Cap Hunter Hat Iron Yahar'gul Helm Knight's Wig Madman Hood Maria Hunter Cap Master's Iron Helm Mensis Cage Old Hunter Cap Old Hunter Top Hat One-Eyed Iron Helm Rumpled Yharnam Hat Tomb Prospector Hood Top Hat White Church Hat Yamamura Hunter Hat Yharnam Hunter Cap",
"title": "Black Hooded Iron Helm | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Hooded+Iron+Helm"
}
}
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{
"data": {
"content": "Black Messenger Hat is a Key Item in Bloodborne. The Black Messenger Hat can be given to the Messengers in Hunter's Dream to make them wear black hats. This item can be found in a corpse on a rooftop in Cathedral Ward, near Oedon Chapel.\n\nHat that messengers are oddly fond of.\n\nSymbol of the preventative hunters of the Healing Church.\n\nThe inhabitants of the stump appear to have an interest in adornment. Why not let them be happy and revel as babes?\n\nBlack Messenger Hat Usage\nChanges the appearance of Messengers in Hunter's Dream to wear hats.\n\nBlack Messenger Hat Location\nCathedral Ward:\nRooftop, close to the Wooden Shield. The roof is accessed from the Grand Cathedral side of the gate, up a ladder.\n\nBlack Messenger Hat Notes\nN A\n\nBlack Messenger Hat Trivia\nTrivia goes here\n\nMessenger Skins\n\nBloody Messenger Head Bandage Messenger Urn Festival Red Messenger Ribbon Top Hat skin White Messenger Ribbon Yharnam Messenger Hat",
"title": "Black Messenger Hat | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Messenger+Hat"
}
}
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{
"data": {
"content": "Messenger Head Bandage is a Key Item in Bloodborne. The Messenger Head Bandage can be given to the Messengers in Hunter's Dream to change their appearance, with them being covered in bandages. This can be only obtained as a pre-order or Collector's Edition DLC.\n\nAccessory adored by naive messengers imitating the bandages of scourge victims, unaware of their meaning.\n\nThe inhabitants of the stump appear to have an interest in adornment. Why not let them be happy, and revel as babes?\n\nMessenger Head Bandage Usage\nChanges the appearance of Messengers in Hunter's Dream to wear bandages.\n\nMessenger Head Bandage Location\nPart of the DLC that comes with certain versions of the game Retailer exclusive .\n\nMessenger Head Bandage Notes\nN A\n\nMessenger Head Bandage Trivia\nTrivia goes here\n\nMessenger Skins\n\nBlack Messenger Hat Bloody Messenger Head Bandage Messenger Urn Festival Red Messenger Ribbon Top Hat skin White Messenger Ribbon Yharnam Messenger Hat",
"title": "Black Messenger Head Bandage | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Messenger+Head+Bandage"
}
}
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{
"data": {
"content": "The Nightmare Apostle is an enemy in Bloodborne. They can be found hanging from the ceiling, for instance in Mergo's Loft, or scurrying about in dungeons, sometimes summoned by Chime Maidens. Their reach and damage can be impressive, especially in a group.\n\nStrategy\nInflicting blood-type damage with a firearm or a transformed Chikage Bloodletter will send Black Widows reeling onto their backs.\nBefore they drop from the ceiling, charge up a transformed kirkhammer until in glows and squash it. Recommended weapon level: 6\nNightmare Apostles turn slowly, so maneuver behind and stunlock them. Beware the reach of their forelegs.\nNightmare Apostles, especially Chime Maiden summons red glowing version , often crowd doorways while pursuing the Hunter. If this happens, DO NOT ENGAGE or you will become surrounded without warning.\nBurial Blade offers great crowd control and rally potential when fighting spiders.\nTheir forelegs have good reach and damage. It's better to engage them from the sides.\n\nDrops\nLocation\n\nNightmare of Mensis HP Echoes x1-2 Drop x1 Drop\nChalice Dungeons HP Echoes x1-2 Drop x1 Drop\n\nNightmare Apostle Information\n\nThere are different versions of this enemy:\n\nA standard spider.\nA human-faced spider enemy. These are found near the lever which lowers the Brain of Mensis in Mensis.\nHuman-faced spiders can summon a tiny explosion.\nRed versions, summoned by maidens in dungeons. Like all summoned enemies, they will disappear once the maiden is killed.\nA huge version in Mergo's Loft, hanging from the ceiling.\n\nNotes Trivia\nThey can interrupt all of your actions running, rolling, attacking, jumping\nThere was maybe a bug in older versions of the game with the transformed chikage, hitting the spider with it stunlocked yourself.\nAmong the Nightmare Apostles, Patches The Spider is a 'friendly' individual.\nIn game data Apostles are called Devotees_of_Death_and_Darkness.\nIn game data The Wet Nurse is called LesserDemon_Death_And_Darkness, implying a link to the Apostles.\nCheese- the huge one in Mergos loft cannot fit through the door. It has arcane resistance, but not too high, also you can bait it and hit and run w melee too.\nCheese2- Referring to the same group, run to the back of the room and pick up the Shaman Bone Blades. Use it to stab huge spider and let them fight each other.\n\nGallery\n\nEnemies\n\nAmygdala Beast Claw Hunter Beast Cutter Hunter Beast-possessed Soul Beast-possessed Soul Mob Blood Dobermann Blood Gel Blood-Starved Beast Bloodletting Beast Bloodsucking Beast Bloody Crow of Cainhurst Bone Ash Hunter Boom Hammer Hunter Bosses Brador Brain of Mensis Brain Trust Brainsucker Brick Troll Byrgenwerth Spider Cainhurst Hunter Carrion Crow Celestial Centipede Celestial Emissary Celestial Larvae Celestial Mob Chapel Giant Chime Maiden Church Doctor Cleric Beast Crawler Darkbeast Paarl Deep Sea Hound Djura Ebrietas, Daughter of the Cosmos Enlarged Head Giant Enlarged Head Patients Ethereal Walker Executioner Eye Collector Father Gascoigne Fishwitch Gel Gravekeeper Scorpion Graveyard Hags Greater Viper Pit Hamlet Fishmen Henryk Hostile Choir Hunter Hostile Hunters Hunter Mob Hunting Dog Keeper's Hunting Dog Keeper of the Old Lords Labyrinth Mole Labyrinth Rat Large Huntsman Lightning Summoner Loran Cleric Mad One Madman Maneater Boar Mob Mannequin Martyr Logarius Merciless Watcher Merciless Watcher Mob Mergo's Attendant Mergo's Wet Nurse Mi-Go Zombie Micolash, Host of the Nightmare Moon Presence Nightmare Huntsman Old Yharnam Beast Old Yharnam Hunter Mob One Reborn Piercing Rifle Hunter Protector Pthumerian Descendant Pthumerian Undead Rabid Dog Rat Reaper Ritual Master Rom, the Vacuous Spider Saif Hunter Shadow of Yharnam Shadow of Yharnam Mob Shark-Giant Silver Lady Silverbeast Slime Scholar Slug Snail Woman Snake Ball Snatcher Sorrowful Emissary Tomb Guardian Tomb Inspector Hunter Tormented Nanny Undead Amalgam Undead Giant Undead Giant Mob Vengeful Specter Vermin Host Vicar Amelia Viper Pit Watchdog of the Old Lords Watcher's Gravedigger Wheel Hunter Wheelchair Mob Witch of Hemwick Witch of Hemwick Mob Wolf Beast Wrathful Stinger Wretched Undead Yahar'gul Hunter Yeti Yharnam, Pthumerian Queen",
"title": "Black Widow | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Black+Widow"
}
}
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{
"data": {
"content": "Blacksky Eye is a Hunter Tool in Bloodborne. Using the Blacksky Eye shoots a meteor-shaped projectile in a straight line, at the cost of one Quicksilver Bullet. It was added to the game along with The Old Hunters DLC.\n\nSoft eye blessed by a phantasm. They were discovered through Byrgenwerth's contact with the arcane, but in the end revealed nothing.\n\nDeep within the eye lies a vast stretch of dark sky that rumbles with an endless meteor storm. The slightest rub of the tiny orb, and the rock will tumble and soar.\n\nBlacksky Eye Usage\nWhen activated, it fires a straightshot meteor-shaped Arcane projectile in a linear fashion the projectile has no tracking what-so-ever.\n\nBlacksky Eye Location\nResearch Hall:\nLocated in the balcony area, accessed with the Balcony Key.\n\nBlacksky Eye Player Notes\nThe Blacksky Eye is used as a powerful source of Arcane damage at an inexpensive cost of one Quicksilver Bullet.\nIt can stagger some humanoid and medium-sized enemies repeatedly.\nIt's incapable of parrying enemies in order to Visceral Attack.\nDue to its high Arcane scaling, it's worth investing high amounts into Arcane to maximize its potential.\nThe projectile launched is relatively fast, and best suited to targets at a medium range. Due to the lack of tracking, it can be difficult to hit moving targets at longer ranges.\nLikewise, the lack of tracking makes it difficult to hit fast and smaller moving targets, or enemy Hunters in Player versus Player PvP .\nUnlike Firearm bullets, Blacksky Eye meteors don't suffer from bullet damage drop over distance.\nIt will stagger certain enemies like dogs similar to how firearms can.\n\nBlacksky Eye Trivia\nIt's unknown who exactly this eye belonged to, but the corpse's appearance reveals it as a patient.\nA possibility is that it was once part of a skull that is now used as a Madman's Knowledge or Great One's Wisdom, as both items result in gaining Insight when used, and therefore an Arcane-based eye would have possibly come from these types of skulls.\n\nHunter Tools\n\nA Call Beyond Accursed Brew Augur of Ebrietas Beast Roar Choir Bell Empty Phantasm Shell Executioner's Gloves Madaras Whistle Messenger's Gift Monocular Old Hunter Bone Tiny Tonitrus",
"title": "Blacksky Eye | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blacksky+Eye"
}
}
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{
"data": {
"content": "Blade of Mercy is a Trick Weapon in Bloodborne; it's one of two skill arcane hybrid weapons.\n\nBlade of Mercy Description\n\nA special trick weapon passed down among hunters of hunters. One of the oldest weapons of the workshop.\nSplits into two when activated. The weapon's warped blades are forged with siderite, a rare mineral of the heavens. Most effective swift attacks,such as after a quick-stepping.\n\nBlade of Mercy Information\nTransforms from a single-handed short-sword to dual-blades wielded in both hands.\nDeals bonus damage when performing quick-step, sprinting, backstep, and transformed L2 attacks.\n\nLocation\nNormal\nCan be purchased from the Messengers for 40000 echoes after obtaining the Crow Hunter Badge from Eileen the Crow's questline.\nEileen will drop the Crow Hunter Badge when killed.\nIt's possible for Eileen to be killed by Henryk and drop the Crow Hunter Badge as a result.\nUncanny Blade of Mercy\nLower Ailing Loran Root Chalice - Fetid Rotted unknown whether these Offerings are necessary\nSinister Lower Loran Root Chalice\nSinister Lower Loran Root Chalice Glyph: v77hfp2e, layer 1 side area before boss.\nFetid Cursed Lower Loran Chalice: Glyph 848dwxng, Layer 1 side area before boss.\nLost Blade of Mercy\nPthumeru Ihyll Root Chalice\nSinister Pthumeru Ihyll Root Chalice\nGlyphs: sz73v83s Layer 2\nPthumeru Ihyll Root Chalice Cursed Fetid Rotted\nGlyph: yuwuijne Layer 2, side area before the boss Also contains Lost Burial Blade and Ring of Betrothal\nGlyph: zziz2qbx Pthumeru Ihyll Root Chalice Cursed Fetid Rotted Layer 1 Pre-Boss Side area\n\nPlayer Notes\nThe normal form of this weapon is a short sword with a straight-forward but versatile move set.\nDespite what its small size may imply, it deals decent damage per attack in addition to having fast swings.\nAs such, it has a higher than average DPS but suffers extremely short range in the meantime.\nOn the flip side, the transformed mode utilizes dual mini-curved swords that have a faster attack speed; this comes at the cost of disabling a normal left-handed weapon and less damage per individual strike.\nR1 attacks in the transformed form slowly speed up as you continue attacking, capping after the fifth strike.\nIn PVP, if you believe you can win a battle of attrition, it can be used to bait an opponent into overextending a skirmish, especially if the opponent is unaware of the wind-up attack speed.\nBe careful not to spam this tactic; smart opponents will unleash visceral attacks if they realize what you're trying to accomplish.\nAppropriately enough, this is good for fighting most NPC hunters, though. If you can get in close and get their back to a wall, you can stab them until your stamina runs out since they'll flinch with about every hit and be unable to retaliate. Just remember to leave them no space to backstep away; they'll be able to do it that way. Practice it a bit, then get in there and get an early start on the sky burial the next time you're fighting an NPC hunter.\nThe Blade of Mercy is best suited for fighting individual targets rather than a group due to its move set; this is due to the weapon's kit favoring sidestep thrusts and quicksteps that are difficult to retaliate against in a battle of speed when your opponent is alone.\nRally is somewhat low due to the weapon's fast attack speed. Combos with this weapon can potentially alleviate this issue, but take care not to exhaust your stamina in the process. Disengage at low stamina with a backward dodge or an L2.\nThis weapon lacks the ability to do a charged R2 attack in transformed mode but has a 2 R2 combo.\nDue to its fast attack speed, it can be useful for inflicting Rapid or Slow Poison.\nL2 attacks in the transformed mode causes the hunter to attack and hop backward simultaneously.\nThis is useful as a defensive mechanism since it grants you breathing room from your opponent.\nIt's also useful as a finisher to any combos you unleash on an opponent, dealing considerably high damage and distancing yourself so that you can recover stamina.\nMake sure you are directly in their face for this, as it has one of the lowest ranges in the game.\nThink like a rogue assassin thief from a traditional RPG when using this weapon. You will typically not win battles by brute force, but rather through speed, patience, positioning and dedication.\nThe blade lacks decent heavy attacks to stun heavier foes but the transformation attacks can be used as heavy attacks.\nThis weapon has many similarities to the Burial Blade.\nBoth weapons have a direct scaling with arcane towards their damage outputs.\nThey cannot be buffed by external sources.\nFurthermore, it's impossible to modify their damage type into Fire Bolt Arcane through blood gem fortification.\n\nStats Scaling\n\nR: Rally Regain. The amount of HP regained on an R1 attack immediately after taking damage\n\nR\n\n0\n60 -- 30 -- -- -- -- 100 100 -- C -- D 30\n\n1\n66 -- 33 -- -- -- -- 100 100 -- B -- D 31\n\n2\n72 -- 36 -- -- -- -- 100 100 -- B -- D 32\n\n3\n78 -- 39 -- -- -- -- 100 100 -- B -- D 33\n\n4\n84 -- 42 -- -- -- -- 100 100 -- B -- D 34\n\n5\n90 -- 45 -- -- -- -- 100 100 -- A -- C 35\n\n6\n96 -- 48 -- -- -- -- 100 100 -- A -- C 36\n\n7\n102 -- 51 -- -- -- -- 100 100 -- A -- C 37\n\n8\n108 -- 54 -- -- -- -- 100 100 -- A -- C 38\n\n9\n114 -- 57 -- -- -- -- 100 100 -- A -- B 39\n\n10\n120 -- 60 -- -- -- -- 100 100 -- S -- B 40\n\nMove sets Videos\n\nMoveset testing done by - Castielle.\n\nRegular Move set\nNumbers were tested on a level 120 player with no armor using a 10 Blade of Mercy.\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 1.00x, 1.02x, 1.04x 15 There are three moves in the combo consisting of horizontal slashes. The first is right to left followed by left to right with the third being right to left with a slight upward motion as well. The even attacks 2, 4, 6 are all the left to right slash. All right to left slashes odd numbers except the first use the motion that includes the slight upward trajectory. This has very little stamina cost and can create very long combos. In addition, since all of the attacks are basically the same, pacing and consistency make this an easy combo to utilize.\nQuickstep R1 1.50x 25 There are three quickstep animations. Stepping right or back creates a quick forward hop and slash from right to left. The left step is reversed with the slash animation. Stepping forward leads the character to drag the blade from the ground to the side of the left foot and up on a diagonal, ending at about shoulder height. The front step is the only one that doesn't have a hop forward, instead taking only a short step.\nBackstep R1 1.50x 25 The backstep R1 has a quick forward lunge which includes a horizontal slash from left to right.\nRolling R1 1.50x 25 The blade is quickly slashed from the ground near the left foot, up and to the right ending at just above shoulder height.\nDash R1 1.40x 15? run The hunter ends the run with a step and forward stabbing motion.\nR2 Attack 1.25x 30 The hunter reverses his grip on the blade and brings it behind his body, then quickly slashes forward right to left and returning the grasp to the standard position.\nCharged 2.00x 50 The charge starts off with the same grip change as the R2, but drags the weapon a little further behind the body. Instead of slashing from right to left horizontally, the blade is brought up in an uppercut motion ending above the head.\nBackstep R2 1.80x 35 Following the backstep, the right foot takes a quick step forward followed by a longer step with the left. The blade is then brought forward with a stabbing motion out and up as if aiming for a human opponent's neck and is twisted as it moves forward\nDash R2 1.80x 30 run As the hunter runs, the blade is brought in front of the stomach while the body begins to rotate right foot drifts behind the character . The hunter uses the momentum to lean forward while finishing the rotation of the body and slashing from left to right horizontally. Despite the short nature of the weapon, this move has a larger arc of attack and can be used to wade into a group of enemies and hit multiple foes.\nLeap 1.50x 35 The leap is fairly consistent with other weapons, with a jump forward and a downward diagonal slash from right to left.\nTransform Attack 1.20x 15 15 The first backstep into transformation has the hunter bring the weapon to the right hand side. As it's brought forward in what looks like a normal horizontal slash, the two daggers come apart. The blades appear to be magnetized and hold together at the tip, with the second blade whipping around the tip of the first in a circle. Meanwhile, the left hand has stored its weapon and catches the handle of the second weapon to go into the two hand stance.\nThe second animation following an attack is similar to the first, except the blade starts at the left side of the body. The weapon is cast out and again the left hand dagger separates and whips out from the right hand dagger connected by the tips and comes back to the left hand.\nFun fact: the standard transformation not attacking has the left hand stowing its weapon and simply grabbing the handle of the second dagger. Both hands raise up and separate the blades. A shower of sparks are created from the two tips unlocking which suggests this is where they're primarily joined.\nTransformed Move set\nNumbers are rounded to the nearest 100th.\n\nMove Damage Type Modifier Stamina Effect\nR1 Combo 0.90x, 0.90x, 0.90x, 1.25x, 1.10x, 1.12x, 1.18x, 1.18x 12 for first 3, then 15 each hit after A basic combo involving a flurry of attacks with both hands wielding the transformed blades. They are: Right hand downward diagonal right to left, left hand left to right horizontal, right hand uppercut slash, both hands from overhead slashing down and then out, right hand forward stab, left hand with reverse grip, blade held down slashing to the right and up, right hand mirroring the last move reverse grip slash to left and up , left hand forward stab. At this point moves start to repeat right hand stab, then left hand reverse grip slash . At the fifth attack right hand stab , the combo speeds up dramatically. All attacks are mostly in front of the player making this best used for one on one combat.\nQuickstep R1 1.40x 30 All four quickstep animations are a rapid lunge forward with the hunter bringing both blades to the front in a thrusting motion.\nBackstep R1 1.40x 25 The hunter hops forward with the right hand knife near the stomach. It is drawn forward in a left to right slash.\nRolling R1 1.40x 25 The hunter quickly stabs both blades directly in front at about abdominal level.\nDash R1 1.40x 25 run The hunter lunges onto the right foot and stabs forward at about stomach height.\nR2 Attack 1.50x, 1.60x 45 follow up is 50 The R2 attack is actually a short two hit combo. The first has the hunter bring both blades to the side at about shoulder height and slash them both front and across right blade ends on left side and left on right . The follow up attack has a quick hop forward and both blades are brought back out again out and up symmetrically . The second attack slashes at about leg height.\nCharged None none\nBackstep R2 1.70x 35 Both blades are brought to the low and into the body across the stomach . The blades are both slashed outward, with the right hand moving out and up and the left hand moving out and down.\nDash R2 1.70x 30 run This is similar to the dash R2 of the other mode. The right hand is brought into the stomach as before while the hunter rotates in the same direction right foot drifting behind . However, instead of simply leaning into the attack, the character does a short leap forward and slashes with both blades as the left catches up with the spin.\nLeap 1.50x 45 The hunter leaps forward, reverses the grip of both daggers and stabs them into the ground.\nL2 1.50x 45 The hunter raises both blades overhead and brings them down and out to the sides creating an x. The character also hops backward. This move is well suited as a final strike following an R1 combo as it will set you away from your enemy after slicing.\nTransform Attack 1.30x 15 15 There are two animations that are functionally identical for this move. In every instance, the grip is reversed on both blades. They are brought overhead and rejoined and brought downward and to the side in a stabbing motion that ends at the hunter's side. Attacking prior to the transformation leads to a slash toward the right side of the body. An evasive action quickstep, backstep, roll will result in the stab heading to the left.\nTrivia\nThe Blade of Mercy was originally named as Warped Twinblades during the Alpha test, and it was the tool of choice for the agile hunter.\nBoth the Burial Blade and Blade of Mercy make mentions of a mineral known as siderite in their descriptions.\nis the real-life alternate name for an iron meteorite, and it seems to be the reason why arcane power has direct scaling with both blade's damage output. Due to its extraterrestrial origins, that may explain why it cannot be buffed by an external source of any sort.\nIt loosely resembles the Eleum Loyce from Dark Souls 2, a sword with two blades at the front.\n\nShowcase\n\nTrick Weapons\n\nAmygdalan Arm Beast Claw Beast Cutter Beasthunter Saif Bloodletter Blunderbuss Boom Hammer Burial Blade Cannon Chikage Church Cannon Church Pick Evelyn Fist of Gratia Flamesprayer Gatling Gun Holy Moonlight Sword Hunter's Torch Hunter Axe Hunter Blunderbuss Hunter Pistol Kirkhammer Kos Parasite Loch Shield Logarius' Wheel Ludwig's Holy Blade Ludwig's Rifle Piercing Rifle Rakuyo Reiterpallasch Repeating Pistol Rifle Spear Rosmarinus Saw Cleaver Saw Spear Serrated Weapons Simon's Bowblade Stake Driver Threaded Cane Tonitrus Uncanny Chikage Weapon Moveset Damage Comparison Whirligig Saw Wooden Shield\n\nPlease note that the developers used the concept of magnetization probably the siderite allusion liberally, making some of the moves of this weapon hard to describe. Please see the moveset video if the following descriptions are confusion",
"title": "Blade of Mercy | Bloodborne Wiki"
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"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blade+of+Mercy"
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"content": "Blade of Mercy is a Talisman in Elden Ring. It is a brand-new Talisman in the Shadow of the Erdtree DLC. Blade of Mercy raises attack power after each critical hit. Players can use Talismans in Elden Ring to boost a variety of Stats.\n\nA thin, blood-stained dagger. No longer fit for use. Raises attack power after each critical hit.\n\nHornsent employed this to honorably end the suffering of a compatriot.\n\nAfter claiming numerous lives, the dagger is now broken, but has acquired a spectral aura.\n\nWHERE TO FIND BLADE OF MERCY IN ELDEN RING\n\nWhere to find Blade of Mercy:\n\nFrom the Scorched Ruins Site of Grace, go south down the path. Just a bit after passing under the bridge above, there will be 2 small trees to your left. Turn west and you will see a small stairway. Go up the four steps, then head south up a slight slope to find a stairway to the west. Follow this path around, up some more stairs, north up a small clothed rooftop and some more stairs up, and then east across the cloth draped roof of the bridge. Go up the stairs to the north and open the door. Inside is a chest, open it to find the item. See Shadow of the Erdtree Map\n\nELDEN RING SHADOW OF THE ERDTREE BLADE OF MERCY VIDEOS\n\nBest 5 Talismans in Elden Ring Shadow of the Erdtree Video\n\nER Shadow of the Erdtree Carian Knight Build Written Guide\n\nER Shadow of the Erdtree Swordsman of St. Trina Build Written Guide\n\nER Shadow of the Erdtree Piercing Paladin Build Written Guide\n\nER Shadow of the Erdtree Carian Sovereignty Build Written Guide\n\nER Shadow of the Erdtree Star-Lined Samurai Build Written Guide\n\nER Shadow of the Erdtree Messmer Soldier's Spear Build - Storm Blessed Build\n\nER Shadow of the Erdtree Black Hammer Build Written Guide\n\nELDEN RING BLADE OF MERCY NOTES TIPS\nRaises attack power by 20 for 20 seconds after landing a critical hit.\nBehaves much like a status-proc talisman such as the Lord of Blood's Exultation, requiring the 20 seconds to run out before reactivating the buff with another critical hit.\nPairs well with backstab builds that use the Dagger Talisman to boost their critical damage, or builds that deal a lot of stance damage to their enemies.\nBenefits builds that inflict the regular variant of Sleep such as with sleep pots, as select enemies are left vulnerable to a critical attack once sleep has been procced.\nSell Value: 500\nOther notes tips go here\n\nElden Ring Talismans\n\nAged One's Exultation Ailment Talisman Ancestral Spirit's Horn Arrow's Reach Talisman Arrow's Soaring Sting Talisman Arrow's Sting Talisman Arsenal Charm Arsenal Charm 1 Assassin's Cerulean Dagger Assassin's Crimson Dagger Axe Talisman Beloved Stardust Blessed Blue Dew Talisman Blessed Dew Talisman Blue Dancer Charm Blue-Feathered Branchsword Boltdrake Talisman Boltdrake Talisman 1 Boltdrake Talisman 3 Bull-Goat's Talisman Carian Filigreed Crest Cerulean Amber Medallion Cerulean Amber Medallion 2 Cerulean Amber Medallion 3 Cerulean Seed Talisman Cerulean Seed Talisman 1 Clarifying Horn Charm Clarifying Horn Charm 1 Clarifying Horn Charm 2 Claw Talisman Companion Jar Concealing Veil Conceiling Veil Crimson Amber Medallion Crimson Amber Medallion 1 Crimson Amber Medallion 2 Crimson Amber Medallion 3 Crimson Seed Talisman Crimson Seed Talisman 1 Crucible Knot Talisman Crucible Scale Talisman Crusade Insignia Curved Sword Talisman Daedicar's Woe Dagger Talisman Dragoncrest Greatshield Talisman Dragoncrest Shield Talisman Dried Bouquet Enraged Divine Beast Entwining Umbilical Cord Erdtree's Favor Erdtree's Favor 1 Erdtree's Favor 2 Fine Crucible Feather Talisman Fire Scorpion Charm Flamedrake Talisman Flamedrake Talisman 1 Flamedrake Talisman 2 Flamedrake Talisman 3 Flock's Canvas Talisman Furled Finger's Trick-Mirror Godfrey Icon Godskin Swaddling Cloth Golden Braid Golden Scarab Graven-Mass Talisman Graven-School Talisman Great-Jar's Arsenal Greatshield Talisman Green Turtle Talisman Haligdrake Talisman Haligdrake Talisman 2 Hammer Talisman Hosts' Trick-Mirror Immunizing Horn Charm Immunizing Horn Charm 1 Immunizing Horn Charm 2 Kindred of Rot's Exultation Lacerating Crossed-Tree Lance Talisman Lightning Scorpion Charm Longtail Cat Talisman Lord of Blood's Exultation Magic Scorpion Charm Marika's Scarseal Marika's Soreseal Millicent's Prosthesis Moon of Nokstella Mottled Necklace Mottled Necklace 1 Mottled Necklace 2 Old Lord's Talisman Outer God Heirloom Pearl Shield Talisman Pearldrake Talisman Pearldrake Talisman 1 Pearldrake Talisman 2 Pearldrake Talisman 3 Perfumer's Talisman Prince of Death's Cyst Prince of Death's Pustule Radagon's Scarseal Radagon's Soreseal Radagon Icon Red-Feathered Branchsword Rellana's Cameo Retaliatory Crossed-Tree Ritual Shield Talisman Ritual Sword Talisman Roar Medallion Rotten Winged Sword Insignia Sacred Scorpion Charm Sacrificial Twig Shabriri's Woe Shard of Alexander Sharpshot Talisman Shattered Stone Talisman Silver Scarab Smithing Talisman Spear Talisman Spelldrake Talisman Spelldrake Talisman 1 Spelldrake Talisman 2 Spelldrake Talisman 3 St. Trina's Smile Stalwart Horn Charm Stalwart Horn Charm 1 Stalwart Horn Charm 2 Starscourge Heirloom Taker's Cameo Talisman of All Crucibles Talisman of Lord's Bestowal Talisman of the Dread Twinblade Talisman Two Fingers Heirloom Two-Handed Sword Talisman Two-Headed Turtle Talisman Verdigris Discus Viridian Amber Medallion Viridian Amber Medallion 1 Viridian Amber Medallion 2 Viridian Amber Medallion 3 Warrior Jar Shard Winged Sword Insignia",
"title": "Blade of Mercy | Elden Ring Wiki"
},
"meta": {
"project": "EldenRing",
"url": "https://eldenring.wiki.fextralife.com/Blade+of+Mercy"
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"content": "Blindfold Cap is a Head Armor Attire in Bloodborne. It is part of the Choir Set.\n\nBlindfold Cap Description\n\nAttire of the Choir, high-ranking members of the Healing Church.\nMembers of the Choir are both the highest-ranking clerics of the Healing Church, and scholars who continue the work that began at Byrgenwerth.\nThe eye covering indicates their debt to the teachings of Master Willem, even though their paths diverged.\n\nBlindfold Cap Information\n??\n??\n\nLocation\nUpper Cathedral Ward\n\nPlayer Notes\nIt would seem that wearing parts of the Choir set, or the Church garb set, periodically prompts Yharnamite enemies to shout 'Death to the minister!' while attacking the player. Was wearing both a piece of the Church garb set and the Choir set when this happened; not sure which caused the dialogue\nPlayer notes\n???\n???\n\nTrivia\n\nOther notes go here or in the comments.\n\nHead Armor Attire\n\nBeak Mask Black Church Hat Black Hood Black Hooded Iron Helm Bone Ash Mask Bradors Testimony Butcher Mask Cainhurst Helmet Crown of Illusions Doll Hat Enlarged Head Gascoigne's Cap Gehrman's Hunter Cap Gold Ardeo Graveguard Mask Grey Wolf Cap Harrowed Hood Henryk's Hunter Cap Hunter Hat Iron Yahar'gul Helm Knight's Wig Madman Hood Maria Hunter Cap Master's Iron Helm Mensis Cage Old Hunter Cap Old Hunter Top Hat One-Eyed Iron Helm Rumpled Yharnam Hat Tomb Prospector Hood Top Hat White Church Hat Yamamura Hunter Hat Yharnam Hunter Cap",
"title": "Blindfold Cap | Bloodborne Wiki"
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"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blindfold+Cap"
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"data": {
"content": "The True Blood-Addled Hunter Build\nBy: BookMeNot\n\nStats:\nLVL: 120\nOrigin: Waste of Skin\nVitality: 45\nEndurance: 30\nStrength: 10\nSkill: 14\nBlood Tinge: 50\nArcane: 15\n\nArmour:\nArmour doesn't really matter, something with good defense like the\nYar'ghul set or Bone Ash set. Personally either use the Henryk gear, or\nthe Knight's set with Yahrnam Hunter Cap.\n\nWeapons Melee :\nThe weapons to use will be the 10 Lost Chikage, using the blood gems\nthat will be listed below this part of the list. The next weapon will be of\nthe person's choice, as the build is built around the Chikage being your\nmain melee' damage output. I just chose Burial Blade because it looks\ncool transformed, but isn't really the best blood tinge weapon at all! .\nNote: If someone has an idea for a definitive second-hand weapon, please\nreply in the Comments Section!\n\nWeapons Firearms :\nThe first obvious go-to is the Evelyn pistol, found in infamous Cainhurst\nCastle. The weapon has great BloodTinge scaling, and damage, fires quickly\n, and overall is just a good gun to use. The blood gems will be specified below\n, as said by the me in the past. The second weapon is something that needs a\nbit more oomph!, like the Blunderbuss, or Ludwig's Rifle. I would choose\nsomething like the Cannon Bass Cannon Meta FTW! , but that would be taking\nthe oomph! expression a bit too far in my opinion, though you can try it if you'd\nlike! Now, the reasoning for those two weapons, is that, as slow as they may be,\nthey have the potential to hit like a truck. The stagger is applied more easily with\nthese weapons at least that's what I seemed to notice , which is important at\ntimes when you're in PvE, as opposed to PvP. The reason both are mentioned is\nthat this build, in my opinion, can be used for both game modes, and work out\nvery well.\n\nBlood Gems:\nThere WAS a slight problem with Blood Gems, but that has been cixed, thanks to people\nthat will be listed below. So, starting with the 10 Lost Chikage, We are going to use droplets\nWhy? Because I don't believe there are any Radial Bloodtinge Gemstones. The first gems up\nare the Damp Bloodtinge Gemstones. These are droplet gemstones found in the main quest\nand throughout Chalice Dungeons. The ones used are the Gem you find by the Mother Brain\non the bridge. This BloodTinge Gem gives you 21.6 damage, and has a rating of 14. The\nNext gem is the same as the last, but found in the Layer Two treasure room of a Pthumeru\nIthyll Root Chalice Dungeon with Rotted and Fetid offerings. The gem gives you a 26.1\nBlood damage boost, and has a rating of 19. The final Blood Gem is Circle Bloodtinge Gemstone\n, which is found in ANOTHER Pthumeru Ithyll Dungeon in a coffin guarded by a 'shotgun fatty.'\nThis Bloodtinge Gem gives you 31.5 Blood damage boost, and has a rating of 18.I still need to\nfind a code for a gem for the Evelyn, and will update info once I do. If anyone has a Chalice Code\nwith a Bloodtinge Gem droplet or Circle please say in the comments and I will respond.\n\nRunes:\nRunes are something that are hard to think of, a there are many that are boring.\nThat may be a weakness to this build, but I stand by my equipment! The Covenant\nRune that will be used is the Hunter Rune, because the stamina regeneration speed\nIs good, and it helps with backstory. The three rune slots are filled with two Blood\nRapture Runes 250 and 300 , as well as the Oedon Writhe Rune 3 bullets restored .\nThese runes force your character a small amount to be more aggressive, and to be\nthe absolute best at parrying. Restoring almost a Blood Vial's worth of health and\ngaining extra bullets is very viable If used correctly.\n\nHunter's Tools Items to put in Quick Select:\nThe last section is for Quick Select items, such as consumables or Hunter's Tools. Starting\nfrom the first slot is Bone Marrow Ash, as the damage boost for firearms can make the\nEvelyn an even greater force to be reckoned with. The second will be Adella's Blood. The\nHealth boost and continuous heal make this that can be fairly useful in many situations.\nThird item is The Old Hunter's Bone, as it can be used to back up far enough away\nfast enough to Get a shot in with your gun. Fourth item is the Beast Roar, and this item is used\nto keep Away those melee baddies! For the Fifth and Sixth ones, put whatever you'd like. I put Molotov's\nand oil urns down as well, just because I need to fill something up.\n\nBackstory:\nNow I know backstory isn't necessary, but I'm going to do it anyways, because it's my\nBuild. SO, after being put into this Hell on Earth, being forced to die countless times,\nYou find something you haven't experienced for what feels like a life-time: hospitality.\nAfter going through a hidden path above some abandoned rafters, you find a person\nlooking over the edge of a balcony. Their garb is unlike anything you're used to,\ncovered in ruffled feathers, ripped and worn. You approach slowly, and are about to\nsay something when they notice you. Who's there?, they said. It appeared to be a woman.\nAfter explaining your situation, she speaks again. A hunter, are ya? And an outsider?\nWhat a mess you've been caught up in. And on the night of a hunt... Well, in any case,\nwelcome to the hunt. She hands you an odd emblem in the shape of a crescent shield.\nUpon further experimentation you find out that you can return to the Hunter's Dream\nsafely, without losing your precious Blood Echoes. You thank her for her help, bid her\nfarewell, and turn to leave the balcony. Prepare yourself for the worst. There's nothing\nbut beasts out there anymore. Fare well, and good hunting!\nEnd of First Encounter... Will continue at a later date\n\nConclusion:\nAnd that's my BloodTinge build for now! Please give me any thoughts, positive or\nNegative, and I will take them into account! Thanks for reading to the end, and\nKnow that I will update as frequently as I can! Good Bye!\n\nSources: goo.gl Hbqi8g-Damp Bloodtinge Gemstones 14 and 19\ngoo.gl 5LVmdf-Circular Bloodtinge Gemstone 18",
"title": "Blood-Ridden Hunter Build | Bloodborne Wiki"
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"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood-Ridden+Hunter+Build"
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"content": "Blood-Starved Beast Chi ni kawaita kemono lit. Blood-thirsty Beast , also known as the Thirsty Beast, is an optional boss in Bloodborne. This malformed beast has had all of the skin peeled off its back, making for a truly gruesome sight. Capable of extremely quick and agile attacks, this erratic and unpredictable enemy is a truly formidable foe, whether you choose to face it alone or with other Hunters at your side.\n\nBlood-starved Beast Information\nYou can summon Alfred for this fight if you have the Old Hunter Bell and have not defeated Vicar Amelia yet. As you descend towards the chapel on the first staircase his summon sign will be on the right.\nThis boss fight is optional, but it is necessary if you wish to do any of the Pthumeru Chalices, Hintertomb Chalices or accessing Hypogean Gaol for befriending Djura.\n\nLocations\nOld Yharnam in a ruined church at the bottom of the area.\nHintertomb Chalice Final Boss\nAiling Loran Chalice Layer 2 Boss\nHunter's Nightmare DLC , in a cave with the Gatling Gun hunter\n\nDrops\nBlood Echoes: NG 6,600 , NG 62,747 , NG 69,021 , NG 3 78,433 , NG 6 and so on 156,866\nPthumeru Chalice\nLower Hintertomb Chalice when fought in Hintertomb Chalice\nAiling Loran Root Chalice when fought in Ailing Loran Chalice\nGain 1 Insight for finding the boss and 3 Insight for killing it.\nWarm Damp circle Blood Gem Ailing Loran Chalice layer 2 Boss\n\nCombat Information\nWeak to Fire Damage.\nStrong against Arcane and Bolt damage.\nFor the fight make sure you have several Antidotes on your quick slot. If you're out of antidotes, there are 3 in the back of the altar in the boss room\nIn all three stages, the Blood-starved Beast can be parried.\nBlood-starved Beast is classified as a beast so anything that increases damage vs. Beasts will increase damage against it.\nAll of the Blood-starved Beast's attacks are focused in front of her and she has no side attacks. Staying to her side behind will always produce an opening.\nIn its second and third phase, the Blood-starved Beast tends to attack in a succession of 5 or 6 swipes. These swipes have bad tracking and the boss will continue attacking in the general direction even if the hunter dodges behind it. Take advantage of this and retaliate while it whiffs.\nThe Blood-starved Beast is susceptible to Pungent Blood Cocktail, which will distract it for a short time, leaving it open to attacks.\nUsing the Black Church Set is a good idea as it has a good deal of Slow Poison RES.\nThe Yharnam Hunter Set and Gascoigne's Set both provide high Slow Poison RES and are available before the Blood Starved Beast.\n\nThe Blood-starved Beast has three phases that is signified when it stops and roars:\n\nPhase I: 100 hp - The boss is slow-moving and has very limited attack combos.\nPhase II: 66 hp - In addition to normal move set, it gains a couple attack combos and will now dodge away after each of its attacks, allowing one or two attacks before it moves. Its hits now build up Slow Poison.\nPhase III: 33 hp - In addition to the previous move set, it gains a couple of attack combos and becomes more aggressive with its attacks. Slow Poison liquid now spouts from the beast's body during its attacks.\n\nBloodborne Blood-Starved Beast Boss Video Guide\n\nStrategies Attacks\nStrategy 1 Flamesprayer\n\nAn easy way beat the beast I've done it with only one Antidote and 4-5 Blood Vials, level doesn't matter for this method . The requirement for this method is to have a Flamesprayer, which you can acquire from Gilbert after entering the citadel. You will also need 16 Blood Stone Shards if possible to upgrade it to 3, increasing the efficiency greatly.\n\nThe Blood-starved Beast is very weak to fire in all three stages. Use the Flamesprayer whenever he's in range you can experiment with the ranges before going to him to ramp up the multiplier. Whenever you see that he wants to move on to the next stage, rush him and keep spraying. He is immobile in that time which allows you to build up a multiplier see Flamesprayer page for details . As a result the beast is taking tons of damage, and your job is to simply dodge the three attacks he can do when taking tons of damage the claw rush, the grab and the claw attack , which are his main 3 attacks anyway. What's more important is that using the sprayer does not consume stamina, and does not force you to be immobile, meaning dodging his fast attacks is less of a problem.\n\nOverall this method is very safe compared to the parry method which simply involves parrying all of his attacks and is relatively low on resource use. If you run out of bullets, you can press up on the d-pad to get 5 more at the price of a bit of health .\n\nStrategy 2 Alfred Decoy\n\nMake sure you have some insight so you can summon Alfred. He will aggro the beast most of the time, giving you a chance to stay at the back and try and use charge up attacks. Alfred uses the Kirkhammer and hits very hard, however, his aggression can get him killed so you can't let him tank the beast on his own. He will hold the attention of the beast quite well allowing you to get behind and score some charged up R2 attacks. Time it right and you can even score a Visceral Attack on the beast. Get the beast's attention on you throughout the fight to allow Alfred to heal himself up. Note that Alfred is not available as a summon if you have already defeated Vicar Amelia.\n\nStrategy 3 Dodge to the left\n\nIf you are playing solo I would highly recommend doing this method. As all of his attacks attack either forward or on HIS left side slightly it is recommended to dodge all of his attacks by rolling sidestepping to the left his right for all of his attacks and if possible getting of a couple of free hits after he attacks. This method will work through all 3 stages of the fight but in his 3rd stage it is recommended to play more cautiously because of the slow poison build up.\n\nStrategy 3.1 Dodge to the left\n\nAs mentioned in the above strat, dodging to the left works great on this boss. To add to it, for the entire first stage you can hug it's leg your left and keep swinging without needing to dodge. The slow claw swipe will miss every time. You only need to dodge I recommend quickstep vs rolling when he rears up for the big combo. This will still mostly work for the later stages, but you will have to dodge more often. You can however get a few quick hits during or after pretty much every combo it does.\n\nIf you are on an Arcane build remember you can parry with the Augur of Ebrietas for some nice damage. I found that I actually did more damage if you follow the parry with two attacks from Ludwig's Ultra Greatsword form rather than doing a visceral.\n\nStrategy 4 Parry And Visceral Attack\n\nThe Blood Starved Beast is extremely vulnerable to parrying. Shooting him when he raises up his claw during singular swipe, or before the last slash if its rapid slashes will immediately stagger him, leaving him to be riposted by visceral attacks continuously, it barely takes roughly 6-7 Visceral attacks to defeat this beast effortlessly.\n\nStrategy 5 Ailing Loran Chalice\n\nThis fight can be quite a challenge so I will cover several methods and do remember it is not like the first encounter, for starters he has a lot more health, I went in with a 10 Ludwig's Holy blade and was only doing around 500 damage in greatsword mode and in the grand scheme of things that is very little damage. One of ways you can beat him while parrying however I suggest things like the Formless Odeon rune which increases maximum bullets along with Odeon Writhe which restores bullets with each visceral attack. In this method you are going to want to be very precise and you should also use the blood bullets. Melee Method- For this, you will need some sort of buff. Fire paper works best, but I used arcane. You will also need a high-damage weapon that has a long reach or quick slashes. You will need to learn his attacks so you can dodge them effectively Use chart above but during his final stage try some parries because they have the potential to do some really good damage.\n\nStrategy 6 Hintertomb Chalice\n\nAs we all know, the Blood-Starved Beast tends to be a troublesome and tense, yet annoying boss.\nHowever, due to the round arena, the fight can get pretty trivial.\nEquip the following:\nTreaded Cane 9, 10 Molotov Cocktails and 10 Firepapers.\nAt the beginning of the fight, lock on onto the Beast and circle the room, facing the creature. It shouldn't attack you.\nFirst of, you throw your 10 Molotov Cocktails at it, all while keeping distance.\nAfter you spend your Cocktails, switch to the second weapon mode of the Threaded Cane, don't forget to imbue it with fire.\nNow its just up to you and your reflexes. Try to work with the corners of the room, it may get stuck in there for a few seconds, which can lead to some good hits. Just remember: The more its health depletes, the more aggressive and faster it gets!\n\nAttack Name Attack Description Counter\nClaw Swipe Swipes hand across body. Be wary of charging in after the first swipe, as additional attacks may follow if the player remains close. Can be parried.\nLunging Swipe Lunges forward while swiping claws. Be wary of its' speed and the distance it covers. Avoid this attack by dodging to the side. Can't be parried.\nLunging Grab The beast lunges at and grabs the player before biting them. Inflicts Slow Poison. Before executing this attack, the Blood-Starved Beast will momentarily pause. When this happens, prepare to dodge.\nRapid Slashes Extended string of rapid slashing attacks. Each successive slash carries the creature forward. Avoid this attack by dodging to the side. Can be parried.\nPoison Explosion After rearing back a cloud of poison shoots out of the beasts' body. A high damage attack with a moderate area of effect. May inflict Slow Poison. Although a risky proposition, opportunistic hunters can get in some free hits while the creature prepares for this attack.\n\nNotes Trivia\nIn the church after Djura in Old Yharnam, there is a crucified Blood-Starved Beast hanging in the center of the room.\nThe Beast Patients beneath this corpse have formed a circle around her and they are chanting.\nOn the altar several gold embossments depict The Moon Presence. It is of course concealed and you'll have to look closely.\nThe limbs of Blood-starved Beast very much resemble the tails of The Moon Presence.\nWhen she perform her poison explosion she can mimic the form of Manus' horns with her flaps.\nIn the encounter in Old Yharnam, it is possible for the Blood-Starved Beast to become stuck in the wall above the alcove behind the altar. If hit with a high-reaching weapon tested with the Hunter Axe , the Beast can be defeated by effectively forcing it underneath the world.\n\nBosses\n\nAbhorrent Beast Amygdala Beast-possessed Soul Bloodletting Beast Brainsucker Celestial Emissary Cleric Beast Darkbeast Paarl Ebrietas, Daughter of the Cosmos Father Gascoigne Forgotten Madman Gehrman, The First Hunter Keeper of the Old Lords Lady Maria of the Astral Clocktower Laurence, the First Vicar Living Failures Loran Darkbeast Loran Silverbeast Ludwig Maneater boar Martyr Logarius Merciless Watcher Mergo's Wet Nurse Micolash, Host of the Nightmare Moon Presence One Reborn Orphan of Kos Pthumerian Descendant Pthumerian Elder Rom, the Vacuous Spider Shadow of Yharnam Undead Giant Vicar Amelia Watchdog of the Old Lords Witch of Hemwick Yharnam, Blood Queen of the Old Labyrinth Yharnam, Pthumerian Queen",
"title": "Blood-Starved Beast | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/blood-starved+beast"
}
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"data": {
"content": "Blood is a elemental damage Status Effect type in Bloodborne.\n\nSources of Blood Damage\nMost Firearms\nRifle Spear\nReiterpallasch\nChikage\nSimon's Bowblade\nBloodletter\nMadaras Whistle\n\nEffectiveness\n\nBlood damage is particularly effective against Nightmare Apostles and all dog enemies, as it knocks them off their feet, providing much needed respite from their fast and erratic attacks.\n\nNotes\nBlood damage as well as Fire damage causes explosive jars to explode, dealing great damage to those nearby. Clever use can turn these hazards into traps for your own use. Be wary of these jars if you're using the transformed mode of the Chikage or Bloodletter, as melee attacks will still cause them to explode.\n\nStatus Effects\n\nArcane Element Fire Element",
"title": "Blood (Element) | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+(Element)"
}
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"data": {
"content": "Hunter's Dream\nt Items\nBlood Bullet is a form of Ammunition in Bloodborne.\n\nBlood Bullet Usage\nThis type of ammo is used to preserve your Quicksilver Bullets count, although it costs 30 of your health per usage.\nFive Blood Bullets are added when you press up on the D-pad, and once loaded the Blood Bullets will take priority over QS Bullets.\nFirearms or Hunter Tools that require more ammo than your Blood Bullet count will consume the remaining amount from your QS Bullets.\nYou will be unable to add more Blood Bullets if your health is below 30 .\nMore Blood Bullets can be added when your Blood Bullet count drops below five.\nKeep in mind that using the technique will consume the same amount of health, regardless of how many Blood Bullets you had originally.\nIt will also reset your Blood Bullet count to five, regardless of how many Blood Bullets you had beforehand.\nIn general, it's best to first use up your current Blood Bullets before making new ones; otherwise the original Blood Bullets will be wasted.\nYou can be strategic when adding Blood Bullets by using the Rally mechanic.\nIf you die or otherwise return to the Hunter's Dream, any remaining Blood Bullets will disappear.\n\nLocation\nThe Blood Bullet technique is available from the start of the game.\n\nNotes\nThe Blood Bullet technique is very useful for builds that will consume a great deal of ammunition in a playthrough.\nIt cuts down on the amount of QS Bullets you end up using, making it an economical choice as long as you find a way to make up for the health cost.\nFor Firearms Hunter Tools that take multiple bullets, this technique can help make it possible to get more uses out of them.\nBlood Bullets do not transfer between worlds , meaning that if you have Blood Bullets and are beckoned for co-operation or PvP you will no longer have them.\nHowever, they will be saved in your own world, so if you've used them right before being beckoned, you will still have the remaining Blood Bullets before you were summoned.\n\nTrivia\nBlood Bullets are grasped with a left hand gesture when the procedure is done.\nIt also produces a blood red aura.\nWhen Patch 1.07 was released, it made this animation more noticeable.",
"title": "Blood Bullet | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Bullet"
}
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"data": {
"content": "Rabid Dobermann is an enemy in Bloodborne\n\nBlood Dobermann\n\nIn functionality they're identical to the Rabid Dog but they're much more handsome.\n\nStrategy\nDodge all attacks, then use quick strikes.\nBlood dmg will knock them down\n\nDrops\nLocation\n\nInsert Location\nHP\nEchoes\nQuantity Rating Drop\nQuantity Rating Drop\n\nInsert Location\nHP\nEchoes\nQuantity Rating Drop\nQuantity Rating Drop\n\nNotes Trivia\nThey have strange markings on their body.\n\nGallery\n\nEnemies\n\nAmygdala Beast Claw Hunter Beast Cutter Hunter Beast-possessed Soul Beast-possessed Soul Mob Bell Holder Black Widow Blood Dobermann Blood Gel Blood-Starved Beast Bloodletting Beast Bloodsucking Beast Bloody Crow of Cainhurst Bone Ash Hunter Boom Hammer Hunter Bosses Brador Brain of Mensis Brain Trust Brainsucker Brick Troll Cainhurst Hunter Carrion Crow Celestial Centipede Celestial Emissary Chapel Giant Chime Maiden Church Doctor Cleric Beast Crawler Darkbeast Paarl Deep Sea Hound Djura Ebrietas, Daughter of the Cosmos Enlarged Head Giant Enlarged Head Patients Ethereal Walker Executioner Eye Collector Father Gascoigne Fishwitch Gel Gravekeeper Scorpion Graveyard Hags Greater Viper Pit Hamlet Fishmen Henryk Hostile Choir Hunter Hostile Hunters Hunter Mob Hunting Dog Keeper of the Old Lords Keeper's Hunting Dog Labyrinth Mole Labyrinth Rat Large Huntsman Lightning Summoner Loran Cleric Mad One Madman Maneater Boar Mob Mannequin Martyr Logarius Merciless Watcher Merciless Watcher Mob Mergo's Attendant Mergo's Wet Nurse Mi-Go Zombie Micolash, Host of the Nightmare Moon Presence Nightmare Huntsman Old Yharnam Beast Old Yharnam Hunter Mob One Reborn Piercing Rifle Hunter Pthumerian Descendant Pthumerian Undead Rat Reaper Ritual Master Rom, the Vacuous Spider Saif Hunter Shadow of Yharnam Shadow of Yharnam Mob Shark-Giant Silver Lady Silverbeast Slime Scholar Slug Snail Woman Snatcher Sorrowful Emissary Tomb Guardian Tomb Inspector Hunter Tormented Nanny Undead Amalgam Undead Giant Undead Giant Mob Vengeful Specter Vermin Host",
"title": "Blood Dobermann | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Dobermann"
}
}
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"data": {
"content": "Blood Dreg is a Consumable Item in Bloodborne. Blood Dreg is a consumable with multiple ways of using it, as it can be offered to Queen Analise in exchange for gestures, or it can be consumed to increase Insight by 1.\n\nThe Vilebloods of Cainhurst, blood-lusting hunters, see these frightful things in coldblood. They often appear in the blood of echo fiends, that is to say, the blood of hunters.\n\nQueen Annalise partakes in these blood dreg offerings, so that she may one day bear the Child of Blood, the next Vileblood heir.\n\nBlood Dreg as Enemy Drops\nBlood Dreg can only drop while equipping the Corruption rune\nkilling adversaries in PvP\ndefeating Hostile Hunters\nkilling most NPCs\nMergo's Attendant can potentially drop Blood Dregs, although the drop rate is low\n\nBlood Dreg Notes\nMaximum held: 99\nMaximum stored: 99\nUsed to increase covenant ranking by offering to Queen Annalise\nUsing them from inventory will give 1 Insight without adding rank to the covenant\n\nBlood Dreg Trivia\nThe Blood Dreg item looks suspiciously like sperm cells. Perhaps that is what Annalise, Queen of the Viledbloods needs to bear an heir for the Cainhurst line\nDark Souls 3 has Human Dregs which explore a similar concept.\n\nConsumables\n\nAntidote Beast Blood Pellet Blood of Adella Blood of Arianna Blood Vial Blue Elixir Bold Hunter's Mark Bolt Paper Bone Marrow Ash Coldblood Delayed Molotov Delayed Rope Molotov Fire Paper Frenzied Coldblood Gold Pendant Great One's Wisdom Great One Coldblood Hand Lantern Hunter's Mark Iosefka's Blood Vial Kin Coldblood Lead Elixir One Third of Umbilical Cord Quicksilver Bullets Red Jeweled Brooch Sedative Shaman Bone Blade Shining Coins Tear Stone Thick Coldblood Tiny Music Box Vermin",
"title": "Blood Dreg | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Dreg"
}
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"data": {
"content": "Blood Echoes are a currency Item and a stat in Bloodborne.\n\nThe Bloody memories of those cursed by the plague of the Beast\n\nUsage\nBlood Echoes are used to level up your Stats.\nBlood Echoes are used to trade with Messengers. You can buy and sell items.\nBlood Echoes are also used to repair the durability and upgrade Weapons.\nBlood Echoes are necessary to perform a Chalice Ritual.\n\nAcquired by\nKilling enemies will yield blood echoes, number gained depends on level and type of the enemy.\nYou can acquire Blood Echoes by consuming Coldblood, found throughout the worlds.\nYou can acquire Blood Echoes by selling items to the Bath Messenger in the Hunter's Dream.\n\nNotes\nWhen you die, the Blood Echoes that you are carrying will be left on the ground. If an enemy is nearby, there's a chance he will absorb them and thus be in possession of your valuable echoes and you will have to defeat them to recover your Blood Transfusion . If an enemy absorbs the Blood Echoes his eyes will start to glow in a light purple color.\nSome strong enemies have a chance to leave the echo on the ground available for pick up.\nBosses, including their summons, never absorb echoes.\nThe absorption does not only happen during loading screens. If one is un lucky enough, they are able to witness an enemy absorb their echoes. There is no animation when they do so, however.\nIf you quit the game without using the exit game option from the menu, your lost echo will disappear.\nIf you die again before you are able to recollect you lost Blood Echoes, they will be lost forever.\nIf you die and reload your save, you can retrieve your Blood Echoes at the Lecture Building First floor outside the lamp room .\nIf you have looked everywhere for your Blood Echoes and cannot find them either where you lost them, or in the Lecture Building, try going to the Hunter's dream and then back to the place you lost them. You should now be able to find either your blood stain, or an enemy which has absorbed them.\n\nStats\n\nArcane Attire Stats Beasthood Bloodtinge Buffs builds Discovery Endurance Insight Skill Stamina Strength Vitality",
"title": "Blood Echoes | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+echoes"
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"data": {
"content": "This is a player-created Build for Bloodborne.\n\nBuild Name: Blood For Fundzo\nBuild Level: 110 - 120\nBuild Focus: PvP\nBuild Main Stat: Bld, Vit and End\nStarting Class: Lone Survivor\n\nBuild Equipment\nRight Hand: Lost Chikage\nLeft Hand: Evelyn\nHead: Work it\nKnight's Wig\n\nChest: Like you\nBone Ash Armor\n\nHands: Mean it,\nBone Ash Gauntlets\n\nLegs: Fashion matters.\nBone Ash Leggings\n\nItems:Blood Dreg, Bone Marrow Ash\nRunes: Anti-Clockwise Metamorphosis, Clockwise Metamorphosis, Great Lake, Corruption\n\nBuild Strategy\nYou've got max hp in order to dish out damage with the chikage transformed. This shit is op and can even take down people with 1 - 2 hits! Don't attack with it sheathed unless you are stupid and want the longest fight in the world... That's it. Welcome to the new chaos meta.\n\nWarning!\nAlright the way in which you are going to play this is with the chikage transformed. WARNING!! Unless you're an ultra mega pro who is the dankest clutch king of the world do not use the charge attack with the chikage transformed, it takes wayyy too much hp to be used too often as well as it is quite hard to hit someone with as its obvious as you feel like the cleric beast with how long this takes!\n\nWhen to transform and what it means\nWhen you transform is when you want to attack, use to a lot! Roll transforming attack people. When you do transform it means all out offensive so if you want to stay in it then attack them do not just fuck around and waste time. This game is meant to be aggressive and it rewards you for being so aggressive so go nuts when you pull that shit out.\n\nConstant attacks\nBest plan of attack is roll attack them and then slash them to pieces when the chance is given.\n\nFaking\nAnother way is to fake them with the chikage and constantly go out of the transform and attack them with a transforming attack or parry them this is a great fake especially if you transforming attack them with a roll they expect it and will probably try to attack you leaving you to have an easy parry on them.\n\nBackstepping and when it should be used.\nThe backstep is alright but the damage you output is so high you won't really need to backstep unless their reach is incredible like e.g. burial blade.\n\nLures Messengers gift\nMessengers gift is the best item to be used if you are ahead and hidden from you're opponent it allows you to get a back-stab or an easy charge attack with the chikage transformed.\n\nFirearm\nYou've got max bloodtinge so thats max damage with a firearm! So sit back and load in some bone ash marrow and let the bullets fly.\n\nLast notes\nIf you're scared of losing hp constantly don't use this build.\nIf you're scared of hate mail don't use this build.\nBe liberal with the transform it's such a minimal hp drain that it doesn't matter when its on for too long.\nYou will learn when to heal and what that means for you.\nPeople will be scared when you pull out the chikage and start hitting them.\nI normally do not go out the transformation if I hit someone quite a lot.\n\nFOR QUEEN ANNALISE!\n\nBuilds\n\nArcane Choir Build Aria Loch Rosethorn Beren's Skill Build Blood For Fundzo Blood Ranger Blood-Ridden Hunter Build Bloodtinge Skill Build Cainhurst Katana wielder Category Name character building tutorial Corrupted Hunter Cursed Fate Dex it like Fundzo Engiocsag Rehtaf Evelyn's Knight Evelyn's Knight Lore Evelyn's Knight - Lore Executioner PvE Full Metal Arcanist Fundzo - Like a Sir Fundzo's Wheel of Pain Glass Cannon Hollowed Soul Ludwig's Set Build Old Yharnam Hunter Professor PvE Build PVE Builds and Weapons Review Reaper of blood-addled Spirits Sky Burial Knight The Cainhurst Knight PvP Build The Malformed Yharnam Hunter",
"title": "Blood For Fundzo | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+for+Fundzo"
}
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{
"data": {
"content": "Blood Gem Imprints are part of Bloodborne's advanced weapon upgrades.\n\nEach weapon comes with Blood Gem Imprints, which acts as infusion slots. Trick Weapons usually have 3 slots, while Guns mostly have 1 slot.\n\nImprints decide which shape of Blood Gems the weapon can be infused with, but Droplet shaped Blood Gems will fit into any slot.\nImprints are unlocked by fortifying the weapon. Fortify to 1 unlocks the 1st slot, 3 the 2nd slot, and 6 the 3rd slot.\nMost Trick Weapons also comes in 3 different varieties; Normal, Uncanny and Lost. The Uncanny and Lost versions are found in Chalice Dungeons, and the only difference between them are the Imprint slot shapes.\nGenerally speaking, all types of right-hand weapon gems share from a loot table of similar possible effects. Without farming gems, frequency patterns of stat boosts versus attack-type modifications can be seen through collecting during normal play.\n\nImprints\nName Icon Useable Gem Shapes Notes\n\nCircle\nDroplet\nThe circle imprint is only embedded in guns, thus the cursed droplet gem negative effects increase stamina cost or WPN durability DOWN have no ill effect.\n\nRadial\nDroplet\n\nWaning\nDroplet\n\nTriangle\nDroplet\n\nHow to read Imprints\n\nBelow is a colorcoded image with where and how to read the imprint information on the upgrade menu.",
"title": "Blood Gem Imprint | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Gem+Imprint"
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{
"data": {
"content": "Blood Gem Imprints are part of Bloodborne's advanced weapon upgrades.\n\nEach weapon comes with Blood Gem Imprints, which acts as infusion slots. Trick Weapons usually have 3 slots, while Firearms mostly have 1 slot.\n\nImprints decide which shape of Blood Gems the weapon can be infused with, but Droplet shaped Blood Gems will fit into any slot.\nImprints are unlocked by fortifying the weapon. Fortify to 1 unlocks the 1st slot, 3 the 2nd slot, and 6 the 3rd slot.\nMost Trick Weapons also comes in 3 different varieties; Normal, Uncanny and Lost. The Uncanny and Lost versions are found in Chalice Dungeons, and the only difference between them are the Imprint slot shapes.\nGenerally speaking, all types of right-hand weapon gems share from a loot table of similar possible effects. Without farming gems, frequency patterns of stat boosts versus attack-type modifications can be seen through collecting during normal play.\n\nImprints in Bloodborne\nName Icon Useable Gem Shapes Notes\n\nCircle\nDroplet\nThe circle imprint is mostly only embedded in guns with exceptions like Lost Chikage , thus the cursed droplet gem negative effects increase stamina cost or WPN durability DOWN have no ill effect.\n\nRadial\nDroplet\n\nWaning\nDroplet\n\nTriangle\nDroplet\n\nHow to read Imprints\n\nBelow is a colorcoded image with where and how to read the imprint information on the upgrade menu.",
"title": "Blood Gem Imprints | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Gem+Imprints"
}
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"data": {
"content": "Blood Gem Master is an achievement trophy in Bloodborne. Obtain a valuable Blood Gem. i.e. obtain a Blood Gem rating 15 or higher.\n\nThe boss of the first layer of the Ailing Loran Chalice dungeon has been known to give a strong enough gem somewhat frequently, though this is still random and not guaranteed.",
"title": "Blood Gem Master | Bloodborne Wiki"
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"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Gem+Master"
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"data": {
"content": "Blood Gem Workshop Tool is a Key Item in Bloodborne. The Blood Gem Workshop Tool allows Blood Gems to be added or removed from weapons at the Workshop in Hunter's Dream.\n\nA misplaced workshop tool from the Hunter's Dream.\n\nThe hunter who retrieves this can fortify weapons by kneading blood gems into them.\n\nBlood gems add properties to weapons when used to fortify them, as blood defines an organism.\n\nBlood Gem Workshop Tool Usage\nBring this item to the Workshop in Hunter's Dream and you will be able to modify your weapons with Blood Gems.\n\nBlood Gem Workshop Tool Location\nTomb of Oedon\nIn a chest immediately following the Father Gascoigne boss fight. This is located in the library area leading up to the Cathedral Ward lamp.\n\nBlood Gem Workshop Tool Notes\nThe game can be finished without the Blood Gem Workshop Tool, making it an optional item. However, it will be difficult to progress through the game without this Key Item.\n\nBlood Gem Workshop Tool Trivia\nTrivia goes here\n\nKey Items\n\nAstral Clocktower Key Balcony Key Brain Fluid Cainhurst Summons Celestial Dial Eye of a Blood-drunk Hunter Eye Pendant Firing Hammer Badge Hunter Chief Emblem Iron Door Key Key Items Laurence's Skull Lecture Theatre Key Lunarium Key Oedon Tomb Key Old Hunter Bell Orphanage Key Queenly Flesh Ring of Betrothal Rune Workshop Tool Small hair ornament Tonsil Stone Underground Cell Inner Chamber Key Underground Cell Key Unopened Summons Upper Cathedral Key Workshop Haze Extractor Yharnam Stone",
"title": "Blood Gem Workshop Tool | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Gem+Workshop+Tool"
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"data": {
"content": "Blood Gems are upgrade items in Bloodborne that the player can upgrade their Weapons with at the Workshop. Can drop in Chalice Dungeons, be found in chests or dropped by certain enemies. You can also consume some special items to gain unique Blood Gems.\n\nThere are several types of Blood Gems, which are further divided into categories determined by the general shape of the Gem. Radial, Triangular, and Waning Blood gems are installed onto right-hand weapons. Circular gems are installed onto left-hand weapons Except the Lost Chikage, which has a circular socket . Droplet can be fit into any socket regardless of its shape. Blood Gems can be installed to Weapons after their Imprint sockets are unlocked via upgrading. A new socket is unlocked at upgrade levels 1, 3 and 6. Firearms only have 1 or no socket . However, installation of a Blood Gem is not permanent: One can remove blood gems and reinstall new ones at the workshop table at any time without consequence or cost.\n\nBlood Gems' strengths vary greatly. This is represented by its rating of 1-20, although higher rarity blood gems are not guaranteed to be stronger than lower level gems.\n\nSome Initial Blood Gem Tips\nYou can read This very detailed guide to understand Blood Gems, drops and farming. Further articles include builds and farming tips, check them out here.\nThe only known way to gain Bloodtinge Gemstones as drops are from Bloodsucking Beasts and Labyrinth Ritekeepers from chalice dungeons.\nGems that grant bonus elemental damage will change your weapon's damage form from physical to bolt fire arcane and become scaled by your Arcane stat strength and skill scaling will be disabled when installed, unless the weapon deal multiple damage forms by default, in which case the weapon will retain physical skill scaling but changes damage form to bolt fire arcane.\nSome blood gems have the cursed prefix that come with varying debilitating effects. Aside from the effect that reduces the weapon's durability, these penalties can stack. E.g. installing 1 cursed blood gem which decreases weapon durability by say 50 and installing 2 of the same gems will make the weapon equally easy to break.\nA complete list of Blood Gem effects:\nClick to Show\n\nBlood Gems List\nRadial\nTriangular\nWaning\nCircle\nKey Items\nMaterials Upgrades Ritual\nDroplet\nRadial Blood Gems\nName Icon Best Possible Gem Versions Location\n\nTempering Blood Gemstone\nEffect: Physical ATK UP 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nCursed Tempering Blood Gemstone\nEffect: Physical ATK UP\nEffect: Random negative effect 1-10 Fetid Lower Pthumeru Root Chalice awd85dhdd: Layer one. Dropped by fire wielding mummy that's guarding the lever\n\nTempering Damp Blood Gem\nEffect: Physical ATK UP 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nCursed Tempering Damp Blood Gem\nEffect: Physical ATK UP 27.2\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon Watchers\nGlyph: pwmf22gu\n\nAdept Blood Gemstone\nEffect: Blunt or Thrust ATK UP 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nCursed Adept Blood Gemstone\nEffect: Blunt or Thrust ATK UP\nEffect: Random negative effect 1-10 ??\n\nAdept Damp Blood Gem\nEffect: Blunt or Thrust ATK UP 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nCursed Adept Damp Blood Gem\nEffect: Blunt or Thrust ATK UP\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon Undead Giant\nGlyph: pwmf22gu\n\nFire Blood Gemstone\nEffect: Fire ATK UP 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nCursed Fire Blood Gemstone\nEffect: Fire ATK UP\nEffect: Random negative effect 1-10 Pthumeru Chalice 2 fire enemies that drop down\n\nCursed Fire Damp Blood Gem\nEffect: Fire ATK UP 23.9\nEffect: Random negative effect, add fire 11-19 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon Watchdog\n\nNourishing Damp Blood Gem\nEffect: ATK UP flat 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon Amygdala and Rom, the Vacuous Spider\n\nCursed Nourishing Damp Blood Gem\nEffect: ATK UP\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon Amygdala and Rom, the Vacuous Spider\n\nOdd Tempering Blood Gemstone\nEffect: Adds physical ATK flat 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nOdd Tempering Damp Blood Gem\nEffect: Add physical ATK flat 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nCursed Odd Tempering Damp Blood Gem\nEffect: Adds physical ATK flat\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon\n\nHeavy Blood Gemstone\nEffect: Improves STR scaling flat 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nCursed Heavy Abyssal Blood Gem\nEffect: Improves STR scaling 65\nEffect: Random negative effect 20 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon Headless Bloodletting Beast\n\nSharp Blood Gemstone\nEffect: Improved Skill Scaling flat 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nCursed Sharp Damp Blood Gem\nEffect: Skill Scaling UP flat\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice with Cursed rite\nBosses in this Chalice Dungeon Keeper of the Old Lords\n\nCold Blood Gemstone\nEffect: Arcane Scaling UP flat 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nMurky Blood Gemstone\nEffect: Adds slow poison effect flat 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nDirty Blood Gemstone\nEffect:Adds rapid poison effect flat 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nDirty Damp Blood Gem\nEffect: Adds rapid poison effect flat 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nBeasthunter's Damp Blood Gem\nEffect: ATK vs Beast UP 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nKinhunter's Damp Blood Gem\nEffect: ATK vs the kin UP 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nStriking Blood Gemstone\nEffect: Charge ATKs UP 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nStriking Damp Blood Gem\nEffect: Charge ATKs UP 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon\n\nCursed Striking Blood Gemstone\nEffect: Charge ATKs UP\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice Watchers\n\nRadiant Blood Gemstone\nEffect: Reduces stamina cost - 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeon\n\nCursed Radiant Damp Blood Gem\nEffect: Reduces Stamina costs 8\nEffect: Random negative effect 11-19 Pthumeru Ihyll Root Chalice\nBosses in this Chalice Dungeon Maneater Boar\n\nFool's Blood Gemstone\nEffect: Phys. UP at full HP 1-10 Lower Pthumeru Root Chalice\nBosses Chalice Dungeo\n\nGold Blood Gem\nEffect: ATK vs beasts UP 11-19 ??\nCursed Fire Abyssal\n24.8 fire\nadd random second effect 20 FRC Ihyll\nBoss: Watchdog\nCursed Bolt\n20-22 bolt second effect doubled\n\nGallery\n\nOther Blood Gem Guides external sources\n\nFixed Blood Gem locations main game and labyrinth by Sljm8D\nHow Do Gems Drop In Labyrinths by Sljm8D",
"title": "Blood Gems | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/blood+gems"
}
}
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{
"data": {
"content": "Updated Feb 21, 2015 7:35 pm\n\nBlood Hunter Glemia Set is an armor set in Bloodborne. Originally discovered during the Bloodborne Alpha by Sanadask, this page contains basic placeholder information\n\nSet Description goes here\n\nGlemia Set Location\nFound in the upper ramparts of Central Yharnam, accessible during the alpha by executing a glitched jump.",
"title": "Blood Hunter Glemia Set | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Hunter+Glemia+Set"
}
}
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{
"data": {
"content": "Blood Minister is a non-player character in Bloodborne.\n\nA mysterious character who administers Yharnam Blood to the player shortly before the Nightmare.\n\nBlood Minister Information\nThis enigmatic person gives you a contract to sign which essentially sends you to character creation .\nOnce the contract has been officialized, he begins a blood transfusion process using Yharnam blood.\nThe process begins a strange, nightmare-like scenario involving a Wolf Beast and the first sighting of the Messengers.\nAfterwards, the player character now officially a Hunter gets off the operating table, and the night of the hunt is about to begin...\n\nLocation\nThis character is located in Iosefka's Clinic though he disappears after the opening cinematic.\nCan be found in hunter's nightmare DLC , dead hunter that explodes when you come near him\n\nDialogue\nUpon Starting the Game:\n\nOh, yes... Paleblood... Well, you've come to the right place. Yharnam is the home of blood ministration. You need only unravel its mystery. But, where's an outsider like yourself to begin? Easy, with a bit of Yharnam blood of your own... But first, you'll need a contract...\n\nCharacter Creation:\n\nGood. All signed and sealed. Now let's begin the transfusion. Oh, don't you worry. Whatever happens... You may think it all a mere bad dream...\n\nLore\nBlood MInister Theory, forum discussion.\n\nTrivia\nSome speculate that his corpse is found near the exit of Iosefka's Clinic, being eaten by a Wolf Beast.\nMany have also disputed this theory, as the corpse appears to look like that of a normal Yharnam citizen rather than a Blood Minister.\nAlso, the corpse is missing the signature hat worn by the Blood Minister.\nBlood Minister corpse can be found in hunter's nightmare DLC . You can locate him in first floor of the house, before you set foot in river of blood. Dead hunter in wheelchair that explodes when you come near him Everything checks out, the wheelchair, sleeves, his face and his hat.\nAs Gehrman suggested, there are multiple Blood Ministers throughout Yharnam.\nWho they serve, if there are any still alive, is unknown at this point.\nGehrman also mentions that most Blood Ministers nowadays don't recall the Hunters anymore.\nIf the above is true, that would make this particular Blood Minister even more special since he is the reason you become a Hunter in the first place.\nThis character is more or less identical to some wheelchair enemies encountered throughout Yharnam, although none of them wears the signature hat.\nOne of the other distinguishing features is that the Blood Minister appears to have no eyes.\nThis is a foreshadowing of future events to come.\nThe hat worn by the Blood Minister has a similar appearance to what the Old Hunters wore in the past.\n\nNPCs\n\nAdella the Nun Alfred Annalise, Queen of the Vilebloods Arianna Brador Djura Eileen the Crow Father Gascoigne Gehrman Gilbert Henryk Iosefka master willem Messengers Old Hunter Yamamura Old Hunters Patches the Spider Plain Doll Saint Adeline Simon the Harrowed Skeptical Man Suspicious Beggar Valtr Young Yharnam Girl Viola's Daughter",
"title": "Blood Minister | Bloodborne Wiki"
},
"meta": {
"project": "Bloodborne",
"url": "https://bloodborne.wiki.fextralife.com/Blood+Minister"
}
}
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